June 30 Patch General Discussion - Page 2
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enLighteN
Australia27 Posts
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DarkPlasmaBall
United States43812 Posts
On July 01 2015 05:11 enLighteN wrote: I really wish they would add in game voice, if they can put it in sc2 for people playing a 2v2 i don't see why they cant include it for a 5 v 5 team focused game, were communication is vital. It would make things so much easier when playing, especially in hero league matches. That's a good idea, although I feel like 5 people talking over each other would be obnoxious x.x Can't you just use Skype/ Ventrilo if you really wanted to? | ||
DarkPlasmaBall
United States43812 Posts
![]() "Fast Restart (Trait) removed" for Vikings. Whoa. | ||
fruity.
England1711 Posts
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DarkPlasmaBall
United States43812 Posts
On July 01 2015 02:12 HallofPain4444 wrote: WTF still no map preference feature in QMs? I can't play this game any more some of the maps are so stupid I don't even have a word for it. I'm like 15-0 in Spider Queen, 2-0 in Battle Field of Eternity, 12-5 in Blackheart, 8-6 in Garden of Terror, 5-5 in Haunted mine, 0-18 in Dragon shire, 0-12 in Lost Temple, 2-11 in Cursed Hollow. I mainly play sgt Hammer and I feel like I can't do jack in the 3 maps I'm horrible with. And the map just come randomly after I picked my hero. If I get a bad map it's like fucking auto lose. I know this is still beta, not everything is balanced, and that's ok with me. But at least give me the option to avoid the really horrible maps please? 1. It's not beta anymore. 2. I love Hammer too, but maybe you should try other heroes for the maps that you're horrible with? Especially in HL when you know the maps ahead of time... otherwise, you could play multiple characters in QM? | ||
FeyFey
Germany10114 Posts
Cursed hollow, you will lose if you don't tell your team that you have no mount and might be late. Also voice will probably be more often muted then chat. Wait what no Blackhearts bay for some time in QM. It is the best map to play around with talents T.T. | ||
Thezzy
Netherlands2117 Posts
On July 01 2015 06:03 fruity. wrote: Anyone else getting a weird lag on heroes EU today? It's like a stutter lag, briefly freezes for a micro second, every 5-10 seconds or so. It's not my card (a GTX 960) It's not running hot, almost cool to the touch even after 4 hrs gaming. Also getting it, it is quite random and then just stutters for a few seconds. Annoying as hell when it messes up your abilities, teammates mentioned it as well. I'll blame it on the upcoming patch being delivered and Blizzard derping the servers because of it. | ||
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Destructicon
4713 Posts
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fruity.
England1711 Posts
On July 01 2015 07:15 Thezzy wrote: Also getting it, it is quite random and then just stutters for a few seconds. Annoying as hell when it messes up your abilities, teammates mentioned it as well. I'll blame it on the upcoming patch being delivered and Blizzard derping the servers because of it. Seems quite a common problem, going back a while in to beta https://www.google.co.uk/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=heroes of the storm stutter lag&start=0 | ||
Vindicare605
United States16040 Posts
Straight nerfs at pretty much every talent tier plus the removal of their trait. That looks like a complete gutting to me. | ||
DarkPlasmaBall
United States43812 Posts
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FeyFey
Germany10114 Posts
![]() I dunno I like the new Vikings. They give you an advantage once the first objectives hit, but you won't be running into the enemy team in a 3 viking group anymore to disrupt them and survive it. But not sure we will see them in pro games anymore which is rather sad. | ||
enLighteN
Australia27 Posts
On July 01 2015 05:21 DarkPlasmaBall wrote: That's a good idea, although I feel like 5 people talking over each other would be obnoxious x.x Can't you just use Skype/ Ventrilo if you really wanted to? Thats fine for people playing in a team/group who can login to a team ts/vent server ore skype etc but its not any use when your solo queuing or playing with a friend and the 3 others aren't cant join in. You could always mute someone on your team should they choose to be a d1ck/rage etc so it doesn't ruin the game. Pinging seems useless sometimes, no body responds half the time, being able to actually say "there taking boss guys" would get alot more of a reaction then gust pinging madly at its location or having to stop, type, get ganked and die | ||
Garsecg
United States129 Posts
The key is being able to take the range and moonfire talents while still being a competitive healer through tranquility, the extra regrowth duration talent (forget the name), and the level 1 talent that reduces the cost of regrowth for each moonfire you cast. You can never leave lane if you land a ton of moonfires and are smart about when you cast regrowth. Late game, I go for full moonfire (the extra radius) and lunar showers. Malfurion can really poke quite well with this build and he still tosses out some good healing. I'm curious what others thoughts are, but currently, malf is who I'm having the most fun playing. | ||
wongfeihung
United States763 Posts
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Valiver
