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Zarya patch General Discussion - Page 2

Forum Index > Heroes of the Storm
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Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-09-22 00:05:37
September 22 2016 00:05 GMT
#21
I also like that he has something unique for him. The 100% uptime spellshield comes to mind, maybe something more, cba reading it again.
Vindicare605
Profile Blog Joined August 2011
United States16056 Posts
September 22 2016 12:08 GMT
#22
I'm really hoping that after the Machines of War event is over that Blizzard uses the full map pool afterward.

I'm not the biggest fan of Blackheart's Bay and I know a lot of people don't like Garden of Terror, but I think the game is just better the more maps are available.

Haunted Maps obviously being the exception, although I wouldn't even mind seeing that map return if they could ever fix the core issues with it.
aka: KTVindicare the Geeky Bartender
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
September 22 2016 14:07 GMT
#23
Agreed. I think Heroes' huge and diverse map pool is one of its key selling points from other Mobas. That said, I can see their reasoning that it is a lot harder for new players to learn 10+ maps at once while those of us who have played for a while have learned them one at a time.

Having said that, I only started playing just before BoE was released, and I turned out okay. And this was my first Moba. But hey.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
karazax
Profile Joined May 2010
United States3737 Posts
September 22 2016 15:00 GMT
#24
I can see them doing a map rotation for each season of hero league and pro play and leaving it completely open for unranked draft and quick match.

It seems Alarak is going to need some sort of buffs to move out of the lowest win rate in the game. Certainly his skill requirements are part of the problem, but he is one of the lowest siege damage non-support heroes in the game just barely above nova. Hero damage is good, but not spectacular and self sustain isn't anything special. There are some initial stat analysis here.
karazax
Profile Joined May 2010
United States3737 Posts
September 23 2016 03:37 GMT
#25
Some changes coming up in the near future:

Valla buffs

Odin buffs

Braxis Holdout zerg wave nerf
Dumbledore
Profile Joined April 2011
Sweden725 Posts
September 23 2016 05:54 GMT
#26
I really want to see them fix haunted mines and put it back in the pool.. Really miss this map
Have a nice day ;)
Leolio
Profile Joined April 2012
France633 Posts
September 23 2016 09:50 GMT
#27
I hated this map but I was a beginner back then. I'd like to give it a shot again.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 23 2016 10:06 GMT
#28
haunted doesn't need a fix, we have a ban system now. But Braxis holdout is basically haunted mines just without the underground part. And you collect until one side reaches 100%.

You even want to time a merc camp on braxis against the objective lol.
karazax
Profile Joined May 2010
United States3737 Posts
September 23 2016 12:20 GMT
#29
Weekly Sale Items for September 27 - October 04, 2016
  • Sonya -- Sale Price: 3.19 EUR | 2.49 GBP
  • Super Sonya Skin -- Sale Price: 4.99 EUR | 3.69 GBP
  • Storm Lord Falstad Skin -- Sale Price: 3.19 EUR | 2.49 GBP

The following items, bundles, mount swaps, and price changes will also arrive in the Heroes of the Storm in-game shop alongside next week’s sale:
    Upcoming Bundles
  • Thunder Guard Zarya Bundle – Available until October 11, 2016
  • Raider Rexxar Bundle – Available until October 11, 2016
  • Undying Legends Bundle – Available until October 18, 2016
  • Ultimate Undying Legends Bundle – Available until October 18, 2016

Upcoming Skins
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Returning Mounts
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Upcoming Price Changes
  • Diablo’s prices will be reduced to 3.99 EUR• | 2.99 GBP and 2,000 gold.
  • Muradin's prices will be increased to 6.49 EUR | 4.99 GBP and 4,000 gold.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
September 23 2016 14:17 GMT
#30
On September 23 2016 14:54 Dumbledore wrote:
I really want to see them fix haunted mines and put it back in the pool.. Really miss this map


It is enshrined in my history as my best map. People still got unbearably upset whenever I picked Tassadar on it though.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Swisslink
Profile Joined March 2011
2953 Posts
September 24 2016 20:25 GMT
#31
On September 22 2016 21:08 Vindicare605 wrote:
I'm really hoping that after the Machines of War event is over that Blizzard uses the full map pool afterward.

I'm not the biggest fan of Blackheart's Bay and I know a lot of people don't like Garden of Terror, but I think the game is just better the more maps are available.

