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Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2011-04-21 20:34:54
April 21 2011 20:33 GMT
#9801
Wall o' green? I'm pretty sure we lost like 7-8 rifters in that fight (even though we only had 2 then 3 rifter pilots, they JUST KEPT COMING AGAIN)

edit: oh and i lost my cane after quitting a starcraft game just because kwark told me to. was told to warp in on valenius at 0, landed on 3 red drakes at 0. herp derp. karah worst fc.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
April 21 2011 21:53 GMT
#9802
Aaaand I lose another cane because TS bugs out and Kwark can't hear me on coms. Everyone else could so I blame that on Kwark.
Moderator
KwarK
Profile Blog Joined July 2006
United States42731 Posts
April 21 2011 22:04 GMT
#9803
On April 22 2011 03:10 Valenius wrote:
Show nested quote +
On April 21 2011 21:20 tofucake wrote:
On April 21 2011 17:27 OptimusYale wrote:
I'm thinking about getting back into this game, how different is it from like 3 years ago? I was a missile whore/ ceptor pilot in caldari ships..also I lost everything I had cept my ship as I dropped from the game as my 0.0 corp were moving and I now think they disappeared

I had 10 mil SP I think, it worth me rebuying my character or making a new one?

10m is about 8 months of training....so.....yeah. Also, it would cost a few billion to buy one.

@Valenius, you missioning without a scout?


I'd jumped through the gate from Gonheim literally a minute before and it was empty. I was stupid and presumed it to be the same when i jumped through again.

Show nested quote +

The beauty of the PvP nano fit drake is that it can actually mission in lowsec and look after itself. A drake, cyna, cane combo shouldn't be able to trap you. The correct way to play it was to jump back, get cynabal to point you on the far side by mwding out then immediately mwd back (cynabal always longpoints and you've got a lot of EHP, you can mess around). Jump back through, thus removing cynabal and possibly the cane from the equation. The drake is a non issue because you can outrun it, the cane is either armour and slow or shield and weak. Simply burn out overheating your mwd and put everything you've got on the cane (if it's actually here and didn't aggress you on the other side).

They only had one ship that was dangerous to you and you can keep jumping around until you know that it's not on the side you're on because they had no tackle.


That was the plan on the second side, although I saw an oppurtunity to warp out and tried to take it. By that point, My Cap was hovering in the low 30's (%) and between using the resists/mwd it burnt out before i got back to within ~10k of the gate.

I'll know next time, Learn by experience and all that jazz.

Because you're using SPRs instead of nanos. Fix that and you have more speed and more cap.
ModeratorThe angels have the phone box
s0Li
Profile Joined September 2010
United States406 Posts
April 21 2011 22:11 GMT
#9804
We had a E-UNI fight today, Karah has us warp to him at range which should put us about 50km off him. We land and there is nothing on grid, everyone is confused at this point. So karah burns forward i do the same and then the game stutters and there are a good 30 ships all with in 20km of me, all yellow boxing me. I try to gtfo but I was killed instantly and the next thing I know I am waking up in my clone and my head really hurts.
I don't wanna hear excuses, I wanna hear solutions...
KwarK
Profile Blog Joined July 2006
United States42731 Posts
April 21 2011 23:13 GMT
#9805
Okay, where to begin.

I go out for a bit and Karah finds 5 Russian Typhoons and attacks them and we lose a cane or something. They were RRing and had 3 canes and 2 drakes with them that we didn't know about. 2 bc vs 5 vs and 5 bc is a pretty standard Hatchery ratio but whatever, I don't like losses.
I came back and we went to pursue them but they wouldn't stop. We only had a cane, 3 drake and 2 rifter and Cael refused to come because 4j away is too far and he's a dick. Anyway, we eventually caught them and they offered a fight on the sun. 5 battleships, 5 battlecruisers against 4 battlecruisers. We smash the first typhoon down like a boss but Nejota is really bad and rams it because he shouldn't be allowed in battlecruisers. Bad times. So we lose his hurricane and are forced to kill two more hurricanes in response. By this point the drakes and drones are wearing us down so we back off to 60k to recover shields and they all warp to station. A battleship and two battlecruisers killed for a battlecruiser lost (pointlessly -_-). Justice was served.

