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Rogue draft? No assassinate? Standard stuff. Fuck you. Right after getting mauled by a mage drafting 3 fireballs, 2 mage's apprentices, 2 frost cone, 2 water elemental, and some other shit against my draft that only gave me a flamestrike, a pyro blast and the "immune" secret for notable cards. Fuck this shit.
Edit: first match with the assassinate-less rogue? Mirror match. The other fucker got an assassinate proposed to him. >_>
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I despise playing shamans. By far the most coin flippy matches in the game. There's nothing like getting a spell totem or a taunt totem and totally changing everything. And even worse, you have to kill the bloody, 2 hp things so that you don't get surprised bloodlusted or defender of argused or whatever.
It's even worse in arena. Once I get to like 6+ wins, the only shamans have the most ridiculous decks. Literally had to fight one with 3 fire elementals, 2 lightning storms. It's just impossible to get board control again and then they have a bajillion totems and you lose.
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Mirror matches in Arena when the opponent has a clearly superior deck are not fun. I'm not sure what I expected when 21/30 choices in draft were 4+ mana cost (although, to be fair, there were two Wisps available among those choices).
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On December 23 2013 01:39 TotalBiscuit wrote: Looking at that deck, it can't possibly have been me. The only deck I've played in the last few weeks is fully legendary, I don't have cards like Gnomish Inventor in it. If this was on EU, then someone probably knicked my name there.
I guess it's someone on SEA then? My account is AU. Figured it was an imposter, made no sense that I would be matched against you especially at that time lol.
Edit:
Now i'm just confused.
Guys, can you confirm if this is the US store by the prices?
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That bug when two cards are overlapping in your hand is so infuriating! I kept trying to play my Chillwind Yeti, but it kept try to use my Stormwind Champion, who was sitting right on top of it.! "You don't have enough mana!"
Kept trying to play yeti, until i was forced to just hero power and end turn.
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FUCKING HELL
WHO THE FUCK GETS THREE ARGENT COMMANDERS AND THREE BREWMASTERS IN A SINGLE DRAFT FOR SHAME FFS
And this fucking shitter still barely won, the turn before he'd die, after that, and top decking thrice in a same single fucking game. ffs.
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Not only i play against a shammy that gets 3 fucking spell damage totem in a row to be able to clear my board, but also my defender of argus gets bugged and i don´t get the buff for the two minions but just one, even if he is on the middle.
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So today I lost a game in an interesting fashion. I don't remember my opponent's class or the names of the cards he used (I'm a bit of a newbie) but it was round 6, equal game. Me at 24 health, him at 21 I believe. I have a Chillwind Yeti and a second minion out. He has some minion with 6 attack out. His turn. He gives his minion +3 attack with a spell buff. Then plays the buff again with the same card. Then gives that minion windfury and instakills me with 24 damage. I know it's highly unlikely for someone to get that combo at such an early time in the game but dealing 24 damage out of nowhere like that, in one move, at round 6? Am I just not used to these kinds of plays enough or is that completely broken and needs to be patched out of the game? Or did I just get massively unlucky and shouldn't worry about it?
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On December 23 2013 10:42 NihiLStarcraft wrote: So today I lost a game in an interesting fashion. I don't remember my opponent's class or the names of the cards he used (I'm a bit of a newbie) but it was round 6, equal game. Me at 24 health, him at 21 I believe. I have a Chillwind Yeti and a second minion out. He has some minion with 6 attack out. His turn. He gives his minion +3 attack with a spell buff. Then plays the buff again with the same card. Then gives that minion windfury and instakills me with 24 damage. I know it's highly unlikely for someone to get that combo at such an early time in the game but dealing 24 damage out of nowhere like that, in one move, at round 6? Am I just not used to these kinds of plays enough or is that completely broken and needs to be patched out of the game? Or did I just get massively unlucky and shouldn't worry about it?
