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randombum
Profile Blog Joined April 2007
United States2378 Posts
November 03 2014 10:42 GMT
#2401
Can you elaborate? That 4/7 will become practically unkillable. What card turns that situation around for you? You can put down minions for the next 2/3 turns and get yourself behind by 6 cards because they die for free and he'll draw off his northshire, or wait to drop a game changer like slyvanus, but you'll just die because that's 4 turns after his blademaster and he'll have gotten 16 damage from blademaster + 12 from dark cultist and he can probably finish you off from there.
Excludos
Profile Blog Joined April 2010
Norway8174 Posts
November 03 2014 13:15 GMT
#2402
On November 03 2014 19:42 randombum wrote:
Can you elaborate? That 4/7 will become practically unkillable. What card turns that situation around for you? You can put down minions for the next 2/3 turns and get yourself behind by 6 cards because they die for free and he'll draw off his northshire, or wait to drop a game changer like slyvanus, but you'll just die because that's 4 turns after his blademaster and he'll have gotten 16 damage from blademaster + 12 from dark cultist and he can probably finish you off from there.


Judging by your "2/3" comment you're playing deathrattle priest, which is much worse of in that specific situation than regular priest because you're trying to rely on winning through earlygame advantage which you now don't have.

Generally, while it sucks that he has a 4/7 out that will most likely trade very effectively, its dealable through minions and spells. Auchenai Soulpriest + circle of healing can deal 4 damage + crush anything else he might have on the board, and if he can't deal with it any other way, he does another 3 (or 5 if he ignores it) on the following turn, making the 4/7 now a 4/2 (if he heals it). Sludge Belchers can hold him off for a couple of turns while your deal with him some other way, etc. You have ways of dealing with it as a priest, and don't be afraid of taking some damage in the process. Like I said, very rarely does a PvP game end in the first few turns.
Excludos
Profile Blog Joined April 2010
Norway8174 Posts
November 04 2014 09:28 GMT
#2403
On November 03 2014 22:15 Excludos wrote:
Show nested quote +
On November 03 2014 19:42 randombum wrote:
Can you elaborate? That 4/7 will become practically unkillable. What card turns that situation around for you? You can put down minions for the next 2/3 turns and get yourself behind by 6 cards because they die for free and he'll draw off his northshire, or wait to drop a game changer like slyvanus, but you'll just die because that's 4 turns after his blademaster and he'll have gotten 16 damage from blademaster + 12 from dark cultist and he can probably finish you off from there.


Judging by your "2/3" comment you're playing deathrattle priest, which is much worse of in that specific situation than regular priest because you're trying to rely on winning through earlygame advantage which you now don't have.

Generally, while it sucks that he has a 4/7 out that will most likely trade very effectively, its dealable through minions and spells. Auchenai Soulpriest + circle of healing can deal 4 damage + crush anything else he might have on the board, and if he can't deal with it any other way, he does another 3 (or 5 if he ignores it) on the following turn, making the 4/7 now a 4/2 (if he heals it). Sludge Belchers can hold him off for a couple of turns while your deal with him some other way, etc. You have ways of dealing with it as a priest, and don't be afraid of taking some damage in the process. Like I said, very rarely does a PvP game end in the first few turns.


I just played a game where I got this exact start. He played pyro on turn 2 which killed my cleric following turn. I followed it up with a dark cultist, and he put down a yeti on turn 4, which is awkward to kill without trading the dark cultist. So I made the questionable decision of ignoring it, go for face, and put down another injured blademaster, hoping he would trade it so I could holy nova the turn after. 2 powerword shield, a circle of healing and his own dark cultist right after, and he was now ahead on the board, and I only got him to 9 hp before he crushed me (I also had some ridiculous bad draws. But the fact I'm trying to prove here is that the most amazing start in PvP doesn't need to mean anything)
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
November 04 2014 15:13 GMT
#2404
If you Thoughtsteal a Jaraxxus and play him and win the game is the win credited to Priest properly or does it get attributed to Warlock? (Bearing in mind that as far as I remember there was an issue of Jaraxxus wins not being appropriately attributed to Warlock in the past.)
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Origence
Profile Joined June 2014
Spain0 Posts
November 04 2014 19:55 GMT
#2405
Using Shadowflame on Mana Addict it does 1 damage or 3?
Thinking ahead
Fi0na
Profile Joined February 2014
0 Posts
Last Edited: 2014-11-04 20:41:13
November 04 2014 20:37 GMT
#2406
On November 05 2014 04:55 Origence wrote:
Using Shadowflame on Mana Addict it does 1 damage or 3?


