Blizzard Activision Sued Over Company Culture - Page 17
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Starlightsun
United States1405 Posts
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Zambrah
United States7107 Posts
On August 26 2021 02:16 WombaT wrote: They didn’t have to, is the irritating part. You have a giant fucking money tree that doesn’t take a huge amount of pruning, if ever there’s a time to take some risks creatively it’s when you are making ungodly amounts of money and can take the hit if something doesn’t land. But no, you can’t even find the budget to properly remaster a beloved old game of yours. Hey not the only offender, still salty that Epic canned a new Unreal Tournament on account of Fortnite being their WoW. To be fair, they could find the budget, they just made a conscious decision not to use that budget and then decided the right thing to do was release an effectively seriously damaged product 'cause they were worried about pre orders, lol Modern AAA game development is such diarrhea... | ||
Husyelt
United States799 Posts
On August 26 2021 02:16 WombaT wrote: They didn’t have to, is the irritating part. You have a giant fucking money tree that doesn’t take a huge amount of pruning, if ever there’s a time to take some risks creatively it’s when you are making ungodly amounts of money and can take the hit if something doesn’t land. But no, you can’t even find the budget to properly remaster a beloved old game of yours. Hey not the only offender, still salty that Epic canned a new Unreal Tournament on account of Fortnite being their WoW. I almost brought up Fortnite in my comment as actually a positive difference in philosophy. The astronomical success of that game allowed Epic to fund tens of millions of dollars towards their “MegaGrants” which are a no strings attached style of grant for exciting new projects using Unreal Engine 4, and now 5. Also allowed them to also invest in their own technologies and such. Now I won’t defend all of their decisions with Fortnite. But I completely agree on Blizzard’s meddling creative choices. They could have made some risky new IP’s unobstructed by the usual constraints. They don’t even have to be 100 million dollar plus type games. They could have easily made 5 small scale new IP’s and just see if any of them catch on. But nope. “We need to invest hundreds of millions into esports Overwatch and Heroes immediately.” | ||
{CC}StealthBlue
United States41117 Posts
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Zambrah
United States7107 Posts
Basically an operation by Activision to boot the heads of Call of Duty over strained relations between Activision and Infinity Ward, likely trying to keep all of that sweet Call of Duty money no matter what. https://www.giantbomb.com/articles/activision-infinity-ward-and-project-icebreaker/1100-4152/ Fenady claims Rose asked him to gain access to West and Zampella’s email, voicemail and computer, and “don’t get caught doing it.” Whatever happened in the course of seeking out this information: "Bobby will take care of you. … Don't worry about repercussions." Rose denied he asked Fenady to specifically "dig up dirt" in his deposition with Activision, though he did discuss Project Icebreaker's existence and instructing Fenady to find information. With this and Bobby Kotick's previous sexual harassment lawsuit I'm pretty convinced that Kotick knew all about what was going on and is actively involved in trying to make sure everything is as covered up as humanly possible. Activision executives have got to go, they're scumbags who absolutely know whats happening and whats been happening and actively encourage it or actively choose to turn a blind eye. + Show Spoiler + | ||
Emnjay808
United States10638 Posts
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kupsas
6 Posts
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Fleetfeet
Canada2477 Posts
If your argument for blizzard having never been creative is "warhammer ripoffs lol" then perhaps you need to put any effort into doing some digging. I'll miss old blizzard for their work in expanding and refining some now-beloved genres. That blizzard has been dead for a while, now. What's happening with its corpse isn't pretty, and I won't be too hurt if it ends ip buried. | ||
WombaT
Northern Ireland23745 Posts
On August 26 2021 07:53 kupsas wrote: Werent the "Old" Franchises just ripoffs of Warhammer? How is that more creative? What exactly was more creative? Wasnt Warcraft 3 already casual trash? And about 95% of any fantasy properly draws deep from the well of Tolkien. Aside from polish, game mechanics and functionality which require creativity and vision to nail, they made distinct, unique factions work and knocked it out of the park. WC3 did the whole hero/creeping mechanic which was quite a departure, not to everyone’s taste but I think it’s a great game. Blizzard’s best games are like listening to a record and yeah, you can pick out the artist’s influences but damn are they not seamlessly blended together into a good listen. | ||
Blitzkrieg0
United States13132 Posts
On August 26 2021 02:16 WombaT wrote: They didn’t have to, is the irritating part. You have a giant fucking money tree that doesn’t take a huge amount of pruning, if ever there’s a time to take some risks creatively it’s when you are making ungodly amounts of money and can take the hit if something doesn’t land. But no, you can’t even find the budget to properly remaster a beloved old game of yours. Hey not the only offender, still salty that Epic canned a new Unreal Tournament on account of Fortnite being their WoW. The problem with this is gamers typically band wagon to games. If you give all your WoW players the next latest and greatest trend you're just having them spend money on another game you've created. Why make the new game when you can keep them spending money on WoW? I don't personally agree with this logic, but so many companies do it that you can't ignore it. | ||
kupsas
6 Posts
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Manit0u
Poland17185 Posts
