Touhou Games
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bhp255
United States600 Posts
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SK.Testie
Canada11084 Posts
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Humbug
United States264 Posts
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IzzyCraft
United States4487 Posts
On April 17 2009 02:44 MYM.Testie wrote: woah what? I could fight you online in a touhou game? :O Yeah just connect though a virtual lan and it works :D i used to do it with my friend | ||
IzzyCraft
United States4487 Posts
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Yiruru
Canada690 Posts
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tyr
France1686 Posts
I'm much better at normal Touhou. | ||
3clipse
Canada2555 Posts
Also, I've been playing Mountain of Faith and Perfect Cherry Blossom for while now. Such fun games, I'd recommend them to anyone. Mountain of Faith feels as though it has smoother control. Perfect Cherry Blossom seems to run at a faster pace, yet the bullet patters aren't as tight as MoF. PCB seems just a touch easier (on normal), so it might be a better to start with. | ||
Humbug
United States264 Posts
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SayaSP
Laos5494 Posts
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SayaSP
Laos5494 Posts
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tyr
France1686 Posts
Touhou 9, Phantasmagoria of Flower View is designed for multiplayer but it's not working very well. MoF is bad SA is very very good. I've cleaned all of these in normal (hard EoSD and IN) and also cleaned their extra stage. I'm currently working to finish PCB in hard and PCB phantasm mode (it's like super extra mode). | ||
3clipse
Canada2555 Posts
On April 17 2009 03:53 Humbug wrote: Bleh, I personally thought MoF was pretty bad compared to 6-8 (Embodiment of Scarlet Devil, Perfect Cheery Blossom, Imperishable Night), it just didn't seem the same and it was a lot easier. Not to mention, it used a new system for power ups, bombs, and lives that a lot of fans didn't really like. Though, 11 (Subterranean Animism)kind of redeems the series, apparently 12(UndefinedFantastic Object) really brings Touhou back to how it was, looking forward to its release. Strange, I found PCB easier than MoF. It took me a couple weeks to get to Stage 4 on normal in MoF, then the first session I ever played of PCB I reached Stage 4. Of course, I did use a continue or 2, but I got past stage 1 and 2 totally unscathed on my first run. But I guess it depends on which setting you play on. Plus, the fact that MoF was the first TouHou game I ever played made the learning curve steeper I guess. | ||
dnastyx
United States2707 Posts
On April 17 2009 02:56 Humbug wrote: You might want to play the second one then, Scarlet Weather Rhapsody(10.5), if you liked the first one :3. A few of my friends and I play that game, so maybe you and I can get online games going :o. There's a lot of controversy over this, but IaMP is objectively the better game. I would say SWR is better casually, though. Consider that in Japan, which has more offline tournaments than you can count, it's harder to get a 32-man SWR tournament set up than it is to get a 64-man IaMP tournament. In terms of the shmups, ease is around this: Imperishable Night (If you've never played a Touhou game before, this is a good way to ease in) Perfect Cherry Blossom Mountain of Faith Subterranean Animism Embodiment of Scarlet Devil Shoot the Bullet <--Fuck this game Obviously, depending on what bullet patterns you're comfortable with, the difficulty can change, but I would say that's pretty accurate. | ||
flandre
32 Posts
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H
New Zealand6138 Posts
TL playing touhou fightan | ||
tyr
France1686 Posts
On April 17 2009 04:20 dnastyx wrote: Shoot the Bullet <--Fuck this game This game is so fucking hard. I've almost cleared level 8, but it's ridiculous. | ||
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TheYango
United States47024 Posts
On April 17 2009 04:06 3clipse wrote: Strange, I found PCB easier than MoF. It took me a couple weeks to get to Stage 4 on normal in MoF, then the first session I ever played of PCB I reached Stage 4. Of course, I did use a continue or 2, but I got past stage 1 and 2 totally unscathed on my first run. But I guess it depends on which setting you play on. Plus, the fact that MoF was the first TouHou game I ever played made the learning curve steeper I guess. Harder =/= Better Things like what flandre mentions, along with the removal of gameplay elements like graze and power-dependent Point of Collection detract from the experience in MoF. Fortunately, graze returns in Subterranean Animism (and good grazing gives PoC like collection, which somewhat makes up for the fact that you don't have to have full power to have PoC). | ||
armed_
Canada443 Posts
MoF really put me off, the feel is just different and the stages/bullet patterns didn't really interest me as much as the previous games. I finally gave SA a try though and I'm working on beating it now, although that mostly consists of me dying on the first or second stage repeatedly. ~Also, I have it on a rather unreliable source that the Touhou fighting games are a joke. I should probably give it a try and form some sort of valid opinion, but meh. | ||
H
New Zealand6138 Posts
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flandre
32 Posts
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armed_
Canada443 Posts
On April 17 2009 07:35 H wrote: your unreliable source is also uninformed. Way to restate my point using slightly different words? | ||
3clipse
Canada2555 Posts
On April 17 2009 06:44 TheYango wrote: Harder =/= Better Well of course, I was just reposnding to the "it's easier" claim. On April 17 2009 07:31 armed_ wrote: MoF really put me off, the feel is just different See, since I started with MoF, it's what I'm used to and the others feel weird. Sucks for me that I'm accustomed to the odd one out. ![]() That said, PCB is fun, and I might enjoy it more if I get used to the different control feel. | ||
armed_
Canada443 Posts
