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On March 30 2011 21:11 Etherone wrote:Show nested quote +On March 30 2011 13:04 rabidch wrote:On March 30 2011 09:18 Shinbi wrote:On March 30 2011 00:02 JeeJee wrote:On March 29 2011 10:48 Shinbi wrote:On March 29 2011 10:47 JeeJee wrote:On March 29 2011 10:43 GazeRocker wrote: GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON
I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...
Please help. Mod do not ban this post. This is serious business. Testie plz help.
HELP get her some maple syrup and a hockey stick when you're outside your igloo, and make sure to chase away the polar bears and she'll be all yours weird canucks any brahs in LA? i shall be leaving USA Jr shortly !!!! I'm in LA, we can hang out. wat rly? shoulda told me when i was in LA a couple of weeks ago >< boo. ya rly shoulda told me when you were in LA a couple of weeks ago im in LA Shoulda told me in the future when i will be there damn i shoulda been there in the future
hey tygs lets play dotacash + Show Spoiler +
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On March 31 2011 01:41 rabidch wrote:Show nested quote +On March 30 2011 21:11 Etherone wrote:On March 30 2011 13:04 rabidch wrote:On March 30 2011 09:18 Shinbi wrote:On March 30 2011 00:02 JeeJee wrote:On March 29 2011 10:48 Shinbi wrote:On March 29 2011 10:47 JeeJee wrote:On March 29 2011 10:43 GazeRocker wrote: GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON
I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...
Please help. Mod do not ban this post. This is serious business. Testie plz help.
HELP get her some maple syrup and a hockey stick when you're outside your igloo, and make sure to chase away the polar bears and she'll be all yours weird canucks any brahs in LA? i shall be leaving USA Jr shortly !!!! I'm in LA, we can hang out. wat rly? shoulda told me when i was in LA a couple of weeks ago >< boo. ya rly shoulda told me when you were in LA a couple of weeks ago im in LA Shoulda told me in the future when i will be there damn i shoulda been there in the future hey tygs lets play dotacash + Show Spoiler +
So p0c, Fang, and all those old US ICHS players float around on Dotacash...
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I bought HoN since it was on sale for 10 bucks, have yet to log in or anything, never played HoN before and haven't played Dota since uh....the last update I played in was when the Geomancer was a new addition lol. Oh boy...
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This is dotacash: 1. You have a leaver either on your team or the other so 5v4 inevitably. 2. If it is 5v5 somehow then the other team blows so its boring. 3. If you run into a good player, he will pick up a carry hero and somehow be surrounded by competent pubbers or other friends who will play a babysit role. If you don't have 5 people then your last pubber will ask you howdougetwood. 4. Lastly, in the middle of the magical unicorn that is a normal 5v5 with no leavers and baddies, the game will end because dotacash is getting DDOS'd.
Take your pick.
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I heard quite a few HoN players have been taking a break though, waiting for Dota2 and dabbling in league of legends...
fucking hated league of legends
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On March 31 2011 04:49 Zlasher wrote: I heard quite a few HoN players have been taking a break though, waiting for Dota2 and dabbling in league of legends...
fucking hated league of legends "quite a few" is dubious. Even if that statement is true, there are other players who have replaced them because the online numbers have been only increasing from what I've seen.
This is all irrelevant anyway; you'll get into a game without effort.
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I don't want to start up a debacle of a discussion here but lets be honest... If dota2 comes out without any glaring holes, which is unlikely since its Valve, and gets patched and supported as it should...Won't competitive dota/hon/lol be diminished greatly? Did anyone here honestly play HoN and go, wow the balance and meta-game management of S2 sure beats Icefrog!
The main 3 reasons I can't play HoN are: 1. It is created, managed, and played by a retard like Maliken and his co. This includes all business decisions, hero creation, dumb customizable shit like coins and a huge emphasis on psr matchmaking.
