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Ragnaros targets hero twice in a row, first time with 2 minions, 2nd time with 4 minions and opponent had exactly 8 life lol. Feels dirty. Also, tried playing my big game hunter and almost had to kill my own Ragnaros, ty blizz for allowing nubs to right click to take it back even once you've placed the creature.
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that awesome feeling of killing some cheesey ass priest (questing adventurer with double health x2, and then inner stupid fire, 31 damage from that card) thanks to my Vaporize. Ya have a nice day sir.
5-3 T_T
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I got my first 9 win arena today. My best run until today had been 4-3. I chose Paladin because my daily quest was two wins with Paladin anyway. I built what I thought was a mediocre deck lacking removal, but Sword of Justice and 3x Blessing of Kings did a pretty good job of simply overpowering the opposition.
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YES YES YES FUCKING YES. Finally got 9 wins after several 8-3 runs and even more 7-3's.
3 Swipe and 3 Druid of the Claw + Cenarius was the 'best' part of the deck.
Angry Chicken + Mark of the Wild + Mark of Nature baited me into one of my two losses by going all-in trying to enrage that fucker and getting my board wiped with no cards left in my hand. Oh well, I guess he really is good for nothing except moral support. Only took him cause the other two cards offered were actually bad (Arcane Golem and Coldlight Oracle iirc) and was hoping I could pull of some brutal Chicken antics. Anyone had any success with him? Starting to think I shoulda just taken the golem and just sat on it till 10 mana.
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4-3 Warlock: the deck was pretty decent but I still got 3 losses in a row against spectacular decks. Highlight of the day... a Priest that plays Onyxia on an empty board, then 2 Mind Control. 0 gold 80 dust.
9-2 Mage: I feel dirty because I won at least 3 games thanks to Pyroblast. I hate that card so much! One loss due to terrible draws, I had 2x Flamestrike and 2x Stormwind Champion after mulliganing 4 cards. 255 gold + 2 packs.
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I guess I'm getting better. I played 3 arenas today and went 5 wins, 5 wins, then 6 wins. Prior best had been 3 wins...also did each with a class I never play and never actually had anything special in my deck. However, it seemed that all of my opponents did. The funny thing is that I got 5 wins with a mage that had no pyro, no poly, no flamestrike, no fireball...was hardly a mage
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I seem to have really weird luck, yesterday I went 9-2 9-2 and 0-3, today 2 6-3s and a 5-3, really need to improve my consistency.
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Arena Draft #32: Paladin http://subcreation.net/hs/32.html
My notes:
1. *Sunwalker* / Twilight Drake / Coldlight Oracle Choice is between Sunwalker and Twilight Drake. Twilight dies to silence. Sunwalker doesn't.
2. Stormwind Champion / Silverback Patriarch / *Scarlet Crusader*
Choice is between the Champion and the Crusader. Crusader is a solid 3 drop, whereas Champion is only a so-so 7 drop.
3. Silverback Patriarch / Shieldbearer / *Stormwind Champion* 4. Goldshire Footman / *Blessing of Wisdom* / Leper Gnome 5. *Bloodsail Raider* / Magma Rager / Bluegill Warrior
6. Hand of Protection / *Ancient Brewmaster* / Gnomish Inventor
My first instinct was for the Gnomish Inventor, because of card draw. Hand of Protection seems inferior to Argent Protector. Ancient Brewmaster is a solid 5/4 for 4 mana, which means it can trade up. Its Battlecry also lets it potentially let me reuse or heal a minion by tossing it back into my hand.
7. Molten Giant / *Lay on Hands* / Big Game Hunter
Another pick where I'm uncertain. Molten Giant is only useful if I am at low health -- i.e. likely being rushed down or dying. Big Game Hunter will be a 4/2 unless there happens to be a minion with 7 or more on the board, which is situational. Lay on Hands, though it is 8 mana, offers an enormous heal, and more importantly, gives me three cards. If I'm top-decking, LoH can turn the game around.