Someone then calls out a widow in Hedal. It's the same guy as we killed in a CNR earlier so we best speed. Upon landing in Gonheim (1 jump short) we see an ANZA fleet with the exact same thing in mind (but better ships and more people). They hit it first and we land on the field in time to take the wreck off them (no good loot) while they gtfo. I kill the widow pilot's buzzard when he comes back but it's not the same.

Upon returning to Isto Karah found a Russian drake and decided he'd start the second best fight of my eve life. He warped to it at 50k and (according to him...) bounced off an asteroid, ricocheted 50k into the drake and then couldn't move because of the asteroids. He got scrammed and the Russian warped his dozen corpmates in. I got on the field and started shit.
When the fight started we had 2 drakes and 3 rifters and they had a pest, 2 drakes, 3 canes and a rifter. Game on. I smashed the rifter and we set to work on the first cane while they launched a billion ewar drones (every single guy had ewar drones). Their canes were shield fit and fast but we were faster, the problem was we were jammed so often they kept warping out in armour and they could scram us because our post jam dps was so low. Karah came back in a new drake and we were able to take our first cane down.
Karah's return was a sign of things to come, it turned into a 40 minute nanofest that spanned a 300k battlefield with both sides constantly reshipping from our nearby bases. We were quickly able to smash down a pest as his cane friend warped out (fucking ewar drones) and his drakes were left behind. Hero rifters did an amazing job of isolating targets as they mwded while a trio of drakes slowly wore them down. We both started relaying people, Karah FCing for me while I repaired, redroned and restored shields but he called a bad warpin for me as I came back. I landed on a hurricane at 0 and it scrammed me immediately. Our attempts to primary it down failed because they had a billion ewar drones and the cane and I blew up simultaneously. Very annoying but I went to reship.
By the time I got back five minutes later things were changing. We'd gained a drake and a cane in Valenius and firebolt and they'd added a phantasm and a scimitar to the mix. The warpin called by Karah was again bad and Firebolt and Valenius ended up scrammed. However we were able to volley the scimitar off the field with drakes and then hulksmash the rest. We took down a cane, scimitar, phantasm and drake in quick succession and the field was finally ours. Karah and I were both in our second drakes, Weken was in his third rifter and everyone had been forced to leave and return at least once. 840m killed, 160m lost.

Throughout that fight I'd been hearing rumours of eve uni nearby and we had a fleet up anyway. They had a lot of battlecruisers but I figured what the hell so we started our next fight which again took nearly an hour. We opened by killing Sard and a falcon who was working with him because we're at war apparently. Unfortunately they had a lot of ECM and a lot of inties so their mobility was relatively high and our ability to deal with them was somewhat reduced. We had 10 guys, probably 5 bc, a cruiser and 4 frigs while they had around 40.

They kept getting warpins all around us as we struggled to stay in a cohesive ball while moving at speed. Every time they'd land on us there would be a few seconds of desperate scrambling to get away while they jammed everything and then a minute or so of punishing them from afar. We lost firebolt early (his teamspeak fucked up and I couldn't hear him) but took a drake, caracal and blackbird for our loss. He quickly returned and we resumed but the next warpin caught gem off guard and he got himself scrammed by a drake. As the rest of us backed off we charged them a stiletto, a crow and a helios for their trouble. I should note that the rifters did a fantastic job of limiting the mobility of the opponent while sticking with us. They kept tightly in the formation darting around the battlecruisers and sniping enemy drones until an enemy ship got isolated at which point one would burst forwards and remove their mobility while others kept reinforcements at bay. They kept dying but could reship quickly enough to give me a permanent rifter escort and I was more than willing to trade a rifter for an interceptor.

Gem returned in a rifter himself (because he was out of drakes and money) and the battle began to shift in our favour. Their interceptor losses had added up and their mobility wasn't what it previously had been. Our superior speed and fleet organisation started to punish them as ship after ship got isolated and they fell apart. By the time they called a gtfo we had killed another two drakes, a myrm, a blackbird, a malediction and a firetail along with countless frigates with the loss of just two rifters.

