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Video Game Addiction TedX Talk - Page 8

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goody153
Profile Blog Joined April 2013
44109 Posts
November 03 2013 14:31 GMT
#141
its funny that i fully understood english(since its not my native language) not because of education but rather from playing video when i was a child .. particularly Empire Earth, starcraft, warcraft 3,nox, battle realms .. they are my teachers lol


too much of something is damaging if you dont know how to manage time of course (who am i talking about this when i cant even manage my own time) .. i dont think its really bad when you know how to prioritize which is very difficult to be honest
this is a quote
SjPhotoGrapher
Profile Joined February 2013
181 Posts
Last Edited: 2013-11-05 02:31:13
November 05 2013 02:28 GMT
#142
Honestly, on second thought.....a gaming addiction might not be the problem. The problem might be that gaming is your calling and that you should figure out how to make a living doing it if you love it so much.

I don't buy into the whole "addiction" manual diagnoses as those are just another way to get Doctors to prescribe medications instead of fixing the core issue or because the person doesn't want to contribute to society by working a dead end 9-5 they consider it a "problem".

I suggest to the OP that he gets back into playing games and figures out how to make a living at what he loves to do. Ask yourself....without money being an issue, what would you love to do the most? If gaming is the answer, than it is what it is.....go pursue it.

You can become a gaming journalist, a streamer and eventually get to a pro level, a coach, a game designer, game tester, etc etc.

Tap into what you love to do and do it for a living. Most people don't know what they love to do in life, you do and you should tap into it.

RuskiPanda
Profile Joined December 2011
United States2906 Posts
Last Edited: 2013-11-05 04:10:43
November 05 2013 04:10 GMT
#143
On November 05 2013 11:28 SjPhotoGrapher wrote:
Honestly, on second thought.....a gaming addiction might not be the problem. The problem might be that gaming is your calling and that you should figure out how to make a living doing it if you love it so much.

I don't buy into the whole "addiction" manual diagnoses as those are just another way to get Doctors to prescribe medications instead of fixing the core issue or because the person doesn't want to contribute to society by working a dead end 9-5 they consider it a "problem".

I suggest to the OP that he gets back into playing games and figures out how to make a living at what he loves to do. Ask yourself....without money being an issue, what would you love to do the most? If gaming is the answer, than it is what it is.....go pursue it.

You can become a gaming journalist, a streamer and eventually get to a pro level, a coach, a game designer, game tester, etc etc.

Tap into what you love to do and do it for a living. Most people don't know what they love to do in life, you do and you should tap into it.



And then you have the thousands of entry level game industry guys who don't realize how awful of a business it is with high competition and long soul-sucking hours. Lots of people "love" games but I don't think you can necessarily say they all want or need a career out of it.
SjPhotoGrapher
Profile Joined February 2013
181 Posts
Last Edited: 2013-11-05 05:03:47
November 05 2013 05:03 GMT
#144
On November 05 2013 13:10 RuskiPanda wrote:
Show nested quote +
On November 05 2013 11:28 SjPhotoGrapher wrote:
Honestly, on second thought.....a gaming addiction might not be the problem. The problem might be that gaming is your calling and that you should figure out how to make a living doing it if you love it so much.

I don't buy into the whole "addiction" manual diagnoses as those are just another way to get Doctors to prescribe medications instead of fixing the core issue or because the person doesn't want to contribute to society by working a dead end 9-5 they consider it a "problem".

I suggest to the OP that he gets back into playing games and figures out how to make a living at what he loves to do. Ask yourself....without money being an issue, what would you love to do the most? If gaming is the answer, than it is what it is.....go pursue it.

You can become a gaming journalist, a streamer and eventually get to a pro level, a coach, a game designer, game tester, etc etc.

Tap into what you love to do and do it for a living. Most people don't know what they love to do in life, you do and you should tap into it.



And then you have the thousands of entry level game industry guys who don't realize how awful of a business it is with high competition and long soul-sucking hours. Lots of people "love" games but I don't think you can necessarily say they all want or need a career out of it.


