So far I've managed 61. Will try again later.
REALLY addictive flash game
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KizZBG
u gotta skate8152 Posts
So far I've managed 61. Will try again later. | ||
gokai
United States812 Posts
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dronebabo
10866 Posts
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Hollow
Canada2180 Posts
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Foresaken_Foreskin
Canada92 Posts
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evanthebouncy!
United States12796 Posts
Reason being ice has ungodly range xD | ||
Cambium
United States16368 Posts
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Hollow
Canada2180 Posts
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MuShu
United States3223 Posts
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evanthebouncy!
United States12796 Posts
I am playing this game nonstop, must've been bored :p Try this: Just 1 fire at the start, they upg fairly awesome for starters. After you have the beginning part nailed, you mass nature towers in the middle where they can reach most monsters w/ their range. | ||
oneofthem
Cayman Islands24199 Posts
900090 dmg for 23000 in total. | ||
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KizZBG
u gotta skate8152 Posts
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evanthebouncy!
United States12796 Posts
On December 09 2006 23:40 oneofthem wrote: if you can get the third up of the last tower, you are golden 900090 dmg for 23000 in total. U kinda die before that thou :D So far Nature tower's my favorite, because it's damage is 9k and range of 200, and cost less than ice/fire. Thunder tower is useless ![]() | ||
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BroOd
Austin10831 Posts
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rsvp
United States2266 Posts
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BlackJack
United States10366 Posts
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Deleted User 3420
24492 Posts
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evanthebouncy!
United States12796 Posts
Wonder how did game creater got to 90? :O | ||
We Are Here
Australia1810 Posts
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rA.Hippie
Denmark714 Posts
Edit: 59 first, 72 second. | ||
Spike
United States1392 Posts
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skyglow1
New Zealand3962 Posts
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paper
13196 Posts
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We Are Here
Australia1810 Posts
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oneofthem
Cayman Islands24199 Posts
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Caution
2059 Posts
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LuMiX
China5757 Posts
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azndsh
United States4447 Posts
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bine
United States2352 Posts
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karelen
Sweden2407 Posts
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LuMiX
China5757 Posts
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Locked
United States4182 Posts
(multitasking while watching proleague FTW) | ||
OverTheUnder
United States2929 Posts
tried nature and got 73, probably just crappy placement tho. and so far every game i have tried to get the big tower it pretty much sucks. I mean u get the 5 k upgrade and it isnt even that good;( | ||
BlackJack
United States10366 Posts
![]() Not the best placement, but I can't imagine anyone doing more than 80 tops | ||
Deleted User 3420
24492 Posts
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nArAnjO
Peru2571 Posts
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nArAnjO
Peru2571 Posts
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evanthebouncy!
United States12796 Posts
Bit tower sux yeah, don't get it :X Someone try pure ice but don't upgrade to last level because it costs you 1000 only adds like 100 range. Might not be worth it. | ||
[cF]TridenT
United States665 Posts
![]() 3rd try ![]() | ||
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IntoTheWow
is awesome32274 Posts
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PanoRaMa
United States5069 Posts
The only problem with this game is that you can't control what your towers attack, as every good TDer knows that selective attacking is very very important. | ||
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Mynock
4492 Posts
And does it seem like the maximum of 1 type of tower you can have is 5? Coz I added another firetower and my first one disappeared. Was pretty daunting ![]() -Mynock | ||
Amber[LighT]
United States5078 Posts
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GoGoGo[cF]
China545 Posts
Sounds like fun. | ||
aseq
Netherlands3975 Posts
A bit silly that everyone is in 69-77 range... | ||
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IntoTheWow
is awesome32274 Posts
With all fire and all nature i get close but not 77. I cant save for flower power tower upgrade its 15k and @ 60 i start truggling to survive so i cant really save... | ||
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Mig
United States4714 Posts
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Lisk
Latvia376 Posts
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ZZangDreamjOy
Canada959 Posts
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Ethenielle
Norway1006 Posts
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Sfydjklm
United States9218 Posts
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pzeta
Spain106 Posts
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XDawn
Canada4040 Posts
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besiger
