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Heroes Large General Thread - Page 410

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
xDaunt
Profile Joined March 2010
United States17988 Posts
May 01 2015 16:56 GMT
#8181
On May 02 2015 01:14 dae wrote:
Show nested quote +
On May 02 2015 00:37 [Phantom] wrote:
What do you think about the Haunted Mines after the changes made last patch?


Its better then it was before.

It suffers from Sylvanas distorting the gameplay on the map, and being way too strong in it (60% winrate in hero league on the map, in the top 2 skill brackets).

Sylvanas forces teams to go defensive instead of trade, which leads to longer more drawn out games, or a quick win for the Sylvanas team.

Basically this. The map is better overall, but Sylvanas breaks it due to her passive.
Zidane
Profile Blog Joined July 2008
United States1689 Posts
May 01 2015 21:50 GMT
#8182
Sylvanas needs to be nerfed - too much utility/damage/mobility
Gorsameth
Profile Joined April 2010
Netherlands22306 Posts
May 01 2015 21:55 GMT
#8183
I'm hardly an expert buy Sylvanas passive just looks broken as hell.
It ignores such insignificant forces as time, entropy, and death
xDaunt
Profile Joined March 2010
United States17988 Posts
May 01 2015 22:00 GMT
#8184
I wouldn't touch her damage. It really isn't that big. The real problem is her passive.
Wuster
Profile Joined May 2011
1974 Posts
May 01 2015 22:14 GMT
#8185
Her HP is pretty low.

I think people are getting used to her damage output, but I agree that it's fine. Specialists can do a lot of damage even if people keep thinking they don't/shouldn't (Zagara, Vikings, Hammer, etc).

Her passive might be problematic, but maybe it's a meta thing like how for a week people thought Azmodunk didn't offer any counter-play (until they figured it out).
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
May 01 2015 22:34 GMT
#8186
I may have said this before or maybe I just thought it to myself, is LiLi the most boring hero to play by far for everyone else? All other heroes seem fun in some way but her...
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
May 01 2015 23:19 GMT
#8187
I think they just need to remove black arrow triggering from basic abilities and it'll be better.

And yeah, lili is super boring, but she was designed to be that way, not "boring" but the noob friendly support.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2015-05-02 01:58:08
May 02 2015 01:57 GMT
#8188
Lili is awesome Healing Kung fu style ! The fun starts at level 20 though ... But a few Heroes have this, okay level 13/16 now we get to rock.

If you take the passive from the normal attacks or abilities, it is a huge nerf on Sylvanas. But I think they could add it to a talent that is PvE related. So a hero damage Sylvanas won't have it that easy to do merc camps. (Or stun forts because your team chases past a freaking fort >.>)
ETisME
Profile Blog Joined April 2011
12710 Posts
Last Edited: 2015-05-02 07:23:41
May 02 2015 05:34 GMT
#8189
the passive just needs a small tweak imo, the stun should just come when the damage is dealt (for dagger)
also I really hope they can balance out the cursed hollow slight more, it is soooooo snowball heavy
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2015-05-02 11:36:15
May 02 2015 10:52 GMT
#8190
Seeing abathur, being the only one alive, getting 2 kills against 4 heroes in a pro game is pretty hilarious. Even if it wasn't in person.

Oh and kinda dislike that cloaked heroes are now harder to see when they are mounted, less blurr faster movement, since their bodys are more compact mounted. Might be just my imagination because they move faster and it will take time to adjust to faster moving blurr.
Volband
Profile Joined March 2011
Hungary6034 Posts
May 02 2015 11:27 GMT
#8191
On May 02 2015 07:34 Immersion_ wrote:
I may have said this before or maybe I just thought it to myself, is LiLi the most boring hero to play by far for everyone else? All other heroes seem fun in some way but her...

I love my Li Li, but her design makes me sad. I'm all for making newb-friendly heroes, but she is a fucking autopilot!

