• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:15
CET 08:15
KST 16:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Looking for a Tarot Card Reading Course at IIVS How Do I Talk to a Frontier™ Supervisor? Complete Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 JaeDong's form before ASL
Tourneys
[ASL21] Ro24 Group B [ASL21] Ro24 Group C 2026 Changsha Offline Cup [ASL21] Ro24 Group A
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Cheapest Rent a Car in Fujairah – Budget Travel Gu G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4682 users

The Big Programming Thread - Page 961

Forum Index > General Forum
Post a Reply
Prev 1 959 960 961 962 963 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
supereddie
Profile Joined March 2011
Netherlands151 Posts
May 24 2018 10:20 GMT
#19201
Don't scrape websites. Scraping breaks as soon as the website changes the structure of the page. It also puts additional strain on the server. It might not even fall under the Terms of Use of the site.

Try to find out if the website has an api, or a pre-made dataset, that you can use. You can try contacting them via Twitter or something.
"Do not try to make difficult things possible, but make simple things simple." - David Platt on Software Design
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2018-05-24 10:37:11
May 24 2018 10:35 GMT
#19202
On May 24 2018 19:20 supereddie wrote:
Don't scrape websites. Scraping breaks as soon as the website changes the structure of the page. It also puts additional strain on the server. It might not even fall under the Terms of Use of the site.

Try to find out if the website has an api, or a pre-made dataset, that you can use. You can try contacting them via Twitter or something.

I think they do have an API, but it's such a small # of requests I really don't think it would be very disruptive (there's like 8 categories with an average of maybe 4 sub categories, so the upperbound is really low for # of requests).

But I don't actually need this data since (like I said) it took like 5 minutes to copy paste it by hand, but I'd still like to know HOW to do it >_<
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
May 24 2018 13:44 GMT
#19203
Here you go Jinro

https://www.digitalocean.com/community/tutorials/how-to-scrape-web-pages-with-beautiful-soup-and-python-3

http://www.nyu.edu/projects/politicsdatalab/localdata/workshops/BeautifulSoup.pdf

Hopefully these help.
Life?
Hanh
Profile Joined June 2016
146 Posts
May 24 2018 16:23 GMT
#19204
On May 24 2018 19:35 Liquid`Jinro wrote:
Show nested quote +
On May 24 2018 19:20 supereddie wrote:
Don't scrape websites. Scraping breaks as soon as the website changes the structure of the page. It also puts additional strain on the server. It might not even fall under the Terms of Use of the site.

Try to find out if the website has an api, or a pre-made dataset, that you can use. You can try contacting them via Twitter or something.

I think they do have an API, but it's such a small # of requests I really don't think it would be very disruptive (there's like 8 categories with an average of maybe 4 sub categories, so the upperbound is really low for # of requests).

But I don't actually need this data since (like I said) it took like 5 minutes to copy paste it by hand, but I'd still like to know HOW to do it >_<


For websites that use javascript to create the dom (like this one actually - it uses AngularJS), python will be difficult to use. In this case, I prefer web browser test automation tools that can simulate clicks and query the dom.

Here's a solution using puppeteer.

+ Show Spoiler +


const puppeteer = require('puppeteer')
const util = require('util')

const sleep = n => new Promise(resolve => setTimeout(resolve, n))

const main = async () => {
const browser = await puppeteer.launch({
headless: false,
executablePath: '/usr/bin/chromium'
})
const page = await browser.newPage()
await page.goto('https://warhammerunderworlds.com/deck-guides/')
await page.waitForSelector('.deck-guide__faction-name')

let factions = []
for (let i = 1; i <= 8; i++) {
await sleep(1000)
await page.click(`.deck-guide__factions > div:nth-child(${i})`)

await page.waitForSelector('.deck-guide__card-type')
const faction = await page.evaluate(i => {
const faction = document.querySelector(`.deck-guide__factions > div:nth-child(${i}) > div`).textContent
const cardTypes = Array.from(document.querySelectorAll('.deck-guide__card-types'))
const sets = cardTypes.map(cardType => {
const name = cardType.querySelector('.deck-guide__card-type > span').textContent
const items = Array.from(cardType.querySelectorAll('.card-list__table-list-item'))
const cards = items.map(card => {
const num = card.querySelector('.card-list__table-cell--number > span').textContent
const name = card.querySelector('.card-list__table-cell--name > span').textContent
return { num, name }
})
return { name, cards }
})
return { faction, sets }
}, i)
factions.push(faction)
}
console.log(util.inspect(factions, {depth: null}))
await browser.close()
}

main()



