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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
KwarK
Profile Blog Joined July 2006
United States44450 Posts
March 01 2011 12:18 GMT
#7581
About a month ago we were all based in the same small bit of highsec, running roams into low and missioning together. 'Twas a wonderful time to be a new guy because there was endless salvage and people always about in the single safe system. Unfortunately for them, times change, and although we are still pretty much centralised there is less carebearing and more living in low. It's a completely different environment to grow up in with way less free money but it'll produce better players imo.
ModeratorThe angels have the phone box
Tdelamay
Profile Joined October 2009
Canada548 Posts
March 01 2011 12:23 GMT
#7582
On March 01 2011 19:55 KwarK wrote:
I had a little help from my good friend failfit.
http://teamliquid.killmail.org/?a=kill_detail&kll_id=9029670



The tower drone did 87% of the damage O.o
This road isn't leading anywhere...
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
March 01 2011 12:26 GMT
#7583
I've been in null sec pretty much my entire time in eve. Dangerous if you don't know what you're doing but there is so much isk there. And being out in fountatin there's pvp errywhere! Been on 4 or so ops in the past week 2 of which had titans in them and 3 of them had cap ships. I don't know what it is but there's just something captivating about flying with cap ships while in a t1 frigate :3

I've never really been in low sec though. I've heard it's more intense in terms of pvp, what with more 5-10 man roams rather then 20-50+.
"Guess what. All my strategies are made of balls." - Tasteless
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 01 2011 12:32 GMT
#7584
I've never really been in low sec though. I've heard it's more intense in terms of pvp, what with more 5-10 man roams rather then 20-50+.


From what I've learned from the guys we kill, getting the fuck out is one of the most valuble skills that none of them know. It's like they just give up when they get into a fight.
So, five-card stud, nothing wild... and the sky's the limit
KwarK
Profile Blog Joined July 2006
United States44450 Posts
March 01 2011 12:36 GMT
#7585
On March 01 2011 21:23 Tdelamay wrote:
Show nested quote +
On March 01 2011 19:55 KwarK wrote:
I had a little help from my good friend failfit.
http://teamliquid.killmail.org/?a=kill_detail&kll_id=9029670



The tower drone did 87% of the damage O.o

It counts damage from the last session change. He was doing a long mission while self repairing and had taken tens of thousands of damage before I arrived, despite being on full armour. I killed him from full health, it just counts all the damage and not the reps.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44450 Posts
March 01 2011 12:41 GMT
#7586
Also I put the numbers from the last month into excel for a few stats. Removed all the kills where we didn't get the final blow to avoid the overestimates of how it works. Statistically our kills to losses ratio in isk hasn't improved much since January, still holding steady at 1:1.68. A massive increase in the scale of our operations and the volume of our kills has not been coupled with an increase in the skill of the average pvpers.
However, the increase in volume is because of more people pvping who weren't doing it previously so the addition of inexperienced people without changing the average is decent I guess.

[image loading]
ModeratorThe angels have the phone box
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
March 01 2011 12:43 GMT
#7587
On March 01 2011 21:32 Body_Shield wrote:
From what I've learned from the guys we kill, getting the fuck out is one of the most valuble skills that none of them know. It's like they just give up when they get into a fight.


lol. So maybe it's not as intense as I thought. In my experience the hard part has always been catching them. We chased a group 12 systems once before they got to their home system and docked up
"Guess what. All my strategies are made of balls." - Tasteless
KwarK
Profile Blog Joined July 2006
United States44450 Posts
March 01 2011 12:51 GMT
#7588
On March 01 2011 21:43 JoFritzMD wrote:
Show nested quote +
On March 01 2011 21:32 Body_Shield wrote:
From what I've learned from the guys we kill, getting the fuck out is one of the most valuble skills that none of them know. It's like they just give up when they get into a fight.


lol. So maybe it's not as intense as I thought. In my experience the hard part has always been catching them. We chased a group 12 systems once before they got to their home system and docked up

When you're typically outnumbered 2-3 to 1 a well executed gtfo is awesome. Our current prey generally have far, far greater resources to call upon than we do so when we confront them we'll usually attempt to draw them out and isolate and pick off vulnerable targets. We'll push the passive regen of both shield and buffer to its limits as they threaten to swarm over us and then we'll attempt a disengage at the last moment. It's those times that recons and ewar pilots really get to show off.
ModeratorThe angels have the phone box
tofucake
Profile Blog Joined October 2009
Hyrule19269 Posts
March 01 2011 12:56 GMT
#7589
On March 01 2011 21:09 JoFritzMD wrote:
From what i've been reading here i can't picture you guys in high sec. Seem like too much of a pvp oriented corp.

