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[HoN/DotA] Let's Play~!! - Page 1476

Forum Index > General Games
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klops
Profile Joined June 2010
United States674 Posts
Last Edited: 2011-08-10 09:12:38
August 10 2011 09:11 GMT
#29501
On August 10 2011 18:10 NotJack wrote:
Show nested quote +
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.
NotJack
Profile Joined December 2009
United States737 Posts
August 10 2011 09:13 GMT
#29502
On August 10 2011 18:11 klops wrote:
Show nested quote +
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.
ICarrotU
Profile Joined February 2011
United States254 Posts
Last Edited: 2011-08-10 09:18:20
August 10 2011 09:14 GMT
#29503
On August 10 2011 18:08 klops wrote:
Show nested quote +
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo. jiji is.


He isn't even close to Rank 1 because he no longer plays, he was, at one time, Rank #1.

Can't find an actual screenshot, but I feel this speaks for itself.

+ Show Spoiler +
[image loading]



On August 10 2011 18:09 NotJack wrote:
HoN's average population has more than tripled, most people along with myself will definitely jump to Dota 2, but your argument that they did this too late holds no water.


He means it's too late because as you said, most of the population is moving to DotA 2 once it hits, so they're just trying HoN out to hold them over; why not? It's free now. Though it's all premature speculation, I do believe if they did this, say 6-8 months ago, then it would have been a more effective way to attract and keep more players; like I said, it's all speculation, so time will tell.
roofs
Profile Joined August 2010
Canada112 Posts
August 10 2011 09:14 GMT
#29504
If you read previous LoL forum threads, you'll see reports of him being 1st/2nd in solo ladder. He's chu8 btw, currently right below Chaox on the solo ladder.
no it's yours
klops
Profile Joined June 2010
United States674 Posts
August 10 2011 09:15 GMT
#29505
On August 10 2011 18:13 NotJack wrote:
Show nested quote +
On August 10 2011 18:11 klops wrote:
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.


lolk.
NotJack
Profile Joined December 2009
United States737 Posts
Last Edited: 2011-08-10 09:17:10
August 10 2011 09:16 GMT
#29506
On August 10 2011 18:15 klops wrote:
Show nested quote +
On August 10 2011 18:13 NotJack wrote:
On August 10 2011 18:11 klops wrote:
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.


lolk.


Enjoy the ignorance buddy
roofs
Profile Joined August 2010
Canada112 Posts
August 10 2011 09:22 GMT
#29507
Also about the whole HoN->DotA 2 thing.... hmm. I was initially under the impression that DotA 2 would absolutely destroy HoN's playerbase, especially with that tournament announcement and all the vocal pessimistic people in the HoN community complaining and threatening to switch.

But earlier today, after watching a bunch of HoN streams and inhouses, it seems like the HoN players who were able to get DotA 2 beta invites actually prefer HoN better (one of them was Kebap I think, also H4nni refused to play DotA 2).

So.... I'm a bit iffy now. Was totally under the impression that DotA 2's game quality would wreck HoN and LoL to the point of unanimous switching (similar to a majority of RTS players -> SC2), but now not too sure given that a (single yeah I know...) pro player actually prefers HoN better. Even though it's still in beta.... if they're planning to have a tournament on it, I can safely assume it has most of its features down.

sidenote: klops seriously? just do a quick google search of "chu8". you'll find that he was able to get to #1/2 within 2 months of playing.
no it's yours
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
August 10 2011 09:25 GMT
#29508
On August 10 2011 18:10 NotJack wrote:
He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.

Testie.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
ICarrotU
Profile Joined February 2011
United States254 Posts
August 10 2011 09:26 GMT
#29509
On August 10 2011 18:22 roofs wrote:
Also about the whole HoN->DotA 2 thing.... hmm. I was initially under the impression that DotA 2 would absolutely destroy HoN's playerbase, especially with that tournament announcement and all the vocal pessimistic people in the HoN community complaining and threatening to switch.