Well than he should figure out whatever else he loves and go with that. That's if he believes that he can't make gaming his job by being either a pro level streamer, pro level gamer, or game reviewer.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2013-11-05 14:58:58
November 05 2013 14:55 GMT
#145
On November 02 2013 12:16 ZERG_RUSSIAN wrote:
Show nested quote +
On October 29 2013 08:46 Jisall wrote:
On October 28 2013 19:24 ZERG_RUSSIAN wrote:
On October 28 2013 12:04 Jisall wrote:
On October 28 2013 05:02 Colbert wrote:
@ Jisall - I do agree with you that self-control is important and that focusing on taking responsibility for your life is a big step towards living the type of life you want. My question would be, what would be the best approach to help someone develop that self-control… or for instance, is simply telling an alcoholic to get some self-control going to help them stop drinking?


Ultimately the alcoholic has to want to quit. You can't force anybody to do anything, you can only light the path and show them that it is possible. And if they decide to try and overcome their addiction, be there for them. It is going to be a struggle-some time in the addicts life, if you care about them, you do not let them quit on themselves (+ Show Spoiler [Example from a Movie] +
).


Alcoholism is actually different in terms of addiction if I remember correctly because it actually works primarily* on GABA receptors rather than dopamine receptors and after a period of abuse the body has a neuroregulatory correction tendency whereby it decreases the amount of GABA receptors in the body. This causes uncontrolled firing of the synapses when someone quits which can lead to seizures and all kinds of weird effects that result from random synapses firing because I think GABA is an inhibitory neurotransmitter on most parts of the body. There are other drugs of abuse that this happens with but they're mostly benzodiazepines and similar drugs. In that sense, the alcohol withdrawal is actually different from, say, a nicotine or an amphetamine withdrawal, mainly because you can actually die from cold turkey-ing alcohol.

The wikipedia page is enlightening and where I verified most of my information but I figured I'd distill it a bit because it's reaaaaaaaally long.

http://en.wikipedia.org/wiki/Alcoholism


Then you quit in a medically sound way. I don't say you have to go cold turkey. When the addict makes a plan, you keep him stuck to that plan.

On October 28 2013 22:57 Colbert wrote:
@ Jisall - Yes absolutely. Do you agree that this is the same approach we should take for people who are “addicted” to video games?


You do whatever it takes.

I agree with you, we should all support anyone who decides that they want out of an addiction. That being said:

While I agree that addiction is generally bad, there are a lot of reasons which drive people to drink or do drugs or play video games. Sometimes it's an escape from reality, sometimes it's for pleasure, or whatever reason--that's not the point. The point is that it's not really anyone's place to decide but the individual's. Sure, I don't recommend abusing drugs or alcohol, but if the choice is between that or hurting people or actively killing themselves? I'd much rather have them in a state of functional addiction which can be treated than have anyone dead anywhere. That's a personal opinion of mine.

Video games in particular are not incredibly harmful compared to other potentially addictive activities or substances and I think that they are a healthy coping mechanism for many people. There is no reliable, agreed-upon criteria for "addiction" to video games and that's why I think it's important to recognize how subjective our views about it can be. Your definition of addiction might differ wildly from the person who you think is "addicted", and who's to say who's right?

BUT! We're in luck! The American Psychiatric Association has proposed criteria for Internet Gaming Disorder in the Diagnostic and Statistical Manual 5th Edition under the "Conditions for Further Study" section, which may eventually become a part of the revisions to the manual at a later date. Here they are, for posterity:
Show nested quote +
Internet Gaming Disorder
Proposed Criteria
Persistent and recurrent use of the Internet to engage in games, often with other players, leading to clinically significant impairment or distress as indicated by five (or more) of the following in a 12-month period:
1. Preoccupation with Internet games. (The individual thinks about previous gaming activity or anticipates playing the next game; Internet gaming becomes the dominant activity in daily life.)
Note: This disorder is distinct from Internet gambling, which is included under gambling disorder.
2. Withdrawal symptoms when Internet gaming is taken away. (These symptoms are typically described as irritability, anxiety, or sadness, but there are no physical signs of pharmacological withdrawal.)
3. Tolerance--the need to spend increasing amounts of time engaged in Internet games.
4. Unsuccessful attempts to control the participation in Internet games.
5. Loss of interests in previous hobbies and entertainment as a result of, and with the exception of, Internet games.
6. Continued excessive use of Internet games despite knowledge of psychosocial problems.
7. Has deceived family members, therapists, or others regarding the amount of Internet gaming.
8. Use of Internet games to escape or relieve a negative mood (e.g., feelings of helplessness, guilt, anxiety).
9. Has jeopardized or lost a significant relationship, job, or educational or career opportunity because of participation in Internet games.
Note: Only nongambling Internet games are included in this disorder. Use of the Internet for required activities in a business or profession is not included; nor is the disorder intended to include other recreational or social Internet use. Similarly, sexual Internet sites are excluded.
Specify current severity:
Internet gaming disorder can be mild, moderate, or severe depending on the degree of disruption of normal activities. Individuals with less severe Internet gaming disorder may exhibit fewer symptoms and less disruption of their lives. Those with severe Internet gaming disorder will have more hours spent on the computer and more severe loss of relationships or career or school opportunities.