8. Reckless Rocketeer / Stranglethorn Tiger / *Consecration* 9. *Truesilver Champion* / Murloc Raider / Booty Bay Bodyguard 10. Pint-Sized Summoner / Twilight Drake / *Aldor Peacekeeper*
Pint-Sized, I'm told, is bad after its nerf. Twilight Drake is vulnerable to a silence and is much less useful if it is drawn late. Aldor Peacekeeper is a solid 3/3 and has a useful battlecry.
11. Wild Pyromancer / *Stampeding Kodo* / Alarm-o-Bot
Between the Pyromancer and the Kodo. The Pyromancer is a vanilla 3/2 unless some weird spell casting shenigans happen. Kodo is the stronger card.
12. *Archmage* / Tauren Warrior / Redemption
Another one where I was uncertain. Archmage is a 4/7 for 6 mana, but gives one spell power as well. But 4/7 is pretty tough to kill can 2-for-1 pretty handily. Redemption can be used when I want -- I just use it before I attack with something, then that minion comes back to life. But that's situational... This is pick 12, so I guess I should pick the better card, i.e. Archmage? Even though I already have a 6 and a 7 drop? Going with Archmage, but I can't say I'm confident about this pick.
13. Voodoo Doctor / Priestess of Elune / *Chillwind Yeti* 14. *Consecration* / Repentance / Light's Justice 15. *Avenging Wrath* / Big Game Hunter / Lay on Hands
Between Avenging Wrath and Lay on Hands, as Big Game Hunter is too situational. I already have a LoH.
16. Young Dragonhawk / Stranglethorn Tiger / *Truesilver Champion* 17. Silvermoon Guardian / *Youthful Brewmaster* / Fen Creeper
I have 1 playable 2 drop so far and 2 playable 3 drops. I think I have to take the Young Brewmaster for curve purposes. SMG is a 3/3 for 4 mana, though it has divine shield.
18. Crazed Alchemist / Mana Wraith / *Emperor Cobra* 19. Humility / *Venture Co. Mercenary* / Booty Bay Bodyguard
Humility is a shitty "removal." Booty Bay Bodyguard has 4 health for 5 mana. Venture Co. Mercenary is the value pick. Slightly concerned about my curve though.
20. Blessed Champion / Emperor Cobra / *Knife Juggler*
I have two playable 2 drops. Knife Juggler is an amazing 2 drop and combos well with the Paladin hero power.
21. *Jungle Panther* / Leper Gnome / Razorfen Hunter
Unsure again. Initial instinct is Jungle Panther. It can take out a 4 health minion and stealth keeps it safe until it does.
22. *Wolfrider* / Eye for an Eye / Booty Bay Bodyguard
Essentially a three damage nuke.
23. Ancient Brewmaster / Holy Light / *Dire Wolf Alpha*
Holy Light just delays a loss. Between Brewmaster and DWA. Dire Wolf Alpha is not really a playable 2 drop, but it is a stat change, which can come as a surprise and enable other minions to trade whether they otherwise wouldn't be able to. And it fits my curve better.
24. *Truesilver Champion* / Blessing of Wisdom / Holy Light 25. Windfury Harpy / Southsea Deckhand / *Earthen Ring Farseer*
Harpy is bad. Leaning Earthen Ring Farseer as a solid 3/3 with a bonus of healing something for 3. The Deckhand still seems bad, even with weapons (which I won't have at turn 1, when I might want to play him).
26. *Dark Iron Dwarf* / Ironforge Rifleman / Ironfur Grizzly
I have 6 playable 3 drops. Dwarf is one of the best 4 drops in the game.
27. *Argent Protector* / Blessing of Wisdom / Stormwind Champion 28. *Acidic Swamp Ooze* / Blessing of Wisdom / Raid Leader
Only useful against half the classes for weapon removal, but it is a solid 3/2 for 2 mana. I also only have 3 playable 2 drops so I could use another.
