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Stukov Patch General Discussion - Page 3

Forum Index > Heroes of the Storm
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Slydie
Profile Joined August 2013
1987 Posts
July 25 2017 13:43 GMT
#41
On July 25 2017 05:41 FeyFey wrote:
If Overwatch gets a support next, they would win all !


Tracer, D-Va, Lucio, Genji, Mercy skinned Nova. I would say they need AOE waveclear or a sturdy warrior like that Gorilla-dude more than a support.
Buff the siegetank
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
July 25 2017 17:13 GMT
#42
On July 25 2017 22:43 Slydie wrote:
Show nested quote +
On July 25 2017 05:41 FeyFey wrote:
If Overwatch gets a support next, they would win all !


Tracer, D-Va, Lucio, Genji, Mercy skinned Nova. I would say they need AOE waveclear or a sturdy warrior like that Gorilla-dude more than a support.

How can you forget Zarya?
"Right on" - Morrow
karazax
Profile Joined May 2010
United States3737 Posts
July 26 2017 10:56 GMT
#43
We are due for a balance patch, probably later today.
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-07-26 20:27:40
July 26 2017 18:07 GMT
#44
As expected:



Genji
+ Show Spoiler +

Stats

Health reduced from 1600 to 1550
Health Regen reduced from 3.3 to 3.2

Abilities

Shuriken (Q)
Mana cost increased from 15 to 20
Dragonblade (R)
Cooldown increased from 80 to 100 seconds
Mana cost increased from 50 to 75

Talents

Level 7
Dodge (Passive)
Charges reduced from 3 to 1
Cooldown reduced from 12 to 8 seconds

Greymane
+ Show Spoiler +

Abilities

Cursed Bullet (R)
Damage reduced from 40 to 35% of enemy Heroes’ current Health

Tychus
+ Show Spoiler +

Talents

Level 4
Fully Loaded (D)
Cooldown reduction increased from 33% (4 seconds) to ~41% (5 seconds)

Xul
+ Show Spoiler +

Abilities

Raise Skeleton (Trait)
Health reduced from 300 to 270
Cursed Strikes (W)
Cooldown increased from 15 to 16 seconds

Talents

Level 1
Backlash (Trait)
Damage reduced from 15 to 12% of enemy Heroes’ maximum Health
Level 4
Grim Scythe (W)
Cooldown reduction per attack increased from .5 to .75 seconds
Maximum cooldown reduction increased from 10 to 12 seconds

Stukov
+ Show Spoiler +

Abilities

Healing Pathogen (Q)
Mana cost increased from 30 to 40
Flailing Swipe (R)
Pushback distance increased by 50%

Talents

Level 1
Spine Launcher (Passive)
Slow duration increased from 1 to 1.5 seconds (now matches his attack speed)
Fetid Touch (W)
Quest requirements reduced from 20 and 40 Heroes hit to 15 and 30
Growing Infestation (E)
Added functionality:
Now increases the Cooldown of Lurking Arm by 4 seconds
Level 4
One Good Spread… (Q)
Spreading requirement reduced from 4 to 3 Heroes
Mana refund increased from 30 to 40
Vigorous Reuptake (D)
Healing bonus reduced from 50 to 40%
Level 16
Pox Populi (D)
Adjusted functionality:
Detonating Bio-Kill Switch no longer refreshes heal duration, but instead extends it by 3 seconds
Level 20
Controlled Chaos (R)
Cooldown between casts reduced from 3 to 1 second
Cooldown for each charge reduced from 40 to 30 seconds
Push Comes to Shove (R)
Duration requirement reduced from 1.5 to 1.25 seconds

Uther
+ Show Spoiler +

Abilities

Holy Light (Q)
Healing reduced from 380 to 360
Self-healing reduced from 190 to 180
Holy Radiance (W)
Mana cost increased from 60 to 70

Chen
+ Show Spoiler +

Abilities

Fortifying Brew (Trait)
Brew per second reduced from 40 to 30
Chen will now instantly gain 25 Brew upon activation

Talents

Level 1
Elusive Brawler (Active)
Cooldown increased from 20 to 25 seconds
Cooldown reduction from Basic Attacks reduced from 3 to 2 seconds

Muradin
+ Show Spoiler +

Stats

Health increased from 2633 to 2765
Health regen increased from 5.5 to 5.8

Rexxar
+ Show Spoiler +

Talents

Level 1
Flare (Active)
Cooldown reduced from 25 to 20 seconds

Stitches
+ Show Spoiler +

Abilities

Vile Gas (Trait)
Damage reduced from 18 to 17

Talents

Level 1
Heavy Slam (W)
Bonus damage reduced from 50 to 40%

Bug Fixes
+ Show Spoiler +

Heroes, Abilities, and Talents

Diablo: Casting Shadow Charge on Sgt. Hammer while she is in Siege Mode will no longer cause Diablo to pass through her.
Malfurion: The Moonburn Talent will no longer cause Moonfire to deal bonus damage to Mercenaries and Monsters prior to reaching 25% bonus damage against Minions.
Malfurion: Casting Astral Communion now properly consumes 100 Mana.
Nazeebo: Fixed an issue that could prevent Voodoo Ritual from gaining stacks after scoring the killing blow on a Minion.
Stukov: Fixed a typo in the tooltip for Fetid Touch.
Stukov: Stop, Hold Fire, Taunt, and Dance commands can no longer be issued while casting or channeling Lurking Arm.
Stukov: Fixed an issue that could cause FPS to drop to 30 when targeting Lurking Arm.
Stukov: Massive Shove will no longer be cancelled when used on Sgt. Hammer while she is in Siege Mode.
Tyrande: After learning Huntress’ Fury, Basic Attacks against targets with Hunter’s Mark will now correctly splash to nearby enemy Mercenaries.
Tyrande: Fixed an issue causing Sentinel to benefit from increased width prior to learning the Ranger Talent.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
July 26 2017 18:38 GMT
#45
Finally, a flare cooldown reduction... just what I wanted
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 27 2017 13:17 GMT
#46
On July 27 2017 03:38 ThomasjServo wrote:
Finally, a flare cooldown reduction... just what I wanted


Can't tell if sarcasm or.....
StrategyAllyssa Grey <3<3
Ej_
Profile Blog Joined January 2013
47656 Posts
July 27 2017 13:25 GMT
#47
Finally, an Elusive Brawler nerf.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
July 27 2017 13:37 GMT
#48
On July 27 2017 22:17 EsportsJohn wrote:
Show nested quote +
On July 27 2017 03:38 ThomasjServo wrote:
Finally, a flare cooldown reduction... just what I wanted


Can't tell if sarcasm or.....

It's a total must pick talent at level 1 for Rexxar, He has no other means of checking bushes or vision besides the flare.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
Last Edited: 2017-08-11 10:18:53
August 11 2017 10:17 GMT
#49
Is it just my browser or does the Weekly Heroes Rotation on http://www.teamliquid.net/heroes/ have thumbnails that don't have a matching URL? Malfurion thumbnail is linking to Lunara for example.

EDIT: Posted this in the wrong thread, Stukov patch is still the highlighted thread on the homepage as well?
Shouldn't that be Garrosh patch at this point?
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
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