Just tested it, does 3 damage (well with Azure Drake 4 :D)

By the way, Questing Adventurer behaves exactly the same: It gets its buff before the Shadowflame takes effect
Life is not fair. But that's what chocolate is for.
DW-Unrec
Profile Blog Joined August 2011
492 Posts
November 05 2014 01:25 GMT
#2407
does anybody know where I can find a zoolock guide?
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 05 2014 13:10 GMT
#2408
It's very old but reynad talks about it in his video: zoo
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
zlefin
Profile Blog Joined October 2012
United States7689 Posts
Last Edited: 2014-11-06 05:04:17
November 06 2014 05:02 GMT
#2409
Is there somewhere my old draft decks are saved? I just got 12-0 and wanted to look through it; but it wouldn't let me scroll down in the arena window after I won; it just gives you the prizes. Is there somewhere it's saved?


also; do better arena scores get higher odds of good draws in packs? I just looked and I got great cards out of the pack I got for that run. Though in general I've never been able to definitively determine if there's a correlation.
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
Excludos
Profile Blog Joined April 2010
Norway8174 Posts
November 06 2014 06:00 GMT
#2410
On November 06 2014 14:02 zlefin wrote:
Is there somewhere my old draft decks are saved? I just got 12-0 and wanted to look through it; but it wouldn't let me scroll down in the arena window after I won; it just gives you the prizes. Is there somewhere it's saved?


also; do better arena scores get higher odds of good draws in packs? I just looked and I got great cards out of the pack I got for that run. Though in general I've never been able to definitively determine if there's a correlation.


The packs are always random. Better scores only give you more items and more gold.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
November 06 2014 08:47 GMT
#2411
On November 05 2014 05:37 Fi0na wrote:
Show nested quote +
On November 05 2014 04:55 Origence wrote:
Using Shadowflame on Mana Addict it does 1 damage or 3?


Just tested it, does 3 damage (well with Azure Drake 4 :D)

By the way, Questing Adventurer behaves exactly the same: It gets its buff before the Shadowflame takes effect

On field effects that get triggered always resolve before the effect of the played card. An example being Violet Teacher will spawn a Violet Apprentice before the effect of Power of the Wild occurs, thus giving your 1/1 +1/+1
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Excludos
Profile Blog Joined April 2010
Norway8174 Posts
November 06 2014 09:36 GMT
#2412
On November 06 2014 17:47 Orcasgt24 wrote:
Show nested quote +
On November 05 2014 05:37 Fi0na wrote:
On November 05 2014 04:55 Origence wrote:
Using Shadowflame on Mana Addict it does 1 damage or 3?


Just tested it, does 3 damage (well with Azure Drake 4 :D)

By the way, Questing Adventurer behaves exactly the same: It gets its buff before the Shadowflame takes effect

On field effects that get triggered always resolve before the effect of the played card. An example being Violet Teacher will spawn a Violet Apprentice before the effect of Power of the Wild occurs, thus giving your 1/1 +1/+1


This rule doesn't always apply. If you steal an Wild Pyromancer with Shadow Madness, the spell will resolve before the onfield effect, making him do 1 damage to all minions right away.
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
November 06 2014 11:27 GMT
#2413
On November 06 2014 18:36 Excludos wrote:
Show nested quote +
On November 06 2014 17:47 Orcasgt24 wrote:
On November 05 2014 05:37 Fi0na wrote:
On November 05 2014 04:55 Origence wrote:
Using Shadowflame on Mana Addict it does 1 damage or 3?