29. *Bloodsail Raider* / Jungle Panther / Elven Archer
Nice, another 2 drop. And if I have a Truesilver Champion out when I play the Bloodsail Raider, I'll have a 6/3 for 2 mana.
30. Ancient Watcher / *Blessed Champion* / Stampeding Kodo
I have plenty of creatures. Blessed Champion can enable me to reach lethal sooner than expected.
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just got a golden Al'Akir in my arena pack ^^ go disenchant for 1600 dust or not?
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On November 12 2013 02:57 d0n wrote: just got a golden Al'Akir in my arena pack ^^ go disenchant for 1600 dust or not?
I would disenchant it and make one of the better legendaries (Rag, Ysera, etc.) unless you already have those.
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true! i dont have any yet...
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Just got two 9-x victories, and had a frustrating one with a fantastic Priest deck.
Went 3-0 very easily, and the next match brought me to a very advantageous board position and full hand against an empty board and nearly-empty hand. He topdecks mind control tech, plays it, takes my 4/3 charge (my best minion) and kills another. I deal with it, and he topdecks another perfect answer to my board. Three perfect draws from him turn my 'kill you next turn' position into 'deal with this new threat' until he is able to kill me.
The next two matches play out exactly like this. I go 3-3 with probably the best arena deck I've ever had. Sucks.
Reward was pack, card, card, dust, dust. No gold =(
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Wahoo, first 9-x victory, last highest was 5-3 this time i got 9-2 the cards i got from the packs were pretty awful. But I got gold from the reward. so worth it.
![[image loading]](http://i.imgur.com/Cd7dDgF.png)
I was a mage, thought my deck was pretty awful. My strat was to get people to around 15 or so health and then use double fireball with or without +1 magic from ogre or mage.
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Finally get a legendary in arena draft! Tinkmaster, Deathwing, Leeroy Jenkins . Same draft, an epic! Hungry crab, Murloc Overlord, something else equally shitty . Is not picking any of the 3 an option, I'll play with just 28 cards ty. Well at least the overlord is 3/3 for 3 so at least it isn't detrimental being in my deck. Same warlock draft, 0 imps . I hate drafting sometimes.
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On November 12 2013 05:00 fdsdfg wrote: I go 3-3 with probably the best arena deck I've ever had. Sucks.
Reward was pack, card, card, dust, dust. No gold =(
Wait, you can get cards from a 3-3 record? I've played arena probably 15 times and only ever gotten a card at 9 wins.
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On November 13 2013 05:29 woodszilla wrote:Show nested quote +On November 12 2013 05:00 fdsdfg wrote: I go 3-3 with probably the best arena deck I've ever had. Sucks.
Reward was pack, card, card, dust, dust. No gold =( Wait, you can get cards from a 3-3 record? I've played arena probably 15 times and only ever gotten a card at 9 wins.
Yes, you can.
Thanks Blizz!
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I got card pack from from going 1-3 lol
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![[image loading]](http://i.imgur.com/2QxkNCv.jpg) Easiest 9-0 of my life :D
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This might have been the most fun I've had in arena! I never got this many funky combos off before, and strangely my opponents did too. Got my gurubashi eaten by a kodo 3 out of 4 times. Faced a turn 4 Illidan, a turn 8 ragnaros when I had no MC, but dealt with it by mass dispel + peacekeeper that I had previously thoughtstolen. Mass dispel worked really well overall.
Got away with thoughtsteal into turn 4 drake five times, including a turn five 4/16 twilight drake. Got a 9/18 tiger, and got a 3:1 with shadow madness on worgen with croc and cobra. Pretty insane games, and surprising results for such crappy minions.
![[image loading]](http://i.imgur.com/CzEi9zn.jpg)
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I've been pretty successful in arena lately. Got a 70% Winrate overall and >75% this week. I just started streaming over at www.twitch.tv/antigrav1ty .
If anyone has questions or wants some advice feel free to stop by and chat. Also open to receiving some advice of course
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