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Heroes Large General Thread - Page 155

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 25 2014 16:36 GMT
#3081
The current hero selection/map selection system will probably be reserved for casual play. I think it is nice for players who are looking to play specific heroes. Blizzard will certainly add a proper draft mode sooner or later that will allow for better coordination.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 25 2014 16:51 GMT
#3082
On October 26 2014 01:35 Diamond wrote:
You really think Blizz isn't going to reveal and use draft at Blizzcon? Plz......

No way Blizzcon is blind pick.


Do you have inside info on this or is it just speculation? I wouldn't be surprised to have some terrible tournament format but I guess they'd most likely do drafts outside the game like we used to do in dota before we had CM.
NonY
Profile Blog Joined June 2007
8748 Posts
Last Edited: 2014-10-25 17:10:56
October 25 2014 17:08 GMT
#3083
On October 26 2014 01:35 Diamond wrote:
You really think Blizz isn't going to reveal and use draft at Blizzcon? Plz......

No way Blizzcon is blind pick.

I don't know what they're gonna use. The only indication is the game they've made and it's blind pick. Even customs have no draft mode -- it's just players emulating it manually via chat. Maybe someone who follows all of Blizzard's forum posts, tweets, announcements, etc, can inform me if they've ever said the game is intended to be played with a draft. If not, I don't see why you think this thing that the players have artificially imposed on the game is likely to be used for an official event. As I said before I think it ought to be used and it'd be better for the tournament if it was used, but Blizzard isn't a slave to players' opinions, as they've already demonstrated with Heroes patches.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
FHDH
Profile Joined July 2014
United States7023 Posts
October 25 2014 18:19 GMT
#3084
On October 26 2014 01:35 Diamond wrote:
You really think Blizz isn't going to reveal and use draft at Blizzcon? Plz......

No way Blizzcon is blind pick.

I just want to take this moment to say that I have been playing Blizzard games since Rock 'n' Roll Racing, then Warcraft 1, and on and on, and I am a huge fan of the company and this? This has to stop. I love Blizzard and I always wish their games to do well but it is not justified to just blindly have faith they are going to pull magic rabbits out of their asses because "Blizzard."

Name one franchise they have been managing for the last several years where players have not had ample cause to lose faith in "because Blizzard." Could what you're describing happen? Yes. Is it somehow a foregone conclusion because Blizzard? No, in fact, so far from it. People are still having to use hokey overlays for competitive Hearthstone because there is no tournament mode, no spectator mode, nothing, despite a huge hunger for competitive Hearthstone. I haven't even heard them address the issue, much less seen a patch for it.

It's not possible to have rational discussions about Blizzard products if people cling to this memory of "when it's ready" Blizzard from a decade ago. They are still an amazing company capable of amazing things but they can and will disappoint quite regularly as well.
После драки кулаками не машут (Don't shake your fist when the fight is over)
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
Last Edited: 2014-10-25 18:23:45
October 25 2014 18:19 GMT
#3085
No, blind pick wont be reserved for "casual play".

One of the things they said when they released the alpha, is that they want that when people play the game, they can play as their favorite characters. Thats as crucial to the philosophy of the game as the maps are. If you love Arthas, and want to play as Arthas, you are going to play as Arthas. It doesn't matter if someone else picked it up when looking for a game, you are going to be put on diferent teams when laddering.

Will they implement a draft mode for tournaments/customs/clan wars? Possibly.

Will they implement a draft mode for ladder? I don't think so.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
October 25 2014 18:49 GMT
#3086
On October 26 2014 03:19 [SXG]Phantom wrote:
No, blind pick wont be reserved for "casual play".

One of the things they said when they released the alpha, is that they want that when people play the game, they can play as their favorite characters. Thats as crucial to the philosophy of the game as the maps are. If you love Arthas, and want to play as Arthas, you are going to play as Arthas. It doesn't matter if someone else picked it up when looking for a game, you are going to be put on diferent teams when laddering.

