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Does not matter of course. But I was very suprised.
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Garbels
Austria653 Posts
![]() Does not matter of course. But I was very suprised. | ||
Khalum
Austria831 Posts
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SC2Toastie
Netherlands5725 Posts
My team is retarded though. So, it's 14 for enemy, 9 for us. Level 20-21.2 Altars are up. We have 3 keeps, enemy has 3 keeps. Best call? My team goes boss with 5 MIA of the enemy team. Now, through a god mosh and my Horrify we get the boss. However, the team engages. Engaging after clearing the TOD boss. That means, everybody is on low health and dies. They flame me, because I didn't die with them. Ofcourse. I just threw the game kappa. So, what does the enemy team do? Well, as we have one keep on 10% health, and they win the game when they kill it before capping the 2nd altar, they shoot 8 shots at us. Sure. Makes perfect sense. It's now 10-1 in the lead for the enemy team. We somehow manage to kill 3 of theirs for one of ours. Enemy still has 3 keeps up, so what do we do? We cap their sappers, then we cap top sappers, because 'damage on keep is good'. Fucking clowns. Meanwhile, I'm a helpless Gul Dan that constantly has Alarak on his tail, so I have to hug our dumb ETC to not die. Well, altar phase comes around, and my team flames me again. Understandably so, as I killed one of the enemy forts. WHY THE FUCK YOU THROW OUR LEAD NOOBDAN REPORT. (For those who can maths, 4 + 1 = 5. 5 * 2 = 10. 10 - 10 = 0. We cap both; we win. So, what do we do? We start skirmishing with the enemies superior poke comp, lose the keep, and cap the altars. 2 for enemy, 1 for us. Fucking clowns. lots more fighting going on. Both teams have 40+ deaths at this point, I only have 3, so I felt kinda good. I have most Siege and Hero damage and Kills in a Gul Dan, Kaelthas, Sylvanas backline, so I guess that's ok? Enemy Zagara and I survive after a teamfight. I manage to cap Zagara in an amazing 5 hit Corruption + Horrify upgrade. She ded. So, my team respawns, we'ré 4v5. What do we do? kill bot keep, get sappers, help them in? EZ win? Nooooo, we're gonna split up. GET KEEPS WE HAVE LEAD. So, ETC and Sylv go top to cap the sappers and get rekt. I go bot, kill keep with Corruption, get sappers, win the game. FUCKING GULDAN IF UR CANCER STRAT WORKS SOMETIMES ITS STIL LBAD REPORT FUCKING RETARD U LET US DIE TOP OMG GULDAN UNINSTALL The weekend in this game is so insanely frustrating. The amount of stupidity people can display whilst being completely delusional. Shut the fuck up you clowns, I carried you harder than your mother ever did. L2p lick my buttocks. | ||
Foxxan
Sweden3427 Posts
also maybe play other heroes that can more on their own.. just maybe. | ||
Thezzy
Netherlands2117 Posts
Get Arthas (me), Diablo, Dehaka, Auriel, Johanna. 4 tanks! Against? Brightwing, ETC, Greymane, Sylvanas and Alarak There is a difference between random heroes and putting up pointless compositions against one another Blizzard. Went pretty much for full Death Coil and Frostmourne build (other than the AoE attack speed slow on 13 against Greymane) and had a lot of sustain at least. They did overextend two times allowing us to get their fort and then their keep. On our core they somehow fumbled and all died. We raced to their core and got it down to about 50% when half the team decided to abort when the enemy team respawned. I knew we had no chance to survive another defensive core fight with our composition and I think we had a chance had we all focused the core. Alas. Still, we shouldn't have gotten anything more than maybe a fort, but it isn't a lot of fun when you are playing such a disadvantage with all melee tanks vs ranged DPS. At the very least such basics should be put into the matchmaker. How hard can it be to script that at least one damage dealer needs to be present, with a requirement for ranged if no ranged character is present yet. Got top damage, most damage soaked and fewest deaths at least. Starting to like Arthas. | ||
Harris1st
Germany6820 Posts
On November 07 2016 08:14 Thezzy wrote: First brawl. Get Arthas (me), Diablo, Dehaka, Auriel, Johanna. 4 tanks! Against? Brightwing, ETC, Greymane, Sylvanas and Alarak There is a difference between random heroes and putting up pointless compositions against one another Blizzard. Went pretty much for full Death Coil and Frostmourne build (other than the AoE attack speed slow on 13 against Greymane) and had a lot of sustain at least. They did overextend two times allowing us to get their fort and then their keep. On our core they somehow fumbled and all died. We raced to their core and got it down to about 50% when half the team decided to abort when the enemy team respawned. I knew we had no chance to survive another defensive core fight with our composition and I think we had a chance had we all focused the core. Alas. Still, we shouldn't have gotten anything more than maybe a fort, but it isn't a lot of fun when you are playing such a disadvantage with all melee tanks vs ranged DPS. At the very least such basics should be put into the matchmaker. How hard can it be to script that at least one damage dealer needs to be present, with a requirement for ranged if no ranged character is present yet. Got top damage, most damage soaked and fewest deaths at least. Starting to like Arthas. I was wondering that myself. Brawl doesn't even have the basic Quickmatch ruleset applied. Your games seems actually quite balanced tbh, don't know why you would rage. Both teams get core damage in. I had 2 out of the 3 games in this brawl where the enemy team didn't even touch our fort towers. Now thats a stomp In one we had 3 specs (Azmo, Naz and Hammer), auri and thrall (me) . Thats some siege right there lol | ||