Croatia2452 Posts
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DTDominion
United States2148 Posts
Mostly leaf towers. | ||
Tadzio
3340 Posts
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Morzas
United States387 Posts
![]() If you want to know how I did it, read the text at the top of the game. | ||
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Bill307
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Canada9103 Posts
1. The cannon tower requires 3000 to place, but costs only 2000 (actually sdg-sakura noticed this). 2. Until its max level, the upgrade button for the green tower always shows a much higher damage # than the actual damage of the tower at that level. I haven't actually saved up for a level-2 cannon tower, so I can't confirm that its stats are correct. The table is sorted by total cumulative cost, so you can see which guns give you the most power for your money. ![]() Got to level 72 so far. Going to try going all lvl-8 greens with 1 lvl-7 blue for as long as I can, then switch to lvl-7 blues when I start dying. | ||
Cambium
United States16368 Posts
I got too level 73 with mostly ice and leaf. | ||
MarcX
Netherlands772 Posts
I think the best strategy would be maximizing cost/effectiveness on damage only, since on the later levels you (should) have all your towers hitting anyway, so range doesn't matter. But that table isn't really accurate, since cannons apparently suck and you should be calculating on Damage Per Second not damage. | ||
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Bill307
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Canada9103 Posts
In retrospect, I probably should have upgraded to lvl-8 blues instead of staying at lvl-7. But that would gain me at most 1 more wave =/. ![]() | ||
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Bill307
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Canada9103 Posts
On December 10 2006 10:14 MarcX wrote: Cannon 1 seems to be the best. I think the best strategy would be maximizing cost/effectiveness on damage only, since on the later levels you (should) have all your towers hitting anyway, so range doesn't matter. But that table isn't really accurate, since cannons apparently suck and you should be calculating on Damage Per Second not damage. Well if you want damage per second then you can go and waste your own time calculating it yourself. We do know that the green towers fire slower than the rest, since the game mentions this as one of the recent fixes. I guess cannons are a bad investment because they cost 300 less than lvl-8 green towers but have equal damage, much less range, and apparently fire slowly. | ||
dancefayedance!~
396 Posts
On December 10 2006 09:54 exo6yte wrote: ![]() If you want to know how I did it, read the text at the top of the game. press spacebar?? | ||
Yogurt
United States4258 Posts
the green suck until the last level, which is probably why i lost | ||
MarcX
Netherlands772 Posts
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exalted
United States3612 Posts
On December 10 2006 10:24 Bill307 wrote: Well, I died on wave 75 BUT my score is 76 because the 76th wave started JUST before I lost! In retrospect, I probably should have upgraded to lvl-8 blues instead of staying at lvl-7. But that would gain me at most 1 more wave =/. ![]() I got the SAME exact score as you. Died, but made it to level 76. Agreed with the "Nature sucks until last level upgrade". Exobyte or whateves, share your secret! | ||
MrCanada!
Canada124 Posts
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CubEdIn
Romania5359 Posts
On December 10 2006 10:54 exalted wrote: Exobyte or whateves, share your secret! Photoshop. Bill, is it just me or does the angle count too? It seems to me that towers fire faster in the upper half (180 degrees) than when they fire downwards... | ||
MarcX
Netherlands772 Posts
BTW I think I'm going to gather my own data now like Bill suggested, directly from the game file. I'll keep you posted. | ||
CubEdIn
Romania5359 Posts
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Scorpion
United States1974 Posts
I wonder if massing fire towers would be good.... or thunder? XD | ||
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IntoTheWow
is awesome32274 Posts
Its a bug. | ||
Hurricane
United States3939 Posts
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nitram
Canada5412 Posts
On December 09 2006 23:02 dronebabo wrote: 68 same | ||
Alborz
Canada1551 Posts
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Lycaeus
United States1420 Posts
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Ethenielle
Norway1006 Posts
On December 10 2006 11:24 Lycaeus wrote: i was on wave 104... legit and accidently closed browser during a wave lol : ( how the heeeell did you manage that?! ![]() | ||
Hurricane
United States3939 Posts
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Ethenielle
Norway1006 Posts
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MarcX
Netherlands772 Posts
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oneofthem
Cayman Islands24199 Posts
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Coagulation
United States9633 Posts
On December 10 2006 10:58 MarcX wrote: Why are you asking bill only? haha BTW I think I'm going to gather my own data now like Bill suggested, directly from the game file. I'll keep you posted. bill307 KNOWS ALL. | ||
Hollow
Canada2180 Posts
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Ethenielle
Norway1006 Posts
edit: yay it's possible. haha but next up is 15k gold. what the.. | ||
azndsh
United States4447 Posts
But 23k gold takes like the first 75 levels cumulative to get, so if you killed everything and spent no money, then you could get it... | ||
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OneOther
