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Pokemon request! - Page 8

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On_Slaught
Profile Joined August 2008
United States12190 Posts
April 07 2010 13:59 GMT
#141
I'm amazed they haven't made a Pokemon mmo yet.

They would basically get a whole new generation of MMO gamers into their pockets.
PanoRaMa
Profile Blog Joined June 2003
United States5069 Posts
Last Edited: 2010-04-07 14:17:50
April 07 2010 14:10 GMT
#142
On April 07 2010 17:50 haley wrote:
Show nested quote +
On April 07 2010 15:48 PanoRaMa wrote:
On April 02 2010 22:26 ibanez wrote:
On January 23 2010 06:51 illu wrote:
You are kidding. Its base stats are extremely poor, has very bad type combation, and has no real good moves.


I beg to differ.
Scyther has a high attack and speed stat, making it an awesome physical sweeper. True, its typing could be better but who complains when a Jolly-Life Orb-Technician +1 Swords Danced Quick Attack destroys most of the UU tier?

study some pokemans dude


Yeah seriously I can't believe that guy, clearly he never played the TCG.

Fossil Scyther is a base pokemon with 70hp and free retreat, with 2nd-turn 30dmg capabilities off of any energy type. Holy jesus.


In regards to ibanez's post, UU tier stands for under-used tier. So you can't conclude that illu needs to study more "pokemans" simply from his post. Scyther is in UU 'cause he is not good enough to be in OU tier (Over Used tier).

And in regards to PanoRaMa's post:
The Scyther you are referring to is not in the Fossil set, but in the Jungle set. If you played competitive Pokemon TCG, you would know they use Modified rules which bans those sets and older sets. And you would also know that if an exception was made for Jungle Scyther, that card is still not very good in competitive play.

No need for you two to put strawman arguments up to jump on illu (saying Scyther is good in Under Used (UU) tier doesn't negate the opinion that Scyther sucks and saying Scyther from an old and outdated set is good, which he isn't in today's competitive metagame, does not negate the opinion that Scyther sucks in game.)

But Scyther does indeed look at a badass.

Edit: I just realized that Jungle Scyther was reprinted in Platinum set (thus making it legal in Modified.) But he still isn't that great in current competitive TCG metagame.


Yeah Jungle, that was a typo. Forgive me it's been years.

Stopped playing competitively before Neo tbh, so I don't know much about the modified rules. Prior to that I'd think it's hard to argue Scyther wasn't the most versatile pokemon. No rules on retreating prior to modified, btw. It was also when you could stack 4 pluspowers and 2nd hit ko a 70hp base starter. Resis to fighting which pretty much killed the viability of Hitmonchan, weakness to fire but there were very few fire archetypes back then.

I don't even know why I'm talking so much about Scyther, things just happen like that somehow I guess - best pokemon ever, clearly. Either way, I was/am just geeking out intentionally/being sarcastic and I think ibanez was too, so no need to get too serious about it. It's a pokemans thread, after all .
semantics
Profile Blog Joined November 2009
10040 Posts
April 07 2010 14:28 GMT
#143
On April 07 2010 16:20 Mystlord wrote:
Show nested quote +
On April 07 2010 14:23 semantics wrote:
On April 07 2010 04:33 Mystlord wrote:
I never really make it a point to save any Pokemon pic that I come across... That said I do save epic potential desktop wallpapers, so here's the paltry collection that I have

+ Show Spoiler +

[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


you obv didn't see the desktop thread i saw a pic in here and made it to my wall paper becuase it fits so well
[image loading]

source

I don't like boring images for wallpapers :3 White for 95% of the image? No thx.

I don't care to be visually assaulted by a picked that is filled up unnecessarily :D simple and clean yo
haley
Profile Joined February 2009
64 Posts
April 07 2010 15:20 GMT
#144
On April 07 2010 23:10 PanoRaMa wrote:
Show nested quote +
On April 07 2010 17:50 haley wrote:
On April 07 2010 15:48 PanoRaMa wrote:
On April 02 2010 22:26 ibanez wrote:
On January 23 2010 06:51 illu wrote:
You are kidding. Its base stats are extremely poor, has very bad type combation, and has no real good moves.