808m killed, 128m lost. 10>40.

Our kills in that one 3 hour period entirely filled up the killboard. It was perhaps the most killheavy day of The Hatchery's history with total kills in the past 12 hours being a good amount past the four billion mark. As always we were significantly outmatched in every fight with a large portion of our force being fairly new teamliquid members and as always we outplayed our opponents. To give a bit of perspective, in our first four months as a corp, from July to October, we killed less than that.
ModeratorThe angels have the phone box
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
April 21 2011 23:25 GMT
#9806
+ Show Spoiler +
On April 22 2011 08:13 KwarK wrote:
Okay, where to begin.

I go out for a bit and Karah finds 5 Russian Typhoons and attacks them and we lose a cane or something. They were RRing and had 3 canes and 2 drakes with them that we didn't know about. 2 bc vs 5 vs and 5 bc is a pretty standard Hatchery ratio but whatever, I don't like losses.
I came back and we went to pursue them but they wouldn't stop. We only had a cane, 3 drake and 2 rifter and Cael refused to come because 4j away is too far and he's a dick. Anyway, we eventually caught them and they offered a fight on the sun. 5 battleships, 5 battlecruisers against 4 battlecruisers. We smash the first typhoon down like a boss but Nejota is really bad and rams it because he shouldn't be allowed in battlecruisers. Bad times. So we lose his hurricane and are forced to kill two more hurricanes in response. By this point the drakes and drones are wearing us down so we back off to 60k to recover shields and they all warp to station. A battleship and two battlecruisers killed for a battlecruiser lost (pointlessly -_-). Justice was served.

Someone then calls out a widow in Hedal. It's the same guy as we killed in a CNR earlier so we best speed. Upon landing in Gonheim (1 jump short) we see an ANZA fleet with the exact same thing in mind (but better ships and more people). They hit it first and we land on the field in time to take the wreck off them (no good loot) while they gtfo. I kill the widow pilot's buzzard when he comes back but it's not the same.

Upon returning to Isto Karah found a Russian drake and decided he'd start the second best fight of my eve life. He warped to it at 50k and (according to him...) bounced off an asteroid, ricocheted 50k into the drake and then couldn't move because of the asteroids. He got scrammed and the Russian warped his dozen corpmates in. I got on the field and started shit.
When the fight started we had 2 drakes and 3 rifters and they had a pest, 2 drakes, 3 canes and a rifter. Game on. I smashed the rifter and we set to work on the first cane while they launched a billion ewar drones (every single guy had ewar drones). Their canes were shield fit and fast but we were faster, the problem was we were jammed so often they kept warping out in armour and they could scram us because our post jam dps was so low. Karah came back in a new drake and we were able to take our first cane down.
Karah's return was a sign of things to come, it turned into a 40 minute nanofest that spanned a 300k battlefield with both sides constantly reshipping from our nearby bases. We were quickly able to smash down a pest as his cane friend warped out (fucking ewar drones) and his drakes were left behind. Hero rifters did an amazing job of isolating targets as they mwded while a trio of drakes slowly wore them down. We both started relaying people, Karah FCing for me while I repaired, redroned and restored shields but he called a bad warpin for me as I came back. I landed on a hurricane at 0 and it scrammed me immediately. Our attempts to primary it down failed because they had a billion ewar drones and the cane and I blew up simultaneously. Very annoying but I went to reship.
By the time I got back five minutes later things were changing. We'd gained a drake and a cane in Valenius and firebolt and they'd added a phantasm and a scimitar to the mix. The warpin called by Karah was again bad and Firebolt and Valenius ended up scrammed. However we were able to volley the scimitar off the field with drakes and then hulksmash the rest. We took down a cane, scimitar, phantasm and drake in quick succession and the field was finally ours. Karah and I were both in our second drakes, Weken was in his third rifter and everyone had been forced to leave and return at least once. 840m killed, 160m lost.