Haunted Maps obviously being the exception, although I wouldn't even mind seeing that map return if they could ever fix the core issues with it.


I would still favour a Map Veto System. The more maps there are, the more vetoes every player has. With this, all the maps could be played, but you would not be forced to do so.
karazax
Profile Joined May 2010
United States3737 Posts
September 26 2016 18:04 GMT
#32
karazax
Profile Joined May 2010
United States3737 Posts
September 26 2016 18:06 GMT
#33
Bakery discusses why he thinks Auriel shouldn't be able to self-cast Ultimate, but Rehgar should
Foxxan
Profile Joined October 2004
Sweden3427 Posts
September 26 2016 20:02 GMT
#34
Never seen so many players pick support before now with auriel around. Do not remove the self cast imo, for once she isnt a true healbot which is good. If reghar should get self-cast, then add it but dont remove it from auriel.
Leolio
Profile Joined April 2012
France633 Posts
Last Edited: 2016-09-27 12:06:28
September 27 2016 12:06 GMT
#35
Yes, Auriel really make people want to play support and that's a great thing. Most Auriel suck at low level though.
Which brings me to my point. I hope Chen's rework is not like Valla's (ie a nerf) because I learned him very recently, and he's my way out of gold league:

[image loading]

Promotion game for Plat 3 right now. But it may be over tomorrow if Chen's nerfed (doesn't look like it though). Anyone here tried him ? I know there are a few panda lovers in the forum.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
September 27 2016 12:10 GMT
#36
Just had a game with frequent disconnects. Range all from 1sec to 10sec.
Average was around 3sec. But when i didnt get disconnects i still had HUGE DELAY between my actions.

"what a pity, the player came back", heard it around 50 times. I dont know but many times this game.
Only me? I also did login into wow but the latency there seems fine 100%.

Might be ddos attacks. In general i shouldnt worry but it doesnt hurt to write in case it affected anyone else aswell.
karazax
Profile Joined May 2010
United States3737 Posts
September 27 2016 12:27 GMT
#37
Most of the pro streamers I watched thought Chen was OP on the PTR as their first impressions. Build changes significantly. Bolder Flavor at 7 seemed like the talent of choice for most over Brewmaster Balance, instant shields that persist for 1 second after drinking is exceptionally strong. Of course PTR is notorious for giving slanted opinions of heroes with grand masters potentially playing in the same games with bronze players.
Leolio
Profile Joined April 2012
France633 Posts
Last Edited: 2016-09-27 12:41:38
September 27 2016 12:40 GMT
#38
Thank you karazax. Seem very interesting, indeed, but as you said, good Chen players are probably all around the place versus more casual people curious of the ETC rework or learning Zarya. From what I understand, Regen Chen is gone, but I never played him much so if it's only this, it's good. I'm going to go read the patch notes again. ^^

Foxxan > Not the same thing, but I drafted 5 times in a row on Infernal Shrines (2 dodges so only 3 games). Is everyone on the EU server playing IS only ? (I don't mind it's one of my favorites map but looks like a bug)
Also around noon the shop was unavailable, which usually means "we're in trouble" in Blizzard language.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
September 27 2016 15:25 GMT
#39
On September 27 2016 21:10 Foxxan wrote:
Just had a game with frequent disconnects. Range all from 1sec to 10sec.
Average was around 3sec. But when i didnt get disconnects i still had HUGE DELAY between my actions.

"what a pity, the player came back", heard it around 50 times. I dont know but many times this game.
Only me? I also did login into wow but the latency there seems fine 100%.

Might be ddos attacks. In general i shouldnt worry but it doesnt hurt to write in case it affected anyone else aswell.


Yeah, definitely an issue with EU.

I had a game on Sky Temple where all 5 of my team lagged out (myself included) over a period of 1-2 minutes - at one moment there were 4 bots (we checked the replay). It was lvl 9 to 9, bot temple just came up.

By the time the lag had sorted itself, we were down 16-11 and had lost bot keep. When we checked the replay, it seemed it didn't affect the other team at all. So thx for that, Blizz.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 27 2016 17:04 GMT
#40
yeah Blizzard seems to have figured out how to make people pick supports. And it sucks. Before you either had someone that played supports and knew how to play. Or the ones that picked support because "you have to have a support". This constant is now missing and you might end up with potatoe supports, that picked support from the start T.T .

Still a cool achievement I guess !
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