I beg to differ.
Scyther has a high attack and speed stat, making it an awesome physical sweeper. True, its typing could be better but who complains when a Jolly-Life Orb-Technician +1 Swords Danced Quick Attack destroys most of the UU tier?

study some pokemans dude


Yeah seriously I can't believe that guy, clearly he never played the TCG.

Fossil Scyther is a base pokemon with 70hp and free retreat, with 2nd-turn 30dmg capabilities off of any energy type. Holy jesus.


In regards to ibanez's post, UU tier stands for under-used tier. So you can't conclude that illu needs to study more "pokemans" simply from his post. Scyther is in UU 'cause he is not good enough to be in OU tier (Over Used tier).

And in regards to PanoRaMa's post:
The Scyther you are referring to is not in the Fossil set, but in the Jungle set. If you played competitive Pokemon TCG, you would know they use Modified rules which bans those sets and older sets. And you would also know that if an exception was made for Jungle Scyther, that card is still not very good in competitive play.

No need for you two to put strawman arguments up to jump on illu (saying Scyther is good in Under Used (UU) tier doesn't negate the opinion that Scyther sucks and saying Scyther from an old and outdated set is good, which he isn't in today's competitive metagame, does not negate the opinion that Scyther sucks in game.)

But Scyther does indeed look at a badass.

Edit: I just realized that Jungle Scyther was reprinted in Platinum set (thus making it legal in Modified.) But he still isn't that great in current competitive TCG metagame.


Yeah Jungle, that was a typo. Forgive me it's been years.

Stopped playing competitively before Neo tbh, so I don't know much about the modified rules. Prior to that I'd think it's hard to argue Scyther wasn't the most versatile pokemon. No rules on retreating prior to modified, btw. It was also when you could stack 4 pluspowers and 2nd hit ko a 70hp base starter. Resis to fighting which pretty much killed the viability of Hitmonchan, weakness to fire but there were very few fire archetypes back then.

I don't even know why I'm talking so much about Scyther, things just happen like that somehow I guess - best pokemon ever, clearly. Either way, I was/am just geeking out intentionally/being sarcastic and I think ibanez was too, so no need to get too serious about it. It's a pokemans thread, after all .

Yeah, the metagame (the rules, too) have changed drastically since then. Also, the newer Pokemon cards are much more powerful while the trainer cards are much less "haxed" (it's mostly the old Trainer cards working with the new Trainer cards that killed competitive play for Pokemon TCG and that's why Pokemon Organized Play adopted the Modified rules for official tournaments).

Current metagame is rampant with low energy decks that are super fast (some decks have as low as 4 basic energy cards and 2 special energy cards). Most viable Pokemon in competitive TCG are those who are "fast" (i.e. power up really fast with very few energy) or help you set up quickly. Scyther needs 3 energy before he can attack (which means 3 turns since Double Colorless Energy was taken out and won't come back till the HeartGold/SoulSilver deck is released) which is considered slow. (Also, you can only retreat once per turn now, so no doubling your retreats to remove status or battle effects.)

And with the Trainer Rare Candy (which lets you skip a stage in evolution or evolve the same turn the Pokemon was played), Pokemon that evolve are much more common than Pokemon that don't as they are stronger in general and Rare Candy (and some other Trainers) help them come out just as fast. The exception to this are SP Pokemon, who make the bulk of competitive play and they are Basic Pokemon (they're like Gym Leader's Pokemon but don't evolve, e.g. an SP Alakazam that is considered a Basic Pokemon and can come out right away and in addition, SP Pokemon have a ton of Trainers/Supporters/Stadiums/abilities that benefit only them).

SP Decks have made this card very popular:
[image loading]

A Machamp with 130 HP and can 1HKO any Basic Pokemon for 1 Fighting Energy. Retreat costs do not matter as he is almost always run in a deck with a Flygon whose Poke Body is to make the retreat cost of any Pokemon to be 0 if Flygon has on him an energy card that is the same type as that Pokemon (Flygon himself has 0 retreat cost and he is colorless so the energy is not wasted going on him.)