Throughout that fight I'd been hearing rumours of eve uni nearby and we had a fleet up anyway. They had a lot of battlecruisers but I figured what the hell so we started our next fight which again took nearly an hour. We opened by killing Sard and a falcon who was working with him because we're at war apparently. Unfortunately they had a lot of ECM and a lot of inties so their mobility was relatively high and our ability to deal with them was somewhat reduced. We had 10 guys, probably 5 bc, a cruiser and 4 frigs while they had around 40.

They kept getting warpins all around us as we struggled to stay in a cohesive ball while moving at speed. Every time they'd land on us there would be a few seconds of desperate scrambling to get away while they jammed everything and then a minute or so of punishing them from afar. We lost firebolt early (his teamspeak fucked up and I couldn't hear him) but took a drake, caracal and blackbird for our loss. He quickly returned and we resumed but the next warpin caught gem off guard and he got himself scrammed by a drake. As the rest of us backed off we charged them a stiletto, a crow and a helios for their trouble. I should note that the rifters did a fantastic job of limiting the mobility of the opponent while sticking with us. They kept tightly in the formation darting around the battlecruisers and sniping enemy drones until an enemy ship got isolated at which point one would burst forwards and remove their mobility while others kept reinforcements at bay. They kept dying but could reship quickly enough to give me a permanent rifter escort and I was more than willing to trade a rifter for an interceptor.

Gem returned in a rifter himself (because he was out of drakes and money) and the battle began to shift in our favour. Their interceptor losses had added up and their mobility wasn't what it previously had been. Our superior speed and fleet organisation started to punish them as ship after ship got isolated and they fell apart. By the time they called a gtfo we had killed another two drakes, a myrm, a blackbird, a malediction and a firetail along with countless frigates with the loss of just two rifters.

808m killed, 128m lost. 10>40.

Our kills in that one 3 hour period entirely filled up the killboard. It was perhaps the most killheavy day of The Hatchery's history with total kills in the past 12 hours being a good amount past the four billion mark. As always we were significantly outmatched in every fight with a large portion of our force being fairly new teamliquid members and as always we outplayed our opponents. To give a bit of perspective, in our first four months as a corp, from July to October, we killed less than that.



Hatchuryy Fightingg
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 21 2011 23:32 GMT
#9807
Yknow, given Im a total noob I should be glad I missed that, but damn that sounds like fun... hopefully my normal babysitting arrangement will resume soon and I'll have free time...
Warri
Profile Joined May 2010
Germany3208 Posts
April 21 2011 23:34 GMT
#9808
Confirm i suck at giving warpins.
And yes its true. The first fight started after i saw a russian cane(not drake) on a station in isto. He warped to a belt and i decided to follow him, so i warped at 50. When i land i notice he warped at 50himself, but that wouldnt be bad, i could just overheat mwd and burn out of scram range while he locks me. Unfortunately i rammed an asteroid as i was dropping out of warp and bounced back a bit, which gave him enough time to lock and scram me. At some point he lost scram on me anyway, but i figured it out too late and didnt warp away. He got his friends and a rifter then klept me permascrammed now, no chance of escaping anymore. At that time kwark was already warping to me at range and got the fight started while i was reshipping 1j out.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
April 21 2011 23:38 GMT
#9809
So question: think a reasonable short term plan while I'm on active-daddy mode watching my not-quite 2 year old would be to JC up to Jita and mine in an osprey to rack up cash for ships?
Mumbleskates
Profile Joined March 2011
82 Posts
April 21 2011 23:38 GMT
#9810
On April 21 2011 16:24 DefMatrixUltra wrote:
Show nested quote +
On April 21 2011 15:28 DiracMonopole wrote:
There was a myrm on scan, so I chased it around for a while, then it agressed me on station. I burnt off, killing drones, and then local spiked with drake, harb, rook, ares, cyclone. Sard tried to get me to fight them, promising that he could jam them all but the harb, but I decided against it. Im pretty sure he just wanted to get me killed for jamming DP earlier (so bm).

