On September 04 2016 06:54 Bleak wrote: I have been playing for 4 hours now, although I havent moved above rank 18. 50% win rate. Here is the decklist:
i think ur deck is trying to be too many things at once, first of all ur early game is way too unreliable to get through with especially in fast meta like now.
Also ur curator has only 2 beasts and 3 dragons to pull. Barnes has way too many 1/1 vanilla drops to get to make it worth it here.
On September 04 2016 06:54 Bleak wrote: I have been playing for 4 hours now, although I havent moved above rank 18. 50% win rate. Here is the decklist:
i think ur deck is trying to be too many things at once, first of all ur early game is way too unreliable to get through with especially in fast meta like now.
Also ur curator has only 2 beasts and 3 dragons to pull. Barnes has way too many 1/1 vanilla drops to get to make it worth it here.
The RenoLock build tends to revolve around C'Thun synergy rather than N'Zoth, and you may find some more success running this variant. I've played probably 150 games with RenoLock variants over the last couple of seasons though, and I can say from experience that it's almost impossible to run the right list for the meta. The Leeroy/Faceless combo is your main ticket to winning control match-ups, but is mostly redundant vs. aggro. I've recently taken it out completely in favour of more solid mid-range minions and more removal.
The only thing I can say is to try more options and keep trying. Expect to lose most games vs. Hunter though, along with almost every aggro deck that draws well.
The main thing to bear in mind is that you're running a deck that Tempo Storm deems to be tier 3, with a similar power level to Control Shaman, Ramp Druid and Freeze Mage. Essentially, I'm saying the deck is quite poor competitively, and if your ultimate goal is to rank up faster, just run one of the braindead top-tier cancer lists.
Sorry if this is a silly question. When you use the burgle mechanic is it not possible to get a weapon or is the chance just really low. I've played a few games if burgle rogue but have never managed to get a weapon from a warrior or paladin so not sure if I just can't get weapons or it is just a low chance. Thanks
On September 05 2016 23:08 NKB wrote: Sorry if this is a silly question. When you use the burgle mechanic is it not possible to get a weapon or is the chance just really low. I've played a few games if burgle rogue but have never managed to get a weapon from a warrior or paladin so not sure if I just can't get weapons or it is just a low chance. Thanks
I have never gotten a weapon tho it gives any class card, tho I don't know about chances.
On September 07 2016 10:25 Vivax wrote: Just dusted boogeymonster, what a crap card.
Should I dust majordomo executus, Illidan, the 3 and 6 mana muklas, fjola lightbane and the beast as well?
What would you do?
They are just too shitty in this meta, fjola is not that bad in combination with power word:shield tho.
FOr 6 mana mukla I only see use as a spell pumper for yogg. Not sure if the beast has any place in decks either.
Illidan being a neutral demon maybe has some use for warlock? I dnu
I've never seen any of those cards run in any decent decklists.
However, the question of whether or not to dust will be mostly based around the size of your collection, whether you're F2P, how much gold you earn in an average week, what decks you tend to run, how seriously you take the game, whether you play just standard or wild as well etc.
I personally never disenchant any standard cards at all, but I did invest some money in the game back in the day so I regularly float in the region of 25K dust with nothing to spend it on.
I've been playing HS since beta though, and can say that I've never even considered putting Illidan or The Beast anywhere near a deck that I intend to win games with. I did run normal Mukla in Mill Rogue for a while, but I wouldn't consider that a 'decent' decklist.
If I was on a very tight dust budget, I would personally sack off Wild Mode completely, d/e anything I can't run in Standard, d/e all gold cards in my collection, d/e all duplicates as and when, d/e all of the Legs you mentioned and craft some OP shit, like 2x Call of the Wild for instance.
On September 02 2016 20:43 mordek wrote: Yeah from what I recall, your chances increase to practically 100% at 40 of the same set. There's a running count for each set, so you could be at 15 Classic since last Classic legendary and 26 wotog packs since a wotog legendary with different chances of cracking a legendary. Your chances for getting a legendary are higher if you purchase a wotog pack.
Doubt it is related to number of packs you buy at on time, tho could be so too. Bought 100 packs, opened 60 got 0 legendariers, then 2 legendaries in last 40, tho sadly duplicates. All in all I bought about 230 packs got 6 legendaries (3 deathwings)
Well I said nothing about how many packs you buy at one time... there's a running tally associated with your account. Each set is independent of the other. 40 is the max.
On September 02 2016 20:43 mordek wrote: Yeah from what I recall, your chances increase to practically 100% at 40 of the same set. There's a running count for each set, so you could be at 15 Classic since last Classic legendary and 26 wotog packs since a wotog legendary with different chances of cracking a legendary. Your chances for getting a legendary are higher if you purchase a wotog pack.
Is there any way a Priest can screw up how Reno works? Today I was playing as Reno mage with no duplicates against a Priest, and my reno did not work. I really dont understand why. I think this must be a bug.
On September 12 2016 21:50 Melliflue wrote: Could be Roaring Torch too. If you pick up a second Forgotten Torch from Babbling Book or Cabalist's Tome or Ethereal Conjurer.
