• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:53
CEST 04:53
KST 11:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games [ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo)
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5923 users

[HoN/DotA] Let's Play~!! - Page 1476

Forum Index > General Games
Post a Reply
Prev 1 1474 1475 1476 1477 1478 1664 Next
klops
Profile Joined June 2010
United States674 Posts
Last Edited: 2011-08-10 09:12:38
August 10 2011 09:11 GMT
#29501
On August 10 2011 18:10 NotJack wrote:
Show nested quote +
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.
NotJack
Profile Joined December 2009
United States737 Posts
August 10 2011 09:13 GMT
#29502
On August 10 2011 18:11 klops wrote:
Show nested quote +
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.
ICarrotU
Profile Joined February 2011
United States254 Posts
Last Edited: 2011-08-10 09:18:20
August 10 2011 09:14 GMT
#29503
On August 10 2011 18:08 klops wrote:
Show nested quote +
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo. jiji is.


He isn't even close to Rank 1 because he no longer plays, he was, at one time, Rank #1.

Can't find an actual screenshot, but I feel this speaks for itself.

+ Show Spoiler +
[image loading]



On August 10 2011 18:09 NotJack wrote:
HoN's average population has more than tripled, most people along with myself will definitely jump to Dota 2, but your argument that they did this too late holds no water.


He means it's too late because as you said, most of the population is moving to DotA 2 once it hits, so they're just trying HoN out to hold them over; why not? It's free now. Though it's all premature speculation, I do believe if they did this, say 6-8 months ago, then it would have been a more effective way to attract and keep more players; like I said, it's all speculation, so time will tell.
roofs
Profile Joined August 2010
Canada112 Posts
August 10 2011 09:14 GMT
#29504
If you read previous LoL forum threads, you'll see reports of him being 1st/2nd in solo ladder. He's chu8 btw, currently right below Chaox on the solo ladder.
no it's yours
klops
Profile Joined June 2010
United States674 Posts
August 10 2011 09:15 GMT
#29505
On August 10 2011 18:13 NotJack wrote:
Show nested quote +
On August 10 2011 18:11 klops wrote:
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.


lolk.
NotJack
Profile Joined December 2009
United States737 Posts
Last Edited: 2011-08-10 09:17:10
August 10 2011 09:16 GMT
#29506
On August 10 2011 18:15 klops wrote:
Show nested quote +
On August 10 2011 18:13 NotJack wrote:
On August 10 2011 18:11 klops wrote:
On August 10 2011 18:10 NotJack wrote:
On August 10 2011 18:08 klops wrote:
On August 10 2011 18:02 NotJack wrote:
On August 10 2011 16:58 Drayne wrote:
On August 10 2011 16:49 ICarrotU wrote:
On August 10 2011 16:19 SirMilford wrote:
The thing i find about people switching from LoL to HoN is they get extremely frustated about shadows. You will realise that Juking in HoN/dota is an artform whereas lol is as far as i can tell luck based.
If you give it a go prepare to be destroyed for the first like 50 games. Last hits are essential and each hero has a extremely different attack animation.


I agree with most of what you've said here save for the last part, it's not every hero that has a difficult attack animation, but yes a good amount of them do, definitely a majority. I find the best explanation of HoN/DotA in comparison to LoL is like playing guitar as opposed to Guitar Hero. You get the motions with guitar hero, but you lack the fine detail; last hits/denying of creeps/towers, juking, warding/counterwarding more than 1-2 spots, team make-up and synergy.

LoL has most of these but to a much easier (for lack of a better word) extent. I think LoL is a fun game to just hop into and mess around, not play seriously; like doing team games in SC2, but HoN is generally more rewarding for me as it is more competitive, like 1v1 in SC2.

I'm full of analogies. :D


I do not agree with your analogie.
You may want to compare playing electric guitar to classic guitar.. Both game have different mechanics. LoL is mostly about Team battles and Push timings, HoN/Dota as harder game mechanics to learn as a whole, but both games defnatly has competive gameplay that isnt exaclty the same.


