COWON J3 & MP3 Player Thread - Page 4
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Chromatic
Singapore88 Posts
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Torte de Lini
Germany38463 Posts
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itsdaniel
Austria332 Posts
On January 08 2011 06:09 Neoto wrote: Best DAP i've ever used is the iRiver iHP-140. Nothing I've used since has come close to it. It had FLAC playback via rockbox firmware 5 years ago. The DAC it used was pretty good too. I still have mine to this very day. ![]() Mine is a bit more battered than that of course ![]() THAT is the best player ever! I used an iHP-120 and it rocked! For sports i now use the Iaudio7 16GB - it last over 60 hours (!).....i just wish cowon would build android phones.... ![]() | ||
iEatWoofers
Switzerland108 Posts
So how do you make playlists for the J3? I assume you'll have to install some kind of software for that, right? And can you edit playlists on the device itself (no PC)? I never heard of this SnR before (ya I'm noob)... does the SnR of the MP3-player even matter if you get an amp (with a dac) like the fiiO E17 Alpen? (SNR: ≥109dB (A weight) [AMP]; ≥104dB (A weight) [DAC]) | ||
Railxp
Hong Kong1313 Posts
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PeZuY
935 Posts
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Bartuc
Netherlands629 Posts
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althaz
Australia1001 Posts
Btw, who doesn't just use their phone as their mp3 player? | ||
uriel-
Singapore1867 Posts
On January 31 2012 22:09 althaz wrote: Why the Zune hate? Its the best media player around, imo - I mean the software, btw, not the mp3 player. Though that is pretty decent, just not as flexible as the iPod or with particularly good sound quality. Btw, who doesn't just use their phone as their mp3 player? People who listen to music so much their phone will run out of battery if they used it as their mp3 player ![]() | ||
FliedLice
Germany7494 Posts
On February 01 2012 01:51 uriel- wrote: People who listen to music so much their phone will run out of battery if they used it as their mp3 player ![]() This, exactly. That's also the reason why a player like the one in the first post doesn't appeal to me at all, it's waaay too big, I don't have any room in my pockets for 2 devices that size... :/ | ||
attwell
United States220 Posts
If you aren't working with a less lossy format then you aren't really experiencing the music at its fullest. It seems like new headphones and using better audio files is a better move than buying a new music player, especially if you are having problems with audio quality, which can sometimes just be from bad mp3s that have been converted a few times. Having a nice music player with regular headphones and lossy audio files won't be a good experience, whereas using raw data and good cans out of pretty much any decent music player will enhance the experience greatly. Question 2: do people still use MP3 players? It seems like at home I listen to music on my computer, and on the go I use my smartphone (droid bionic, battery lasts ~8 hours active). I figured only people with flip phones would use a separate music player. EDIT: also, smartphones have the benefit of using Spotify/Pandora/Grooveshark to get high quality audio, so potential library of smartphones are infinite whereas for music players it's limited. | ||
ballasdontcry
Canada595 Posts
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Latham
9555 Posts
Top quality merchandise. | ||
Newbistic
China2912 Posts
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lFlippyl
United States147 Posts
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snpnx
Germany454 Posts
On February 01 2012 02:25 attwell wrote: Question 1: if you are using this for MP3s why would you consider yourself an audiophile? If you aren't working with a less lossy format then you aren't really experiencing the music at its fullest. It seems like new headphones and using better audio files is a better move than buying a new music player, especially if you are having problems with audio quality, which can sometimes just be from bad mp3s that have been converted a few times. Having a nice music player with regular headphones and lossy audio files won't be a good experience, whereas using raw data and good cans out of pretty much any decent music player will enhance the experience greatly. Question 2: do people still use MP3 players? It seems like at home I listen to music on my computer, and on the go I use my smartphone (droid bionic, battery lasts ~8 hours active). I figured only people with flip phones would use a separate music player. EDIT: also, smartphones have the benefit of using Spotify/Pandora/Grooveshark to get high quality audio, so potential library of smartphones are infinite whereas for music players it's limited. For Question 1: there are many people that use lossless formats on players like the J3. Still, even a lot of people that call themselves audiophile can't really make up the difference between a 320kbps mp3 and a lossless codec, and those who can will use lossless. For Question 2: there is a great difference between the soundchip in a smartphone and the chip in a player like the J3. While the thing that matters most are probably the earphones you use, the player does have an impact, and many audio lovers wouldn't want to use a smartphone for listening. (plus, as some people mentioned, the battery thingy). As for the library, that's not much of an issue, you can always swap out your music for what you like, and mostly it doesn't change that much anyways ![]() | ||
althaz
Australia1001 Posts