This Machamp can come out super fast (you can get him out on your second turn without too much luck).

I knew you guys were intentionally geeking. But there's no harm in me doing, too, even if I seem a bit more serious. It's fun to see how much more advanced/competitive/hardcore Pokemon has become compared to our old childhoods of playing RBY and trading cards in school.

And for the record, I also think Scyther is damn cool and I have a mint condition first edition Jungle Scyther locked up in a vacuum glass case.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 07 2010 17:17 GMT
#145
On April 07 2010 16:40 Jack_Acer75 wrote:
Ok, first off, was I the only one in Red and Blue that actually would buy the magikarp from the salesman before going into mount moon just so I could get a gyrados faster? haha
?


Me too, brother, every single time
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 07 2010 22:13 GMT
#146
On April 08 2010 00:20 haley wrote:
Show nested quote +
On April 07 2010 23:10 PanoRaMa wrote:
On April 07 2010 17:50 haley wrote:
On April 07 2010 15:48 PanoRaMa wrote:
On April 02 2010 22:26 ibanez wrote:
On January 23 2010 06:51 illu wrote:
You are kidding. Its base stats are extremely poor, has very bad type combation, and has no real good moves.


I beg to differ.
Scyther has a high attack and speed stat, making it an awesome physical sweeper. True, its typing could be better but who complains when a Jolly-Life Orb-Technician +1 Swords Danced Quick Attack destroys most of the UU tier?

study some pokemans dude


Yeah seriously I can't believe that guy, clearly he never played the TCG.

Fossil Scyther is a base pokemon with 70hp and free retreat, with 2nd-turn 30dmg capabilities off of any energy type. Holy jesus.


In regards to ibanez's post, UU tier stands for under-used tier. So you can't conclude that illu needs to study more "pokemans" simply from his post. Scyther is in UU 'cause he is not good enough to be in OU tier (Over Used tier).

And in regards to PanoRaMa's post:
The Scyther you are referring to is not in the Fossil set, but in the Jungle set. If you played competitive Pokemon TCG, you would know they use Modified rules which bans those sets and older sets. And you would also know that if an exception was made for Jungle Scyther, that card is still not very good in competitive play.

No need for you two to put strawman arguments up to jump on illu (saying Scyther is good in Under Used (UU) tier doesn't negate the opinion that Scyther sucks and saying Scyther from an old and outdated set is good, which he isn't in today's competitive metagame, does not negate the opinion that Scyther sucks in game.)

But Scyther does indeed look at a badass.

Edit: I just realized that Jungle Scyther was reprinted in Platinum set (thus making it legal in Modified.) But he still isn't that great in current competitive TCG metagame.


Yeah Jungle, that was a typo. Forgive me it's been years.

Stopped playing competitively before Neo tbh, so I don't know much about the modified rules. Prior to that I'd think it's hard to argue Scyther wasn't the most versatile pokemon. No rules on retreating prior to modified, btw. It was also when you could stack 4 pluspowers and 2nd hit ko a 70hp base starter. Resis to fighting which pretty much killed the viability of Hitmonchan, weakness to fire but there were very few fire archetypes back then.

I don't even know why I'm talking so much about Scyther, things just happen like that somehow I guess - best pokemon ever, clearly. Either way, I was/am just geeking out intentionally/being sarcastic and I think ibanez was too, so no need to get too serious about it. It's a pokemans thread, after all .

Yeah, the metagame (the rules, too) have changed drastically since then. Also, the newer Pokemon cards are much more powerful while the trainer cards are much less "haxed" (it's mostly the old Trainer cards working with the new Trainer cards that killed competitive play for Pokemon TCG and that's why Pokemon Organized Play adopted the Modified rules for official tournaments).