The manual further goes on to describe the PROPOSED disorder in more detail, listing Subtypes (none currently identified), Diagnostic Features, Associated Features Supporting Diagnosis, Prevalence ("seems highest in Asian countries and in male adolescents 12-20 years of age"), Risk and Prognostic Factors (Environmental; Genetic and physiological), Functional Consequences of Internet Gaming Disorder, Differential Diagnosis (social media use and porn are not considered analogous; excessive gambling online may qualify for a separate diagnosis of gambling disorder), and Comorbidity (Major Depressive Disorder, Attention-Deficit Hyperactivity Disorder and Obsessive-Compulsive Disorder).

Again, this is PROPOSED and has not been approved as the actual criteria or even if it is a disorder to be included in the DSM-5.x yet.

Also, in terms of clinical use, the DSM is never used as a cookbook--it is simply a manual to talk about individuals without having to describe all of their symptoms to other clinicians. Instead of saying "paranoid ideations, command hallucinations, unstable mood, flat affect, etc. etc. etc." we can just say "schizophrenic" or "schizoaffective" or "bipolar I with psychotic features" and it's easy to differentiate between someone whose psychotic symptoms occur only when their mood disorder flares up and someone who has no mood disorder but psychosis and someone who has permanent psychotic symptoms as well as an unrelated mood disorder. THIS IS NOT SOMETHING YOU CAN JUST LABEL SOMEONE WITH BECAUSE THEY MEET SYMPTOM REQUIREMENTS. IT IS ULTIMATELY THE CLINICIAN'S JUDGMENT. This manual just makes things easier to talk about with other people.

Personally, I disagree with their proposed criteria in multiple spots and think it needs a LOT of rewriting and revision!


Honestly as a mental health counselor and a gamer the main issue that I have with the proposed criteria is that someone could be diagnosed by simply having criteria 1, 2, 3, 5, and 8, which would basically slap anyone who plays games more than casually with a diagnosis. If they were to make it 6 of the following or make 4, 6, 7, and/or 9 required criteria ( as in you must have these symptoms to even be considered for a diagnosis), then I would not have a big issue.

Let's break down the issues with criteria 1, 2, 3, 5, and 8.

Criteria 1 describes anyone who has a favorite computer/video game or plays a variety of games on a more than casual basis. Almost everyone on Team Liquid would meet criteria 1.

Criteria 2 while normally withdrawal works great with drugs/alcohol as a criteria, what gamer isn't pissed off when the Internet goes out, the server to your favorite game goes down in the middle of your boss run, or the patch day maintenance that was supposed to take 2-3 hours has taken well over 6? Withdrawal is way too subjective with video games.

Criteria 3 another attempt to apply drug/alcohol criteria to gaming. The problem is that any properly engaging game with a decent difficulty curve encourages increased play as you progress through the game.

Criteria 5 implies the person had other hobbies/interests to be discarded in the first place or that someone who quits other hobbies to play computer/video games is suffering from depression.

Criteria 8: apparently being introverted or wanting to destress by playing video games is unhealthy.

Criteria 4, 6, 7, and 9 are the ones that differentiate an active gamer from someone that has real psychological issues that need to be addressed. All of these criteria show that the gaming is creating more problems for this person.
Abstracts, the too long didn't read of the educated world.
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
November 05 2013 15:21 GMT
#146
Absolutely ^, well said neotheone. I think 1 2 3 5 and 8 could be applied to almost any passion that anyone has. Be it fishing, jiu jitsu, knitting, sex etc. It's annoying when the mundane gets confused with the legitimately serious in these sorts of things.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
November 05 2013 15:26 GMT
#147
On November 06 2013 00:21 sc4k wrote:
Absolutely ^, well said neotheone. I think 1 2 3 5 and 8 could be applied to almost any passion that anyone has. Be it fishing, jiu jitsu, knitting, sex etc. It's annoying when the mundane gets confused with the legitimately serious in these sorts of things.