On February 01 2012 19:57 snpnx wrote: For Question 2: there is a great difference between the soundchip in a smartphone and the chip in a player like the J3. While the thing that matters most are probably the earphones you use, the player does have an impact, and many audio lovers wouldn't want to use a smartphone for listening. (plus, as some people mentioned, the battery thingy). As for the library, that's not much of an issue, you can always swap out your music for what you like, and mostly it doesn't change that much anyways ![]() A Sound to Noise ratio of 95 is not achieved by any smartphone that I'm aware of, but the iPhone 4S is 92 and the Galaxy S2 is the same. A lot of other phones hover around the 88-90 mark. As for the battery issue, there's no possible way for that to be an issue if you are used to having a smartphone OR an MP3 player like the iPod touch. The iPhone 3GS can play music all day through the headphones along with normal use with a little web browsing and some games played with no problems - I know because I used to have this phone. If it lasts all day, then that's just fine - because you should be used to charging your phone every day by now. I now have an LG Optimus 7 (was meant to be a temp phone, but WP7 is frickin' awesome, phone is kinda ugly though) and the battery is sitting at 55% right now and has been unplugged for over 15 hours - and I have used my phone quite a lot today. If it had've spent the whole time since I last charged it playing music through headphones, I'd be getting low on battery - but it wouldn't be flat yet ![]() Playing music through headphones uses sweet frick all battery power on modern smartphones. Even the three year old 3GS lasted ages (longer when it was new of course). | ||
snpnx
Germany454 Posts
On February 01 2012 21:20 althaz wrote: A Sound to Noise ratio of 95 is not achieved by any smartphone that I'm aware of, but the iPhone 4S is 92 and the Galaxy S2 is the same. A lot of other phones hover around the 88-90 mark. As for the battery issue, there's no possible way for that to be an issue if you are used to having a smartphone OR an MP3 player like the iPod touch. The iPhone 3GS can play music all day through the headphones along with normal use with a little web browsing and some games played with no problems - I know because I used to have this phone. If it lasts all day, then that's just fine - because you should be used to charging your phone every day by now. I now have an LG Optimus 7 (was meant to be a temp phone, but WP7 is frickin' awesome, phone is kinda ugly though) and the battery is sitting at 55% right now and has been unplugged for over 15 hours - and I have used my phone quite a lot today. If it had've spent the whole time since I last charged it playing music through headphones, I'd be getting low on battery - but it wouldn't be flat yet ![]() Playing music through headphones uses sweet frick all battery power on modern smartphones. Even the three year old 3GS lasted ages (longer when it was new of course). It's not only about the sound to noise, but generally about how the music is processed. That said, I'm aware that for example the iPhone does have a very good soundchip, which is better than a lot mp3-players actually. And for the battery, I'm still not used to charge my stuff every day. I charge my mp3-player every few days if I listen a lot, much less if I don't, and my phone I have to charge around once every 4 days I guess (sometimes it holds, longer). Of course you could say that it's ok if you your technical devices last for a day, but I actually don't like that trend. | ||
SuperPro
99 Posts
I don't quite understand, unless you were a dog, or blind(better hearing capability), why exactly you would need a 2 dnb difference. | ||
snpnx
Germany454 Posts
On March 01 2012 22:25 SuperPro wrote: I highly doubt you can decipher any significant difference in the sound quality of these two devices. Any perceived difference is most likely placebic. Of course I know relatively nothing, but I cannot see this being a factor at all. I would wager that the speaker itself, if upgraded, would yield a more significant difference than this device. I've tried apple headphones vs some other crappy headphones I had lying around and did notice a difference. I say this not to say that apple is good, but that there is actually a perceivable difference in headphone quality. I don't quite understand, unless you were a dog, or blind(better hearing capability), why exactly you would need a 2 dnb difference. I know for a fact that differences in headphones can be heard, as I can hear them. But all that aside, I still like to have 2 different devices, 1 for music and 1 to use as telephone. I like to have a good EQ for my music and at least my phone lacks horribly in that department, amongst other reasons. I am very sure that it doesn't matter to a majority of people, but you can compare it a bit with cameras (even though there, the differences in quality are way easier to tell). People love to use their camera phones, but someone who really likes to photograph will have a different device for it, a standalone camera. That doesn't take away the fact that having a camera in a phone nowadays is pretty awesome, as you can use it far more conveniently, and oftentime the results are good enough. Same goes for listening music. There are enough people that do hear differences (might be that in my case it's placebic, but as I said, I also love to have a standalone player for other reasons) and would not want to use their phone to listen to music. And most phones still have worse soundchips than dedicated players, a few exceptions exist, i.e. the iPhone which surpasses a lot of mp3-players in quality. | ||
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