Results:

+ Show Spoiler +

[ { faction: 'Garrek’s Reavers',
sets:
[ { name: 'OBJECTIVE CARDS',
cards:
[ { num: '146', name: ' Arm\'s Length' },
{ num: '154', name: ' Skritch is the Greatest, Yes-yes' },
{ num: '234', name: ' Advancing Strike' },
{ num: '235', name: ' Alone in the Darkness' },
{ num: '243', name: ' Change of Tactics' },
{ num: '257', name: ' Escalation' },
{ num: '272', name: ' Master of War' },
{ num: '282', name: ' Ploymaster' },
{ num: '284', name: ' Precise Use of Force' },
{ num: '291', name: ' Superior Tactician' },
{ num: '292', name: ' Supremacy' },
{ num: '305', name: ' Victorious Duel' } ] },
{ name: 'POWER CARDS',
cards:
[ { num: '159', name: ' Musk of Fear' },
{ num: '166', name: ' Bodyguard for a Price' },
{ num: '171', name: ' Sneaky Stab-stab' },
{ num: '311', name: ' Confusion' },
{ num: '329', name: ' Great Concussion' },
{ num: '331', name: ' Hidden Paths' },
{ num: '332', name: ' Illusory Fighter' },
{ num: '347', name: ' Quick Thinker' },
{ num: '348', name: ' Ready for Action' },
{ num: '360', name: ' Sidestep' },
{ num: '368', name: ' Time Trap' },
{ num: '369', name: ' Trap' },
{ num: '372', name: ' Twist the Knife' },
{ num: '373', name: ' A Destiny to Meet' },
{ num: '374', name: ' Acrobatic' },
{ num: '376', name: ' Awakened Weapon' },
{ num: '384', name: ' Deathly Fortune' },
{ num: '391', name: ' Great Strength' },
{ num: '395', name: ' Incredible Strength' },
{ num: '410', name: ' Shadeglass Dagger' },
{ num: '412', name: ' Shadeglass Hammer' },
{ num: '424', name: ' Tethered Spirit' } ] } ] },

...


spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 24 2018 19:27 GMT
#19205
On May 24 2018 18:20 Silvanel wrote:
Show nested quote +
On May 23 2018 06:54 Manit0u wrote:


Quite an interesting presentation. Definitely recommended if you have time (even for non-Python people).


Begining was kinda meh. But later parts on decorator, generator and context manager were nice.

So far all I have seen (including the part where he enforces existence of a method in a derived class with a metaclass) made me appreciate that I get to use C# instead.
If you have a good reason to disagree with the above, please tell me. Thank you.
sc-darkness
Profile Joined August 2017
856 Posts
Last Edited: 2018-05-24 19:34:51
May 24 2018 19:32 GMT
#19206
I've recently met a person who claimed Go is good enough and cross-platform when talking about C++. Surely there's never a cross-platform language if you need to use fancy stuff which is only available at operating system's API. I guess it's my bias that C++ (and C) beats any language any day in terms of control and possibilities (at least non-web software).
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
May 24 2018 21:30 GMT
#19207
fortran,c,c++,rust are all incredibly powerful languages, generally far beyond the scope of what people program with that often go/java/python are good enough for the task at hand. If you need memory allocation, or as much performance as you can squeeze out then I don't think there is a way around choosing the above languages.

The trick is that in c++ case in particular, most people do not know how to write genuinely quick code, so it makes less of a difference then normal.
Silvanel
Profile Blog Joined March 2003
Poland4744 Posts
Last Edited: 2018-05-25 07:03:54
May 25 2018 06:59 GMT
#19208
On May 25 2018 04:27 spinesheath wrote:
Show nested quote +
On May 24 2018 18:20 Silvanel wrote:
On May 23 2018 06:54 Manit0u wrote:
https://www.youtube.com/watch?v=7lmCu8wz8ro

Quite an interesting presentation. Definitely recommended if you have time (even for non-Python people).