Exactly, back when I was in high school if Reading "Addiction" existed and had these same criteria, I would have been diagnosed with that. The thing is you can have 1, 2, 3, 5, and 8 and not have a single "impairment in functioning." Diagnoses are supposed to draw attention to impairments in functioning that need to be addressed. All the other criteria have a direct link to impairment in functioning.
Abstracts, the too long didn't read of the educated world.
Lysteria
Profile Blog Joined November 2008
France2279 Posts
November 05 2013 15:27 GMT
#148
When you met only 1 or 2 of those criteras, I don't think there is much of a problem, it's mostly when you can recognize yourself into at least 5 or 6 of them.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
November 05 2013 16:15 GMT
#149
On November 06 2013 00:27 Lysteria wrote:
When you met only 1 or 2 of those criteras, I don't think there is much of a problem, it's mostly when you can recognize yourself into at least 5 or 6 of them.


Except which criteria you meet is actually more important than the number. If someone meets just criteria 1 and 9, then there is still a significant issue because the gaming is hurting a relationship, school, or job. This is why I would change the wording to include that someone must have at least 1 if not 2 of the following from 4, 6, 7, and 9.
Abstracts, the too long didn't read of the educated world.
Colbert
Profile Blog Joined October 2009
Canada148 Posts
November 06 2013 12:52 GMT
#150
Ok I’m back after traveling through Poland the last few days. Again if anybody has any specific questions I’m happy to answer them.

General thoughts on the criteria: I’m extremely hesitant to want to encourage medical diagnosis when it comes to gaming if it entails giving people medication. I’m a strong believer in helping someone come to their own conclusion about wanting to move on from games and simply educating them on the underlying reasons why they play. I’ve found major success in helping people overcome this “addiction” by this simple formula. The whole medical diagnosis, encouraging a solution full of medication scares the shit out of me.

@ ZERG_RUSSIAN - I definitely understand. I guess the question comes down to what the line is between someone like yourself who is fine and someone who is not. The affect on your daily life and responsibilities is a major part of that in my opinion.

@ NEOtheONE - Thanks for commenting. I guess a big part of the equation is what’s the percentage of people who are doing fine in their life playing 8 hours a day and what’s the percentage of people who are not. I’m excited to see what the research will say over the next few years as people begin to take this “addiction” more seriously, but I do think there is certainly a large number of people who DO have a problem.

The underlying issues are definitely the thing you need to fix, it’s just a matter of identifying who has a problem and then how to fix it. I’ve seen this exact method work in the blog post I wrote on how to quit playing video games. People are searching for the answer to why they play so much (they literally google “how to quit playing video games”) and then the blog post shows them that the reason they play are for various underlying issues. Unfortunately, the awareness they have around what the underlying issues are (prior to reading the post) is not much.

In other words, they have a better chance of googling “how to quit playing video games” then they do of googling “how to make more friends"

When it comes to the ADHD argument, I guess for me it’s very tricky. I was “diagnosed” as ADHD because I couldn’t pay attention in school. But it had nothing to do with my ability to focus, and everything to do with the fact that I was straight up BORED at school because the curriculums were not interesting at all. On the contrary, I had absolutely no problem focusing on learning about entrepreneurship because it interested me.

@ goody153 - Thanks for your comment. Cool to hear it helped you learn English!

@ SjPhotoGrapher - I think this is a really fine line. The whole idea of gaming being your calling can be one of the biggest rationalizations of pursuing a lifestyle that is not healthy or serving you. In my opinion, I’m cautious around the idea of gaming being your calling because many people who are addicted have never had a chance to experience other hobbies. In my own particular experience, over the last 5 years of not playing games I’ve realized I never even cared much about the games, I cared about WHY I played the games. Now I do activities like DJ, travel and work on entrepreneurship… which in my own opinion have been much closer to my “calling” than video games were. Not that this is the case for everybody, but I think it’s important to be careful with that type of rationalization.

I do believe you should find what you love and go after it. I just don’t think it’s always what you “think” in the moment and it’s important to expand our horizons before dedicating our lives to the one thing we know.
Sometimes you win, Sometimes you learn
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2013-11-07 22:02:00
November 07 2013 21:55 GMT
#151
On November 06 2013 21:52 Colbert wrote:
Ok I’m back after traveling through Poland the last few days. Again if anybody has any specific questions I’m happy to answer them.

