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On November 10 2016 22:14 Gear 3rd wrote:I thought Id play an Evolve shaman (for me its a mix up i dont play shaman on ladder  ) Its so much fun, i combine it with totem spam and totemcarver. And while the minion, which evolves one minion, evolves it into a 1/1 again, the spell evolve evolves and gives them the original stats. Super fun!
I had this happen to me, I was really caught off guard when it happened! Quite a nice interaction though
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On November 10 2016 21:09 Dark_Chill wrote: I thought I was so smart playing Deathrattle hunter. Then Highmane put out two 1/1 beasts...
At least you didn't try summoning Thadius...
Learning from my mistakes, Dragon Priest ended up being really fun. Holy Nova turns into a bonafide board clear!
Bookwyrm (not to mention Kodo) is an assassinate. Blackwing Corrupters too.
Twilight Whelps are 1/3's, Ysera keeps the card draw up. Menagerie Warden and Zoobot are there too for free stats.
I threw in Velens + Mind Blasts for fun too.
Probably won't work as people refine decks for brawl, but yesterday at least it was great.
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On November 11 2016 02:56 Wuster wrote:Show nested quote +On November 10 2016 21:09 Dark_Chill wrote: I thought I was so smart playing Deathrattle hunter. Then Highmane put out two 1/1 beasts... At least you didn't try summoning Thadius...
I had a guy successfully summon The Ancient One (from Blood of the Ancient One), and then concede after he saw it turn into a 1/1.
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I won first try with a mage running Arcane explosion, Twilight Flamecaller, Cone of Cold and Firewaker. Remaining creatures where mostly random, but I found Moroes in particular to be really strong.
On a second thought, wouldn't Warlock Murloc be really strong? The murloc's buffs should work, right?
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Malygos is obviously a good card, but Malygos druid is much fun than I expected. I included Jungle Moonkin and Evolved Kobold for extra spell damage, and The Curator to help draw both Malygos and a Jungle Moonkin. (Put in Corrupted Seer as a board clear and for extra value from The Curator.)
I've not managed to play all 5 spell damage minions yet, but I did get up to spell damage +13, which was enough with Swipe and Moonfire.
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Druid has some serious overkill decklists. There is an hard to draw, but not impossible, first turn kill too:
Innervate, Alexstrasza, Ragnaros, Faceless Manipulator
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On November 11 2016 02:56 Wuster wrote:Show nested quote +On November 10 2016 21:09 Dark_Chill wrote: I thought I was so smart playing Deathrattle hunter. Then Highmane put out two 1/1 beasts... At least you didn't try summoning Thadius... Learning from my mistakes, Dragon Priest ended up being really fun. Holy Nova turns into a bonafide board clear! Bookwyrm (not to mention Kodo) is an assassinate. Blackwing Corrupters too. Twilight Whelps are 1/3's, Ysera keeps the card draw up. Menagerie Warden and Zoobot are there too for free stats. I threw in Velens + Mind Blasts for fun too. Probably won't work as people refine decks for brawl, but yesterday at least it was great.
Yeah dragon decks offer some serious board overrunning options besides the ones you named there's good old Twilight Drake, Onyxia and Nighbane Templar.Though I don't think it's fast enough to win against Kripps card drawing priest deck that kills you around turn 4-5 with Velen, Malygos, Faceless Manipulators and Mindblast, especially if a big board play get's destroyed by Corrupted Seers
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A rich man's brawl? GG Blizzard, well played.
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Yeah, that's bad. Hopefully this doesn't become too frequent
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50 packs, 3 golden legendary, 1200 gold 1050 dusts for MrYagut for 12 wins.
Not sure about he needs any of those anyway.
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your Country52797 Posts
I played heroic brawl on my arena account for fun. Went 4-3 with crappy cards + deathwing, was pretty fun.
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Is 4 wins worth 1000 gold?