It's a good system you've got setup. I would've loved to get 250 mil + mentored when I first started. Can I pretend to be new and still get it

As long as you sub a new account.
Liquipediaasante sana squash banana
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
March 01 2011 12:57 GMT
#7590
Do they never point or something? Or do you just outskill them so hard that you just can't be pointed.
"Guess what. All my strategies are made of balls." - Tasteless
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2011-03-01 12:58:38
March 01 2011 12:57 GMT
#7591
On March 01 2011 20:52 Viceorvirtue wrote:
With my long term plan being a seilpnir, getting an exploration loki is actually much better than cov ops 5. Granted it will take a week or two longer to be as good as a lvl 5 cov ops but it lets me do so many other things and my main source of income is exploration (I cant stand missions) so it just fits easier with what im doing. Ive got a personal goal to get a jumpclone with a full virtue set but thats more of an isk sink on the backburner than anything else really.


Wait I'm confused.

Are you planning to use a Cov Ops Configuration Loki for exploration?

Ew. I mean I see your point about being able to do more with the Loki overall but for actually scanning things down in combat you're going to want to use something with scan strength rigs and such.

Then again you could be so rich you can just have multiple Loki for the fitting and then it no longer matters


Also JoFritz the tactics the Hatchery generally employs means that they completely control the range and place of engagement. Their ships can get out whenever they want because they are faster than the ship trying to keep them long pointed.
Python is garbage, number 1 advocate of getting rid of it.
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 01 2011 13:00 GMT
#7592
I am totally loading up an Abaddon for pvp just for special occasions. What's that, I can't hear you over the sound of my armor.
So, five-card stud, nothing wild... and the sky's the limit
tofucake
Profile Blog Joined October 2009
Hyrule19269 Posts
March 01 2011 13:10 GMT
#7593
On March 01 2011 21:57 JoFritzMD wrote:
Do they never point or something? Or do you just outskill them so hard that you just can't be pointed.

Generally, things that can point us are either:
1) Slower, so we just nano out
2) Weak as shit, so we just alpha them

Occasionally there's a BB on the field, which helps a lot.

Sometimes not everyone can GTFO.
Liquipediaasante sana squash banana
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
March 01 2011 13:12 GMT
#7594
On March 01 2011 22:10 tofucake wrote:
Sometimes not everyone can GTFO.


Lest we forget
"Guess what. All my strategies are made of balls." - Tasteless
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 01 2011 13:28 GMT
#7595
On March 01 2011 22:12 JoFritzMD wrote:
Show nested quote +
On March 01 2011 22:10 tofucake wrote:
Sometimes not everyone can GTFO.


Lest we forget

[image loading]
Alternative:
+ Show Spoiler +
[image loading]
So, five-card stud, nothing wild... and the sky's the limit
KwarK
Profile Blog Joined July 2006
United States44450 Posts
March 01 2011 13:38 GMT
#7596
Body, I don't mind the odd image mixed in with good posts but I'm beginning to have doubts regarding your ratio.
ModeratorThe angels have the phone box
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
March 01 2011 13:51 GMT
#7597
At least he spoilers.
"Guess what. All my strategies are made of balls." - Tasteless
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 01 2011 14:01 GMT
#7598
I will endevor to do better Kwark!

Also Area 54, access, I have none.
So, five-card stud, nothing wild... and the sky's the limit
Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 01 2011 14:06 GMT
#7599
On March 01 2011 23:01 Body_Shield wrote:
I will endevor to do better Kwark!

Also Area 54, access, I have none.


Neither do I if that gives you an indication at the luck you'll have of getting access
Python is garbage, number 1 advocate of getting rid of it.
KwarK
Profile Blog Joined July 2006
United States44450 Posts
Last Edited: 2011-03-01 14:53:32
March 01 2011 14:49 GMT
#7600
On March 01 2011 23:06 Jayme wrote:
Show nested quote +
On March 01 2011 23:01 Body_Shield wrote:
I will endevor to do better Kwark!

Also Area 54, access, I have none.


Neither do I if that gives you an indication at the luck you'll have of getting access

You do, seriously I've given you it every time you've asked ever which is a great many times now. Are you sure you know where to find it?
ModeratorThe angels have the phone box
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