Begining was kinda meh. But later parts on decorator, generator and context manager were nice.

So far all I have seen (including the part where he enforces existence of a method in a derived class with a metaclass) made me appreciate that I get to use C# instead.


Huh. I think this is just matter of perception, people have natural preference towards their main langauge. When i was learning C# (Python is my main) i had to constatly remaind myself to not be angry about some features of C#. It felt to me uncessary clumsy, overly verbose and that features repeat itself often. Its personal preference i love the way Python use decorators and context managers.
Pathetic Greta hater.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 25 2018 19:41 GMT
#19209
On May 25 2018 15:59 Silvanel wrote:
Show nested quote +
On May 25 2018 04:27 spinesheath wrote:
On May 24 2018 18:20 Silvanel wrote:
On May 23 2018 06:54 Manit0u wrote:
https://www.youtube.com/watch?v=7lmCu8wz8ro

Quite an interesting presentation. Definitely recommended if you have time (even for non-Python people).


Begining was kinda meh. But later parts on decorator, generator and context manager were nice.

So far all I have seen (including the part where he enforces existence of a method in a derived class with a metaclass) made me appreciate that I get to use C# instead.


Huh. I think this is just matter of perception, people have natural preference towards their main langauge. When i was learning C# (Python is my main) i had to constatly remaind myself to not be angry about some features of C#. It felt to me uncessary clumsy, overly verbose and that features repeat itself often. Its personal preference i love the way Python use decorators and context managers.

It's mostly because of the sheer amount of awful I expect to encounter should I ever touch a large python project. The features he described so far will inevitably reach out to bad devs and make them create abominations I hope to never encounter.
If you have a good reason to disagree with the above, please tell me. Thank you.
sc-darkness
Profile Joined August 2017
856 Posts
May 25 2018 21:12 GMT
#19210
Does Python have a lot of bad developers actually when people say it's such an easy language?
Excludos
Profile Blog Joined April 2010
Norway8243 Posts
Last Edited: 2018-05-25 22:51:42
May 25 2018 22:35 GMT
#19211
On May 26 2018 06:12 sc-darkness wrote:
Does Python have a lot of bad developers actually when people say it's such an easy language?


Python is often the first (and only) language a lot of people learn when they're really educated in something else (Like Maths or Physics) but need to make a program to do calculations for them. They often have a poor or no concept of good practices, optimisation, or how half the things they're doing even works. For instance: Deep Learning is, at the moment, almost exclusively done in Python. Not because C++ wouldn't be vastly superior for it, but simply because half the people working on it have no idea how to program when they start out, and they're just grabbing the easiest tool they can learn in the shortest amount of time.

so tl;dr: Yes.

edit: Also, omg can people stop posting guides for OpenCV in only Python ffs?! I don't want to learn how to do facial recognition in the wrong language.

On May 25 2018 15:59 Silvanel wrote:
Huh. I think this is just matter of perception, people have natural preference towards their main langauge. When i was learning C# (Python is my main) i had to constatly remaind myself to not be angry about some features of C#. It felt to me uncessary clumsy, overly verbose and that features repeat itself often. Its personal preference i love the way Python use decorators and context managers.


I feel the opposite a lot of the time. "Oh, it can do this? Brilliant!". When I started learning C#, I was already well drilled thinking Qt framework was the best thing in programming since..uhm..something brilliant. It fixes most of the issues I have with c++ and adds a lot of features on top of it. Then I started working with C# and quickly learned that a lot of the things I love about Qt is already baked into C#. Signals and slots, proper containers and types, and actual f'ing error messages and not just "Hey uhm, your program crashed because.. reasons.. probably" for instance.

One of the languages I spent way too long dreading to learn, which ended up pleasantly surprising me, was Javascript (Especially with Node). Sure it's a clusterfuck of legacy code, but by using Lint it becomes surprisingly bearable, and the external library importer is fantastic.