United States10774 Posts
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MarcX
Netherlands772 Posts
Gosh I work so slowly ![]() | ||
aaro
United States228 Posts
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Wysp
Canada2299 Posts
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Knickknack
United States1187 Posts
75 with blue/green. | ||
Hurricane
United States3939 Posts
![]() then upgrade the green to full. This will hit the enemies at almost all points. and 2375 money for 9000 dmg. the blues are only 2/3 that for 115 less gold. I'd keep massing maxed green in the middle, but I keep having them dissapear. Also, a maxed flower = 90,090 for 23,000 10 maxed green tower = 90,000 for 23,750 | ||
Ethenielle
Norway1006 Posts
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davidgurt
United States1355 Posts
By the way, does anyone have info on the cannons for levels 8, 9, and 10? Damage, total cost, and range please. | ||
Hurricane
United States3939 Posts
red = useless, the range is WAY too small and the rate of fire is no faster than the others from what I've found. and also, the flower lvl 1 range is too smal to compare to lvl 8 green. | ||
Morzas
United States387 Posts
On December 10 2006 11:12 IntoTheWow wrote: press space bar to jump level but dont release it and wave numebr goes up all you want. Its a bug. Correct! | ||
LG)Sabbath
Argentina3022 Posts
from then on saving up for flower tower is easy but you still cant save up 15k, and obviously making more towers of different types wont make that easier ![]() | ||
OverTheUnder
United States2929 Posts
On December 10 2006 13:10 Sabbath wrote: you can get to lvl ~30 or more with just 1 blue tower upgraded to the max in the middle of the map from then on saving up for flower tower is easy but you still cant save up 15k, and obviously making more towers of different types wont make that easier ![]() hmm i used blue at first but i just tried mass green in mid and got to 78. Green just has so much more dmg output and when put in the middle they can still attack almost all of the screen. | ||
SIUnit
China288 Posts
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Hurricane
United States3939 Posts
![]() I can get higher. Hold on. | ||
cravy
United States525 Posts
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stickman
136 Posts
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MarcX
Netherlands772 Posts
On December 10 2006 13:20 stickman wrote: Are you guys taking into account that the faster you kill them, the more money you get? The farther along the path the things die, the less money they give you. Wow that's a pretty important detail. Thanks. | ||
Hurricane
United States3939 Posts
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Ethenielle
Norway1006 Posts
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thedeadhaji
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39489 Posts
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Hurricane
United States3939 Posts
one more shot and I'm done. | ||
stickman
136 Posts
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evanthebouncy!
United States12796 Posts
I think I noticed that the firing rate is not like... you fire once per some time. You do NOT fire like this... Tower sees enemy Tower fires once/time at a constant rate Tower's projectile hits You fire like this... Tower sees enemy Tower fires Tower's projectile travels to enemy Tower's projectile hits enemy Tower resets and fire agian It's like a reaver, imagine a reaver fires and a vulture runs away from the scarab. Rvr won't fire again untill the scarab explodes. So a tower has different firing rate at different distances, if a tower is closer to the enemy its firing rate is ALOT faster than it is further away. I noticed because I put one nature in the middle of everything and it hits everything ever so slowly. I'll try put all stuff on the edge to maximize the firing rate. I'll c how it goes. | ||
Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
I got this directly from the file, which lists "Upgrade cost" instead of the total price, which makes me appreciate Bill's work even more. I don't know how much the initial ones cost (it's in a seperate place in the 3500 line file, I didn't feel like looking for it) so I was unable to copy that. Click for stats of all towers ![]() If you edit the XLS file please repost it here ^^; (can you open it??) http://www.file-upload.net/download_10.12.06_q6c7e9.xls.html I'll spend the next few hours trying to find something USEFUL | ||
pansy
United States309 Posts
On December 10 2006 13:20 stickman wrote: Are you guys taking into account that the faster you kill them, the more money you get? The farther along the path the things die, the less money they give you. I'm pretty sure it's dependent on the level | ||
Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
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evanthebouncy!
United States12796 Posts
Apparently it didn't work too well ![]() | ||
MarcX
Netherlands772 Posts
On December 10 2006 14:51 PTC-Hurricane wrote: you got it? Um.. No, I can't even play the game. Look up a few posts... -_-; Ok, all towers deal 70% damage always and add 30% to that randomized. To get far you have to get lucky as well I suppose. The amount of money you get depends only on wave, you start with 1, then it's calculated as follows (every wave): New income = Old income * 0.02 + Wave * 1.1 | ||
Hurricane
United States3939 Posts
evan, so far it seems as putting the towers on the end works extremely well: ![]() I've found those positions to be very effective. | ||
x_woof_x
United States659 Posts
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MarcX
Netherlands772 Posts
I'm giving up for now. | ||
evanthebouncy!