After they left, I found a mastodon on scan. Sard got into a sniping pest, and I switched to a sebo armorcane, and the two of us, plus DefMatrix and Tassadar in rifters started chasing it. They finally got it at a gate, where sard got 2 shots into it while the rifters bump-tackled it. I jumped through just as it warped off, and Sard called out that it went to the customs office at p7. We all land, get 3 scrams on it, and kill it. Got the pod too for good measure.

http://teamliquid.killmail.org/?a=kill_detail&kll_id=9452210



Ok DiracMonopole wasn't there for this part.

We were sitting on the gate waiting for Mastodon to jump back through. I figured since it was so dead (pretty early in the morning EST) and we were in a dead end system that I would just sit still at 0 on the gate with my MWD burning and hit the Mastodon as soon as he came in. The 10-15km would give me enough time to build up speed for a bump.

So the Mastodon jumps over and waits a few seconds before attempting to align. As soon as he comes out of cloak, I just Approach him like a pro since he is at a really good angle for me to hit. Tassadar wasn't so lucky because he was almost in the align path so he couldn't have gotten a good hit from that angle.

I slam into the Mastodon at near full speed with MWD on (so a slight bit extra mass) and get a fucking hero bump that gives Sard enough time for (I would guess) 2 more full volleys + Show Spoiler [ ] +
but he still fails to kill it
in addition to the 2 full volleys he should get already while the thing aligns. After the first big 15km bump, the Rifters can't do too much since we'd have to burn away first, then come back to get another big bump. We just sort of semi-orbit and try to clip him as best we can.

The guy warps directly to the customs office and must think he's safe because he doesn't bother warping off elsewhere. We all land on top of him + Show Spoiler [ ] +
and Sard misses him like 5x, but it's OK, E for effort
and he pops.

+ Show Spoiler [ ] +
Sard so gud. + Show Spoiler [ ] +
bm bm bm

hahahaha that is such an awful Mastodon fit. 2x LSE and extender rigs please, he could actually tank that way.

He'd probably still die though with those Rifters there, bad idea is bad.
tofucake
Profile Blog Joined October 2009
Hyrule19058 Posts
Last Edited: 2011-04-21 23:52:22
April 21 2011 23:51 GMT
#9811
On April 22 2011 08:13 KwarK wrote:
Okay, where to begin.
+ Show Spoiler [fucking win] +

I go out for a bit and Karah finds 5 Russian Typhoons and attacks them and we lose a cane or something. They were RRing and had 3 canes and 2 drakes with them that we didn't know about. 2 bc vs 5 vs and 5 bc is a pretty standard Hatchery ratio but whatever, I don't like losses.
I came back and we went to pursue them but they wouldn't stop. We only had a cane, 3 drake and 2 rifter and Cael refused to come because 4j away is too far and he's a dick. Anyway, we eventually caught them and they offered a fight on the sun. 5 battleships, 5 battlecruisers against 4 battlecruisers. We smash the first typhoon down like a boss but Nejota is really bad and rams it because he shouldn't be allowed in battlecruisers. Bad times. So we lose his hurricane and are forced to kill two more hurricanes in response. By this point the drakes and drones are wearing us down so we back off to 60k to recover shields and they all warp to station. A battleship and two battlecruisers killed for a battlecruiser lost (pointlessly -_-). Justice was served.

Someone then calls out a widow in Hedal. It's the same guy as we killed in a CNR earlier so we best speed. Upon landing in Gonheim (1 jump short) we see an ANZA fleet with the exact same thing in mind (but better ships and more people). They hit it first and we land on the field in time to take the wreck off them (no good loot) while they gtfo. I kill the widow pilot's buzzard when he comes back but it's not the same.