Current metagame is rampant with low energy decks that are super fast (some decks have as low as 4 basic energy cards and 2 special energy cards). Most viable Pokemon in competitive TCG are those who are "fast" (i.e. power up really fast with very few energy) or help you set up quickly. Scyther needs 3 energy before he can attack (which means 3 turns since Double Colorless Energy was taken out and won't come back till the HeartGold/SoulSilver deck is released) which is considered slow. (Also, you can only retreat once per turn now, so no doubling your retreats to remove status or battle effects.)

And with the Trainer Rare Candy (which lets you skip a stage in evolution or evolve the same turn the Pokemon was played), Pokemon that evolve are much more common than Pokemon that don't as they are stronger in general and Rare Candy (and some other Trainers) help them come out just as fast. The exception to this are SP Pokemon, who make the bulk of competitive play and they are Basic Pokemon (they're like Gym Leader's Pokemon but don't evolve, e.g. an SP Alakazam that is considered a Basic Pokemon and can come out right away and in addition, SP Pokemon have a ton of Trainers/Supporters/Stadiums/abilities that benefit only them).

SP Decks have made this card very popular:
[image loading]

A Machamp with 130 HP and can 1HKO any Basic Pokemon for 1 Fighting Energy. Retreat costs do not matter as he is almost always run in a deck with a Flygon whose Poke Body is to make the retreat cost of any Pokemon to be 0 if Flygon has on him an energy card that is the same type as that Pokemon (Flygon himself has 0 retreat cost and he is colorless so the energy is not wasted going on him.)

This Machamp can come out super fast (you can get him out on your second turn without too much luck).

I knew you guys were intentionally geeking. But there's no harm in me doing, too, even if I seem a bit more serious. It's fun to see how much more advanced/competitive/hardcore Pokemon has become compared to our old childhoods of playing RBY and trading cards in school.

And for the record, I also think Scyther is damn cool and I have a mint condition first edition Jungle Scyther locked up in a vacuum glass case.

gawd and I thought sneasel was annoying as fuck back in the day
SirKibbleX
Profile Blog Joined October 2006
United States479 Posts
April 07 2010 22:55 GMT
#147
[image loading]


Actually this is probably the most broken card of recent years... It's pretty much a completely degenerate draw engine that combined with other cards lets you filter your deck very quickly. Basically the pokemon TCG is now a clever game of positioning and damage distribution. Gust of Wind and Energy Removal effects have become almost insanely rare and have much higher costs. Gust of Wind type effects especially are now almost impossible to come by and usually game-breaking. So 'bench-sniping' attacks are much more valuable.


But more importantly yes, there is a very deep and very complex Pokemon video game metagame. If you don't believe me, look at some of the articles over at Smogon.

http://www.smogon.com/dp/pokemon/infernape
Praemonitus, Praemunitus.
haley
Profile Joined February 2009
64 Posts
Last Edited: 2010-04-08 01:09:32
April 08 2010 00:58 GMT
#148
On April 08 2010 07:55 SirKibbleX wrote:

Actually this is probably the most broken card of recent years... It's pretty much a completely degenerate draw engine that combined with other cards lets you filter your deck very quickly. Basically the pokemon TCG is now a clever game of positioning and damage distribution. Gust of Wind and Energy Removal effects have become almost insanely rare and have much higher costs. Gust of Wind type effects especially are now almost impossible to come by and usually game-breaking. So 'bench-sniping' attacks are much more valuable.


But more importantly yes, there is a very deep and very complex Pokemon video game metagame. If you don't believe me, look at some of the articles over at Smogon.

http://www.smogon.com/dp/pokemon/infernape

Oops. I misread you.

Well, not to make this post a useless one:
I enjoy the competitive TCG much more because it has balancing rules that are sanctioned by an official organization (POP) rather than a de facto official organization as in the video game. But it is a much much more expensive hobby (that Claydol's value is $30-40 and some decks cost hundreds of dollars to build).

