• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:17
CEST 18:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun11[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Data needed Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1980 users

The Big Programming Thread - Page 559

Forum Index > General Forum
Post a Reply
Prev 1 557 558 559 560 561 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 25 2014 21:38 GMT
#11161
On December 26 2014 05:39 delHospital wrote:
Show nested quote +
On December 26 2014 05:29 spinesheath wrote:
Technically that's not too far off the mark. But usually a bunch of other stuff is associated with functional programming as well since it wasn't really supported in non-functional languages for a long time.

Robert C. Martin had a talk at the Norwegian Developer's Conference where he basically said: Structured programming is not using goto, OOP is not using function pointers (replaced by the safer virtual methods/interfaces), functional is not using assignments (immutability).

Imo that captures the essence pretty well, but since the OOP and functional branches have evolved seperately for a long time each of them developed specific higher level concepts that are just now being merged into the respective other branch.

If OOP is not using function pointers, then FP is closer to structured programming than to OOP, as functions in FP are first-class, and get passed around all the time.

You're mixing up function references and function pointers here. In machine code there's no real difference between the two, but on the language level function references are transparent and immutable. Then again you obviously can't have mutable pointers in FP if FP is defined by immutability...
If you have a good reason to disagree with the above, please tell me. Thank you.
delHospital
Profile Blog Joined December 2010
Poland261 Posts
December 25 2014 21:48 GMT
#11162
On December 26 2014 06:38 spinesheath wrote:
Show nested quote +
On December 26 2014 05:39 delHospital wrote:
On December 26 2014 05:29 spinesheath wrote:
Technically that's not too far off the mark. But usually a bunch of other stuff is associated with functional programming as well since it wasn't really supported in non-functional languages for a long time.

Robert C. Martin had a talk at the Norwegian Developer's Conference where he basically said: Structured programming is not using goto, OOP is not using function pointers (replaced by the safer virtual methods/interfaces), functional is not using assignments (immutability).

Imo that captures the essence pretty well, but since the OOP and functional branches have evolved seperately for a long time each of them developed specific higher level concepts that are just now being merged into the respective other branch.

If OOP is not using function pointers, then FP is closer to structured programming than to OOP, as functions in FP are first-class, and get passed around all the time.

You're mixing up function references and function pointers here. In machine code there's no real difference between the two, but on the language level function references are transparent and immutable. Then again you obviously can't have mutable pointers in FP if FP is defined by immutability...

How am I mixing up anything? OOP (I'm assuming a language like Java here) doesn't use function pointers, function references, or anything like that (the fact that you have to wrap a function in a class to pass it around shows how much this is discouraged in OOP). Therefore, if the thing that distinguishes structured programming and OOP best is replacement of function pointers with inheritance and method overriding, then FP is much closer to structured programming.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 25 2014 21:54 GMT
#11163
Well, C# makes it fairly easy to pass around functions (or rather methods, of course) as delegates, plus lambdas also do that and have been added to Java too afaik.
I'm just saying that FP doesn't use function pointers, it uses function references. I'm not denying that FP is closer to structured than it is to OOP.
If you have a good reason to disagree with the above, please tell me. Thank you.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
December 25 2014 23:50 GMT
#11164
On December 26 2014 06:48 delHospital wrote:
Show nested quote +
On December 26 2014 06:38 spinesheath wrote:
On December 26 2014 05:39 delHospital wrote:
On December 26 2014 05:29 spinesheath wrote:
Technically that's not too far off the mark. But usually a bunch of other stuff is associated with functional programming as well since it wasn't really supported in non-functional languages for a long time.

Robert C. Martin had a talk at the Norwegian Developer's Conference where he basically said: Structured programming is not using goto, OOP is not using function pointers (replaced by the safer virtual methods/interfaces), functional is not using assignments (immutability).

Imo that captures the essence pretty well, but since the OOP and functional branches have evolved seperately for a long time each of them developed specific higher level concepts that are just now being merged into the respective other branch.

If OOP is not using function pointers, then FP is closer to structured programming than to OOP, as functions in FP are first-class, and get passed around all the time.

You're mixing up function references and function pointers here. In machine code there's no real difference between the two, but on the language level function references are transparent and immutable. Then again you obviously can't have mutable pointers in FP if FP is defined by immutability...