Upon returning to Isto Karah found a Russian drake and decided he'd start the second best fight of my eve life. He warped to it at 50k and (according to him...) bounced off an asteroid, ricocheted 50k into the drake and then couldn't move because of the asteroids. He got scrammed and the Russian warped his dozen corpmates in. I got on the field and started shit.
When the fight started we had 2 drakes and 3 rifters and they had a pest, 2 drakes, 3 canes and a rifter. Game on. I smashed the rifter and we set to work on the first cane while they launched a billion ewar drones (every single guy had ewar drones). Their canes were shield fit and fast but we were faster, the problem was we were jammed so often they kept warping out in armour and they could scram us because our post jam dps was so low. Karah came back in a new drake and we were able to take our first cane down.
Karah's return was a sign of things to come, it turned into a 40 minute nanofest that spanned a 300k battlefield with both sides constantly reshipping from our nearby bases. We were quickly able to smash down a pest as his cane friend warped out (fucking ewar drones) and his drakes were left behind. Hero rifters did an amazing job of isolating targets as they mwded while a trio of drakes slowly wore them down. We both started relaying people, Karah FCing for me while I repaired, redroned and restored shields but he called a bad warpin for me as I came back. I landed on a hurricane at 0 and it scrammed me immediately. Our attempts to primary it down failed because they had a billion ewar drones and the cane and I blew up simultaneously. Very annoying but I went to reship.
By the time I got back five minutes later things were changing. We'd gained a drake and a cane in Valenius and firebolt and they'd added a phantasm and a scimitar to the mix. The warpin called by Karah was again bad and Firebolt and Valenius ended up scrammed. However we were able to volley the scimitar off the field with drakes and then hulksmash the rest. We took down a cane, scimitar, phantasm and drake in quick succession and the field was finally ours. Karah and I were both in our second drakes, Weken was in his third rifter and everyone had been forced to leave and return at least once. 840m killed, 160m lost.

Throughout that fight I'd been hearing rumours of eve uni nearby and we had a fleet up anyway. They had a lot of battlecruisers but I figured what the hell so we started our next fight which again took nearly an hour. We opened by killing Sard and a falcon who was working with him because we're at war apparently. Unfortunately they had a lot of ECM and a lot of inties so their mobility was relatively high and our ability to deal with them was somewhat reduced. We had 10 guys, probably 5 bc, a cruiser and 4 frigs while they had around 40.

They kept getting warpins all around us as we struggled to stay in a cohesive ball while moving at speed. Every time they'd land on us there would be a few seconds of desperate scrambling to get away while they jammed everything and then a minute or so of punishing them from afar. We lost firebolt early (his teamspeak fucked up and I couldn't hear him) but took a drake, caracal and blackbird for our loss. He quickly returned and we resumed but the next warpin caught gem off guard and he got himself scrammed by a drake. As the rest of us backed off we charged them a stiletto, a crow and a helios for their trouble. I should note that the rifters did a fantastic job of limiting the mobility of the opponent while sticking with us. They kept tightly in the formation darting around the battlecruisers and sniping enemy drones until an enemy ship got isolated at which point one would burst forwards and remove their mobility while others kept reinforcements at bay. They kept dying but could reship quickly enough to give me a permanent rifter escort and I was more than willing to trade a rifter for an interceptor.

Gem returned in a rifter himself (because he was out of drakes and money) and the battle began to shift in our favour. Their interceptor losses had added up and their mobility wasn't what it previously had been. Our superior speed and fleet organisation started to punish them as ship after ship got isolated and they fell apart. By the time they called a gtfo we had killed another two drakes, a myrm, a blackbird, a malediction and a firetail along with countless frigates with the loss of just two rifters.

808m killed, 128m lost. 10>40.

Our kills in that one 3 hour period entirely filled up the killboard. It was perhaps the most killheavy day of The Hatchery's history with total kills in the past 12 hours being a good amount past the four billion mark. As always we were significantly outmatched in every fight with a large portion of our force being fairly new teamliquid members and as always we outplayed our opponents. To give a bit of perspective, in our first four months as a corp, from July to October, we killed less than that.

Of course the best motherfucking day in the fucking history of Hatchery is fucking on a fucking day where I have to power fucking work like a fucking boss because my boss fuckin says "this shit needs to be done by the end of today" and it's fuckin 3 days of goddamn work fucking fuck


I want to playyyyyy
Liquipediaasante sana squash banana
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
April 22 2011 00:08 GMT
#9812
Very good fights and lots of fun even if both my cane losses were completely avoidable. I just have to get used to having terrible FC's.
Moderator
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
April 22 2011 00:11 GMT
#9813
I just managed to lose us a loki kill. Me and Tofu followed it through a gate, The loki Uncloaked, so i tried to target it in the overview, and i believe tofu uncloaked the second i clicked to target it. This led to me getting a longpoint on tofu instead of the loki..

