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On January 08 2014 04:37 Derrida wrote:holy shit, i never ever drafted a deck this imba: + Show Spoiler + +1 black knight I'm going to rage myself to death if I go sub 10 wins with this deck.
12 wins to the face pls!
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+ Show Spoiler +
Drafted this Warrior deck just now. Not sure how I feel about it. I managed to snag Sylvanas, Gorehowl, and 4 Korkron Elites, but I feel like my weak early game could cause me to have a lackluster run regardless. I was pretty sad that I got no Fiery War Axes What do you guys think of the deck?
Cut off from the picture: Amani Berserker, Rampage, Worgen Infiltrator, Execute
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On January 08 2014 04:46 HolyArrow wrote:+ Show Spoiler +Drafted this Warrior deck just now. Not sure how I feel about it. I managed to snag Sylvanas, Gorehowl, and 4 Korkron Elites, but I feel like my weak early game could cause me to have a lackluster run regardless. I was pretty sad that I got no Fiery War Axes  What do you guys think of the deck? Cut off from the picture: Amani Berserker, Rampage, Worgen Infiltrator, Execute
Without the imba Fiery War Axe, you might fall short on early game. Otherwise, not bad at all. Warrior needs the board control early since you generally can't take it back without AoE clears or lots of spells.
Just make sure that you use those Kor'kron Elites to the fullest. Have them do 2-for-1 trades (living until the next turn)
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On January 08 2014 04:53 trinxified wrote:Show nested quote +On January 08 2014 04:46 HolyArrow wrote:+ Show Spoiler +Drafted this Warrior deck just now. Not sure how I feel about it. I managed to snag Sylvanas, Gorehowl, and 4 Korkron Elites, but I feel like my weak early game could cause me to have a lackluster run regardless. I was pretty sad that I got no Fiery War Axes  What do you guys think of the deck? Cut off from the picture: Amani Berserker, Rampage, Worgen Infiltrator, Execute Without the imba Fiery War Axe, you might fall short on early game. Otherwise, not bad at all. Warrior needs the board control early since you generally can't take it back without AoE clears or lots of spells. Just make sure that you use those Kor'kron Elites to the fullest. Have them do 2-for-1 trades (living until the next turn)
Yeah, I'm definitely going to try to 2-for-1 with those. I feel like it's a bit hard to 2-for-1 with Korkrons though, since their HP is quite low for a 4-drop. As long as I can survive the early game I should be okay, but that'll probably be hard since I lack both board clear and the Fiery Win Axe.
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+ Show Spoiler +
12 wins as a mage, my first. Not sure how but my opponents felt pretty weak. My deck didn't have anything special going, 2 epics but the spellbender didn't do anything and the faceless manipulator only copied a Druid of the Claw and a Abomination. Still can't complain though, 410 gold and 2 packs!
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On January 08 2014 05:18 Gotuso wrote:+ Show Spoiler +12 wins as a mage, my first. Not sure how but my opponents felt pretty weak. My deck didn't have anything special going, 2 epics but the spellbender didn't do anything and the faceless manipulator only copied a Druid of the Claw and a Abomination. Still can't complain though, 410 gold and 2 packs!
it is mage, with 2 flamestrikes and u had good minions... if played wisely it is a very strong arena deck.
grats for the 12 wins.
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God that reset really hurt. Lost so much arena potential. 160g of dailies down the drain.
Also q'd into some REALLY lucky people. played rag vs empty board with a couple other big things against a rogue(pretty sure he didn't have assassinate. He faceless'd it, and then the rag shot my rag, and won him the game with that shot.
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Just got my betakey, and did an arena run. I ended up 8-3 with paladin (a pretty crappy deck). I lost one to a warrrior who topdecked a weapon when i had 2 life, 3 big minions on the board and 1 card in hand and he had nothing. Another one was to a shaman who destroyed me due to my starting hand (until turn 4 all I could do was hero power). The last loss was to a mage. It was a close game and could both of us could win (we both had +3 units out) but he topdecked a pyro and he won.
Pretty interesting first run. The thing I noticed: - get weapons always - big minions are pretty hard to deal with (at least as the paladin deck i was running) - AoE is king
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Just had the sickest play, felt pretty bad for the guy.