United States12796 Posts
here's how it goes: ![]() | ||
MarcX
Netherlands772 Posts
![]() </lazy> | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 15:07 PTC-Hurricane wrote: my bad marc. Thanks for the info. evan, so far it seems as putting the towers on the end works extremely well: ![]() I've found those positions to be very effective. Yeah I thought about that, maybe they just hit straight and hit faster and faster ![]() Hang on i gotta try that. | ||
Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
On December 10 2006 15:18 PTC-Hurricane wrote: whats the max dmg and range on the 3rd lvl flower tower. I don't trust the little Upgrade Icon thing. ... ?? -_-; Damage is 909090 and range is 90 Honestly.. This is the data the game works with, regardless of what it prints on screen. How dare you even ask this question after finding my post there. ![]() | ||
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Bill307
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Canada9103 Posts
On December 10 2006 14:23 MarcX wrote: Okay I spent the last few hours copying over Bill's Data. Not because I don't trust him, but because I wanted to contribute T_T I got this directly from the file, which lists "Upgrade cost" instead of the total price, which makes me appreciate Bill's work even more. I don't know how much the initial ones cost (it's in a seperate place in the 3500 line file, I didn't feel like looking for it) so I was unable to copy that. Click for stats of all towers ![]() If you edit the XLS file please repost it here ^^; (can you open it??) http://www.file-upload.net/download_10.12.06_q6c7e9.xls.html I'll spend the next few hours trying to find something USEFUL Thanks for uncovering that ![]() This would imply that the last upgrade for the blue tower might be worth it, since it will probably fire faster. Edit: Actually, the max level blue tower doesn't seem to fire any faster than the one before it =P. (by my impression, at least) | ||
Hurricane
United States3939 Posts
![]() ![]() thats what I meant.... I've been having troubles opening files recently, so I was seeing if the info was right... it is rarely shown correctly in the first part. | ||
MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
GAH. | ||
SteelString
446 Posts
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evanthebouncy!
United States12796 Posts
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LG)Sabbath
Argentina3022 Posts
maybe finding a way to correctly place the flower towers will help more | ||
Hurricane
United States3939 Posts
EDIT: not working..... ![]() | ||
aseq
Netherlands3975 Posts
The game is not REALLY addictive, i've played it twice now and i'm sure i won't make the 5. But finding out what is the best approach is is kinda fun. | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 15:52 Sabbath wrote: by placing my towers better i managed to get 3 levels further but as i suspected it doesnt help that much, you still need to figure out a better strategy maybe finding a way to correctly place the flower towers will help more So far it's tested that the Ice tower is best placed in the middle to maximize the range benefit. Nature should be placed as Hurrican suggested, on the end of a road firing straight at comming objects. | ||
MarcX
Netherlands772 Posts
Are the towers with large Y values any larger than the other ones? That would confirm my theory. | ||
Hurricane
United States3939 Posts
Yes, the higher Y value is a higher tower. | ||
ToT)BrAiN(
Austria899 Posts
90 is alot =) | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 16:13 PTC-Hurricane wrote: Highest I've hit is 82 with natures.... the key is finding out how to get that last flower tower... and I have no idea... Yes, the higher Y value is a higher tower. I think someone mentioned u can get lvl 30 w/ 1 ice in the center maybe try that and put a flower where ur nature would've been. | ||
LG)Sabbath
Argentina3022 Posts
can you guys cracking the .fla check on whats the advantage of upgrading 2nd level flower... since it has lower range and its probably better to just get another flower than to upgrade one (but they still suck ass, its much better to just use leaf) anyone who got past lvl 80 care to share your strategy? | ||
MarcX
Netherlands772 Posts
Does cooldown change between towers or bullet speed or both? | ||
LG)Sabbath
Argentina3022 Posts
On December 10 2006 16:17 evanthebouncy~ wrote: I think someone mentioned u can get lvl 30 w/ 1 ice in the center maybe try that and put a flower where ur nature would've been. yeah i did, and it doesnt work, flower fire rate is too low, you end up losing whether you buy nonstop flowers from them on or upgrade one i think (not sure, played this too many times now ![]() | ||
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thedeadhaji
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39489 Posts
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Hurricane
United States3939 Posts
On December 10 2006 16:17 evanthebouncy~ wrote: I think someone mentioned u can get lvl 30 w/ 1 ice in the center maybe try that and put a flower where ur nature would've been. I've reached 40+ with one tower I believe... put a maxed nature at the bottom of the first straight. | ||
Hurricane
United States3939 Posts
On December 10 2006 16:17 Sabbath wrote: max i got so far was 76 with all leafs placed at the corner near the castle, inside the C formed by the tracks, but like i said it doesnt make all that much of a difference can you guys cracking the .fla check on whats the advantage of upgrading 2nd level flower... since it has lower range and its probably better to just get another flower than to upgrade one (but they still suck ass, its much better to just use leaf) anyone who got past lvl 80 care to share your strategy? put max natures ![]() a lot like that but with natures and more towers. basically fill in the middle with four more and then add at the end of left over straights. | ||
MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
On December 10 2006 16:17 MarcX wrote: I'm currently investigating fire rates. I'm looking for two things: Cooldown and bullet speed. Does cooldown change between towers or bullet speed or both? Just from observation, the cooldown is the same of all of the towers. The only difference in firing rates is the bullet speed. The red/green/blue towers bullets have insane accelerations, both positively and negatively. The thunder and flower however, take a lot more time to accelerate and stop and hit the target, thus a longer time for one projectile to be active and thus less attacks per second. | ||
MarcX
Netherlands772 Posts
Edit: Actually some types travel 1/4 the distance every frame. Ok, let me see which towers do that. Storm Tower Ultimate Armed Tower Flower Power Tower | ||
Vegetto991
United States13 Posts
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Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
Now to find a way to GET THAT DAMN TOWER.... anything else in that code that you can think of that will help? | ||
MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
See if there is anything about the placing of them, and anyway to avoid the deletion part. | ||
MarcX
Netherlands772 Posts
http://www.file-upload.net/download_11.12.06_j7s55n.xls.html ![]() | ||
Hurricane
United States3939 Posts
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Hurricane
United States3939 Posts
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evanthebouncy!
United States12796 Posts
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evanthebouncy!
United States12796 Posts
1. Maximize total number of round fired 2. Maximize the exploit of firing rate 3. Maximize the focus fire | ||
MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
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Bill307
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Canada9103 Posts
![]() Anyway, I was on wave 45 and needed 1 more kill to upgrade my flower tower to level 2. Basically I put a water tower in the 1st U and upped it to level 3, then upped a leaf tower to max level, then added a flower tower (all in the 1st U). I highly doubt I would be able to survive long enough to get a level 3 flower tower, though =/. But I think if we can get one with just 1 civilian left, it will be worth it ![]() | ||
Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
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evanthebouncy!
United States12796 Posts
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Bill307
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Canada9103 Posts
Edit: OK that definitely doesn't work =P. | ||
evanthebouncy!
United States12796 Posts
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evanthebouncy!
United States12796 Posts
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Hurricane
United States3939 Posts
On December 10 2006 17:28 evanthebouncy~ wrote: Lol just realized Hurrican and I used the same set up :p haha, ![]() 3000 lvl 1 flower -1000 (flower only costs 2k rofl) 5000 lvl 2 flower 15000 lvl 3 flower 2375 max nature. | ||
Locked
United States4182 Posts
how do you get to 90 O_O | ||
Hurricane
United States3939 Posts
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MarcX
Netherlands772 Posts
Nah I've pretty much found everything useful already. - Range is square not circular - 70% always 30% random - Income = Old income * 0.2 + Wavenumber * 1.1 - HP = Old HP * 1.1 + _root.wave * 8.6; Stats: http://www.file-upload.net/download_11.12.06_j7s55n.xls.html ![]() | ||
Hurricane
United States3939 Posts
I'm done for the night anyway, maybe some other time. | ||
MarcX
Netherlands772 Posts
[Edit]Ah, space skipping only works if there's no creatures. | ||
LG)Sabbath
Argentina3022 Posts
reason: i found a hacked version, you start with mass cash, so i got the 900k flower tower and skipped to level 150 using the bug. Didnt kill a single ball. Wtf is that? hacked version (mass cash, ice and leaf do massive damage): http://data.lepouya.com/data/src/Tower_Defence_Hacked_2.swf | ||
MarcX
Netherlands772 Posts
I think the optimal placing would be really close to the path instead of some nice and central location. Like every corner, where you're directly next to the path on 2 sides. | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 17:56 MarcX wrote: Dude GTFO.. why play it at all if you're going to play it like that -_-; Total waste of your time. I think the optimal placing would be really close to the path instead of some nice and central location. Like every corner, where you're directly next to the path on 2 sides. Yeah hurrican and I tried that already ![]() | ||
MarcX
Netherlands772 Posts
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Hurricane
United States3939 Posts
thats about it. I'm out now, so goodnight. Maybe some other time. | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 18:02 MarcX wrote: Don't work or already doing it? You've posted your setups and it was very different. The essence is the same. We both would've stacked those towers at the very middle if possible.... We figured that when the monster is comming straight at you from a path the tower can deal the most dmg, and the place in the center can do this sort of rapid firing at the path nxt to it and can reach alot of oher acreas as well. So it's optimum thata way. The other towers are not in the optimum location but since there's no more place in the middle, we had to put them in the second-best place, and that's highly arbitrary. | ||