The only reason I don't find her boring is that because she's pretty good, and winning is fun to me.
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 02 2015 11:37 GMT
#8192
She might be autopilot but the moment you want to hit specific targets positioning with her becomes really tough.
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
May 02 2015 14:21 GMT
#8193
I've said it before in the thread, but I like that playing Li Li gives you the ability to watch the mini-map like a hawk, more so than with other characters. It really helps when you're calling out movements to your team.
Who would sup with the mighty, must walk the path of daggers.
4tre55
Profile Joined June 2011
Germany330 Posts
May 02 2015 16:16 GMT
#8194
I think Lili's design and pricing is actually pretty great for the game, because at lower levels in Hero League almost everybody owns her and can do decent as a healer, which makes for a lot less screwed up drafts than there would be otherwise.
jubil
Profile Blog Joined March 2011
United States2602 Posts
May 02 2015 20:54 GMT
#8195
I really enjoy Lili, it's my fave support by far. Maybe I'm just a noob, but she has the ability to quickly position around in the battle, getting up in their face to harass, then backing off once they focus you, and of course when you hit 20 with Kung Fu Hustle just going into overdrive with all the abilities feels pretty awesome. Plus if there's another support on the team I like to go for the Dragon ulti which is pretty fun to use - no better feeling than using it to mop up some fleeing assassin.
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2015-05-02 23:40:04
May 02 2015 23:39 GMT
#8196
I just had the closest match in any game in my entire life :D

We were batteling on Haunted Mines for 45 minutes and we won during the animation of the golem which would have killed us! The animation actually finished while we where declared victorious...

Replay on hotslogs: https://www.hotslogs.com/Replays/ShareReplay?ReplayShareID=4208
Lefiathen
Profile Joined December 2011
70 Posts
May 03 2015 19:08 GMT
#8197
Anyone else got the feel that if the enemy team got the first two tributes you might aswell GG right there? Becuase in the third tribute they will get to lvl ten before you because they surely killed you on the first two tributes, and lvl ten happens right when the third tribute spawns?

Also, do you think they will reset the ranks when the game is released? I'm not a fan of seasons, but they have said they will do them.
KobraKay
Profile Joined March 2010
Portugal4285 Posts
Last Edited: 2015-05-03 20:26:29
May 03 2015 20:20 GMT
#8198
On May 04 2015 04:08 Lefiathen wrote:
Anyone else got the feel that if the enemy team got the first two tributes you might aswell GG right there? Becuase in the third tribute they will get to lvl ten before you because they surely killed you on the first two tributes, and lvl ten happens right when the third tribute spawns?

Also, do you think they will reset the ranks when the game is released? I'm not a fan of seasons, but they have said they will do them.


You don't need to die when fighting for a tribute. Your team needs to assess the situation and take the best course of action (sometimes things don't go as planned sure) and sometimes giving up a tribute to avoid getting the entire team murdered and surrender a huge lead to the other team is an important decision to make.

Nevertheless, from my experience, the situation you described does not equal auto loss.
CJ Fighting! (--.--)
PanoRaMa
Profile Blog Joined June 2003
United States5070 Posts
May 03 2015 20:54 GMT
#8199
If all 5 enemy heroes at gathering tribute, your team can be soaking exp in the lanes and taking camps simultaneously, which, if anything, gets you to level 10 a lot faster as well.
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2015-05-03 21:58:05
May 03 2015 21:56 GMT
#8200
I guess he meant, when you lost the 5v5 at the 2 tributes before. Its really no reason to gg though. Some heroes start to get good post 13 etc.
In QM it is probably a hard situation, because your team will try to contest it. But otherwise you can simple get mercs and defend and the curse does nothing, because the opposing heroes won't deal much damage vs buildings at that early stage.

Tributes can be really tricky and they need real communication. Because there can be situations where its better to stay in lane instead of rushing for the objective. But that is true on all maps.

I would rather gg on mines when you win your lane and kill a few opponents and then 2 players go of the the right.

Also wtf that replay lol.
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