Just tested it, does 3 damage (well with Azure Drake 4 :D)

By the way, Questing Adventurer behaves exactly the same: It gets its buff before the Shadowflame takes effect

On field effects that get triggered always resolve before the effect of the played card. An example being Violet Teacher will spawn a Violet Apprentice before the effect of Power of the Wild occurs, thus giving your 1/1 +1/+1


This rule doesn't always apply. If you steal an Wild Pyromancer with Shadow Madness, the spell will resolve before the onfield effect, making him do 1 damage to all minions right away.

generally, reading is a useful skill toi have: almost all cards state "when you cast a spell", meaning before the effect resolves.
Wild Pyromancer explicitely says "after you cast a spell".
Countdown to victory: 1 200!
Excludos
Profile Blog Joined April 2010
Norway8174 Posts
Last Edited: 2014-11-06 12:46:34
November 06 2014 12:45 GMT
#2414
On November 06 2014 20:27 Hryul wrote:
Show nested quote +
On November 06 2014 18:36 Excludos wrote:
On November 06 2014 17:47 Orcasgt24 wrote:
On November 05 2014 05:37 Fi0na wrote:
On November 05 2014 04:55 Origence wrote:
Using Shadowflame on Mana Addict it does 1 damage or 3?


Just tested it, does 3 damage (well with Azure Drake 4 :D)

By the way, Questing Adventurer behaves exactly the same: It gets its buff before the Shadowflame takes effect

On field effects that get triggered always resolve before the effect of the played card. An example being Violet Teacher will spawn a Violet Apprentice before the effect of Power of the Wild occurs, thus giving your 1/1 +1/+1


This rule doesn't always apply. If you steal an Wild Pyromancer with Shadow Madness, the spell will resolve before the onfield effect, making him do 1 damage to all minions right away.

generally, reading is a useful skill toi have: almost all cards state "when you cast a spell", meaning before the effect resolves.
Wild Pyromancer explicitely says "after you cast a spell".


Oh, that is true. But it wouldn't have been difficult to convert the exact same information without being a dick about it. You can do it next time, I believe in you!
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
November 07 2014 01:02 GMT
#2415
Opponent at 4 with a leper gnome, I'm at 2. I swipe him. What happens?
RIP SPOR 11/24/11 NEVAR FORGET
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
November 07 2014 01:49 GMT
#2416
On November 07 2014 10:02 MarlieChurphy wrote:
Opponent at 4 with a leper gnome, I'm at 2. I swipe him. What happens?

Good question. Should be a tie. All effects must resolve before a game state check in all other TCGs I have played
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Fi0na
Profile Joined February 2014
0 Posts
Last Edited: 2014-11-07 02:56:26
November 07 2014 02:54 GMT
#2417
On November 07 2014 10:49 Orcasgt24 wrote:
Show nested quote +
On November 07 2014 10:02 MarlieChurphy wrote:
Opponent at 4 with a leper gnome, I'm at 2. I swipe him. What happens?

Good question. Should be a tie. All effects must resolve before a game state check in all other TCGs I have played


- if you attack the enemy with a minion that will kill him and has more than 2 hp and he has an Explosive Trap up and your hero has 1 or 2 hp you will die before your minion ever attacks him and you will lose the game
- if you attack a Zombie Chow with your face and the attack puts you below 1hp but the Zombie Chow heals you back up to positive hp, you still lose

Thus I believe it is safe to say that there is a check after every card effect for victory. The only way for a draw to happen is when the effect of a single card kills both players (Abomination, Baron Geddon, Hellfire, or the Spells Holy Fire, Holy Nova and Drain Life with an Auchenai Soulpriest out. Probably Sacrificial Pact too when playing it with an Auchenai Soulpriest against an enemy Jaraxxus)