BlackJack
United States10366 Posts
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BlackJack
United States10366 Posts
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patrick321
United States185 Posts
... .........income...........8...........total wave....per kill........kills........income 64......87.65625........701.25......22704.6875 65......89.03125........712.25......23416.9375 66......90.40625........723.25......24140.1875 67......91.78125........734.25......24874.4375 68......93.15625........745.25......25619.6875 69......94.53125........756.25......26375.9375 70......95.90625........767.25......27143.1875 ... According to this, you would have to play the first ~66 levels with only one tower to afford the biggest tower. Also, for every max tower you add you would need to survive for another ~3 waves. This doesn't seem particularly possible. | ||
evanthebouncy!
United States12796 Posts
On December 10 2006 18:13 patrick321 wrote: I just used the income formula to calculate some total revenue by certain waves. This is all assuming no rounding is occuring, which may not be the case. ... .........income...........8...........total wave....per kill........kills........income 64......87.65625........701.25......22704.6875 65......89.03125........712.25......23416.9375 66......90.40625........723.25......24140.1875 67......91.78125........734.25......24874.4375 68......93.15625........745.25......25619.6875 69......94.53125........756.25......26375.9375 70......95.90625........767.25......27143.1875 ... According to this, you would have to play the first ~66 levels with only one tower to afford the biggest tower. Also, for every max tower you add you would need to survive for another ~3 waves. This doesn't seem particularly possible. can you continue the calculation to lvl 80? because that seems to be a treashhold. | ||
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KizZBG
u gotta skate8152 Posts
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Hurricane
United States3939 Posts
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KizZBG
u gotta skate8152 Posts
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evanthebouncy!
United States12796 Posts
On December 10 2006 18:23 KizZBG wrote: Anyone bothered to write a build order? :p It's not that hard lol... here's my go: 1. Put 1 nature tower at center location next to the first right moving path's end. 2. Keep upgradeing the nature tower 3. When maxed, put other nature on the left of that one 4. Then it's up to you to decide the optimum placing. | ||
bine
United States2352 Posts
On December 10 2006 18:13 patrick321 wrote: I just used the income formula to calculate some total revenue by certain waves. This is all assuming no rounding is occuring, which may not be the case. ... .........income...........8...........total wave....per kill........kills........income 64......87.65625........701.25......22704.6875 65......89.03125........712.25......23416.9375 66......90.40625........723.25......24140.1875 67......91.78125........734.25......24874.4375 68......93.15625........745.25......25619.6875 69......94.53125........756.25......26375.9375 70......95.90625........767.25......27143.1875 ... According to this, you would have to play the first ~66 levels with only one tower to afford the biggest tower. Also, for every max tower you add you would need to survive for another ~3 waves. This doesn't seem particularly possible. But can't you have the lower levels of the flower tower as well? | ||
bine
United States2352 Posts
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Hurricane
United States3939 Posts
![]() thats WITH stacking 3 max natures... so with the previous table we have, 66 lvls, +12 for 3 towers = lvl 78..... not going to happen... and those towers were mandatory... this game is not possible to get the last tower.. | ||
OverTheUnder
United States2929 Posts
On December 10 2006 18:36 bine wrote: Where's the optimal placing for the flower towers? I can get to almost 50 with 1 tower, so I think I might be able to get to 66 with tower + flowers.... i tired with 1 flower tower in the middle ( also spent 20 on storm to start) and went straight for the cannon. I got the 5k upgrade no problem, but it doesnt help much at all;/ Got to lvl 61. | ||
NoNameLoser
United States1508 Posts
So far the optimal build ive gotten was placing lone ice by bottom passage and upping it till 80, then green in the middle and just upgrade. | ||
bine
United States2352 Posts
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Hurricane
United States3939 Posts
![]() the top green can hit the left row for quite a ways, and gets hits on the right a bit as well. the second stretch it rapes and can easily do 30+ lvls itself. The flower I feel is optimal because it's range is so small it won't help to try and make it reach more than one straight stretch. This just speeds up the killing process by putting it in the equation earlier. And the weakened enemies from the nature hitting it earlier should die pretty quick to the 15k dmg from the flower. EDIT: This is just a photoshop'd version of my earlier pic, but this is my setup. I add the middle towers as needed. | ||
LG)Sabbath
Argentina3022 Posts
![]() some other guy used the hacked version and filled the whole screen with 900k towers, heres where he got to: | ||
Hurricane
United States3939 Posts
EDIT: AHAHAHAHAHAHA, creator is an ass. He made the path extend to the top so people can't beat his score. haha. | ||
bine
United States2352 Posts
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evanthebouncy!