Will they implement a draft mode for tournaments/customs/clan wars? Possibly.

Will they implement a draft mode for ladder? I don't think so.


Well why wouldn't they? I mean you just have two separate modes dota has like 5.
I will make Yogg Saron priest work...
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
October 25 2014 18:55 GMT
#3087
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2014-10-25 19:21:54
October 25 2014 19:14 GMT
#3088
isnt alpha supposed to be for family and friends only? its clearly beta now and they still have a lot things to fix, i would say reconnecting should be top of their list because its not working when u drop at 15min ++
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
October 25 2014 19:17 GMT
#3089
On October 26 2014 03:55 Grumbels wrote:
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.

SC2 development was hampered from the start, because they were caught between making an Esport and making a game.

HotS gets to be treated like a game, which means the devs can just stick to making it more enjoyable, instead of competitive.
Average means I'm better than half of you.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-10-25 19:25:11
October 25 2014 19:24 GMT
#3090
On October 26 2014 04:17 WolfintheSheep wrote:
Show nested quote +
On October 26 2014 03:55 Grumbels wrote:
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.

SC2 development was hampered from the start, because they were caught between making an Esport and making a game.

HotS gets to be treated like a game, which means the devs can just stick to making it more enjoyable, instead of competitive.

Actually they never tried to make SC2 an eSports game. At least officially, so unless you have some inside information I'm gonna stick with "not true".

eSports and fun video game aren't mutually exclusive, actually it's quite the opposite.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
October 25 2014 19:35 GMT
#3091
On October 26 2014 04:24 KeksX wrote:
Show nested quote +
On October 26 2014 04:17 WolfintheSheep wrote:
On October 26 2014 03:55 Grumbels wrote:
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.

SC2 development was hampered from the start, because they were caught between making an Esport and making a game.

HotS gets to be treated like a game, which means the devs can just stick to making it more enjoyable, instead of competitive.

Actually they never tried to make SC2 an eSports game. At least officially, so unless you have some inside information I'm gonna stick with "not true".

eSports and fun video game aren't mutually exclusive, actually it's quite the opposite.


It's fairly public information that they were handling licensing deals before the game was even out of beta, talking with GomTV and other organizations at release (or maybe even before), and consulting with competitive players about balance changes.

And fun games with competitive elements lead to a large player base, which leads to an eSport. Games that have hyper competitive gameplay as the core design element tend to fall apart as casual games, which means their is no audience in the first place.

It's very rare that you get a game that's designed primarily as an eSport that actually ends up being appealing to a casual market. In fact, I'd say it hasn't even happened yet.
Average means I'm better than half of you.
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
October 25 2014 19:40 GMT
#3092
After playing for a week, I really like this, it's nice to have a game of constant action and not the 50+ minute farmfests that I've been having in Dota 2 recently
I'm hoping for an EG-Fnatic finals at Blizzcon to see my two most favorite SC2 personalities IdrA and NaNiwa go at it in a team game
Yugoslavia will always live on in my heart
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-10-25 19:43:21
October 25 2014 19:42 GMT
#3093
On October 26 2014 04:35 WolfintheSheep wrote:
Show nested quote +
On October 26 2014 04:24 KeksX wrote:
On October 26 2014 04:17 WolfintheSheep wrote:
On October 26 2014 03:55 Grumbels wrote:
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.

SC2 development was hampered from the start, because they were caught between making an Esport and making a game.

HotS gets to be treated like a game, which means the devs can just stick to making it more enjoyable, instead of competitive.

Actually they never tried to make SC2 an eSports game. At least officially, so unless you have some inside information I'm gonna stick with "not true".

eSports and fun video game aren't mutually exclusive, actually it's quite the opposite.


It's fairly public information that they were handling licensing deals before the game was even out of beta, talking with GomTV and other organizations at release (or maybe even before), and consulting with competitive players about balance changes.

And fun games with competitive elements lead to a large player base, which leads to an eSport. Games that have hyper competitive gameplay as the core design element tend to fall apart as casual games, which means their is no audience in the first place.