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On November 17 2016 15:50 Solmyr wrote: Is 4 wins worth 1000 gold? I don't have the link at hand right now, but I remember that to break even on this brawl you need 6-7 wins (depending on how you value dust)
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On November 17 2016 15:50 Solmyr wrote: Is 4 wins worth 1000 gold? No 5 is the break even point assuming your valuing ~100 dust to 100 gold(as that's around the average amount of dust per pack)
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That's really bad. Intro screen says : for experimented players your deck list is very important. So either you got all the card and that's just a little more expensive arena where you pick your cards, 1000 gold should be too expensive for you anyway. You'll find some value in the dust to craft golden legendaries if you don't loot them directly. Or your a newbie, can't afford the 1000 or spend the gold you saved for the next expansion and you 0-3. This is a much more expensive arena. Or finaly you're somewhere in the middle, will go between 3 and 5 wins and that's still a more expensive arena.
I mean for 1000 gold you do almost 7 arenas. even if you 0-3 all, you got 7 packs plus some dust.
Worst blizzard idea since swarmhosts in HotS
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I'm going to weigh in again on this to say that, despite the fact that I won't be playing this mode, I LOVE that they're trying it and think it's a very positive move for the game overall...
Arena is for casuals. Weekly brawls are for casuals. Casual is for casuals. Wild is for casuals.
What does the game offer for the high-level players and pros? Ranked and nothing else.
People have been requesting a tournament-style mode in this game since beta. This is clearly their way of experimenting with that idea, and the price of admission is designed to put casual players off and tell us categorically "this mode is not for you". They even put a notice on the screen saying "only for our most experienced players".
As a casual player floating 26,000 dust and 9,000 gold, I can't imagine how boring HS must be for people who actually take the game seriously, or play full-time like streamers and pros. This is simply a mode that allows pro players to leverage their experience and skill for some extra rewards.
Surely HS is allowed to be taken seriously by someone?
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On November 17 2016 19:32 Hearken wrote: I'm going to weigh in again on this to say that, despite the fact that I won't be playing this mode, I LOVE that they're trying it and think it's a very positive move for the game overall...
Arena is for casuals. Weekly brawls are for casuals. Casual is for casuals. Wild is for casuals.
What does the game offer for the high-level players and pros? Ranked and nothing else.
People have been requesting a tournament-style mode in this game since beta. This is clearly their way of experimenting with that idea, and the price of admission is designed to put casual players off and tell us categorically "this mode is not for you". They even put a notice on the screen saying "only for our most experienced players".
As a casual player floating 26,000 dust and 9,000 gold, I can't imagine how boring HS must be for people who actually take the game seriously, or play full-time like streamers and pros. This is simply a mode that allows pro players to leverage their experience and skill for some extra rewards.
Surely HS is allowed to be taken seriously by someone? It would be nice if you could have this alongside a normal tavern brawl. Replacing it completely feels wrong for a game heavily aimed as casuals in many ways, even if it is just temporairly.
Arena could be made a lot more interesting if drafting wasn't based solely around rarity. I don't know how they could solve it, but pure drafts based around rarity isn't the answer,
Ladder could also have been made a lot more interesting if the whole ladder structure was revamped. For example, you are apparently in the top 50% of players if you make it to rank 18 or thereabout. It sure as hell doesn't feel like that to me
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your Country52797 Posts
On November 17 2016 15:50 Solmyr wrote: Is 4 wins worth 1000 gold? I got 190 gold, 190 dust, and 5 packs. So no, not really.
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Rip any future content for us competitive players due casual Haters
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On November 17 2016 23:22 Hellonslaught wrote: Rip any future content for us competitive players due casual Haters
It's nothing like that. I have nothing against a "heroic brawl" and content for competitive players. But this comes instead of the arena which is usually fun and gives you a pack. If this heroic brawl was fun, I would have said almost nothing. But this is just a tournament like mode that gives barely rewards you when you do 5-6 wins which is a ration of 63% win. They can add a new content for competitive players, I think that's a really good idea. Even for me, trying from time to time that kind of stuff would be cool I think, but at least they shouldn't remove the one that exists for casuals.
And please blizz, not just an arena with standard decks. That's so not fun. How is it different from ladder ?
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