On April 08 2010 07:13 Pyrrhuloxia wrote:

gawd and I thought sneasel was annoying as fuck back in the day

Actually, POP banned Sneasel in official tournaments while leaving the deck it came from legal back in the day.
cosiant
Profile Blog Joined January 2009
Canada616 Posts
April 08 2010 01:08 GMT
#149
On April 07 2010 14:34 Chen wrote:
Show nested quote +
On April 03 2010 08:56 Carnivorous Sheep wrote:
On April 03 2010 08:51 KinosJourney2 wrote:
On April 03 2010 03:35 synapse wrote:
On April 03 2010 03:22 KinosJourney2 wrote:
Btw, digimon > pokemon in terms of games and tv-series


Not a chance. TV-series is arguable both ways, but the pokemon games can be very competitive.


The pokemon games was competative, yes. But so are the digimon games, and they have more diverse gameplay.

You should try out Digimon World 3, amazing RPG game (not the only good one though!).


Pokemon games > Digimon games by far, though I did enjoy Digimon World 1 and 3. I don't think I ever beat 1, that shit's hard =(

I don't see how anyone can say P > D anime though. Digimon Adventures 01-02 were great :3

if only they stopped there ><
i had the misfortune of watching the next three series, all of which are exponentially more retarded than the last


The hell, season 3 was also good (evil hand sock puppet of DOOM), I mean the epilogue in season 2 SUCKED. I also liked season 1.
Member of the "Fuck yeah, Canata!" committee!
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 08 2010 06:50 GMT
#150
On April 08 2010 07:55 SirKibbleX wrote:
[image loading]


Actually this is probably the most broken card of recent years... It's pretty much a completely degenerate draw engine that combined with other cards lets you filter your deck very quickly. Basically the pokemon TCG is now a clever game of positioning and damage distribution. Gust of Wind and Energy Removal effects have become almost insanely rare and have much higher costs. Gust of Wind type effects especially are now almost impossible to come by and usually game-breaking. So 'bench-sniping' attacks are much more valuable.


But more importantly yes, there is a very deep and very complex Pokemon video game metagame. If you don't believe me, look at some of the articles over at Smogon.

http://www.smogon.com/dp/pokemon/infernape

that's the stupidest effing thing i've ever seen. so the other player has to sit around for a half hour until the other player gets the 6 card combo they want?
opsayo
Profile Blog Joined July 2008
591 Posts
April 08 2010 06:53 GMT
#151
once per turn :
Chen
Profile Joined June 2009
United States6344 Posts
Last Edited: 2010-04-08 07:03:39
April 08 2010 06:56 GMT
#152
On April 08 2010 10:08 cosiant wrote:
Show nested quote +
On April 07 2010 14:34 Chen wrote:
On April 03 2010 08:56 Carnivorous Sheep wrote:
On April 03 2010 08:51 KinosJourney2 wrote:
On April 03 2010 03:35 synapse wrote:
On April 03 2010 03:22 KinosJourney2 wrote:
Btw, digimon > pokemon in terms of games and tv-series


Not a chance. TV-series is arguable both ways, but the pokemon games can be very competitive.


The pokemon games was competative, yes. But so are the digimon games, and they have more diverse gameplay.

You should try out Digimon World 3, amazing RPG game (not the only good one though!).


Pokemon games > Digimon games by far, though I did enjoy Digimon World 1 and 3. I don't think I ever beat 1, that shit's hard =(

I don't see how anyone can say P > D anime though. Digimon Adventures 01-02 were great :3

if only they stopped there ><
i had the misfortune of watching the next three series, all of which are exponentially more retarded than the last


The hell, season 3 was also good (evil hand sock puppet of DOOM), I mean the epilogue in season 2 SUCKED. I also liked season 1.

i kinda misphrased that. season three was pretty good, but not on the level of the first two imo (leaving out the retarded season 2 ending, i mean theres a limit to how cheesy happily-ever-after can get). but i felt the drop-off was pretty big. then season 4-5 comes along and its like "lets combine this great show with POWER RANGERS, theres no way that could go wrong at all right?"
-.-

On April 08 2010 07:55 SirKibbleX wrote:

But more importantly yes, there is a very deep and very complex Pokemon video game metagame. If you don't believe me, look at some of the articles over at Smogon.

