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Lots of unranked players these days, yes. I know that the june patch will at least prevent mute people to play, which is huge, but we have 1 shitty month ahead of us guys. Today again the level of play was terrible, so many clueless people. Its not the usual rant about how 1 guy sucks or made a fatal mistake. Nope, these are utter noobs, we get 2 levels behind every game by level 10 or 11.
I got even worse games today it's amazing. Muted Xul who dies 3 times early in lane then goes AFK all game but feeding when the AI takes. Next game Jaina and Zag die 10 times in lane early, leading to our Rehgar AFK, but when we start making kills and comeback he plays again but it was way too late. (only 1 keep up for us ^^)
edit: of course got silenced people in every game.
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Games like this are so very interesting.
Solo Queueing @ 3.3k
I honestly have no idea how this kind of match is allowed to happen at all.
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On May 24 2016 20:49 Leolio wrote: Lots of unranked players these days, yes. I know that the june patch will at least prevent mute people to play, which is huge, but we have 1 shitty month ahead of us guys. Today again the level of play was terrible, so many clueless people. Its not the usual rant about how 1 guy sucks or made a fatal mistake. Nope, these are utter noobs, we get 2 levels behind every game by level 10 or 11.
I got even worse games today it's amazing. Muted Xul who dies 3 times early in lane then goes AFK all game but feeding when the AI takes. Next game Jaina and Zag die 10 times in lane early, leading to our Rehgar AFK, but when we start making kills and comeback he plays again but it was way too late. (only 1 keep up for us ^^)
edit: of course got silenced people in every game.
I kind of wonder if play would be improved if blizzard offered friendly hints on the loading screens like, "Try to apologize for your own mistakes instead of criticizing the play of others."
I recently went through a 10-ish game win streak. Coming off of it was a major letdown, since you see the trollish/ragey side of the game far more when you lose. Everything from people arguing about whether at-game disconnects are autolosses to people using hero damage as a sole statistic determining who is to blame for a loss.
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On May 26 2016 05:23 MotherFox wrote:Show nested quote +On May 24 2016 20:49 Leolio wrote: Lots of unranked players these days, yes. I know that the june patch will at least prevent mute people to play, which is huge, but we have 1 shitty month ahead of us guys. Today again the level of play was terrible, so many clueless people. Its not the usual rant about how 1 guy sucks or made a fatal mistake. Nope, these are utter noobs, we get 2 levels behind every game by level 10 or 11.
I got even worse games today it's amazing. Muted Xul who dies 3 times early in lane then goes AFK all game but feeding when the AI takes. Next game Jaina and Zag die 10 times in lane early, leading to our Rehgar AFK, but when we start making kills and comeback he plays again but it was way too late. (only 1 keep up for us ^^)
edit: of course got silenced people in every game.
I kind of wonder if play would be improved if blizzard offered friendly hints on the loading screens like, "Try to apologize for your own mistakes instead of criticizing the play of others." I recently went through a 10-ish game win streak. Coming off of it was a major letdown, since you see the trollish/ragey side of the game far more when you lose. Everything from people arguing about whether at-game disconnects are autolosses to people using hero damage as a sole statistic determining who is to blame for a loss. "Work as a team, negativity ruins the match experience for everyone" kind of thing?
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On May 26 2016 05:23 MotherFox wrote:
I kind of wonder if play would be improved if blizzard offered friendly hints on the loading screens like, "Try to apologize for your own mistakes instead of criticizing the play of others."
In fact THIS would work. It's one of the best and cheapest idea to reduce toxicity I've ever seen.
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They have similar things in SC2, so why not.
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On May 27 2016 02:25 Larkin wrote: They have similar things in SC2, so why not. because then you start next game only to be cannon rushed and then called a noob by another Russian with half your APM
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Winning a teamfight in the late game, getting boss, and then having your power go out is the worst.
Found out the next day that yes, we did win that one about forty seconds later.
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On May 27 2016 03:35 MotherFox wrote: Winning a teamfight in the late game, getting boss, and then having your power go out is the worst.
Found out the next day that yes, we did win that one about forty seconds later. This is why you always keep your modem, and PC hooked up to a bicycle generator.Did you lose points or not get them?
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On May 27 2016 03:38 ThomasjServo wrote:Show nested quote +On May 27 2016 03:35 MotherFox wrote: Winning a teamfight in the late game, getting boss, and then having your power go out is the worst.
Found out the next day that yes, we did win that one about forty seconds later. This is why you always keep your modem, and PC hooked up to a bicycle generator.Did you lose points or not get them?
I have not checked yet, but I fear for the worst.
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On May 27 2016 02:34 Ej_ wrote:Show nested quote +On May 27 2016 02:25 Larkin wrote: They have similar things in SC2, so why not. because then you start next game only to be cannon rushed and then called a noob by another Russian with half your APM
eh if it helps 1 person be less of an asshole, it's not a bad thing
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Solo QM for quest.
![[image loading]](http://i.imgur.com/4w3VRAI.jpg)
That was completely bullshit. 7 level difference....
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Holy crap, 7 levels!? How is that even possible if he's soaking some experience lol.
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That's actually impressive as hell O.o never seen more than 5 level difference.
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I lost two matches vs. AI earlier. :|
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Wow, i just wanted to QQ about my 12 game losing streak in QM, losing approx 400 MMR in the progress due to potatoes failing hard at free Sylvanas and Tracer week, but seeing that screenshot makes me smile Not due to malice, but its actually awesome !
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Why is Li - Ming and Xul so hilariously easy for how much damage they put out?
And why is Tracer...well...designed like total crap, unlimited blinks and no skill shot for grenade?
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You could add prepatch Muradin to that list, he was a no skill borderline op hero. ;-)
Wow, 7 levels difference, never saw that either even in beginner AI games. I have so much crappy games on my 3rd account in QM (still trying to get 14 heroes level 5 but this takes so long) but you got the worst QM ever (at least it was fast ^^). When having 0 kills 0 assists 0 death makes you the best player of your team...
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On May 27 2016 14:40 Zambrah wrote: I lost two matches vs. AI earlier. :| Which difficulty, I need qualification.
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I was seven levels ahead of an ai team once. We absolutely crushed them, but we had a 3 assassin team and it was right after chromie came out. A guy just abused the ai badly and we kept some of the ai dead almost the entire game.
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