On August 26 2021 07:53 kupsas wrote: nuked Blizzard wanted to make a Warhammer game (StarCraft was 40K) but Games Workshop saw the alpha and bailed so Blizz had to make their own setting based on what they already had. Warcraft 3 is one of the best RTS games ever made that's being played competitively to this very day. Basically everything Blizz did after TFT was just contributing to their downfall - WoW which took most of their time and effort because money and all the other games they released were not really Blizzard stuff. SC2 was crap, D3 was crap, HotS was a desperate attempt to salvage the loss of DotA (which they weren't interested in when IF came to them first), Overwatch is a kneejerk reaction to CoD's success, Hearthstone is just a way to monetize more things. What Blizzard lacked for the past 15 years is the vision and a plan for their existing IPs that would allow them to expand on them with quality products up to Blizzard's old standards. | ||
kupsas
6 Posts
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riotjune
United States3392 Posts
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Jockmcplop
United Kingdom9332 Posts
On August 26 2021 19:51 kupsas wrote: Starcraft 2 was crap? Fuck, people are still playing this game. Why? Isnt it CRAP? Diablo 3 was crap? Odd, i played the game a shitton. Especially after the patches. Whats wrong with HotS? The game is fun. I played a shitton of DotA and couldnt stand DotA 2. People started farming for 20 minutes. League of Legends was an awful DotA ripoff and unplayable bad, more costly, gated and still WAY more successful than DotA. Makes sense. Overwatch is a kneejerk reaction to CoD's. What? Hearthstone is just a way to monetize more things. What? EVERYTHING CRAP BESIDES DOTA CS OG CREW By the way, what company has been orginal for the past 15 years? What popular games right now arent just "Other games" or sequels? Bohemia Interactive...ArmA 3 springs to mind. Its still incredibly popular for its age (like SC2) and although its a sequel, its a type of game no other company is going near, and the DLC content is really original. I thought SC2 was really good. Just about the best modern RTS you can get. Overwatch was clearly just an attempt to try and get in to a market that was already saturated. Never played Hearthstone, D3 or Heroes or any of that stuff. Its clear that Blizzard ran out of ideas a while ago. | ||
farvacola
United States18818 Posts
On August 26 2021 22:34 Jockmcplop wrote: Bohemia Interactive...ArmA 3 springs to mind. Its still incredibly popular for its age (like SC2) and although its a sequel, its a type of game no other company is going near, and the DLC content is really original. I thought SC2 was really good. Just about the best modern RTS you can get. Overwatch was clearly just an attempt to try and get in to a market that was already saturated. Never played Hearthstone, D3 or Heroes or any of that stuff. Its clear that Blizzard ran out of ideas a while ago. The list of innovative, popular games created in the past 15 years is actually quite long, it would include titles like Hades, Little Nightmares, Valheim, Returnal, Disco Elysium, Elite Dangerous, Terraria, Binding of Isaac and a ton more. The idea that there's nothing original and popular coming out is stark nonsense, nonsense that only further highlights Blizzard's creative drought | ||
Yurie
11679 Posts
FFXIV does not require steam to work, not even on PC. Though the point of FFXIV being smaller than WoW is correct, probably around 50% of player numbers now a days (slowly closing in). Though a site such as https://mmostats.com/ says FFXIV has more active players. Nobody publishes real numbers so it is hard to know for sure. It is actually strange steam does that for the games that chooses that platform, most games and platforms never publish it except as part of publicity when on an upward trend. After Diablo 2 and Warcraft 3 the thing Blizzard has been doing is release polished and tweaked games in established genres. WoW is a better Everquest. Hearthstone used their platform and the timing of free to play going big to expand the genre. Overwatch being a modern version of Team Fortress. HotS is a tweaked game in a hard genre that was a decent success considering multiple better games existed and still does. There is nothing wrong with making good games in existing genres. That is what most game companies does and it is what Blizzard has been doing after the major genres were established. Many of them good or even great games, the problem is people hold them up as greater than they are. What honestly surprises me is how many publications that considered Overwatch game of the year 2016. https://en.wikipedia.org/wiki/List_of_Game_of_the_Year_awards has them there more often than most other studios but it is far from a stand out studio that dominates the area. | ||
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[Phantom]
Mexico2170 Posts
On August 26 2021 02:16 WombaT wrote: They didn’t have to, is the irritating part. You have a giant fucking money tree that doesn’t take a huge amount of pruning, if ever there’s a time to take some risks creatively it’s when you are making ungodly amounts of money and can take the hit if something doesn’t land. But no, you can’t even find the budget to properly remaster a beloved old game of yours. Hey not the only offender, still salty that Epic canned a new Unreal Tournament on account of Fortnite being their WoW. I just want to say that they did try this. And I believe that's part of what broke the company. They were working on Titan. For years. And it failed. It was "the mot ambitious game of all time" (their words, not mine), at the time they were making it and it failed, it never worked and it made them lose millions. Reportedly it also made Activision be mad at blizzard. They salvaged some of it in Overwatch, but most was lost and they had to spend quite a bit more to make Overwatch what it was. | ||
kupsas
6 Posts
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WombaT
Northern Ireland23745 Posts
On August 27 2021 03:08 [Phantom] wrote: I just want to say that they did try this. And I believe that's part of what broke the company. They were working on Titan. For years. And it failed. It was "the mot ambitious game of all time" (their words, not mine), at the time they were making it and it failed, it never worked and it made them lose millions. Reportedly it also made Activision be mad at blizzard. They salvaged some of it in Overwatch, but most was lost and they had to spend quite a bit more to make Overwatch what it was. You don’t have to make the most ambitious game of all time. If you can, well that’s cool. There’s no reason they can’t properly remaster a classic game like WC3, or have more projects in the pipeline. | ||
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