It's possible but the chances of it happening are very low. I've done it on a pally deck with a guardian of kings with two blessing of kings giving it like 16 attack and health. I had a priest MC one of my minions before and buff it to 28/28 and one shot me. It's why board control is so important. There's also counters to enormous monsters like this assuming he can't attack immediately. Equality, shadow word, MC, poly, hex, etc.
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Was just playing a mage in ranked, he was about to kill me, I had 14 hp, I believe, when he somehow Malygos Pyro'd himself instead of me, after which he presumably proceeded to adjust his mouse by repeatedly slamming it against the desk. That left him at 8 hp and 2 mana, while I had a Sea Giant out.
I felt genuinely sorry for the guy, he played very well.
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how the fuck does a druid draw rag and ysera in arena...DID YOU SNEAK IN THE DECK BRO?
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On December 23 2013 11:19 Infernal_dream wrote:Show nested quote +On December 23 2013 10:42 NihiLStarcraft wrote: So today I lost a game in an interesting fashion. I don't remember my opponent's class or the names of the cards he used (I'm a bit of a newbie) but it was round 6, equal game. Me at 24 health, him at 21 I believe. I have a Chillwind Yeti and a second minion out. He has some minion with 6 attack out. His turn. He gives his minion +3 attack with a spell buff. Then plays the buff again with the same card. Then gives that minion windfury and instakills me with 24 damage. I know it's highly unlikely for someone to get that combo at such an early time in the game but dealing 24 damage out of nowhere like that, in one move, at round 6? Am I just not used to these kinds of plays enough or is that completely broken and needs to be patched out of the game? Or did I just get massively unlucky and shouldn't worry about it? It's possible but the chances of it happening are very low. I've done it on a pally deck with a guardian of kings with two blessing of kings giving it like 16 attack and health. I had a priest MC one of my minions before and buff it to 28/28 and one shot me. It's why board control is so important. There's also counters to enormous monsters like this assuming he can't attack immediately. Equality, shadow word, MC, poly, hex, etc.
I had an arena game yesterday where i had mana addict and 4 Power Overwhelmings very early which allowed to instagib someone on turn 4.
Btw Coin 2 Northshire is about as frustrating as it gets. Also Innvervate openers can be a pain in the ass to deal with . First turn Knife Juggler and Siege Engine kills about everything you can put out before it can do anything if it doesn't have charge.
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On December 23 2013 11:19 Infernal_dream wrote:Show nested quote +On December 23 2013 10:42 NihiLStarcraft wrote: So today I lost a game in an interesting fashion. I don't remember my opponent's class or the names of the cards he used (I'm a bit of a newbie) but it was round 6, equal game. Me at 24 health, him at 21 I believe. I have a Chillwind Yeti and a second minion out. He has some minion with 6 attack out. His turn. He gives his minion +3 attack with a spell buff. Then plays the buff again with the same card. Then gives that minion windfury and instakills me with 24 damage. I know it's highly unlikely for someone to get that combo at such an early time in the game but dealing 24 damage out of nowhere like that, in one move, at round 6? Am I just not used to these kinds of plays enough or is that completely broken and needs to be patched out of the game? Or did I just get massively unlucky and shouldn't worry about it? It's possible but the chances of it happening are very low. I've done it on a pally deck with a guardian of kings with two blessing of kings giving it like 16 attack and health. I had a priest MC one of my minions before and buff it to 28/28 and one shot me. It's why board control is so important. There's also counters to enormous monsters like this assuming he can't attack immediately. Equality, shadow word, MC, poly, hex, etc.