United States12796 Posts
On December 10 2006 19:05 PTC-Hurricane wrote: God damnit. Now I have to try that... EDIT: AHAHAHAHAHAHA, creator is an ass. He made the path extend to the top so people can't beat his score. haha. I think our case is closed! WOOHOO! Now we need another game to work on... | ||
bine
United States2352 Posts
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Sir.Kimmel
United States785 Posts
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evanthebouncy!
United States12796 Posts
On December 10 2006 19:22 Sir.Kimmel wrote: wrong thread rofl wrong thread! :p dmmit I idn't get to quote u on time!! | ||
NoNameLoser
United States1508 Posts
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bine
United States2352 Posts
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EscPlan9
United States2777 Posts
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artofmagic
United States1951 Posts
On December 10 2006 19:57 bine wrote: What do you mean? I don't get where you're talking about with the placement of the flower. i think he means stacking the tower: cloud and flower. You can actually stack towers over cloud... however i see no difference on the rate of fire.. and sometimes if u stack.. u kill the previous tower :< | ||
Pressure
7326 Posts
![]() after another try : 64 D: | ||
artofmagic
United States1951 Posts
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evanthebouncy!
United States12796 Posts
On December 10 2006 20:10 artofmagic wrote: i got the black tower around lvl 30... there is event of weak waves that can build up ur bankroll .. 20-30 haha I bulid up mine bank roll from 15-50, actually, but even then not enough for 3rd upg for black tower. | ||
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Smurg
Australia3818 Posts
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artofmagic
United States1951 Posts
On December 10 2006 20:12 evanthebouncy~ wrote: haha I bulid up mine bank roll from 15-50, actually, but even then not enough for 3rd upg for black tower. yea .. the black one seem to lose its range while its attack increases... so the bestw place to put a black tower is at the corner. | ||
Alborz
Canada1551 Posts
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Tadzio
3340 Posts
On December 10 2006 18:07 MarcX wrote: What happens if you put them on the black dots? Like this? ![]() | ||
NoNameLoser
United States1508 Posts
x= 73.66 you need to get half way past 73 lvl to get 22000 saved up. you start off 60 minerals. and past 62 you will need additional towers... not possible. | ||
karelen
Sweden2407 Posts
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Ghin
United States2391 Posts
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baal
10535 Posts
ill post pic when i reach 90 stupid missclick about the firetower costed me a fucking lot | ||
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Hot_Bid
Braavos36374 Posts
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to miss the mark
Bosnia-Herzegovina1381 Posts
![]() going again! | ||
MarcX
Netherlands772 Posts
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LibertyTerran
Vietnam711 Posts
On December 11 2006 05:39 Hot_Bid wrote: ![]() lolz, cheers | ||
lololol
5198 Posts
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Ethenielle
Norway1006 Posts
On December 11 2006 09:15 lololol wrote: When you build your 9th, 18th, 27th, e.t.c. tower one tower disappears. Wtf is up with this and isn't it fairly easy to find and fix, when it's obviously on every 9th tower... this is quite a clue. it's impossible, so whether your towers disappear or not doesn't really matter in the long run | ||
lololol
5198 Posts
On December 11 2006 09:25 Ethenielle wrote: it's impossible, so whether your towers disappear or not doesn't really matter in the long run What's impossible?!? | ||
Ethenielle
Norway1006 Posts
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Purind
Canada3562 Posts
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ZorAptoR
Switzerland926 Posts
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Ethenielle
Norway1006 Posts
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HungerForMore
Afghanistan420 Posts
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DarkYoDA
United States1347 Posts
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Haemonculus
United States6980 Posts
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ZZangDreamjOy
Canada959 Posts
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aseq
Netherlands3975 Posts
Im at 137 now and they don't even get past the first vertical lane. Key to this (compared to the other guy who posted the pic) is that my computer is very slow, and with 100+ towers moving/shooting it slows down to a snail's pace. So maybe running it with some other process eating your cpu will allow you to get really far. I'm tired of it now, 1 second takes about 15 seconds now when the balls are in the screen. (quit at 142). | ||