On April 17 2009 08:00 3clipse wrote: See, since I started with MoF, it's what I'm used to and the others feel weird. Sucks for me that I'm accustomed to the odd one out. ![]() Have you played Subterranean Animism? You didn't mention it, and it basically plays just like MoF. | ||
Yiruru
Canada690 Posts
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dnastyx
United States2707 Posts
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tyr
France1686 Posts
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3clipse
Canada2555 Posts
On April 17 2009 08:07 armed_ wrote: Have you played Subterranean Animism? You didn't mention it, and it basically plays just like MoF. Nope. I'll download it next. | ||
H
New Zealand6138 Posts
On April 17 2009 07:56 armed_ wrote: Way to restate my point using slightly different words? my point is that what you wrote about SWR/IaMP, despite the disclaimer, is 100% wrong. | ||
Humbug
United States264 Posts
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xxsaznpride
United States506 Posts
On April 17 2009 10:13 H wrote: my point is that what you wrote about SWR/IaMP, despite the disclaimer, is 100% wrong. He called it an unreliable source in the first place... he was implying it was wrong in the first place and even SAID HIMSELF he would make his own opinion. | ||
Ecael
United States6703 Posts
On April 17 2009 12:50 Humbug wrote: Ah, well thanks for clarifying a few things up everyone. Anyone know why the Touhou series is so popular? It's like there's a cult built around it, with tons of weird Touhou related videos, pictures, and tons and tons of remix albums of the original songs. Impossible to explain properly imo, in terms of values that just attract people at first, it is the fact that the game is fun and has good music. In terms of its continuing popularity the way that it works as a doujin production gives spinoff works great leverage, the fact that Japan actually has a culture for such things also made it possible. Scoring mechanism got so much better though, MoF is just like bombing runs. SA didn't improve too much on that though, ends up that in UFO we get bombs detached from power again. | ||
3clipse
Canada2555 Posts
On April 17 2009 12:50 Humbug wrote: Ah, well thanks for clarifying a few things up everyone. Anyone know why the Touhou series is so popular? It's like there's a cult built around it, with tons of weird Touhou related videos, pictures, and tons and tons of remix albums of the original songs. Primary reasons I've gathered; it's fun, it's challenging, and there is basically no competition. If you want a market with a decent variety of bullet hell games you pretty much have to live in Japan. | ||
H
New Zealand6138 Posts
On April 17 2009 13:02 xxsaznpride wrote: He called it an unreliable source in the first place... he was implying it was wrong in the first place and even SAID HIMSELF he would make his own opinion. people are stupid and will read what he said and take it as fact. | ||
Ecael
United States6703 Posts
On April 17 2009 13:03 3clipse wrote: Primary reasons I've gathered; it's fun, it's challenging, and there is basically no competition. If you want a market with a decent variety of bullet hell games you pretty much have to live in Japan. Plenty of competitions, none of them simply manage to last. You'd figure Shinigami no Shiro would do better though. | ||
3clipse
Canada2555 Posts
On April 17 2009 13:07 Ecael wrote: Plenty of competitions, none of them simply manage to last. You'd figure Shinigami no Shiro would do better though. Plenty of other bullet hell games you can easily download? If this is true, I haven't been able to find them. More names? | ||
Ecael
United States6703 Posts
On April 18 2009 03:45 3clipse wrote: Plenty of other bullet hell games you can easily download? If this is true, I haven't been able to find them. More names? Define easily download, I can hop on share and find a bunch after a bit, it just won't mean much. Every comiket you see 2~3 danmaku type games, for example, they just don't have that kind of popularity. Shinigami no Shiro was the best one I can think of really. But at any case, there 'are' plenty of doujin games of a similar nature, so the competition isn't lacking in any way, especially considering there are relatively few things you can change with this genre. Doujinstyle, iirc, is one site that does a lot of doujin games, simply checking for the shooting section there will yield you plenty of games. To clarify a bit, I suppose, to say that there are no competition is faulty, as people still make games of this kind. A fair amount, at that, easily found if you just start batch downloading off every doujin event torrents. It is just kind of pointless to try to name any since I can't remember even one case where I saw them releasing a sequel, let alone being anticipated the way Touhou trial versions and such are. If you define competition to be games of a similar caliber in terms of popularity, then the obvious answer is no, but that doesn't answer the question of why Touhou is popular, it is just a testament to its popularity. EDIT - Off the top of my head, C75 had like 2 or 3 scrolling shooters, C74 fewer, C73 around that number. So what, 5 or so a year at least with Touhou being a yearly release, not counting commercial games? | ||
H
New Zealand6138 Posts
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bhp255
United States600 Posts
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dnastyx
United States2707 Posts
On April 18 2009 15:58 bhp255 wrote: lol, point being, IaMP is truly fun, and considering i was never good at fighting games (except maybe smash), IaMP became something new with lotsa eye candy and has a variety of ways/characters to play. I especially liked playing as sakuya (spamming flying knives is always fun) and remilia (zooming around the map is also fun :D). IaMP is very easy to understand. This game is hard as fuck to play well. I really prefer SWR if I just want to mash buttons with friends. | ||
bhp255
United States600 Posts
On April 18 2009 17:00 dnastyx wrote: IaMP is very easy to understand. This game is hard as fuck to play well. I really prefer SWR if I just want to mash buttons with friends. O.o i dont think i understood that | ||
bhp255
United States600 Posts
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SK.Testie
Canada11084 Posts
One day! | ||
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