Thezzy
Netherlands2117 Posts
On November 07 2016 16:25 Harris1st wrote: Show nested quote + On November 07 2016 08:14 Thezzy wrote: First brawl. Get Arthas (me), Diablo, Dehaka, Auriel, Johanna. 4 tanks! Against? Brightwing, ETC, Greymane, Sylvanas and Alarak There is a difference between random heroes and putting up pointless compositions against one another Blizzard. Went pretty much for full Death Coil and Frostmourne build (other than the AoE attack speed slow on 13 against Greymane) and had a lot of sustain at least. They did overextend two times allowing us to get their fort and then their keep. On our core they somehow fumbled and all died. We raced to their core and got it down to about 50% when half the team decided to abort when the enemy team respawned. I knew we had no chance to survive another defensive core fight with our composition and I think we had a chance had we all focused the core. Alas. Still, we shouldn't have gotten anything more than maybe a fort, but it isn't a lot of fun when you are playing such a disadvantage with all melee tanks vs ranged DPS. At the very least such basics should be put into the matchmaker. How hard can it be to script that at least one damage dealer needs to be present, with a requirement for ranged if no ranged character is present yet. Got top damage, most damage soaked and fewest deaths at least. Starting to like Arthas. I was wondering that myself. Brawl doesn't even have the basic Quickmatch ruleset applied. Your games seems actually quite balanced tbh, don't know why you would rage. Both teams get core damage in. I had 2 out of the 3 games in this brawl where the enemy team didn't even touch our fort towers. Now thats a stomp In one we had 3 specs (Azmo, Naz and Hammer), auri and thrall (me) . Thats some siege right there lol The enemy team made a lot mistakes overextending. 4 Melee tanks versus what they had should have been a stomp for them. Not a lot of fun when your only real chance odd winning is the enemy team making a mistake. | ||
Leolio
France633 Posts
But Hero League with a friend ? Fuck that, and fuck you ! Be ready for all the "People in TL insta lock heroes, they don't care about the team", "TL is insta lock assassin or end up 5th pick support", "we played vs 5 man comp as 2 + 3"... The only fair concern about duo queue in HL was: "if I end up with 2 idiots, they get toxic very fast, I lose and we get double the reports". Now be prepared for "We played with a 3 guys party full of idiots, and gotten triple reports...". Other than that, had a fairly good week-end. For what it's worth, I play mostly Chen on week-ends, he really punishes greedy comps (3 or 4 ranged) and mistakes. Even a game vs 2 tanks (Rexxar Mura) Kerrigan, my team went 4 ranged, I cried and raged silently, but we stomped them which shouldn't even be possible. | ||
Aceace
Turkey1305 Posts
![]() Next match i got dehaka again.... | ||
Harris1st
Germany6820 Posts
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Aceace
Turkey1305 Posts
3 win - 15 lose. From Diamond 1 with 999 points to Diamond 3.... | ||
karazax
United States3737 Posts
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Thezzy
Netherlands2117 Posts
All three times I got pure melee versus heavy ranged damage. At least in the first one we had strong CC. The other two were just absolute stomps. No ranged damage at all. Last one was the worst. Stitches (me), Alarak, Illidan, Medivh and Abathur vs Jaina, Chromie, Lunara, Dehaka and Gazlowe Complete stomp. Not even close. Brawl being random is fine. I had fun on the first brawl type, the hammer brawl was alright but this is just total crap were I wonder if Blizzard even bothered to think. If you can't even bother to at least give both teams ranged and/or assassins you just get this random shit where the outcome is obvious from the start. Sure, there will be players lucky enough to be on the other side and get 3 easy wins but that doesn't make it any more fun for the team that got stomped. Seriously Blizzard, I expect better. QM is better than this. This brawl could be fun if both teams had equal roles and ranged characters. You can't expect a game based on team compositions to be remotely fun for both teams if all heroes are completely random without any thought for balance. If the next brawl is this horrendously bad I'll just skip it. Not even worth the 1000g and portrait. | ||
JokerAi
Germany142 Posts
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Ghostcom
Denmark4782 Posts
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Ej_
47656 Posts
>wow I still actually kill both of them >outplaying iceblock+dream with meta >holy shit am I good Illidan now???? >all of this doesn't matter because your team somehow still loses 2 people outside your screen and doesn't kill anyone or even take back the fort >you later lose the game, because Stitches couldn't land a hook on a KT standing still and channeling an altar | ||
h41fgod
Sweden377 Posts
On November 09 2016 02:51 Ghostcom wrote: I got TLV in the brawl. I honestly don't think there is a worse hero to get in this brawl. It depends on the opponents heroes. I did more than 120k damage as them in one game. Don't remember what I was up against though. | ||
dpurple
Turkmenistan592 Posts
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Aceace
Turkey1305 Posts
![]() Remove Samuro? No. Stupid Samuro? HOW DARE!!!!! | ||
Ej_
47656 Posts
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