It's very rare that you get a game that's designed primarily as an eSport that actually ends up being appealing to a casual market. In fact, I'd say it hasn't even happened yet.


Licensing deals were done because brood war was established in Korea and it was good for business there to hop on the new game, but Blizzard, on multiple occasions, said that they are not "designing the eSport" but instead let the community do it.

Also, both DotA2 and League Of Legends have eSports HEAVILY influencing their game design.

Also nothing is designed primarily as an eSports. You're looking at this way too black and white. There's no such thing as "just an eSport". eSports titles are primarily fun video games.
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
Last Edited: 2014-10-25 19:45:22
October 25 2014 19:44 GMT
#3094
On October 26 2014 04:17 WolfintheSheep wrote:
Show nested quote +
On October 26 2014 03:55 Grumbels wrote:
I think it's a bit naive and silly to dismiss people that have valid concerns and/or criticisms with the "just alpha" spiel. First of all, if you don't give the feedback then nobody will actually know about it and it might fly under Blizzard's radar; second of all, there is ample precedent of Blizzard not changing problematic aspects of previous games during beta even while everyone said to keep faith; and third, it's Blizzard, the multi-million dollar company, even if you hurt their feelings by doubting them I imagine their money reserves can soothe their pain.

Case in point, Blizzcon 2011 used Shattered Temple in close positions.

SC2 development was hampered from the start, because they were caught between making an Esport and making a game.

HotS gets to be treated like a game, which means the devs can just stick to making it more enjoyable, instead of competitive.

It's Blizzard, they frequently disappoint. And trying to treat HotS like a game, not like an esports, is just a motto that by itself doesn't prove anything. Especially if all the feedback they're getting is stuff like "fix this hero, he's too strong" and "add draft mode", which is focused on competitive play.

Blizzard still treats SC2 purely like an esports, this is a game currently maintained by the same team that is developing Heroes. (as an example, look at all the buffs to harassment units. that's only for the purpose of the pro scene, not for ladder players)
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
October 25 2014 19:46 GMT
#3095
Im pretty sure they have said a lot of times that they designed Sc2 to be an e-sport from the start.

And it worked out for them.


But yeah, blizzard also changes the game if it recieves enough feedback, case in point: artifacts and auction house..
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
NonY
Profile Blog Joined June 2007
8748 Posts
October 25 2014 20:19 GMT
#3096
On October 26 2014 04:46 [SXG]Phantom wrote:
Im pretty sure they have said a lot of times that they designed Sc2 to be an e-sport from the start.

And it worked out for them.


But yeah, blizzard also changes the game if it recieves enough feedback, case in point: artifacts and auction house..

Blizzard changes their games and if you wait long enough those changes will coincide with what the players wanted. It doesn't mean Blizzard listens to the players. There were players advising against those things before they went in and they still went in. I think Blizzard doesn't completely ignore players or listen to everything they say, either extreme is unreasonable, but they land much closer to "we'll do what we want" on the spectrum than being responsive to player wishes.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
kongoline
Profile Joined February 2012
6318 Posts
October 25 2014 20:24 GMT
#3097
lol@blizzard listens, did people forget chat channels or phoenix attack move change fiasco in sc2 beta? lalush even made video in sc2 editor how it should look like and they made it their own way anyway LOL
xDaunt
Profile Joined March 2010
United States17988 Posts
October 25 2014 22:43 GMT
#3098
How many developers really listen to the players? I can't think of one off the top of my head that does who made a game of any significance.
kongoline
Profile Joined February 2012
6318 Posts
October 25 2014 22:52 GMT
#3099
riot listens to the players
FHDH
Profile Joined July 2014
United States7023 Posts
October 25 2014 22:53 GMT
#3100
On October 26 2014 07:52 kongoline wrote:
riot listens to the players

Yes Ghostcrawler is famous for his attentiveness to player concerns /s
После драки кулаками не машут (Don't shake your fist when the fight is over)
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