One of those /facepalm moments.
tofucake
Profile Blog Joined October 2009
Hyrule19058 Posts
April 22 2011 00:23 GMT
#9814
We went for a Tengu and a Loki. Tengu died, I was ordered to warp to the Loki to kill it before I could whore on the T2 Tengu (wat?). Valenius and I jumped through to Hedal after the Loki and Valenius decided to point me. God dammit.
Liquipediaasante sana squash banana
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
Last Edited: 2011-04-22 06:48:10
April 22 2011 00:26 GMT
#9815
On April 22 2011 08:13 KwarK wrote:
Okay, where to begin.

I go out for a bit and Karah finds 5 Russian Typhoons and attacks them and we lose a cane or something. [1]

Game on. I smashed the rifter and we set to work on the first cane while they launched a billion ewar drones (every single guy had ewar drones). Their canes were shield fit and fast but we were faster, the problem was we were jammed so often they kept warping out in armour and they could scram us because our post jam dps was so low. [2]

Our kills in that one 3 hour period entirely filled up the killboard. It was perhaps the most killheavy day of The Hatchery's history with total kills in the past 12 hours being a good amount past the four billion mark. As always we were significantly outmatched in every fight with a large portion of our force being fairly new teamliquid members and as always we outplayed our opponents. To give a bit of perspective, in our first four months as a corp, from July to October, we killed less than that. [3]


[1] What happened was there was one Phoon in system (and one or 2 canes that we didn't know about until later on). Local spiked with a couple more, suddenly the local spike is on top of us and the canes are on top of us from a different direction - one landed right on top of Nejota iirc. It came to good warpins (on their part) and us not backing off the Phoon fast enough when local spiked.

[2] At one point I had a cane scrammed that was in structure and suddenly lost lock - he warped off immediately. This happened a couple of times until we started killing EWAR drones or they stopped droning the Rifters too.

[3] o\

/edit - Sometimes I read what I write and think I might soon experience brain death.
Sard Caid
Profile Joined February 2011
124 Posts
April 22 2011 01:50 GMT
#9816
On April 21 2011 23:17 JingleHell wrote:
Much appreciated, KwarK. Got her plugged into Evemon, and started up. I assume any BB fits I slap together in EFT should include a bit of shields since it makes a target of itself?


Your tank is your range to target and fact that you're jamming doods. Midslots are for jammies.

Fit:+ Show Spoiler +

[Blackbird, lols]
1600mm Reinforced Crystalline Carbonide Plates I
'Hypnos' Signal Distortion Amplifier I

Enfeebling Phase Inversion ECM I
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Medium Particle Dispersion Projector I
Medium Particle Dispersion Projector I
Medium Particle Dispersion Augmentor I


Rigs are entirely unnecessary for a new pilot, and I suggest you use meta 3 jammies as those are cheap and do the job. Hypnos SDA are as effective as T2 and many times cheaper.
Sard Caid
Profile Joined February 2011
124 Posts
April 22 2011 01:53 GMT
#9817
Glad y'all smashed that IVY blab, impressed you were able to do that versus their weight in BBs and BCs.

TurpinOS
Profile Joined February 2010
Canada1223 Posts
April 22 2011 03:39 GMT
#9818
On April 22 2011 08:13 KwarK wrote:
Cael refused to come because 4j away is too far and he's a dick.


Or I just had to go to work, maybe, you know.
http://eve.znaor.hr/pimpmydomi/
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
April 22 2011 07:08 GMT
#9819
On April 22 2011 10:53 Sard Caid wrote:
Glad y'all smashed that IVY blab, impressed you were able to do that versus their weight in BBs and BCs.


Honestly, what we try against euni is NEVER good on paper.
Moderator
David12
Profile Joined April 2011
1 Post
April 22 2011 08:09 GMT
#9820
--- Nuked ---
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