2. At the highest level, many HoN players have competitive dota experience yet none of them succeeded consistently at the highest level. Players like Chu were one...maybe two time wonders and correct me if I'm wrong but isn't he one of the best in the history of HoN? The competition in HoN is not anywhere near, nor will be near in the foreseeable future to what DotA has achieved. Of course HoN hasn't had much time or player base interest [ speaks for itself ] but HoN will not have anything like IHCS level players/replays in the consistency they had and the ABSOLUTELY LONG list of ridiculous players who impacted and changed the game. coL era, Virtus Pro era, Ukrainians, Croatians, Chinese, Malay, Singaporeans, the annual SMM showdowns. HoN will not have something like Pride nations, a huge tourney followed by all and have multiple nations field ridiculous teams each with the ability to outplay others on a given day.
It doesn't have players like: LightOfHeaven, Fear, Maelk, Travka, FocusIRE, Admir, Puppey, Kuroky, Babyknight, NS, Say_what, Pusher, Mania, Slahser, Lacoste, all the Q players, Merlini, Hitomi really the list goes on and on and onnnn....and these are players of the highest quality who have consistently played well. I realize some switched over to HoN, but the success that they had in dota first is what translates to HoN not the other way around. And I'm not too sure the majority of those who switched over would agree that the competition in HoN is harder or more fun to play against. My point is, there is no motivation for me to watch/play/follow competitive HoN when the top players got trashed on regularly in dota. This is not to take away from top HoN players in HoN, more power to you if you can topple these giants but you almost never see a top HoN player who comes to DotA and demolishes it. Even our resident HoN hero Testie was never at the very top of NA, let alone the international scene yet he is widely regarded as a top HoN player no?
3. People will deny this all they want, and they will say it does not impact the game but HoN and Dota are very similar games and because of that the little details that HoN decided to add or remove are really irritating. The tower and creep AI are different, and less logical than what happens in the old ass war3 engine. For some reason, creeps give off fireworks when they die? and there are tons of other useless animations for no reason. And why is it that most, if not all the ideas that get created in HoN are just copies from DotA skills and then tweaked in the absolute worst way?
The speed of the game is too fast. Normally faster = better, but I believe HoN's speed has passed the threshold where a great player can separate himself from a good player. I mean just watch all the top10 WE ARE ELECTRIC videos and can you imagine that stuff being done in HoN? Those top 10 videos are WEEKLY, please let me stress that...WEEKLY and its mostly randoms doing these moves. This says 2 things: 1. Dota average skill of comp players has reached a point where they can do ridiculous shit like that and 2. The highest level of players are even more impressive if random Chinese inhousers can do shit like that.
I also watched some HoN casts after I quit playing cuz I have friends who play and/or are interested so I am always down to try out things they enjoy. As I watched, my impressions were that team strategy is not developed enough. HoN is still going through the stages where there is basic to mid level ganking strategies supported by wards. Ultimately, many games are decided by carry role players who specialize in that role well and tri-lanes were still non-existent at that point. Nobody seemed to understand timings of when to put down towers or how to zone an area for farming or even moderate evolution of team fight tactics. Everyone just went into team fights dropped all their shit and hoped for the best. 2-1-2 was all I saw in these honcasts and there was hardly deviation or on the fly adaptation that really influenced the outcome of the game. <---- This may all be outdated but it is my observations from that experience. I am 100% confident strategy has evolved since this point. It is just boring to someone like me who saw all this evolution in dota to watch it all over again in HoN. The fact that Heen's monster post really opened up people's eyes is kinda like a ' oh btw we've been to the moon ' kind of moment.
The speed in HoN lets better players succeed because they can process more information and make more decisions that matter....but the speed also restricts better players from making the very best decision in the split second scenarios that are some of the most famous moments in DotA. Can anyone show me a video comparable to Drow ranger denying herself with an enemy ranged creep [ mid-air ] after buying a helm of dom in the side shop? I'm not saying this shit happens all the time...just that things like that are not allowed because HoN is slightly too fast [ imho ] The nature of DotA/HoN/LoL already relies on quick reaction in less than a second timings...but HoN made that window even smaller, or I'd argue impossible sometimes to hit.