Might be, yeah. I am not sure though. I run both Babbling and Torch. It was pretty soul crushing to see Reno not activate though.
On the other hand, can someone tell me what I need to do in order to climb ranks as someone who enjoys playing control decks? I am pulling my hair trying to beat the hunters, but the game always comes down to RNG. Just last game, I was barely surviving at 3 hp when he only had 1 card in his hand. Thought I could survive but he drew Unleash the Hounds. I cannot understand how you survive such an easy to pilot, aggressive deck. I survived two CotW, 2 Savannahs, a 1-1 Savannah from Barnes but in the end it wasnt enough. I feel like I am wasting my time playing the game. It feels like you either play the mindless decks and cruise to high ranks, or you play control decks and game causes you to get cancer. I cannot go over rank 13.
I have tried N'Zoth Warrior, C'Thun Warrior, Reno Mage, Yogg Druid, Token Druid, Renolock, N'Zoth Paladin, Resurrect Priest...No deck so far felt like it absolutely crushed all these braindead decks polluting the ladder.
Quick question - when is a good time to play Yogg, and how many spells is "too many?"
I'll explain: I made a priest deck that is basically nothing but spells and Priest of he Feast, Arcane Giants, and Yogg.
THere seems to be no good time to play him. When I'm ahead and I have the board, why risk it? When there's nothing on the board he usually just kills himself. When I'm behind there are usually far more reliable plays than Yogg.
Also, if you chain too many random spells, you're bound to hit a board wipe at some point. Is there a point where you'd stop playing spells and just cast Yogg?
I understand that randomness is part of Yogg... but I'm just trying to play him in a way that maximizes the odds for me coming out ahead.
On September 12 2016 21:50 Melliflue wrote: Could be Roaring Torch too. If you pick up a second Forgotten Torch from Babbling Book or Cabalist's Tome or Ethereal Conjurer.
Might be, yeah. I am not sure though. I run both Babbling and Torch. It was pretty soul crushing to see Reno not activate though.
On the other hand, can someone tell me what I need to do in order to climb ranks as someone who enjoys playing control decks? I am pulling my hair trying to beat the hunters, but the game always comes down to RNG. Just last game, I was barely surviving at 3 hp when he only had 1 card in his hand. Thought I could survive but he drew Unleash the Hounds. I cannot understand how you survive such an easy to pilot, aggressive deck. I survived two CotW, 2 Savannahs, a 1-1 Savannah from Barnes but in the end it wasnt enough. I feel like I am wasting my time playing the game. It feels like you either play the mindless decks and cruise to high ranks, or you play control decks and game causes you to get cancer. I cannot go over rank 13.
I have tried N'Zoth Warrior, C'Thun Warrior, Reno Mage, Yogg Druid, Token Druid, Renolock, N'Zoth Paladin, Resurrect Priest...No deck so far felt like it absolutely crushed all these braindead decks polluting the ladder.
It has happened to me before when I tried Reno Mage. With Reno, you need to keep check of what is being put into your deck. Be it from Forgotten Torch or Excavated Evil or bizarre cards Like Beneath the Grounds or Gang Up (from a Spellslinger perhaps).
And there is no good control deck atm. It is very much an aggro/curve out meta. Decks like C'Thun Warrior have good match-ups but plenty of bad ones too. I cannot think of any control deck that will do well against shaman (in all its aggro to mid-range varieties), hunter, and zoo. Pick your poison.
On September 12 2016 21:50 Melliflue wrote: Could be Roaring Torch too. If you pick up a second Forgotten Torch from Babbling Book or Cabalist's Tome or Ethereal Conjurer.
Might be, yeah. I am not sure though. I run both Babbling and Torch. It was pretty soul crushing to see Reno not activate though.
On the other hand, can someone tell me what I need to do in order to climb ranks as someone who enjoys playing control decks? I am pulling my hair trying to beat the hunters, but the game always comes down to RNG. Just last game, I was barely surviving at 3 hp when he only had 1 card in his hand. Thought I could survive but he drew Unleash the Hounds. I cannot understand how you survive such an easy to pilot, aggressive deck. I survived two CotW, 2 Savannahs, a 1-1 Savannah from Barnes but in the end it wasnt enough. I feel like I am wasting my time playing the game. It feels like you either play the mindless decks and cruise to high ranks, or you play control decks and game causes you to get cancer. I cannot go over rank 13.
I have tried N'Zoth Warrior, C'Thun Warrior, Reno Mage, Yogg Druid, Token Druid, Renolock, N'Zoth Paladin, Resurrect Priest...No deck so far felt like it absolutely crushed all these braindead decks polluting the ladder.
It has happened to me before when I tried Reno Mage. With Reno, you need to keep check of what is being put into your deck. Be it from Forgotten Torch or Excavated Evil or bizarre cards Like Beneath the Grounds or Gang Up (from a Spellslinger perhaps).
And there is no good control deck atm. It is very much an aggro/curve out meta. Decks like C'Thun Warrior have good match-ups but plenty of bad ones too. I cannot think of any control deck that will do well against shaman (in all its aggro to mid-range varieties), hunter, and zoo. Pick your poison.
I can't win with any deck that isn't Shaman or Zoo.