June 30 Patch General Discussion - Page 18
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Djzapz
Canada10681 Posts
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MotherFox
United States1529 Posts
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Roe
Canada6002 Posts
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xDaunt
United States17988 Posts
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Yoav
United States1874 Posts
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xDaunt
United States17988 Posts
On August 08 2015 23:36 Yoav wrote: I've found Thrall consistently good. That said, I'm nowhere near your level and my understanding was that higher up people can shut him down hard with stuns. That not true? Sort of, but it's easier said than done. I think that blinds are more dangerous for him than stuns, personally. | ||
renlynn
United States276 Posts
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FeyFey
Germany10114 Posts
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Crownlol
United States3726 Posts
On August 08 2015 14:08 xDaunt wrote: On a 5-0 run with Thrall right now, and I'm doing serious work with him in each game. I suspect that he's much better than people give him credit for. I also suspect that he's going to see a lot more play as two-warrior comps become more popular. Huge burst, some utility, whats not to like? Try him in PainTrain triple melee comps, it's insanely fun. | ||
Wuster
1974 Posts
On August 08 2015 14:08 xDaunt wrote: On a 5-0 run with Thrall right now, and I'm doing serious work with him in each game. I suspect that he's much better than people give him credit for. I also suspect that he's going to see a lot more play as two-warrior comps become more popular. It's kind of funny how hard you've been championing Thrall. Even before the nerfs you said he was god-tier when no one would play him. And after nerfs? You still think he's top-tier =p. On a more productive note, I was reading about how Thrall suffers from slow auto-attack animations that can be canceled, which doesn't really happen with other heroes (I heard Rehgar is the only one). I wonder if that effects his popularity as stutter stepping to stay on target or weaving auto's between spells for follow-through just doesn't work as well/easily on Thrall. Could be like Anub'arak and his painfully delayed skillshots, once those were fixed (and his Beetle AI) then suddenly he wasn't garbage anymore. But the interesting thing is, people who were used to his idiosyncrasies did just fine pre-buff (I recall Anub was often top win-rate in hotslogs Masters pre-nerf but with very few games played). Maybe Thrall's in the same situation with you and the general public? | ||
MotherFox
United States1529 Posts
Blizzard wrote: Hijacking top comment to step in and mention that we were aware of these issues for Thrall and have a couple of fixes coming with the next patch that should help his Basic Attacks feel more responsive -especially when stutter stepping. As for Rehgar, we're currently investigating. src: https://www.reddit.com/r/heroesofthestorm/comments/3gdzdi/thrall_auto_attack_clippingcancelling/ | ||
xDaunt
United States17988 Posts
On August 11 2015 03:15 Wuster wrote: It's kind of funny how hard you've been championing Thrall. Even before the nerfs you said he was god-tier when no one would play him. And after nerfs? You still think he's top-tier =p. On a more productive note, I was reading about how Thrall suffers from slow auto-attack animations that can be canceled, which doesn't really happen with other heroes (I heard Rehgar is the only one). I wonder if that effects his popularity as stutter stepping to stay on target or weaving auto's between spells for follow-through just doesn't work as well/easily on Thrall. Could be like Anub'arak and his painfully delayed skillshots, once those were fixed (and his Beetle AI) then suddenly he wasn't garbage anymore. But the interesting thing is, people who were used to his idiosyncrasies did just fine pre-buff (I recall Anub was often top win-rate in hotslogs Masters pre-nerf but with very few games played). Maybe Thrall's in the same situation with you and the general public? Release Thrall was god tier. When you can hit a button and do 2k damage AND heal for 2k at the same time, AND THAT BUTTON IS ON LIKE A 3 SEC COOLDOWN, that's retarded OP. As for where Thrall is now, I wouldn't put him top tier. I do think that he is badly undervalued given that most people presently consider him garbage tier. If you need someone to chew through tanks for you, Thrall is your man. The animation fix to Thrall will help, but I wouldn't consider it critical. What he could use are some changes that lower his mana consumption and the cooldown on his W. A slight health boost could be in order too, but I wouldn't change him otherwise. | ||
FeyFey
Germany10114 Posts
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MotherFox
United States1529 Posts
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Slayer92
29 Posts
On August 08 2015 14:08 xDaunt wrote: On a 5-0 run with Thrall right now, and I'm doing serious work with him in each game. I suspect that he's much better than people give him credit for. I also suspect that he's going to see a lot more play as two-warrior comps become more popular. A lot of heroes in this game are much better than people give them credit for. That's just how it goes with online games, parrots and sheep. | ||
Garsecg
United States129 Posts
On August 17 2015 17:32 Slayer92 wrote: A lot of heroes in this game are much better than people give them credit for. That's just how it goes with online games, parrots and sheep. Another thing I think people don't consider is that in general a relatively poor hero played by a skilled player will come out ahead of a relatively powerful hero played by a less skilled player, especially since HotS is a game largely made of making good decisions and finding the best way to contribute to your team (which doesn't necessarily mean killing enemy heroes). | ||
Slayer92
29 Posts
On August 17 2015 20:22 Garsecg wrote: Another thing I think people don't consider is that in general a relatively poor hero played by a skilled player will come out ahead of a relatively powerful hero played by a less skilled player, especially since HotS is a game largely made of making good decisions and finding the best way to contribute to your team (which doesn't necessarily mean killing enemy heroes). That along with certain picks being better/worse on certain maps and fitting into/against certain teams better than others. | ||
xDaunt
United States17988 Posts
On August 17 2015 22:57 Slayer92 wrote: That along with certain picks being better/worse on certain maps and fitting into/against certain teams better than others. Unfortunately, there are very, very few players who grasp this concept. Even at Rank 1, I still find myself shaking my head in disbelief at some of the stupid picks that I see. | ||
Sponkz
Denmark4564 Posts
On August 17 2015 17:32 Slayer92 wrote: A lot of heroes in this game are much better than people give them credit for. That's just how it goes with online games, parrots and sheep. I think people are quite honest in regards to balancing. Warriors like Chen, Sonya and Diablo have not seen any play for a long time now. Obviously every patch-cycle creates a new FoTM-pool where some heroes are left out, but it's just insane how slowly Blizzard reacts to these sorts of problems. It's one thing to adjust OP heroes but that doesn't entitle them to just ditch certain heroes for 6+ months. | ||
Wuster
1974 Posts
I distinctly remember when Thrall came out, people debated if he was OP or not (and his numbers could be *insane* and he was tearing up QM), but he was released during a meta where Illidan was completely unplayable, so as a melee assassin he just didn't see play (but Thrall got nerfed anyways). The meta shifted and Illidan became first pick material without any adjustments from Blizz. Likewise, Chen was seeing periods of play after his nerfs both as solo and second tank along with periods where he just wasn't played. He disappeared again once Johanna came out. Is he going to come back again like in the past (or like Arthas has resurrected himself) or is he too overshadowed by Johanna? Which hero really needs an adjustment in that case? Falstad was thrown away after his rework, but now a days (~6 months later) is seeing quite a bit of play as another example. Oh, don't forget Jaina was starting to pick up popularity around the time Blizzard buffed the crap out of her and now she's first pick material. So I very much understand why Blizzard is slow on the trigger. Especially since new heroes every month always shakes things up. | ||
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