Therefore you should be victorious if you Swipe the face to kill them and they got a Leper Gnome out, as you won after the Swipe resolved before the Deathrattle triggered.
Life is not fair. But that's what chocolate is for.
qotsager
Profile Joined March 2012
Germany585 Posts
November 07 2014 14:15 GMT
#2418
so if i play pala vs priest, and he plays mind control tech, and out of 5 minions, he naturally takes my Tirion, that sucks. But if i later find out that he also got a Tirion with his thoughtsteal, and i now have no Tirion vs 2 of his, am i allowed to yell at my monitor?
***Official ABL Winner 2013***
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
November 07 2014 16:17 GMT
#2419
On November 07 2014 11:54 Fi0na wrote:
Show nested quote +
On November 07 2014 10:49 Orcasgt24 wrote:
On November 07 2014 10:02 MarlieChurphy wrote:
Opponent at 4 with a leper gnome, I'm at 2. I swipe him. What happens?

Good question. Should be a tie. All effects must resolve before a game state check in all other TCGs I have played


- if you attack the enemy with a minion that will kill him and has more than 2 hp and he has an Explosive Trap up and your hero has 1 or 2 hp you will die before your minion ever attacks him and you will lose the game
- if you attack a Zombie Chow with your face and the attack puts you below 1hp but the Zombie Chow heals you back up to positive hp, you still lose

Thus I believe it is safe to say that there is a check after every card effect for victory. The only way for a draw to happen is when the effect of a single card kills both players (Abomination, Baron Geddon, Hellfire, or the Spells Holy Fire, Holy Nova and Drain Life with an Auchenai Soulpriest out. Probably Sacrificial Pact too when playing it with an Auchenai Soulpriest against an enemy Jaraxxus)

Therefore you should be victorious if you Swipe the face to kill them and they got a Leper Gnome out, as you won after the Swipe resolved before the Deathrattle triggered.


I'm not sure that's how it works.

I had a game not too long ago against a hunter with a secret. I only had 1 minion on the board so I was afraid it was freezing trap. Instead, I used my truesilver champion and attacked his face. The secret turned out to be an explosive trap and I died... (-1hp) except that then I got healed (back to 1hp), attacked his face with my minion and won.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Conti
Profile Joined November 2010
Germany2516 Posts
November 07 2014 16:56 GMT
#2420
On November 08 2014 01:17 danl9rm wrote:
Show nested quote +
On November 07 2014 11:54 Fi0na wrote:
On November 07 2014 10:49 Orcasgt24 wrote:
On November 07 2014 10:02 MarlieChurphy wrote:
Opponent at 4 with a leper gnome, I'm at 2. I swipe him. What happens?

Good question. Should be a tie. All effects must resolve before a game state check in all other TCGs I have played


- if you attack the enemy with a minion that will kill him and has more than 2 hp and he has an Explosive Trap up and your hero has 1 or 2 hp you will die before your minion ever attacks him and you will lose the game
- if you attack a Zombie Chow with your face and the attack puts you below 1hp but the Zombie Chow heals you back up to positive hp, you still lose

Thus I believe it is safe to say that there is a check after every card effect for victory. The only way for a draw to happen is when the effect of a single card kills both players (Abomination, Baron Geddon, Hellfire, or the Spells Holy Fire, Holy Nova and Drain Life with an Auchenai Soulpriest out. Probably Sacrificial Pact too when playing it with an Auchenai Soulpriest against an enemy Jaraxxus)

Therefore you should be victorious if you Swipe the face to kill them and they got a Leper Gnome out, as you won after the Swipe resolved before the Deathrattle triggered.


I'm not sure that's how it works.

I had a game not too long ago against a hunter with a secret. I only had 1 minion on the board so I was afraid it was freezing trap. Instead, I used my truesilver champion and attacked his face. The secret turned out to be an explosive trap and I died... (-1hp) except that then I got healed (back to 1hp), attacked his face with my minion and won.

You didn't die because of the Truesilver's healing ability. Its effect and the trap's effect happen simultaneously. Any other weapon, and you wold have died before the attack connects.
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