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On July 11 2011 17:32 Trollhammer wrote:Show nested quote +On July 11 2011 14:46 Pufftrees wrote: Alright this is weird.
I always have had 5 sisters probes, basically because I started with 15 and had 2 sets of 5 burn out from afk in space (yes bad). I've literally only had 5 for the past month since I figured I shouldnt lose more.
When I come back online after the crash, I now have 11 sisters probes on my ship... My probes seemed to have duuped themselves. Oh great, now FB has to go redo his work to prove that 5 is capable of being equivalent to 11. That or your poor probes grew sentient and finally found their way back home to the warm, cuddly probe bay xD News from CCP: Sleeper probes coming to your universe July 11
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On July 11 2011 23:35 abominare wrote:I think my pet peeve is nos on canes, the sebo i can forgive, the nos make me want to actively hunt the guy.
You have bad pet peeve priorities. Sebos on any ship that isn't serving as a sniper and or gate camp role should be a nono. Ewar/more shield tank or bust, mid slot too valuable to give up!
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Hyrule18980 Posts
But he's Ad0pt. All he knows is station camping... (incidentally that's where we killed him).
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On July 12 2011 00:40 pahndah wrote:Show nested quote +On July 11 2011 23:35 abominare wrote:I think my pet peeve is nos on canes, the sebo i can forgive, the nos make me want to actively hunt the guy. You have bad pet peeve priorities. Sebos on any ship that isn't serving as a sniper and or gate camp role should be a nono. Ewar/more shield tank or bust, mid slot too valuable to give up!
I didn't say i liked it, its a pretty meh choice but at least it fulfills a function in some scenarios (like camping shooting at drones/frigs), the nos on the other hand is a travesty that can not be rationalized.
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Lalalaland34484 Posts
Canes should either go dual web or long/short point imo
edit: or eccm
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Hyrule18980 Posts
Giant fight. Carriers and mayhem. Writeup coming soon.
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Verily the hatchery has defeated its foes from times past (yesterday)
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United States41989 Posts
Well, that was unexpected.
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Lalalaland34484 Posts
On July 12 2011 06:10 Body_Shield wrote: Verily the hatchery has defeated its foes from times past (yesterday) we hugely defeated them yesterday as well
-kwark uk- you are a faggot, but you make some good fun times in spaceships. i'm certain this is on accident, but i'm glad for it from DP, amazing description and so true
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On July 12 2011 06:13 Firebolt145 wrote:Show nested quote +On July 12 2011 06:10 Body_Shield wrote: Verily the hatchery has defeated its foes from times past (yesterday) we hugely defeated them yesterday as well Show nested quote +-kwark uk- you are a faggot, but you make some good fun times in spaceships. i'm certain this is on accident, but i'm glad for it from DP, amazing description and so true Finished defeating foes from times past
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at work...went to killboard on cell phone...see 3 carriers.... Wtf just happened? And how can I catch up to all of those points now?
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Hyrule18980 Posts
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United States41989 Posts
On July 12 2011 06:22 s0Li wrote: at work...went to killboard on cell phone...see 3 carriers.... Wtf just happened? And how can I catch up to all of those points now? They dropped 5 carriers in my mission in Gonheim. IT'S A TRAP!
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[QUOTE]On July 12 2011 06:22 tofucake wrote: So like...Kwark was Carebearing. And then IM was like "let's kill him".
And then we were like [img]
I like it that one of the carier pilots got podded. And jow did they not log off?
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Lalalaland34484 Posts
Kwark fucked up. They capitalised. We capitalised. We won.
edit: the reason the fight took so long was because of their spider-tanked reps. The moment any 1 of them logs out they break really quickly. They couldn't.
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Sooooo kwark lost the thanny ?
edit : also looks like a nice fight im just not too sure where the fuck everyone came from... Hydra, min republic bombers, snuff carriers.. ??wat
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Lalalaland34484 Posts
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United States41989 Posts
So, I was tabbed out missioning in a carrier because that's how I roll (also because whenever I try and mission somewhere good in hisec I get CTAed 20 jumps) when I noticed combat scanner probes. Prealigned so I'm gone to a deep safe and logged out instantly. Fuck yeah. Anyway, I know the guys in question, they're I.M. (http://teamliquid.killmail.org/?a=kill_related&kll_id=10126554) so I was like hmmm.... I'll go for it. I CTAed Lee who for once pulled through with a falcon plus links and got up a small bc fleet. I then brought back the thanatos to keep them interested and started warping between safes. Unfortunately the mission was one of my bookmarks and like a boss I accidentally warped back there. Point went on, cyno went up, game was on. Through the cyno came a nid, a chimera, 2 thanatos and an archon. It was too much for my poor mission fit thanatos which I just self destructed (like a boss?). By this point our noble bc fleet had points on and the game was started.
We were in a tough spot with about 6 bc against 5 carrier and an astarte (300m + 120m falcon vs 6000m ish). However I called for simply keeping our cool, relying on linked longpoints to keep out of neut range and simply warping out when fighter dps got too much. Our primary was their fighters and we were good. We ensured every carrier was pointed and got on the batphone. Our cap capable contacts failed us but MH pirates were able to bring some shit in quickly. There was an issue with comms for ages because I couldn't seem to get on and for that time there was no FC which led to issues. Someone was suggesting we tried to bump the carriers out of rep range of each other but we only had one scimmy who was repeatedly forced off the field. The fact was that if we got into neut range then we could be neuted out, longpointed and gunned down.
Eventually I was able to get onto the comms for the OP and reassert control. Was my bad to let that happen (we lost a pest and a drake) but getting 30 guys from everywhere on the same comms is a bitch. Lee lost his falcon to the alpha off sentry drones which sucked and somehow an artypest got killed by fighters too. However our numbers were steadily increasing, serg hooked me up with some random Amarr factional warfare corp who by the end of the fight had 8 bombers there and Karah cynoed in some archon.
The caps got pretty spread out which made it difficult to point each of them while staying outside neuts of all the others (24k range) and the result was a fair sized bubble which you'd have to go around to point a carrier on the other side of the field. A lot of people pointing things wouldn't be able to attack the primary and the result was that they didn't point things because they're sure someone else will or because it's too far. Hatchery guys know my feelings on that mentality and did a great job of calling out their points when I demanded a point spread(and because they're familiar with my SOPs) but others were not so good. The result was that a thanatos warped out. As FC it's on me to make sure everything is pointed but I was attempting to ensure every carrier was pointed, 30 is by far the largest fleet I've ever FCed and most of us were strangers.
However we were slowly getting our shit set up. Lee was doing a fantastic job keeping the fleet functional as new squad commanders were required, dozens of people needed invites, leadership and bonuses needed passing down and all of it happened flawlessly. We had ewar on the field keeping one thanatos permajammed, curses neuting out the nid and our dps dropped the archon slowly. With the archon down we turned on the nid which was helpless with a jammed thanatos and a shield rep boat. It stood no chance and quickly fell. The thanatos pilot ejected so we gunned down the remaining chimera and warped my pod back in to steal his thanatos. The field was ours.
Throughout the fight they had attempted to bring in subcap reinforcements but their choice of ships were laughably bad including two cynabals which had no place in a static cap fight and were quickly neuted out and gunned down in seconds. The final score stood at 880m (plus a SD thanatos countered by a stolen thanatos plus 650m cash in insurance) lost and 4500m killed. I used the isk from the thanatos insurance to reimburse the losses on our side and we began to clean up the field. It took a general amnesty (we fight each other most of the time) and over an hour to get the loot which has still yet to be totaled. However it's already clear that this was extremely profitable.
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