General thoughts on the criteria: I’m extremely hesitant to want to encourage medical diagnosis when it comes to gaming if it entails giving people medication. I’m a strong believer in helping someone come to their own conclusion about wanting to move on from games and simply educating them on the underlying reasons why they play. I’ve found major success in helping people overcome this “addiction” by this simple formula. The whole medical diagnosis, encouraging a solution full of medication scares the shit out of me.

@ ZERG_RUSSIAN - I definitely understand. I guess the question comes down to what the line is between someone like yourself who is fine and someone who is not. The affect on your daily life and responsibilities is a major part of that in my opinion.

@ NEOtheONE - Thanks for commenting. I guess a big part of the equation is what’s the percentage of people who are doing fine in their life playing 8 hours a day and what’s the percentage of people who are not. I’m excited to see what the research will say over the next few years as people begin to take this “addiction” more seriously, but I do think there is certainly a large number of people who DO have a problem.

The underlying issues are definitely the thing you need to fix, it’s just a matter of identifying who has a problem and then how to fix it. I’ve seen this exact method work in the blog post I wrote on how to quit playing video games. People are searching for the answer to why they play so much (they literally google “how to quit playing video games”) and then the blog post shows them that the reason they play are for various underlying issues. Unfortunately, the awareness they have around what the underlying issues are (prior to reading the post) is not much.

In other words, they have a better chance of googling “how to quit playing video games” then they do of googling “how to make more friends"

When it comes to the ADHD argument, I guess for me it’s very tricky. I was “diagnosed” as ADHD because I couldn’t pay attention in school. But it had nothing to do with my ability to focus, and everything to do with the fact that I was straight up BORED at school because the curriculums were not interesting at all. On the contrary, I had absolutely no problem focusing on learning about entrepreneurship because it interested me.

@ goody153 - Thanks for your comment. Cool to hear it helped you learn English!

@ SjPhotoGrapher - I think this is a really fine line. The whole idea of gaming being your calling can be one of the biggest rationalizations of pursuing a lifestyle that is not healthy or serving you. In my opinion, I’m cautious around the idea of gaming being your calling because many people who are addicted have never had a chance to experience other hobbies. In my own particular experience, over the last 5 years of not playing games I’ve realized I never even cared much about the games, I cared about WHY I played the games. Now I do activities like DJ, travel and work on entrepreneurship… which in my own opinion have been much closer to my “calling” than video games were. Not that this is the case for everybody, but I think it’s important to be careful with that type of rationalization.

I do believe you should find what you love and go after it. I just don’t think it’s always what you “think” in the moment and it’s important to expand our horizons before dedicating our lives to the one thing we know.


The important thing to remember when dealing with underlying issues of any type is that there are 2 words that are key. Insight and Judgment. Insight addresses someone's ability to recognize how he/she contributes to his/her own problems and Judgment covers the ability to make healthier decisions in the future. Like my Nintendo Rehabilitation Clinic t-shirt says, the first step is admitting you have a problem. Many people not functioning at "normal levels" have some insight into their problems, but when it comes to addiction and compulsions, judgment is what is usually lacking.

Honestly, I believe with proper diagnostic criteria the number of people with this "addiction" or compulsion is significantly smaller than what the current criteria would end up suggesting. I'm curious as to gamers' thoughts on differentiating between normal use and problem use. I know where I would draw the line as a counseling professional, but I want to see where you would draw the line.
Abstracts, the too long didn't read of the educated world.
Colbert
Profile Blog Joined October 2009
Canada148 Posts
Last Edited: 2013-11-09 14:22:20
November 09 2013 14:21 GMT
#152
On November 08 2013 06:55 NEOtheONE wrote:
The important thing to remember when dealing with underlying issues of any type is that there are 2 words that are key. Insight and Judgment. Insight addresses someone's ability to recognize how he/she contributes to his/her own problems and Judgment covers the ability to make healthier decisions in the future. Like my Nintendo Rehabilitation Clinic t-shirt says, the first step is admitting you have a problem. Many people not functioning at "normal levels" have some insight into their problems, but when it comes to addiction and compulsions, judgment is what is usually lacking.

Honestly, I believe with proper diagnostic criteria the number of people with this "addiction" or compulsion is significantly smaller than what the current criteria would end up suggesting. I'm curious as to gamers' thoughts on differentiating between normal use and problem use. I know where I would draw the line as a counseling professional, but I want to see where you would draw the line.


