[HoN/DotA] Let's Play~!! - Page 1240
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Darneck
Sweden1394 Posts
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D8ms
Canada88 Posts
Also, I predict huge plummet of Engi's winrate. | ||
Nitrogen
United States5345 Posts
u do know what "comrade" means right..? | ||
rabidch
United States20288 Posts
ass comrades | ||
Nitrogen
United States5345 Posts
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Whalecore
Norway1110 Posts
On April 08 2011 04:43 JeeJee wrote: figured creating a quick replay would be better than attempting to explain via words check ur PM, execution-wise its not difficult at all edit: oh and i have no idea why the hag doesn't show up as a model (at least when i watched it), but just pretend there's a hero there ![]() Ty! That's awesome.. man that hero is strong :d | ||
Dacendoran
United States825 Posts
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ZeaL.
United States5955 Posts
On April 09 2011 04:20 Dacendoran wrote: The new S2 hero seems really meh, what do you guys think, also the runed axe change, what do you guys think about that? Runed axe change seems pretty minimal. Cheaper to get, does less damage. Probably a slight buff since you still have the same AoE. The basher change is much bigger imo, it seems like it might actually be viable on certain heroes. | ||
ahswtini
Northern Ireland22208 Posts
The Nomad is an elusive melee semi-carry that puts an emphasis on the player’s decision-making and reflexes over raw, head-on damage output. What a load of shit from the games I've seen. His skill that generates the illusion to attack you should not do any damage, instead it does bonus damage. It's a decent enough skill, it fakes players out, especially if they don't know who you're carrying with you in the sandstorm. With the damage effect, it just becomes a ridiculous harassment tool with zero risk. | ||
JeeJee
Canada5652 Posts
i LOL'd | ||
Judicator
United States7270 Posts
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Shinbi
338 Posts
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JeeJee
Canada5652 Posts
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Judicator
United States7270 Posts
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JeeJee
Canada5652 Posts
except funnier because it's an illusion doing it but apparently when it says "you do attack damage + 160" and "your illusion does your attack damage + 160" they don't mean the same thing edit: not that i'm dissatisfied with the hero au contraire, an on-demand aoe haste rune with invisibility for my teammates at level 5 every 16 seconds is quite welcome. /rolleyes | ||
rabidch
United States20288 Posts
On April 09 2011 05:26 Shinbi wrote: They removed Claymore from HoN, this game blows. i know, it was a balanced item too | ||
GhostKorean
United States2330 Posts
Actually it was slightly overpowered... wanna see the math? | ||
rabidch
United States20288 Posts
On April 09 2011 06:45 GhostKorean wrote: Actually it was slightly overpowered... wanna see the math? yeah theres probably an error in your proof, let me see it | ||
GARO
United States2255 Posts
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Whalecore
Norway1110 Posts
Good to plant on runespots, easy to bait heroes in for kill | ||
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