How am I mixing up anything? OOP (I'm assuming a language like Java here) doesn't use function pointers, function references, or anything like that (the fact that you have to wrap a function in a class to pass it around shows how much this is discouraged in OOP). Therefore, if the thing that distinguishes structured programming and OOP best is replacement of function pointers with inheritance and method overriding, then FP is much closer to structured programming.



Umm... why? I don't think it's discouraged. It's just a lack of language feature. C++/C# both support method pointers.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
December 26 2014 03:28 GMT
#11165
It all boils down to one simple statement:

"Any pure paradigm is bad."

Pure procedural: Bad
Pure OOP: Bad
Pure Functional: Bad

It's about mixing those 3 and combining the best of each world that makes a good, easy to maintain program. That is the big thing about lambdas as they've been introduced in C++ and C#. It's not that they are new, everyone who ever picked up a programming book knows that they are ancient, but it's new that they combine OOP with functional programming, creating a sum that is bigger than it's parts.

If you program pure object-oriented code without using lambdas where appropriate, you lose a lot of potential. There are OO languages that don't allow for lambdas, which is a flaw in the languages, not in OOP.
If you program pure functional code... well, you're probably a math professor, an emacs developer or escaped from an insane asylum, so you don't count.
If you, at this day and age, still program procedural code, i.e. C, then you either have a very, very good excuse (microprocessor/driver/kernel programming) or you have only seen the bad sides of OOP without it's good sides and you need to learn that good OOP is more than putting everything into objects and creating insane inheritance trees.

There was a phase where OOP was quite over-the-top, which was the high time of Java and why that language is so terribly designed, but things have calmed down a lot and simpler approaches are a lot more common now. The time when everything was a noun has come and gone.

I love C# because it does the combination of functional and object-oriented code so extremely well that it appears seamless, which is a huge difference to other languages (haven't gotten around to working with the C++ lambdas yet) and really sets it apart. Neither functional nor OOP are new, both go all the way back into the '70s, but combining it in that way is new and that is why many people are excited about it.

Javascript has done the similar combination several years before with a bigger focus on the functional part, but the language has a lot of other... problems that makes programmers avoid it, not just because of nightmares from the combination of javascript and web browsers. Javascript is a great language to learn outside of a browser context because it does the combination of OOP and functional programming as well, but sadly the environment around the language is too limited for most uses, though nodejs is trying to improve that.
Manit0u
Profile Blog Joined August 2004
Poland17740 Posts
Last Edited: 2014-12-26 10:13:14
December 26 2014 10:04 GMT
#11166
JS really needs some coherent way of writing code. Like you can use the semicolon but you can just as well not use it at all. And then you have to deal with code written by various people that mixes the styles and it's a mess even bigger than in the other languages that adhere to a much more strict way of doing things. And because in JS everything is an object you can chain everything and you end up working with lots of code violating the Single Responsibility Principle etc.

Seriously, JS scripts suffer from excessive code bloat more often than anything I've seen and debugging it is painful as hell.
Time is precious. Waste it wisely.
MScott
Profile Joined December 2014
Belgium1 Post
Last Edited: 2014-12-26 15:56:27
December 26 2014 14:44 GMT
#11167
Mod edit

User was banned for this post.
Belgium
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
December 26 2014 17:24 GMT
#11168
On December 26 2014 12:28 Morfildur wrote:
It all boils down to one simple statement:

"Any pure paradigm is bad."

Pure procedural: Bad
Pure OOP: Bad
Pure Functional: Bad

It's about mixing those 3 and combining the best of each world that makes a good, easy to maintain program. That is the big thing about lambdas as they've been introduced in C++ and C#. It's not that they are new, everyone who ever picked up a programming book knows that they are ancient, but it's new that they combine OOP with functional programming, creating a sum that is bigger than it's parts.

If you program pure object-oriented code without using lambdas where appropriate, you lose a lot of potential. There are OO languages that don't allow for lambdas, which is a flaw in the languages, not in OOP.
If you program pure functional code... well, you're probably a math professor, an emacs developer or escaped from an insane asylum, so you don't count.
If you, at this day and age, still program procedural code, i.e. C, then you either have a very, very good excuse (microprocessor/driver/kernel programming) or you have only seen the bad sides of OOP without it's good sides and you need to learn that good OOP is more than putting everything into objects and creating insane inheritance trees.