I definitely agree with the difference between Insight and Judgment. I have a close cousin who's an alcoholic and I've experienced the lack of Judgment piece time and time again. It's been years of this back and forth.

Truthfully I'm unsure where I would draw the line. The medical diagnosis element of this is something I have little to no experience in.

One insight to consider is I know there will certainly be a difference in opinion on what a healthy level of gaming is between gamers and the rest of society. I can't say for a fact that either side has the right argument on this question either. Looking back to my own experience playing games and in the moment what I thought was a healthy amount, compared to now and the type of lifestyle I live, it's difficult to decipher exactly what a healthy amount is.
Sometimes you win, Sometimes you learn
NEOtheONE
Profile Joined September 2010
United States2233 Posts
November 09 2013 14:37 GMT
#153
On November 09 2013 23:21 Colbert wrote:
Show nested quote +
On November 08 2013 06:55 NEOtheONE wrote:
The important thing to remember when dealing with underlying issues of any type is that there are 2 words that are key. Insight and Judgment. Insight addresses someone's ability to recognize how he/she contributes to his/her own problems and Judgment covers the ability to make healthier decisions in the future. Like my Nintendo Rehabilitation Clinic t-shirt says, the first step is admitting you have a problem. Many people not functioning at "normal levels" have some insight into their problems, but when it comes to addiction and compulsions, judgment is what is usually lacking.

Honestly, I believe with proper diagnostic criteria the number of people with this "addiction" or compulsion is significantly smaller than what the current criteria would end up suggesting. I'm curious as to gamers' thoughts on differentiating between normal use and problem use. I know where I would draw the line as a counseling professional, but I want to see where you would draw the line.


I definitely agree with the difference between Insight and Judgment. I have a close cousin who's an alcoholic and I've experienced the lack of Judgment piece time and time again. It's been years of this back and forth.

Truthfully I'm unsure where I would draw the line. The medical diagnosis element of this is something I have little to no experience in.

One insight to consider is I know there will certainly be a difference in opinion on what a healthy level of gaming is between gamers and the rest of society. I can't say for a fact that either side has the right argument on this question either. Looking back to my own experience playing games and in the moment what I thought was a healthy amount, compared to now and the type of lifestyle I live, it's difficult to decipher exactly what a healthy amount is.


And that is exactly the issue I see as well. Professional gamers play 10+ hours a day and that would still be considered functional because it is their job. But if a non-professional gamer plays that much it would automatically be labeled as impaired. The problem for professional gamers is that society at large would still try to label them as addicted despite their level of play still being functional from a mental health standpoint.

Amount of play time is simply not a relevant factor when used by itself, it has to be considered with the person's other responsibilities. Over the summer when I had finished my internship and all I had left to do for grad school was papers, I was playing 8+ hours a day and running a guild. As soon as I got a job, I started cutting down on play time and had someone else take over the guild. If I had tried to continue running the guild and playing as much as I was over the summer, then it would not have been functional.
Abstracts, the too long didn't read of the educated world.
Greenei
Profile Joined November 2011
Germany1754 Posts
November 09 2013 15:52 GMT
#154
On October 24 2013 07:26 [GiTM]-Ace wrote:
I wonder though how much video game activity is ok. Because isn't it all a waste a time in the long run anyway?

Like some games I definitely just wasted countless hours playing. Starcraft I wasted a lot of time but it also led me to poker which led me to going places I never went before and meeting people I've never met. So I don't reall regret that at least.


every second you live is a waste of time. nothing matters in the long run.
IMBA IMBA IMBA IMBA IMBA IMBA
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
November 09 2013 17:28 GMT
#155
I used to be kind of addicted to World of Warcraft. I'd play it in all my spare time. Then for some reason I started looking analystically at games like TB, and not just WoW. I eventually stopped playing, now play single player games from time to time but as my main game Starcraft.. And I don't see starcraft as an addiction because I watch/play it 6 hours a day. It's more of a passion. World of Warcraft: that was kind of an addiction. I wanted to paly, even though I made no progress that entire day. My friends were on there. Right now: Yes, I feel very comfortable behind my PC because it's what I'm very used to and like a lot, but Starcraft is a passion of mine, and not an addiction. Does anyone else feel this way?
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
SjPhotoGrapher
Profile Joined February 2013
181 Posts
Last Edited: 2013-11-09 20:13:04
November 09 2013 20:12 GMT
#156
On November 09 2013 23:21 Colbert wrote:
Show nested quote +
On November 08 2013 06:55 NEOtheONE wrote:
The important thing to remember when dealing with underlying issues of any type is that there are 2 words that are key. Insight and Judgment. Insight addresses someone's ability to recognize how he/she contributes to his/her own problems and Judgment covers the ability to make healthier decisions in the future. Like my Nintendo Rehabilitation Clinic t-shirt says, the first step is admitting you have a problem. Many people not functioning at "normal levels" have some insight into their problems, but when it comes to addiction and compulsions, judgment is what is usually lacking.