Go and Python on the other hand can go clog themselves into the toilets they came from.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2018-05-25 22:56:00
May 25 2018 22:55 GMT
#19212
People do deep learning in c/c++ with a python front end, it's the same thing, just vastly easier to understand for a mathematician.
Excludos
Profile Blog Joined April 2010
Norway8243 Posts
Last Edited: 2018-05-25 23:03:55
May 25 2018 23:01 GMT
#19213
On May 26 2018 07:55 bo1b wrote:
People do deep learning in c/c++ with a python front end, it's the same thing, just vastly easier to understand for a mathematician.


This is true. A lot of the backend for this stuff is written in c++ with a Python api. That doesn't help me much when all the materials you can find about the subject is showcased with Python code. It's very difficult for an outside to learn anything about the subject whatsoever without Python.

edit: Before people start linking to ML tools not based on Python, I probably already know about them. It's a complaint about the general situation, not a cry for help.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
May 25 2018 23:53 GMT
#19214
@bo1b
c++ / python is a brilliant combo. it's super easy to set up bindings to a library with f.ex. pybind11, and make it accessible to domain-experts and data-scientists. but ihaving python bindings to libraries is also very useful for the c++-developer.

f.ex. at work i do data-driven regression tests to check that some new project computes similar enough results to some legacy project. a small library interfaces with the legacy project, and can pull data-sets (input / output) from legacy servers. with py-bindings cross platform scripts for data-retrieval (pulled from multiple serves) and running tests is easy-peasy (btw i wish boost-tests out-of-the-box data-testing capabilities were a bit more flushed out, but as always with boost you can make it work very well if you put in a small bit of effort).

i find python useful just in general wrt to building, testing and low-fi deployment, or experimentation in a library shell. in the context of py / c++ the prospect of getting better techniques and tools for doing static reflection in c++ is very nice.

@excludos
qt should be quarantined to the code that deals with the gui, and even there it should be used as sparingly as possible. for that it's an ok option, but for anything else there are better alternatives. if someone suggested that we use qt for signals / slots at work, he / she would also be quarantined to code that deals with gui.

some never get comfortable with the complexity of c++, and seek refuge in the abstract comfort of Qt or C# or python or whatever. parading this retreat as ersatz critique seems common.
conspired against by a confederacy of dunces.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
May 26 2018 00:00 GMT
#19215
speaking of openCV and gui's. i have been working on my desktop-recording tool a bit lately, where i use openCV to do kmeans on the recorded video to compress the gif:

the thing:
[image loading]
[image loading]

alien covenant:
[image loading]
[image loading]
conspired against by a confederacy of dunces.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
May 26 2018 00:05 GMT
#19216
i am going to test out mlpack to see if i like it better. i love the aesthetics of the armadillo library, i hope mlpack is similar. i really dislike the built-in "shared-pointer copy semantics" of openCV.
conspired against by a confederacy of dunces.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2018-05-26 01:40:23
May 26 2018 01:38 GMT
#19217
On May 24 2018 22:44 ShoCkeyy wrote:
Here you go Jinro

https://www.digitalocean.com/community/tutorials/how-to-scrape-web-pages-with-beautiful-soup-and-python-3

http://www.nyu.edu/projects/politicsdatalab/localdata/workshops/BeautifulSoup.pdf

Hopefully these help.

Thanks I'll take a look

On May 25 2018 01:23 Hanh wrote:
Show nested quote +
On May 24 2018 19:35 Liquid`Jinro wrote:
On May 24 2018 19:20 supereddie wrote:
Don't scrape websites. Scraping breaks as soon as the website changes the structure of the page. It also puts additional strain on the server. It might not even fall under the Terms of Use of the site.

Try to find out if the website has an api, or a pre-made dataset, that you can use. You can try contacting them via Twitter or something.

I think they do have an API, but it's such a small # of requests I really don't think it would be very disruptive (there's like 8 categories with an average of maybe 4 sub categories, so the upperbound is really low for # of requests).

But I don't actually need this data since (like I said) it took like 5 minutes to copy paste it by hand, but I'd still like to know HOW to do it >_<


For websites that use javascript to create the dom (like this one actually - it uses AngularJS), python will be difficult to use. In this case, I prefer web browser test automation tools that can simulate clicks and query the dom.