But earlier today, after watching a bunch of HoN streams and inhouses, it seems like the HoN players who were able to get DotA 2 beta invites actually prefer HoN better (one of them was Kebap I think, also H4nni refused to play DotA 2).

So.... I'm a bit iffy now. Was totally under the impression that DotA 2's game quality would wreck HoN and LoL to the point of unanimous switching (similar to a majority of RTS players -> SC2), but now not too sure given that a (single yeah I know...) pro player actually prefers HoN better. Even though it's still in beta.... if they're planning to have a tournament on it, I can safely assume it has most of its features down.

sidenote: klops seriously? just do a quick google search of "chu8". you'll find that he was able to get to #1/2 within 2 months of playing.


Yeah, it's definitely hard to say because it is still in beta and these players are still playing competitively in HoN, so it may even be like BW and SC2, why go to another game if you're already one of the best in your current game? One thing I can definitely see working in HoN's favor is that some of their unique heroes are pretty damn fun. similar to what keeps me going back to DotA ( Love my techies, templar assasin etc.>:D ) could possibly keep me, along with others playing HoN even after release. I try and remain hopeful because S2 really did a great job of balancing and creating new heroes and not just porting things from DotA in my opinion.
NotJack
Profile Joined December 2009
United States737 Posts
August 10 2011 09:28 GMT
#29510
On August 10 2011 18:25 Alur wrote:
Show nested quote +
On August 10 2011 18:10 NotJack wrote:
He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.

Testie.


I said that with his words in mind.
FinestHour
Profile Joined August 2010
United States18466 Posts
August 10 2011 09:51 GMT
#29511
I think we need less HON vs LoL and some more

TOP 10



+ Show Spoiler +
Wall of Replica rampage at the end was just 11/10
thug life.                                                       MVP/ex-
Looky
Profile Joined April 2010
United States1608 Posts
August 10 2011 09:54 GMT
#29512
wait what some people already have dota2 beta keys?
FinestHour
Profile Joined August 2010
United States18466 Posts
August 10 2011 10:08 GMT
#29513
On August 10 2011 17:35 semantics wrote:
push timings???
http://honcast.com/video/2011/08/08/ign-pro-beatdown-grand-finals-col-vs-bb-game-2
ALL THE TIME IS PUSH TIME!


That was the most beautiful and painful thing to watch
thug life.                                                       MVP/ex-
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2011-08-10 10:17:25
August 10 2011 10:14 GMT
#29514
On August 10 2011 18:54 Looky wrote:
wait what some people already have dota2 beta keys?


Pro teams and probably people who are under NDA. Press and all that shit I'd say. But at least Proteams.

I haven't heard anything else.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 10 2011 10:21 GMT
#29515
They've given dota2 beta keys to several indie game developers on Steam, like the Magicka developers etc. Obviously under NDA.
Moderator
Taco_Bueno
Profile Joined August 2010
United States43 Posts
August 10 2011 10:37 GMT
#29516
I asked Yoda from SK and he said that as far as he knows HoN teams aren't getting keys yet.
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2011-08-10 10:50:01
August 10 2011 10:49 GMT
#29517
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html
"If I had force-fields in Brood War, I'd never lose." -Bisu
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
August 10 2011 10:49 GMT
#29518
I asked Yoda from SK and he said that as far as he knows HoN teams aren't getting keys yet.


Invites are happening after gamescon apparently.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 10 2011 10:52 GMT
#29519
On August 10 2011 19:49 Grettin wrote:
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html

Because this is TOTALLY what we're interested in.
Moderator
Grettin
Profile Joined April 2010
42417 Posts
August 10 2011 10:56 GMT
#29520
On August 10 2011 19:52 Firebolt145 wrote:
Show nested quote +
On August 10 2011 19:49 Grettin wrote:
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html

Because this is TOTALLY what we're interested in.


You can never know.
"If I had force-fields in Brood War, I'd never lose." -Bisu
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