Honestly, I believe with proper diagnostic criteria the number of people with this "addiction" or compulsion is significantly smaller than what the current criteria would end up suggesting. I'm curious as to gamers' thoughts on differentiating between normal use and problem use. I know where I would draw the line as a counseling professional, but I want to see where you would draw the line.


I definitely agree with the difference between Insight and Judgment. I have a close cousin who's an alcoholic and I've experienced the lack of Judgment piece time and time again. It's been years of this back and forth.

Truthfully I'm unsure where I would draw the line. The medical diagnosis element of this is something I have little to no experience in.

One insight to consider is I know there will certainly be a difference in opinion on what a healthy level of gaming is between gamers and the rest of society. I can't say for a fact that either side has the right argument on this question either. Looking back to my own experience playing games and in the moment what I thought was a healthy amount, compared to now and the type of lifestyle I live, it's difficult to decipher exactly what a healthy amount is.


Well I don't believe in this whole "addiction" talk and trying to get around it. If someone loves gaming so much they should become a game journalist, professional gamer, streamer, etc etc.

Why try to run away from what you love? I'm sure that there are golfers, basketball players, etc etc that are all "addicted" to their games. Heck, I was addicted to skateboarding as a teenager.

Playing games doesn't have to be un healthly either. You can get one of those desks that make you stand up as you play or you can workout through the day.

I'd put money on it that you don't enjoy DJ'ing as much as you did playing SC2.
SjPhotoGrapher
Profile Joined February 2013
181 Posts
Last Edited: 2013-11-09 20:19:54
November 09 2013 20:18 GMT
#157
On November 10 2013 02:28 Thalandros wrote:
I used to be kind of addicted to World of Warcraft. I'd play it in all my spare time. Then for some reason I started looking analystically at games like TB, and not just WoW. I eventually stopped playing, now play single player games from time to time but as my main game Starcraft.. And I don't see starcraft as an addiction because I watch/play it 6 hours a day. It's more of a passion. World of Warcraft: that was kind of an addiction. I wanted to paly, even though I made no progress that entire day. My friends were on there. Right now: Yes, I feel very comfortable behind my PC because it's what I'm very used to and like a lot, but Starcraft is a passion of mine, and not an addiction. Does anyone else feel this way?


I feel that way as well. I've always had a compassion towards competitive gaming.

I don't see anything wrong with it either. If someone games 8+ hours a day they obviously love it and should go after it it as their source of income as well.

Most of the people that are successful in life could be labeled as "addicts". Nobody got anywhere's "good" from being mediocre and doing something only a few hours a day, no way. You have to be obsessed in the words of the late Steve Jobs.

Also, what is a waste of time? Time is a man made concept. There is no "wasting time" if you love what you're doing. I can look back at my 10-16 hours days of gaming and have no regrets because I loved what I was doing playing CS all day. The only regret that I do have is not taking training more seriously and not streaming or making a name for myself. '

There are people that make a living with a website/blog where they talk about yarn. Who's to say someone can't do the same thing with gaming? There are many different facets to gaming and you can make a living doing it if you love it enough.
Colbert
Profile Blog Joined October 2009
Canada148 Posts
November 10 2013 13:04 GMT
#158
@ NEOtheONE - I definitely agree that play time is not a relevant factor on it’s own. Maybe one of the differences from your own experience would be their ability to adjust their play time as their life balance calls for. In your instance you were able to do it as your job situation changed, but I’m certain many of whom are” addicted” do struggle with this exact circumstance. I know my brother, Xzilend (he commented earlier) was in your same situation, and was easily able to adjust his play time based on other life priorities.

However in my own experience, I was not able to. I would find creative solutions to rid myself of these life responsibilities to expand the amount of time I could play, such as pretending to have a job as I explained in the video. I’m very curious as to how we can distinguish this.