I'd start the conversation again about how wrong you are, but I think Chu's words (Ranked #1 in LoL solo ladder):

"seriously though I’m glad I got to try League of Bads, now all my arguments vs LoL will be valid. Well made casual game, donkeyshit competitive game. There is only one way this game can be played at top level and that is passive farm-lane-entire-game, with its metagame heavily reliant on a stupid free blink that probably plagued that game since the beginning of time. "

HoN is harder. LoL is cool in it's few unique ways, but HoN is competitive, LoL is casual faceroll.


Chu isn't even close to ranked #1 in solo.


He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.


No he wasn't. You're confusing him with Chaox. I don't ever remember seeing him above 1900. He was probly just fine but he didn't get dat ratin.


I'm not going to argue with you when all you say is "no he wasn't" when the entire community recognizes it as true. Also you ignored the much more relevant point.


lolk.


Enjoy the ignorance buddy
roofs
Profile Joined August 2010
Canada112 Posts
August 10 2011 09:22 GMT
#29507
Also about the whole HoN->DotA 2 thing.... hmm. I was initially under the impression that DotA 2 would absolutely destroy HoN's playerbase, especially with that tournament announcement and all the vocal pessimistic people in the HoN community complaining and threatening to switch.

But earlier today, after watching a bunch of HoN streams and inhouses, it seems like the HoN players who were able to get DotA 2 beta invites actually prefer HoN better (one of them was Kebap I think, also H4nni refused to play DotA 2).

So.... I'm a bit iffy now. Was totally under the impression that DotA 2's game quality would wreck HoN and LoL to the point of unanimous switching (similar to a majority of RTS players -> SC2), but now not too sure given that a (single yeah I know...) pro player actually prefers HoN better. Even though it's still in beta.... if they're planning to have a tournament on it, I can safely assume it has most of its features down.

sidenote: klops seriously? just do a quick google search of "chu8". you'll find that he was able to get to #1/2 within 2 months of playing.
no it's yours
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
August 10 2011 09:25 GMT
#29508
On August 10 2011 18:10 NotJack wrote:
He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.

Testie.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
ICarrotU
Profile Joined February 2011
United States254 Posts
August 10 2011 09:26 GMT
#29509
On August 10 2011 18:22 roofs wrote:
Also about the whole HoN->DotA 2 thing.... hmm. I was initially under the impression that DotA 2 would absolutely destroy HoN's playerbase, especially with that tournament announcement and all the vocal pessimistic people in the HoN community complaining and threatening to switch.

But earlier today, after watching a bunch of HoN streams and inhouses, it seems like the HoN players who were able to get DotA 2 beta invites actually prefer HoN better (one of them was Kebap I think, also H4nni refused to play DotA 2).

So.... I'm a bit iffy now. Was totally under the impression that DotA 2's game quality would wreck HoN and LoL to the point of unanimous switching (similar to a majority of RTS players -> SC2), but now not too sure given that a (single yeah I know...) pro player actually prefers HoN better. Even though it's still in beta.... if they're planning to have a tournament on it, I can safely assume it has most of its features down.

sidenote: klops seriously? just do a quick google search of "chu8". you'll find that he was able to get to #1/2 within 2 months of playing.


Yeah, it's definitely hard to say because it is still in beta and these players are still playing competitively in HoN, so it may even be like BW and SC2, why go to another game if you're already one of the best in your current game? One thing I can definitely see working in HoN's favor is that some of their unique heroes are pretty damn fun. similar to what keeps me going back to DotA ( Love my techies, templar assasin etc.>:D ) could possibly keep me, along with others playing HoN even after release. I try and remain hopeful because S2 really did a great job of balancing and creating new heroes and not just porting things from DotA in my opinion.
NotJack
Profile Joined December 2009
United States737 Posts
August 10 2011 09:28 GMT
#29510
On August 10 2011 18:25 Alur wrote:
Show nested quote +
On August 10 2011 18:10 NotJack wrote:
He was ranked #1 within weeks of him first playing, and I don't even see how that matters. He's better than anyone who's ever posted in this thread at both HoN and LoL.