There was a phase where OOP was quite over-the-top, which was the high time of Java and why that language is so terribly designed, but things have calmed down a lot and simpler approaches are a lot more common now. The time when everything was a noun has come and gone.

I love C# because it does the combination of functional and object-oriented code so extremely well that it appears seamless, which is a huge difference to other languages (haven't gotten around to working with the C++ lambdas yet) and really sets it apart. Neither functional nor OOP are new, both go all the way back into the '70s, but combining it in that way is new and that is why many people are excited about it.

Javascript has done the similar combination several years before with a bigger focus on the functional part, but the language has a lot of other... problems that makes programmers avoid it, not just because of nightmares from the combination of javascript and web browsers. Javascript is a great language to learn outside of a browser context because it does the combination of OOP and functional programming as well, but sadly the environment around the language is too limited for most uses, though nodejs is trying to improve that.


I'm not sure if lambdas are purely from functional programming although Wikipedia says they're popular in that paradigm, but I know for a fact that C# LINQ is a lot easier with lambdas.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
December 26 2014 18:43 GMT
#11169
--- Nuked ---
Liebig
Profile Joined August 2010
France738 Posts
Last Edited: 2014-12-26 20:34:17
December 26 2014 20:31 GMT
#11170
On December 26 2014 12:28 Morfildur wrote:
If you program pure functional code... well, you're probably a math professor, an emacs developer or escaped from an insane asylum, so you don't count.

Contrary to what people usually think, FP is actually (quite minor compared to other paradigms but still) used in industry.
For example, Chucklefish, the developers of Starbound are using Haskell for their new game. It's also used in banking/automated trading and critical systems.
Prillan
Profile Joined August 2011
Sweden350 Posts
December 27 2014 04:20 GMT
#11171
On December 27 2014 05:31 Liebig wrote:
Show nested quote +
On December 26 2014 12:28 Morfildur wrote:
If you program pure functional code... well, you're probably a math professor, an emacs developer or escaped from an insane asylum, so you don't count.

Contrary to what people usually think, FP is actually (quite minor compared to other paradigms but still) used in industry.
For example, Chucklefish, the developers of Starbound are using Haskell for their new game. It's also used in banking/automated trading and critical systems.

To add to this: Klarna, a big payment processor in Sweden, is built with Erlang.
TheBB's sidekick, aligulac.com | "Reality is frequently inaccurate." - Douglas Adams
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2014-12-27 14:06:44
December 27 2014 13:56 GMT
#11172
Windows 8 Memory Consumption

More granular prioritization of memory:

Windows 8 has a better scheme for the prioritization of memory allocations made by applications and system components. This means that Windows can make better decisions about what memory to keep around and what memory to remove sooner.

For example, antivirus programs (AV) do various checks on files when they are being opened by other programs. The memory that the AV program allocates to check virus signatures is usually a one-time allocation (it is unlikely that specific memory will be needed again). On Windows 7, the memory is treated as if it had the same priority in the system as other memory (say, memory allocated by a running instance of Microsoft Excel). If memory became scarce, Windows 7 could end up removing the memory that helps another running application (like Excel) stay responsive for the user, which wouldn't be the best choice for system responsiveness in this case.

In Windows 8, any program has the ability to allocate memory as "low priority." This is an important signal to Windows that if there is memory pressure, Windows can remove this low priority memory to make space, and it doesn't affect other memory required to sustain the responsiveness of the system.


So, how do you allocate memory at low and high priority? Is 'new' in Java/C#/C++ enough? Is it up to Windows to decide which is low and high priority? Or do you just use task manager to set priorities?
fmod
Profile Blog Joined November 2013
Cayman Islands330 Posts
December 27 2014 17:10 GMT
#11173
Functional programming is much more than just using a few lambda's here and there, though. There is much more to it, like the concept of pure functions, monads, using recursion A LOT, etc. Although I myself admit not having used FP a lot.
I don't particularly like you.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
December 27 2014 17:41 GMT
#11174
On December 27 2014 22:56 darkness wrote:
Windows 8 Memory Consumption

Show nested quote +
More granular prioritization of memory:

Windows 8 has a better scheme for the prioritization of memory allocations made by applications and system components. This means that Windows can make better decisions about what memory to keep around and what memory to remove sooner.