The difference is my example was on round 6, not >8 or >10 (since you mentioned mind control) which I believe is a big deal and he did it in one combo. I have plenty of cards to assassinate big minions but I can't if he turns a 6 attack into a 24 attack in one turn and gets to attack with it too, in that same turn. I'm not going to execute every 5 or 6 attack minion immediately! :p
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United Kingdom31255 Posts
On December 23 2013 20:21 NihiLStarcraft wrote:Show nested quote +On December 23 2013 11:19 Infernal_dream wrote:On December 23 2013 10:42 NihiLStarcraft wrote: So today I lost a game in an interesting fashion. I don't remember my opponent's class or the names of the cards he used (I'm a bit of a newbie) but it was round 6, equal game. Me at 24 health, him at 21 I believe. I have a Chillwind Yeti and a second minion out. He has some minion with 6 attack out. His turn. He gives his minion +3 attack with a spell buff. Then plays the buff again with the same card. Then gives that minion windfury and instakills me with 24 damage. I know it's highly unlikely for someone to get that combo at such an early time in the game but dealing 24 damage out of nowhere like that, in one move, at round 6? Am I just not used to these kinds of plays enough or is that completely broken and needs to be patched out of the game? Or did I just get massively unlucky and shouldn't worry about it? It's possible but the chances of it happening are very low. I've done it on a pally deck with a guardian of kings with two blessing of kings giving it like 16 attack and health. I had a priest MC one of my minions before and buff it to 28/28 and one shot me. It's why board control is so important. There's also counters to enormous monsters like this assuming he can't attack immediately. Equality, shadow word, MC, poly, hex, etc. The difference is my example was on round 6, not >8 or >10 (since you mentioned mind control) which I believe is a big deal and he did it in one combo. I have plenty of cards to assassinate big minions but I can't if he turns a 6 attack into a 24 attack in one turn and gets to attack with it too, in that same turn. I'm not going to execute every 5 or 6 attack minion immediately! :p
Considering turn 5 is my I should have won by now turn. You should really be clearing everything a shaman or druid puts on the board regardless of circumstances. Issue is warriors just have nothing to deal with this type of thing so end up instantly dying.
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Mage gets down to 2 hp. Would've been long dead had it not been for the 8 armor card twice and several freezes. He then proceeds to unload a huge fatty taunt, and kills me later with a few nukes. I know this is what mages do, but still....there was nothing in my deck that could stop him from doing what he did. Arena makes me sad.
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I complained last time that I was playing people which much rarer cards, since then I've crafted pyroblast myself and gotten lucky with getting archmage antonidas in a pack.
Then I realized that they're both shitty cards that only work when you're already winning. Antonidas is such a weak card, it cost 7 mana for 5/7 and you need to cast more spells to get him to do something and then you still have to pay mana to use those fireblasts which in realistic scenarios is always next turn. How am I supposed to survive for that long and how can I even keep him alive for a turn when I'm not already owning. Ragnaros is 8 mana 8-8 and keeps blasting for 8 dmg from the turn he is played without any added cost and only drawback being that it hits a random target. It sucks because I think what the card does is really cool.
My little rant, maybe when I get ice blocks I'll be better off, but I'd rather not use an OP card to make a weak card viable.
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Pyroblast shitty card. yeah so crazy.
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On December 23 2013 23:27 Godwrath wrote: Pyroblast shitty card. yeah so crazy.
Antonidas is shitty, Pyroblast is just overrated (I feel) since it's a frustrating card to lose against. You trade an entire turn for 10 damage, which is only ok if that turn wins you the game (or as mentioned Ice Block being OP). Against healing decks I often just never get my opponent low enough to use it for the win and it is just a wasted card in my hand.
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On December 23 2013 07:50 Mr. Cheesecake wrote: That bug when two cards are overlapping in your hand is so infuriating! I kept trying to play my Chillwind Yeti, but it kept try to use my Stormwind Champion, who was sitting right on top of it.! "You don't have enough mana!"
Kept trying to play yeti, until i was forced to just hero power and end turn. Ended up closing the client when I played a Big Game Hunter instead of a better drop (I forget which) that fucked me over thanks to the card stack bug. Another stupid one that I think cost me a game was when I summoned a creature (bringing my total on board to 2), dropping Argus in the middle, and then only getting one of them buffed.
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Had a game won next turn for sure in arena, then when the enemy turn was about to end, I disconnected... Obviously when I came back on, it counted as a loss, my final one too. 
Felt like I got cheated or hacked, but I doubt it. It was very coincidental that I disconnect on my last winning move. Then I was able to connect back right away, so it doesn't make much sense... Pretty frustrating.
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