@ Greenei - This is true. A fascinating book I read earlier this year is Denial of Death by Ernest Becker. In the end I came out of it with a full understanding that the only purpose in my life should be my own happiness. Now, this isn’t to say video games are that answer, as many may take it. It is my true belief that when *I* was playing video games I was having fun BUT I was not happy. This is a very key distinction.

This is absolutely NOT to insist that others are not happy playing games, because I’m certain there are many, I only mean to imply it’s important to be accountable to your own introspection on whether this is the case with you or not. It’s easy to justify “fun” as “happy” and it’s simply not the case.

@ Thalandros - Thanks for sharing. There can certainly be a fine line between addiction and passion. Where that line is, however, I’m not sure. NEOtheONE may have insight into this.

@ SjPhotoGrapher - Haha, you’d lose that money. I definitely enjoy DJing substantially more than SC. It’s a different type of stimulation though, and this is one of the big points I believe can be difficult for people to overcome when they play video games. The type of stimulation you get in games vs. other activities is different, and it takes time to recalibrate to it.

For instance, I can also say for a fact that when I went skydiving recently it was an experience that far exceeded anything I ever did in video games, but again, it was a different type of stimulation.

My last point is that as I’ve explained before, I think it’s worthwhile to caution those who are “passionate” about games to reflect on whether they’ve had the opportunity to experience other activities. In my own experience, video games were one of the sole activities I had growing up, and with the fastest growing age group in the US kids aged 2-5, it’s easy to see that many kids will not have the opportunity to try other activities before being introduced to games. This fact in combination with the type of stimulation you receive in games is important to identify. It’s easy to assume that games are the only thing you like when you haven’t had the opportunity to try other activities, with a truthful real intent. Just food for thought.
Sometimes you win, Sometimes you learn
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
November 10 2013 13:29 GMT
#159
On November 10 2013 22:04 Colbert wrote:
My last point is that as I’ve explained before, I think it’s worthwhile to caution those who are “passionate” about games to reflect on whether they’ve had the opportunity to experience other activities. In my own experience, video games were one of the sole activities I had growing up, and with the fastest growing age group in the US kids aged 2-5, it’s easy to see that many kids will not have the opportunity to try other activities before being introduced to games. This fact in combination with the type of stimulation you receive in games is important to identify. It’s easy to assume that games are the only thing you like when you haven’t had the opportunity to try other activities, with a truthful real intent. Just food for thought.



I agree to a certain extent. If it's absolutely what you love and you're willing to miss out on experiences, it might not be very wise, but if it's what you enjoy, go for it. Personally, I've had the luck that my parents (or atleast my father) has been very supportive of me experiencing a lot of stuff in the outside world - at my age of 16 I've been to the United States three times (My relatives do live there obviously), seen a lot of stuff in Europe, been to Gamescom, etc etc. I'm really enjoying my combination now, in how I spend my free time: All the ''boring'' time at home, outside of school but during normal week, i spend watching Starcraft, Playing starcraft, talking with friends, browsing TL & Reddit, and playing some single-player games on Steam. While once in a while during a weekend or holidays, I'll go somewhere and obviously, take opportunities to go to places I've not been, experience new experiences! It's not like I NEED to be behind a computer. When I last visited the US I didn't touch a keyboard for about 2.5 weeks, perfectly fine. But as said, during my ''boring'' free time I spend as much time as I can/want behind a PC because of three reasons:

1. I feel comfortable. I'm established here
2. I don't feel I'm a typical High-School kid - I don't enjoy going out and drinking excessively much as much as my classmates do, or have that drive to have as many relationships as possible, if you get what I mean! A lot of the stuff my classmates do I actually just find childish or uninteresting, so I ''resort'' to PC gaming
3. It's a buttload of fun. I enjoy most of my time playing games and discussing them. It's grown to be a passion.

That said I do think it's unhealthy if you're ''only'' interested in sitting behind your screen playing games. As long as you have other interests or activities on the side, whatever they may be it's always good to have variation and not be tunnelvision'd.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
Voyage
Profile Joined May 2013
Germany71 Posts
Last Edited: 2013-11-10 16:15:27
November 10 2013 15:58 GMT
#160
The TEDx Talk to end all talks:


Reception was mostly positive:
http://www.dailydot.com/lol/comedian-troll-tedx-drexel/

http://gawker.com/comedian-gives-ted-talks-the-pranking-they-desperately-1443673155
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