Testie.


I said that with his words in mind.
FinestHour
Profile Joined August 2010
United States18466 Posts
August 10 2011 09:51 GMT
#29511
I think we need less HON vs LoL and some more

TOP 10



+ Show Spoiler +
Wall of Replica rampage at the end was just 11/10
thug life.                                                       MVP/ex-
Looky
Profile Joined April 2010
United States1608 Posts
August 10 2011 09:54 GMT
#29512
wait what some people already have dota2 beta keys?
FinestHour
Profile Joined August 2010
United States18466 Posts
August 10 2011 10:08 GMT
#29513
On August 10 2011 17:35 semantics wrote:
push timings???
http://honcast.com/video/2011/08/08/ign-pro-beatdown-grand-finals-col-vs-bb-game-2
ALL THE TIME IS PUSH TIME!


That was the most beautiful and painful thing to watch
thug life.                                                       MVP/ex-
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2011-08-10 10:17:25
August 10 2011 10:14 GMT
#29514
On August 10 2011 18:54 Looky wrote:
wait what some people already have dota2 beta keys?


Pro teams and probably people who are under NDA. Press and all that shit I'd say. But at least Proteams.

I haven't heard anything else.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 10 2011 10:21 GMT
#29515
They've given dota2 beta keys to several indie game developers on Steam, like the Magicka developers etc. Obviously under NDA.
Moderator
Taco_Bueno
Profile Joined August 2010
United States43 Posts
August 10 2011 10:37 GMT
#29516
I asked Yoda from SK and he said that as far as he knows HoN teams aren't getting keys yet.
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2011-08-10 10:50:01
August 10 2011 10:49 GMT
#29517
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html
"If I had force-fields in Brood War, I'd never lose." -Bisu
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
August 10 2011 10:49 GMT
#29518
I asked Yoda from SK and he said that as far as he knows HoN teams aren't getting keys yet.


Invites are happening after gamescon apparently.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
August 10 2011 10:52 GMT
#29519
On August 10 2011 19:49 Grettin wrote:
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html

Because this is TOTALLY what we're interested in.
Moderator
Grettin
Profile Joined April 2010
42416 Posts
August 10 2011 10:56 GMT
#29520
On August 10 2011 19:52 Firebolt145 wrote:
Show nested quote +
On August 10 2011 19:49 Grettin wrote:
More pictures of teams bootcamping for Dota 2: (no pictures of Dota2, not even blurred.)
http://dota2updates.blogspot.com/2011/08/dota-2-boot-camp-update-m5.html

Because this is TOTALLY what we're interested in.


You can never know.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Prev 1 1474 1475 1476 1477 1478 1664 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Wild Card
CranKy Ducklings124
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 198
StarCraft: Brood War
Rain 1640
GuemChi 1263
Britney 0
Dota 2
monkeys_forever449
NeuroSwarm184
LuMiX2
League of Legends
Doublelift4356
JimRising 705
Counter-Strike
taco 484
minikerr22
Super Smash Bros
hungrybox1859
C9.Mang0228
Mew2King88
Other Games
summit1g11816
WinterStarcraft382
PiGStarcraft256
XaKoH 180
Livibee128
ViBE127
Maynarde117
ZombieGrub33
Organizations
Other Games
gamesdonequick1962
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 94
• davetesta13
• Letter145
• Response 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade500
• Lourlo243
Upcoming Events
IntoTheTV X SOOP
8h 8m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
19h 8m
Replay Cast
21h 8m
IntoTheTV X SOOP
1d 8h
Replay Cast
1d 21h
GSL
2 days
Replay Cast
2 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.