For example, antivirus programs (AV) do various checks on files when they are being opened by other programs. The memory that the AV program allocates to check virus signatures is usually a one-time allocation (it is unlikely that specific memory will be needed again). On Windows 7, the memory is treated as if it had the same priority in the system as other memory (say, memory allocated by a running instance of Microsoft Excel). If memory became scarce, Windows 7 could end up removing the memory that helps another running application (like Excel) stay responsive for the user, which wouldn't be the best choice for system responsiveness in this case.

In Windows 8, any program has the ability to allocate memory as "low priority." This is an important signal to Windows that if there is memory pressure, Windows can remove this low priority memory to make space, and it doesn't affect other memory required to sustain the responsiveness of the system.


So, how do you allocate memory at low and high priority? Is 'new' in Java/C#/C++ enough? Is it up to Windows to decide which is low and high priority? Or do you just use task manager to set priorities?

I haven't heard about this yet but it sure sounds as something useful.
EZ4ENCE
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
December 27 2014 18:23 GMT
#11175
On December 28 2014 02:41 WindWolf wrote:
Show nested quote +
On December 27 2014 22:56 darkness wrote:
Windows 8 Memory Consumption

More granular prioritization of memory:

Windows 8 has a better scheme for the prioritization of memory allocations made by applications and system components. This means that Windows can make better decisions about what memory to keep around and what memory to remove sooner.

For example, antivirus programs (AV) do various checks on files when they are being opened by other programs. The memory that the AV program allocates to check virus signatures is usually a one-time allocation (it is unlikely that specific memory will be needed again). On Windows 7, the memory is treated as if it had the same priority in the system as other memory (say, memory allocated by a running instance of Microsoft Excel). If memory became scarce, Windows 7 could end up removing the memory that helps another running application (like Excel) stay responsive for the user, which wouldn't be the best choice for system responsiveness in this case.

In Windows 8, any program has the ability to allocate memory as "low priority." This is an important signal to Windows that if there is memory pressure, Windows can remove this low priority memory to make space, and it doesn't affect other memory required to sustain the responsiveness of the system.


So, how do you allocate memory at low and high priority? Is 'new' in Java/C#/C++ enough? Is it up to Windows to decide which is low and high priority? Or do you just use task manager to set priorities?

I haven't heard about this yet but it sure sounds as something useful.


It sounds good indeed but I doubt it can be used properly if it's not Windows which makes the decision.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 27 2014 19:03 GMT
#11176
How does it sound useful when it's just a performance thing? Have you ever profiled an application to be slow because windows had bad memory priorities? If you didn't profile it, don't optimize it.
If you have a good reason to disagree with the above, please tell me. Thank you.
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
December 27 2014 19:11 GMT
#11177
On December 26 2014 19:04 Manit0u wrote:
JS really needs some coherent way of writing code. Like you can use the semicolon but you can just as well not use it at all. And then you have to deal with code written by various people that mixes the styles and it's a mess even bigger than in the other languages that adhere to a much more strict way of doing things. And because in JS everything is an object you can chain everything and you end up working with lots of code violating the Single Responsibility Principle etc.

Seriously, JS scripts suffer from excessive code bloat more often than anything I've seen and debugging it is painful as hell.

JSLINT is your friend.

If you use the module design pattern you can more strictly adhere to SRP. The language is not at fault here, it's the programmers.
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2014-12-27 19:31:19
December 27 2014 19:30 GMT
#11178
On December 27 2014 22:56 darkness wrote:
Windows 8 Memory Consumption

Show nested quote +
More granular prioritization of memory:

Windows 8 has a better scheme for the prioritization of memory allocations made by applications and system components. This means that Windows can make better decisions about what memory to keep around and what memory to remove sooner.

For example, antivirus programs (AV) do various checks on files when they are being opened by other programs. The memory that the AV program allocates to check virus signatures is usually a one-time allocation (it is unlikely that specific memory will be needed again). On Windows 7, the memory is treated as if it had the same priority in the system as other memory (say, memory allocated by a running instance of Microsoft Excel). If memory became scarce, Windows 7 could end up removing the memory that helps another running application (like Excel) stay responsive for the user, which wouldn't be the best choice for system responsiveness in this case.

In Windows 8, any program has the ability to allocate memory as "low priority." This is an important signal to Windows that if there is memory pressure, Windows can remove this low priority memory to make space, and it doesn't affect other memory required to sustain the responsiveness of the system.