fusionsdf
Canada15390 Posts
On December 11 2006 15:22 ZZangDreamjOy wrote: TL.net, Wrecking Polls and Gaming Sites everywhere~ Actually, I think the blame for this belongs to 4chan ![]() NEW LINK: http://en.t45ol.com/play/2541/tower-defence.html | ||
Alborz
Canada1551 Posts
Tower Defence - 0 | ||
baal
10535 Posts
On December 11 2006 05:39 Hot_Bid wrote: ![]() lol what in the fuck | ||
LuMiX
China5757 Posts
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SixSongs
Poland1455 Posts
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collegeBored
United States1524 Posts
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Hurricane
United States3939 Posts
Please stop posting complaints and otherwise useless posts that we have already covered thouroughly. Thanks. | ||
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KizZBG
u gotta skate8152 Posts
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Way
Canada565 Posts
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Pressure
7326 Posts
On December:00 KizZBG wrote: I think i figured it out ![]() ![]() ROFL | ||
sweatpants
United States940 Posts
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Kennigit
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Canada19447 Posts
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alffla
Hong Kong20321 Posts
lol wc3 td is the best part about wc3 lol | ||
EscPlan9
United States2777 Posts
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KizZBG
u gotta skate8152 Posts
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jkillashark
United States5262 Posts
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DarkYoDA
United States1347 Posts
On December 12 2006 19:51 Kennigit wrote: its all about the Hacked version lol ^-^ LOL This version is stupid, but... I'm more addicted to this version than the original one!! | ||
Gonozal
Germany320 Posts
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Gonozal
Germany320 Posts
edit: 76 ^^ | ||
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jkillashark
United States5262 Posts
First upgrade for flower costs 5000 but you only get +6000 attack If you spend 3000 you get a 9000 tower. I don't know about upgrades after the first one though I didn't dare to try. | ||
OverTheUnder
United States2929 Posts
On December 13 2006 14:50 jkillashark wrote: Got to 77. I didn't upgrade the flower tower First upgrade for flower costs 5000 but you only get +6000 attack If you spend 3000 you get a 9000 tower. I don't know about upgrades after the first one though I didn't dare to try. dont get flower, mass nature is the best;/ | ||
Pressure
7326 Posts
how the hell would that work would be cool though ![]() | ||
zdd
1463 Posts
On December 14 2006 20:52 Pressure wrote: multiplayer version how the hell would that work would be cool though ![]() It would be like those 8-way defense maps that they do in starcraft ums. | ||
Skin_heaD
Malaysia38 Posts
Now open the web page http://www.jeannettevejarano.com/games/tower-defence.html and move the mouse pointer to the flash animation. You will see a disket icon on the top left. Click on it and u will see the list of flash that is running on the web page. Save the game animation to ur desired folder. Open the file that you just saved and open it with internet explorer. | ||
backdrOp
United States104 Posts
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Leath
Canada1724 Posts
if you press space bar and hold it down after the wave finish, the level keeps increasing indefinetly. I got to level 1017 =p Shots dont even hurt the invaders lol | ||
skyglow1
New Zealand3962 Posts
On December 15 2006 21:59 Leath wrote: I found a glitch. if you press space bar and hold it down after the wave finish, the level keeps increasing indefinetly. I got to level 1017 =p Shots dont even hurt the invaders lol I did that with the hacked version thinking I could get reallly far btu at 200 I didn't kill a single one even with a field of fully upgraded flowers T_T | ||
EscPlan9
United States2777 Posts
On the original version... a couple people mentioned getting better than 83. I think baal was one of them? Anyhow, please post a screenshot of your tower placement. I can't beat 83. | ||
Yogurt
United States4258 Posts
it was discussed that it was impossible to beat and therefor pointless =( | ||
EscPlan9
United States2777 Posts
Was this necessary? No, of course not. I still find the game fun despite it being impossible. You can always try to eek out another level or two. After my last fiasco with the hacked version I'm done with that though. Yes, 205 is beatable on it, but it would take FOREVERRR (until there's a modified version where you can upgrade with keyboard instead of mouse). | ||
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