Here's a solution using puppeteer.

+ Show Spoiler +


const puppeteer = require('puppeteer'
const util = require('util'

const sleep = n => new Promise(resolve => setTimeout(resolve, n))

const main = async () => {
const browser = await puppeteer.launch({
headless: false,
executablePath: '/usr/bin/chromium'
})
const page = await browser.newPage()
await page.goto('https://warhammerunderworlds.com/deck-guides/'
await page.waitForSelector('.deck-guide__faction-name'

let factions = []
for (let i = 1; i <= 8; i++) {
await sleep(1000)
await page.click(`.deck-guide__factions > div:nth-child(${i})`)

await page.waitForSelector('.deck-guide__card-type'
const faction = await page.evaluate(i => {
const faction = document.querySelector(`.deck-guide__factions > div:nth-child(${i}) > div`).textContent
const cardTypes = Array.from(document.querySelectorAll('.deck-guide__card-types')
const sets = cardTypes.map(cardType => {
const name = cardType.querySelector('.deck-guide__card-type > span'.textContent
const items = Array.from(cardType.querySelectorAll('.card-list__table-list-item')
const cards = items.map(card => {
const num = card.querySelector('.card-list__table-cell--number > span'.textContent
const name = card.querySelector('.card-list__table-cell--name > span'.textContent
return { num, name }
})
return { name, cards }
})
return { faction, sets }
}, i)
factions.push(faction)
}
console.log(util.inspect(factions, {depth: null}))
await browser.close()
}

main()



Results:

+ Show Spoiler +

[ { faction: 'Garrek’s Reavers',
sets:
[ { name: 'OBJECTIVE CARDS',
cards:
[ { num: '146', name: ' Arm\'s Length' },
{ num: '154', name: ' Skritch is the Greatest, Yes-yes' },
{ num: '234', name: ' Advancing Strike' },
{ num: '235', name: ' Alone in the Darkness' },
{ num: '243', name: ' Change of Tactics' },
{ num: '257', name: ' Escalation' },
{ num: '272', name: ' Master of War' },
{ num: '282', name: ' Ploymaster' },
{ num: '284', name: ' Precise Use of Force' },
{ num: '291', name: ' Superior Tactician' },
{ num: '292', name: ' Supremacy' },
{ num: '305', name: ' Victorious Duel' } ] },
{ name: 'POWER CARDS',
cards:
[ { num: '159', name: ' Musk of Fear' },
{ num: '166', name: ' Bodyguard for a Price' },
{ num: '171', name: ' Sneaky Stab-stab' },
{ num: '311', name: ' Confusion' },
{ num: '329', name: ' Great Concussion' },
{ num: '331', name: ' Hidden Paths' },
{ num: '332', name: ' Illusory Fighter' },
{ num: '347', name: ' Quick Thinker' },
{ num: '348', name: ' Ready for Action' },
{ num: '360', name: ' Sidestep' },
{ num: '368', name: ' Time Trap' },
{ num: '369', name: ' Trap' },
{ num: '372', name: ' Twist the Knife' },
{ num: '373', name: ' A Destiny to Meet' },
{ num: '374', name: ' Acrobatic' },
{ num: '376', name: ' Awakened Weapon' },
{ num: '384', name: ' Deathly Fortune' },
{ num: '391', name: ' Great Strength' },
{ num: '395', name: ' Incredible Strength' },
{ num: '410', name: ' Shadeglass Dagger' },
{ num: '412', name: ' Shadeglass Hammer' },
{ num: '424', name: ' Tethered Spirit' } ] } ] },

...



Oh that looks good, I'll look into this also. This is the same kind of process as using Selenium right?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Hanh
Profile Joined June 2016
146 Posts
May 26 2018 02:35 GMT
#19218
On May 26 2018 10:38 Liquid`Jinro wrote:
Oh that looks good, I'll look into this also. This is the same kind of process as using Selenium right?