http://www.smogon.com/dp/pokemon/infernape

yeah lol, i had a friend who played competitively. people now actually spend months breeding pokemon so they can get the perfect one, (25 natures, 20 of which give +10% to one stat and -10% to another) and each pokemon has a random # associated with each of its stats 0-31, 31 being the best and basically that # gets added to their stat through the course of leveling to 100.
so people actual spend their time trying to get a pokemon with 31 in all stats and a single good nature, the probability of doing so being 1/22187592025
he actually had a a life though, and through some nice skillz managed to get a 27-0 win streak
i feel a bit of pride since one of the pokemon he used he got from me, who got it without any effort at breeding/selective catching XD.
haley
Profile Joined February 2009
64 Posts
Last Edited: 2010-04-08 07:18:07
April 08 2010 07:14 GMT
#153
On April 08 2010 15:56 Chen wrote:
yeah lol, i had a friend who played competitively. people now actually spend months breeding pokemon so they can get the perfect one, (25 natures, 20 of which give +10% to one stat and -10% to another) and each pokemon has a random # associated with each of its stats 0-31, 31 being the best and basically that # gets added to their stat through the course of leveling to 100.
so people actual spend their time trying to get a pokemon with 31 in all stats and a single good nature, the probability of doing so being 1/22187592025


Breeding for IV (Individual Values, the 0-31 for each stat that is the "genes" of that Pokemon) and nature is not a shot in the darkness. The developers put in many ways for you to help increase chances in your favor (same with catching Shiny Pokemon).

If the mother is holding an Everstone, the offspring has a 50% chance of her nature. If the lead Pokemon in your party has the ability Synchronize, wild Pokemon have a 50% chance of being the same nature. With these tools in hand (and Ditto who can breed with any Pokemon and chain breeding), it's very easy to breed or catch Pokemon with the nature you want.

IV stats for an offspring are also not completely random. They are passed down in a very systematic way that you can manipulate the probabilities towards your favor. It still takes a long time to do it. And with HeartGold and SoulSilver, new items were created that preserves one IV stat of the parent and with this, it's very easy and systematic to breed that perfect IV Pokemon (though still time consuming, but no where near as time consuming as a shot in the darkness with pure randomness).

However, the Pokemon games have a random number algorithm that is not very complicated (got a bit more complicated with Generation 4, but still predictable) and it is very easy to find guides to help you find out how your game's own random numbers are being generated and use frame data and timers to catch or breed that perfect 31 all IV stats Pokemon without a cheating device.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 08 2010 17:55 GMT
#154
On April 08 2010 16:14 haley wrote:
Show nested quote +
On April 08 2010 15:56 Chen wrote:
yeah lol, i had a friend who played competitively. people now actually spend months breeding pokemon so they can get the perfect one, (25 natures, 20 of which give +10% to one stat and -10% to another) and each pokemon has a random # associated with each of its stats 0-31, 31 being the best and basically that # gets added to their stat through the course of leveling to 100.
so people actual spend their time trying to get a pokemon with 31 in all stats and a single good nature, the probability of doing so being 1/22187592025


Breeding for IV (Individual Values, the 0-31 for each stat that is the "genes" of that Pokemon) and nature is not a shot in the darkness. The developers put in many ways for you to help increase chances in your favor (same with catching Shiny Pokemon).

If the mother is holding an Everstone, the offspring has a 50% chance of her nature. If the lead Pokemon in your party has the ability Synchronize, wild Pokemon have a 50% chance of being the same nature. With these tools in hand (and Ditto who can breed with any Pokemon and chain breeding), it's very easy to breed or catch Pokemon with the nature you want.

IV stats for an offspring are also not completely random. They are passed down in a very systematic way that you can manipulate the probabilities towards your favor. It still takes a long time to do it. And with HeartGold and SoulSilver, new items were created that preserves one IV stat of the parent and with this, it's very easy and systematic to breed that perfect IV Pokemon (though still time consuming, but no where near as time consuming as a shot in the darkness with pure randomness).