So, how do you allocate memory at low and high priority? Is 'new' in Java/C#/C++ enough? Is it up to Windows to decide which is low and high priority? Or do you just use task manager to set priorities?


http://blogs.msdn.com/b/b8/archive/2012/04/17/reclaiming-memory-from-metro-style-apps.aspx

http://msdn.microsoft.com/en-us/library/windows/apps/hh465088.aspx
xtorn
Profile Blog Joined December 2013
4060 Posts
December 27 2014 19:41 GMT
#11179
On December 27 2014 22:56 darkness wrote:
Windows 8 Memory Consumption

Show nested quote +
More granular prioritization of memory:

Windows 8 has a better scheme for the prioritization of memory allocations made by applications and system components. This means that Windows can make better decisions about what memory to keep around and what memory to remove sooner.

For example, antivirus programs (AV) do various checks on files when they are being opened by other programs. The memory that the AV program allocates to check virus signatures is usually a one-time allocation (it is unlikely that specific memory will be needed again). On Windows 7, the memory is treated as if it had the same priority in the system as other memory (say, memory allocated by a running instance of Microsoft Excel). If memory became scarce, Windows 7 could end up removing the memory that helps another running application (like Excel) stay responsive for the user, which wouldn't be the best choice for system responsiveness in this case.

In Windows 8, any program has the ability to allocate memory as "low priority." This is an important signal to Windows that if there is memory pressure, Windows can remove this low priority memory to make space, and it doesn't affect other memory required to sustain the responsiveness of the system.


So, how do you allocate memory at low and high priority? Is 'new' in Java/C#/C++ enough? Is it up to Windows to decide which is low and high priority? Or do you just use task manager to set priorities?


thread priority is used to set the scheduling priority.

http://msdn.microsoft.com/en-us/library/system.threading.threadpriority.aspx

windows then interprets this scheduling priority like this

The system treats all threads with the same priority as equal. The system assigns time slices in a round-robin fashion to all threads with the highest priority. If none of these threads are ready to run, the system assigns time slices in a round-robin fashion to all threads with the next highest priority. If a higher-priority thread becomes available to run, the system ceases to execute the lower-priority thread (without allowing it to finish using its time slice), and assigns a full time slice to the higher-priority thread.


Windows - Scheduling priority
Life - forever the Legend in my heart
Khalum
Profile Joined September 2010
Austria831 Posts
December 27 2014 19:51 GMT
#11180
They're writing about memory priority, not thread priority...
Prev 1 557 558 559 560 561 1032 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#114
TriGGeR vs Percival
RotterdaM775
Liquipedia
OSC
13:00
King of the Hill #246
WardiTV678
TKL 261
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 775
TKL 261
JuggernautJason24
MindelVK 24
UpATreeSC 21
ProTech21
StarCraft: Brood War
Britney 35576
Calm 5046
Sea 2347
Mini 773
Shuttle 557
firebathero 441
EffOrt 363
BeSt 264
Leta 236
ggaemo 233
[ Show more ]
Hyuk 187
Hyun 108
Dewaltoss 96
Sharp 91
ToSsGirL 51
Hm[arnc] 44
Barracks 32
Free 30
Rock 25
yabsab 22
scan(afreeca) 20
910 16
Shine 14
GoRush 14
SilentControl 12
Terrorterran 12
IntoTheRainbow 12
Sacsri 9
JulyZerg 7
Dota 2
Gorgc5540
qojqva1951
monkeys_forever326
syndereN275
Other Games
Grubby4253
singsing2469
B2W.Neo857
FrodaN826
hiko770
crisheroes217
Hui .172
ArmadaUGS102
ViBE73
QueenE66
Trikslyr44
KnowMe29
Organizations
Dota 2
PGL Dota 2 - Main Stream60
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4252
Other Games
• WagamamaTV301
• Shiphtur211
Upcoming Events
Replay Cast
7h 43m
Replay Cast
16h 43m
RSL Revival
17h 43m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
18h 43m
Percival vs Shameless
ByuN vs YoungYakov
IPSL
23h 43m
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
1d 2h
Replay Cast
1d 7h
RSL Revival
1d 17h
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
1d 21h
BSL
2 days
[ Show More ]
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
Replay Cast
6 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-04-30
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W5
KK 2v2 League Season 1
SCTL 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.