Caldeum1976 Posts
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DarkPlasmaBall
United States43812 Posts
On July 01 2015 14:17 Valiver wrote: Does anyone know the range if any on Lamb to the Slaughter where you can break out of the chain? I tried a full length Haunting Wave and got jerked back, so has anyone tried like a phase shift out of it and what happened? I'd hope that there's no escape until timer is up, considering it's an ult x.x But yeah I'd be interested to see if BW's/ Abathur's/ Falstad's Z or ETC's/ Jo's jump ults could escape it early. | ||
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Destructicon
4713 Posts
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JMDj
United States454 Posts
On July 01 2015 14:50 Destructicon wrote: Forcing Vikings to chose between Offense an Defense at level 7 seems quite horrible in light of the fact that they nerfed both Spin to Win and Norse Force quite heavily. I think Blizzard brought a machete to a operation that required a scalpel, apart from the soak and maybe a bit of damage Vikings were in a good spot, now they are most likely shit tier as, outside the XP soak their teamfight contribution will be orders of magnitude lower. If you pick Spin to Win the Vikings have no chance in hell to survive in a team fight without poping your boat instantly, if you pick Norse Force your survivability goes up a tiny bit but your damage is shit. Agreed that they probably over-nerfed vikings. Their survivability is pretty horrible right now. Maybe people just need to get better with them, I guess we'll see. Basically if you're picking Vikings you might as well just pick Abathur because he's going to do roughly the same stuff just better. On July 01 2015 14:17 Valiver wrote: Does anyone know the range if any on Lamb to the Slaughter where you can break out of the chain? I tried a full length Haunting Wave and got jerked back, so has anyone tried like a phase shift out of it and what happened? If you get caught in it there's no way to get out of it except for cleanse (I think). I wouldn't recommend trying to run out of it either because it stuns you every time you get pulled in. | ||
Markwerf
Netherlands3728 Posts
Making the vikings even worse is the big nerf on brightwing. Many somehow seem to think brightwing is good still but I think the nerf trashed her. Double healing on self gone, damage on Q gutted, polymorph nerfed (the slow is nice but losing 0.5s and the damage hurts more) and some great talents gone. Sure some new talents are nice, the shield at lvl 7 is fine and probably is her style now, have some sort of dive comp and Z on a hero like tyrael/butcher while he charges in and instantly start the fight with massive shield on your vulnerable character. That's nice but gust of healing was godly. Same for the talents on lvl 4, they aren't bad now but shield was great on her as it gave some much needed burst heal. The only talent levels she may have improvement I think are level 13 and 16, losing sprint is a fair loss especially if you play emerald wind but the spell shield on pixie dust is even better I think. At 16 the lengthier polymorph is also really sweet, probably slight improvement over critterize and perhaps the pixie dust talent is even great in a pixie dust build. Overall though her talents still have got slightly worse I think, especially gust of healing was just huge and combine that with the large nerf on her base abilities (especially her splitpushing power is much worse) I think she got trashed. Support is all malf and rehgar for hero league now I think. Malf got boosted and is #1 in my eyes although you have to be wary that he lacks burst heal so may not be good to run the typical 3 assassins you see in hero league so often. Rehgar is still good and got only a minimal nerf, uther got nerfed quite a bit too with the shield nerf. The other talents at lvl 4 are just too lackluster and the shield stinks on squishies now where you used it most. For the rest no massive changes, sylv still good just less OP. Anub'arak and johanna do lose a fair bit that I'd prefer muradin and tyrael typically now but they are still ok, although anub does fall quite a bit. Web blast is the way to go now for him I feel which does play a bit different. Then some heroes that relied on neutral talents more lost a bit of power, kerrigan especially but also tassadar who doesn't have a good lvl 4 talent anymore unless you really want more vision. Overall I like the patch quite a bit though, the DPS/carries got brought closer together with sylv/jaina being brought down a little. Melee assassins are in a bit of a rough patch but zeratul shines and the butcher is looking good too, the others feel unplayable though now. LV sadly gone and azmo quite a bit weaker. Abathur has a new best buddy in the butcher though. I think it will a patch of burst builds though. Blood for blood not so much maybe but burst heal has gone down a lot. Protective shield is effectively gone and malf is great but doesn't heal burst. The secondary healers like tyrande and tassadar losing shield/promote effectively both makes them much less interesting as second healer too to fill that void. I make a bold prediction the metagame will move even more towards double tank or sturdier heroes as a result, if you can't heal/shield as well you can protect your squishies with CC heavy tanks like muradin too. | ||
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