Yes, same idea than using Selenium.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2018-05-26 03:33:13
May 26 2018 03:28 GMT
#19219
Python is often the first (and only) language a lot of people learn when they're really educated in something else (Like Maths or Physics) but need to make a program to do calculations for them. They often have a poor or no concept of good practices, optimisation, or how half the things they're doing even works. For instance: Deep Learning is, at the moment, almost exclusively done in Python. Not because C++ wouldn't be vastly superior for it, but simply because half the people working on it have no idea how to program when they start out, and they're just grabbing the easiest tool they can learn in the shortest amount of time.

so tl;dr: Yes.

For the people not actively developing new algorithms, what would the benefit be to working in C++ instead of Python? From what I can recall, the performance of most of the computational python libraries are basically c/c++ levels of performance (since they are just calling c/c++ anyway), and can in some cases even be improved with something like cython.

(I don't work in this field, just learning because I'm interested - I'm basically what you describe: only know python... and a little bit of R)


EDIT: I guess basically what bo1b said already.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Silvanel
Profile Blog Joined March 2003
Poland4744 Posts
May 26 2018 06:11 GMT
#19220
On May 26 2018 07:35 Excludos wrote:
Show nested quote +
On May 26 2018 06:12 sc-darkness wrote:
Does Python have a lot of bad developers actually when people say it's such an easy language?


Python is often the first (and only) language a lot of people learn when they're really educated in something else (Like Maths or Physics) but need to make a program to do calculations for them. They often have a poor or no concept of good practices, optimisation, or how half the things they're doing even works. For instance: Deep Learning is, at the moment, almost exclusively done in Python. Not because C++ wouldn't be vastly superior for it, but simply because half the people working on it have no idea how to program when they start out, and they're just grabbing the easiest tool they can learn in the shortest amount of time.

so tl;dr: Yes.

edit: Also, omg can people stop posting guides for OpenCV in only Python ffs?! I don't want to learn how to do facial recognition in the wrong language.

Show nested quote +
On May 25 2018 15:59 Silvanel wrote:
Huh. I think this is just matter of perception, people have natural preference towards their main langauge. When i was learning C# (Python is my main) i had to constatly remaind myself to not be angry about some features of C#. It felt to me uncessary clumsy, overly verbose and that features repeat itself often. Its personal preference i love the way Python use decorators and context managers.


I feel the opposite a lot of the time. "Oh, it can do this? Brilliant!". When I started learning C#, I was already well drilled thinking Qt framework was the best thing in programming since..uhm..something brilliant. It fixes most of the issues I have with c++ and adds a lot of features on top of it. Then I started working with C# and quickly learned that a lot of the things I love about Qt is already baked into C#. Signals and slots, proper containers and types, and actual f'ing error messages and not just "Hey uhm, your program crashed because.. reasons.. probably" for instance.

One of the languages I spent way too long dreading to learn, which ended up pleasantly surprising me, was Javascript (Especially with Node). Sure it's a clusterfuck of legacy code, but by using Lint it becomes surprisingly bearable, and the external library importer is fantastic.

Go and Python on the other hand can go clog themselves into the toilets they came from.


You sure have some strong feelings about Python
Pathetic Greta hater.
Prev 1 959 960 961 962 963 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 196
ProTech127
StarCraft: Brood War
ggaemo 69
Aegong 64
Hm[arnc] 45
ToSsGirL 37
Bale 33
ajuk12(nOOB) 19
Backho 14
Terrorterran 5
Dota 2
febbydoto6
Counter-Strike
Stewie2K920
Super Smash Bros
C9.Mang0424
Other Games
Livibee94
Organizations
Other Games
gamesdonequick771
Dota 2
PGL Dota 2 - Main Stream46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH270
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
1h 45m
Afreeca Starleague
2h 45m
hero vs YSC
Larva vs Shine
Kung Fu Cup
3h 45m
Replay Cast
16h 45m
KCM Race Survival
1d 1h
The PondCast
1d 2h
WardiTV Team League
1d 4h
OSC
1d 4h
Replay Cast
1d 16h
WardiTV Team League
2 days
[ Show More ]
RSL Revival
3 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
3 days
Platinum Heroes Events
3 days
BSL
3 days
RSL Revival
4 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Light vs Calm
Royal vs Mind
Wardi Open
5 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Rush vs PianO
Flash vs Speed
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.