However, the Pokemon games have a random number algorithm that is not very complicated (got a bit more complicated with Generation 4, but still predictable) and it is very easy to find guides to help you find out how your game's own random numbers are being generated and use frame data and timers to catch or breed that perfect 31 all IV stats Pokemon without a cheating device.

It gets easier but it isn't easy. More boring grinding than in WoW. I wish they would simplify these games a bit or something as they are so fucking complicated for being kids games.
Impervious
Profile Blog Joined March 2009
Canada4212 Posts
April 08 2010 18:29 GMT
#155
On April 07 2010 16:40 Jack_Acer75 wrote:
Ok, first off, was I the only one in Red and Blue that actually would buy the magikarp from the salesman before going into mount moon just so I could get a gyrados faster? haha


You weren't the only one.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Kelly L
Profile Joined April 2010
Albania1 Post
April 09 2010 16:03 GMT
#156
--- Nuked ---
DoX.)
Profile Joined December 2008
Singapore6164 Posts
April 09 2010 16:20 GMT
#157
On April 10 2010 01:03 Kelly L wrote:
Show nested quote +
On January 22 2010 19:29 ZERG_RUSSIAN wrote:
Okay guys, I'm pretty sure you all played pokemon when it was cool and probably do not right now, but I think there's going to be a huge wave of nostalgia coming in the next few years and pokemon are going to come back.

Anyway until they do, I'm looking for some cool pokemon pictures. Here's a few that I have:

+ Show Spoiler +
[image loading]
[image loading]
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[image loading]


I also think so. Thank you for the post.
--


ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
April 09 2010 16:36 GMT
#158
On April 09 2010 02:55 Pyrrhuloxia wrote:
Show nested quote +
On April 08 2010 16:14 haley wrote:
On April 08 2010 15:56 Chen wrote:
yeah lol, i had a friend who played competitively. people now actually spend months breeding pokemon so they can get the perfect one, (25 natures, 20 of which give +10% to one stat and -10% to another) and each pokemon has a random # associated with each of its stats 0-31, 31 being the best and basically that # gets added to their stat through the course of leveling to 100.
so people actual spend their time trying to get a pokemon with 31 in all stats and a single good nature, the probability of doing so being 1/22187592025


Breeding for IV (Individual Values, the 0-31 for each stat that is the "genes" of that Pokemon) and nature is not a shot in the darkness. The developers put in many ways for you to help increase chances in your favor (same with catching Shiny Pokemon).

If the mother is holding an Everstone, the offspring has a 50% chance of her nature. If the lead Pokemon in your party has the ability Synchronize, wild Pokemon have a 50% chance of being the same nature. With these tools in hand (and Ditto who can breed with any Pokemon and chain breeding), it's very easy to breed or catch Pokemon with the nature you want.

IV stats for an offspring are also not completely random. They are passed down in a very systematic way that you can manipulate the probabilities towards your favor. It still takes a long time to do it. And with HeartGold and SoulSilver, new items were created that preserves one IV stat of the parent and with this, it's very easy and systematic to breed that perfect IV Pokemon (though still time consuming, but no where near as time consuming as a shot in the darkness with pure randomness).

However, the Pokemon games have a random number algorithm that is not very complicated (got a bit more complicated with Generation 4, but still predictable) and it is very easy to find guides to help you find out how your game's own random numbers are being generated and use frame data and timers to catch or breed that perfect 31 all IV stats Pokemon without a cheating device.

It gets easier but it isn't easy. More boring grinding than in WoW. I wish they would simplify these games a bit or something as they are so fucking complicated for being kids games.

This is were Gamefreak seems to be good at. They manage to cater for both casual and hardcore gamers.
Jack_Acer75
Profile Joined April 2010
United States95 Posts
April 10 2010 17:52 GMT
#159
Don't know if you guys have seen this, but I found it on the random pictures that make you laugh forum.

[image loading]
Fear the Crackling Tsunami!
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
April 10 2010 18:02 GMT
#160
A Pokemon MMO would likely completely destroy my social life. And I would still buy it and play it regardless.
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