His board: Ravenholdt Assassin, Harvest Golem, Venture Co My board: Korkron Elite, Weaponsmith, have 2/1 axe equipped
My hand: Warsong Commander, Sylvanas
Kill harvest golem with Weaponsmith + weapon, play Warsong Commander and Sylvanas, run Sylv into Ravenholdt Assassin, take Venture Co, hit opponent in the face with him and Korkron Elite.
Disgusting.
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Just did two runs as rogue. The first run I got 10 wins, the second only 3. I had a great deck at first and then a terrible one....4 backstabs and a ragnaros vs 1 backstab and a hungry crab.
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On January 08 2014 08:51 hzflank wrote: Just did two runs as rogue. The first run I got 10 wins, the second only 3. I had a great deck at first and then a terrible one....4 backstabs and a ragnaros vs 1 backstab and a hungry crab.
I find that the level of success in my Rogue runs is typically proportional to how many backstabs and eviscerates I get.
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On January 08 2014 08:56 HolyArrow wrote:Show nested quote +On January 08 2014 08:51 hzflank wrote: Just did two runs as rogue. The first run I got 10 wins, the second only 3. I had a great deck at first and then a terrible one....4 backstabs and a ragnaros vs 1 backstab and a hungry crab. I find that the level of success in my Rogue runs is typically proportional to how many backstabs and eviscerates I get.
Yep this is what I mean. I think Rogue is very dependent on these 2 cards along with Deadly Poison to get a good run in Arena. No other class is this dependent on class-specific cards, maybe other than Hunter and a bit of Warrior.
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This arena run wasn't even great in terms of games won, but holy shit what a ride (6-3).
I won 2 of my last 3 games...by top decking elven archer. Both times I was 1 damage short of lethal and both times I would have died the very next turn.
Sadly I had no truesilvers (ARGH!!) but I had 4 argent protectors, 2 youthful brewmasters, 1 ancient brewmaster, 1 divine shield, 1 blood knight 1, argent commander, 2 guardian kings, 2 +4/+4 (cant remember name) which lead to some pretty crazy business every game. I also had some cool SoJ openings by coining it on turn 2 which lead to some quite amazing (or close to amazing) comebacks from my opponents when I thought I had the game on lock down.
Damn, that arena run makes me wish my packs would give me a blood knight and a bunch of paladin cards, that was the most fun I've had playing Hearthstone yet!
(sorry forgot to screenshot decklist....)
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Literally after picking the 3rd Consecrate (I had already skipped one), My choices were wisp, dragonhawk, consecrate; secret, secret, consecrate; and wisp, whatever the double minion attack card was, and consecrate. Needless to say that's how I got 6 consecrates.
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On January 08 2014 19:30 iTzSnypah wrote:+ Show Spoiler +Literally after picking the 3rd Consecrate (I had already skipped one), My choices were wisp, dragonhawk, consecrate; secret, secret, consecrate; and wisp, whatever the double minion attack card was, and consecrate. Needless to say that's how I got 6 consecrates. ![[image loading]](http://i.imgur.com/samNlSo.png) Please report your result mate :D. And please write a sentence about how you lost when you lose a game.
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Gonna do another draft review, feedback appreciated + Show Spoiler + murloc tidehunter/coldlight seer/mana addict - Jesus what terrible picks to start off. I guess tidehunter? noble sac/harvest golem/ironforge rifleman scarlet crusader/hammer of wrath/humility - hammer tiger/owl/humility equality/auctioneer/coldlight seer - I'd value this over the auctioneer. gurubashi berserker/darkscale/eye for eye - I like the healing somewhat from this card dragonhawk/BoW/Bloodsail raider - one of these is good generally ghoul/raid leader/dragonhawk novice/GoK/mogushan - IMO drafting carddraw earlier on in the draft is good. secretkeeper/inj. BM/divine favor y brewmaster/ogremagi/rocketeer - can brew off silence if nothing else noble sac/bloodfen raptor/redemption - I've had good experiences with this card when used to protect some stuff harvest golem/river croc/panther BoK/FW warlord/river croc f elemental/repentance/river croc grimscale oracle/lights justice/BoM - early weapon I guess. GoK/noble sac/goldshire hammer/ventureco/ooze g. berserker/fen creeper/holy light blessed champ/pint size/inj BM argent commander/trash/trash ER farseer/ogre magi/leper gnome ogre magi/hammer/squire baron geddon/tinkmaster/nozdormu - Hard choice. On one hand I haven't had a consecrate yet, on the other I don't have a ton of big minions that survive. Tink can be hit or miss. Tink because if all else fails I can tink a recruit BoK/priest elune/faerie drag - gonna go faerie here. Only 5 playable sub 2 minions so far. Hammer/holy light/reckless - wrath all the things amani/acolyte of pain/noble sac knife juggler/murloc/alarmobot senjin/GoK/BoM Lay on hands/ sea/mountain giant - not sea, have no dual spawn cards, I don't think my curve is slow enough for mountain giant, so I'm gonna go LoH here.
Whelp. First two games didn't go well. Priest who had 3 pains and 2 deaths into shadowform and pewpew, and then a warrior with fiery war axe>sea giant>molten giant>gorehowl. Not particularly fair games, especially with the deck I drew.
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The only thing I felt like mentioning:
dragonhawk/BoW/Bloodsail raider -I'd go Bloodsail raider IMO. 2/3's are great candidates for buffs if played on turn 2, and Paladin has some good weapons for it to be buffed by. Also you only have 1 other 2 mana so far.
You didn't get any truesilvers or SoJ though, so meh.
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On January 08 2014 20:11 Amui wrote:Gonna do another draft review, feedback appreciated + Show Spoiler + murloc tidehunter/coldlight seer/mana addict - Jesus what terrible picks to start off. I guess tidehunter? noble sac/harvest golem/ironforge rifleman scarlet crusader/hammer of wrath/humility - hammer tiger/owl/humility equality/auctioneer/coldlight seer - I'd value this over the auctioneer. gurubashi berserker/darkscale/eye for eye - I like the healing somewhat from this card dragonhawk/BoW/Bloodsail raider - one of these is good generally ghoul/raid leader/dragonhawk novice/GoK/mogushan - IMO drafting carddraw earlier on in the draft is good. secretkeeper/inj. BM/divine favor y brewmaster/ogremagi/rocketeer - can brew off silence if nothing else noble sac/bloodfen raptor/redemption - I've had good experiences with this card when used to protect some stuff harvest golem/river croc/panther BoK/FW warlord/river croc f elemental/repentance/river croc grimscale oracle/lights justice/BoM - early weapon I guess. GoK/noble sac/goldshire hammer/ventureco/ooze g. berserker/fen creeper/holy light blessed champ/pint size/inj BM argent commander/trash/trash ER farseer/ogre magi/leper gnome ogre magi/hammer/squire baron geddon/tinkmaster/nozdormu - Hard choice. On one hand I haven't had a consecrate yet, on the other I don't have a ton of big minions that survive. Tink can be hit or miss. Tink because if all else fails I can tink a recruit BoK/priest elune/faerie drag - gonna go faerie here. Only 5 playable sub 2 minions so far. Hammer/holy light/reckless - wrath all the things amani/acolyte of pain/noble sac knife juggler/murloc/alarmobot senjin/GoK/BoM Lay on hands/ sea/mountain giant - not sea, have no dual spawn cards, I don't think my curve is slow enough for mountain giant, so I'm gonna go LoH here.
Noob here: gurubashi berserker/darkscale/eye for eye - Imo gurubashi is best, cause it forces the opponent to burn a silence/removal cause of the small minions metagame noble sac/bloodfen raptor/redemption - i like the raptor more cause of palas shitty early game Lay on hands/ sea/mountain giant - i am a fan of him, easy to play with a few minions and a few pala recruits on the field
All in all i think this deck sucks (not your fault, imo the draft was ok) no TS, no AoE, no DoA or PeaceKeeper and minimal buffing. Idk, please report back your result, i am really curious.
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0-3. Last game was absolutely brutal. Normal early game, trading minions back and forth, and then he plays tauren warrior vs. an empty board. I counter with fen creeper, and then he plays questing+redemption. Didn't draw tink or equality, instantly lost. Absolutely no chance of recovery vs. that with the deck I have. No way to do anything to the questing behind a taunt without equality hammer, no way to get through a taunt without killing it. Just a really poor draft IMO.
I think I shouldn't arena at any time past 2am. If you don't get a good draft you can just run into some sick stuff 3 games in a row and lose for free.
At least I still have about 250g stockpiled. Running into really good decks 3 games in a row with a somewhat below average draft happens I guess.
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I thought this kind of draft luck only happened to others (I even declined a third flamestrike). "My magic will tear you apart," indeed. Let's see how far I go. 3-0 so far.
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