These are all my opinion and I have not played HoN seriously since 2 months after release. I am not looking into starting an argument in which game is better or why, but the overall point is that I hope you can see why dota2 will most likely motivate everyone to try it and unite the communities. I hit 1800 psr and had a bad experience overall in the short time I played so I never touched it again. Some of the things I may have written about are outdated, but it is simply my experience. I am open to HoN being a good game that would even crush DotA but as you can tell by playerbase, and competitive playerbase that is not the case. Dota2 will give us a unique chance like starcraft 2 to see if dota players or hon players [ sorry LoL players ] come in with an advantage.
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On March 31 2011 04:39 Ack1027 wrote: This is dotacash: 1. You have a leaver either on your team or the other so 5v4 inevitably. 2. If it is 5v5 somehow then the other team blows so its boring. 3. If you run into a good player, he will pick up a carry hero and somehow be surrounded by competent pubbers or other friends who will play a babysit role. If you don't have 5 people then your last pubber will ask you howdougetwood. 4. Lastly, in the middle of the magical unicorn that is a normal 5v5 with no leavers and baddies, the game will end because dotacash is getting DDOS'd.
Take your pick. 1. "MY HOUSE IS ON FIRE" is a legitimate excuse. 2. hey its not my fault im throwing the game 3. i have never encountered this, actually its stacked teams of 5 friends 4. i have never encountered this (the first condition never satisfied, perhaps because of me)
On March 31 2011 05:33 Ack1027 wrote: I don't want to start up a debacle of a discussion here but lets be honest... If dota2 comes out without any glaring holes, which is unlikely since its Valve, and gets patched and supported as it should...Won't competitive dota/hon/lol be diminished greatly? Did anyone here honestly play HoN and go, wow the balance and meta-game management of S2 sure beats Icefrog!
The main 3 reasons I can't play HoN are: 1. It is created, managed, and played by a retard like Maliken and his co. This includes all business decisions, hero creation, dumb customizable shit like coins and a huge emphasis on psr matchmaking.
2. At the highest level, many HoN players have competitive dota experience yet none of them succeeded consistently at the highest level. Players like Chu were one...maybe two time wonders and correct me if I'm wrong but isn't he one of the best in the history of HoN? The competition in HoN is not anywhere near, nor will be near in the foreseeable future to what DotA has achieved. Of course HoN hasn't had much time or player base interest [ speaks for itself ] but HoN will not have anything like IHCS level players/replays in the consistency they had and the ABSOLUTELY LONG list of ridiculous players who impacted and changed the game. coL era, Virtus Pro era, Ukrainians, Croatians, Chinese, Malay, Singaporeans, the annual SMM showdowns. HoN will not have something like Pride nations, a huge tourney followed by all and have multiple nations field ridiculous teams each with the ability to outplay others on a given day.
It doesn't have players like: LightOfHeaven, Fear, Maelk, Travka, FocusIRE, Admir, Puppey, Kuroky, Babyknight, NS, Say_what, Pusher, Mania, Slahser, Lacoste, all the Q players, Merlini, Hitomi really the list goes on and on and onnnn....and these are players of the highest quality who have consistently played well. I realize some switched over to HoN, but the success that they had in dota first is what translates to HoN not the other way around. And I'm not too sure the majority of those who switched over would agree that the competition in HoN is harder or more fun to play against. My point is, there is no motivation for me to watch/play/follow competitive HoN when the top players got trashed on regularly in dota. This is not to take away from top HoN players in HoN, more power to you if you can topple these giants but you almost never see a top HoN player who comes to DotA and demolishes it. Even our resident HoN hero Testie was never at the very top of NA, let alone the international scene yet he is widely regarded as a top HoN player no?
3. People will deny this all they want, and they will say it does not impact the game but HoN and Dota are very similar games and because of that the little details that HoN decided to add or remove are really irritating. The tower and creep AI are different, and less logical than what happens in the old ass war3 engine. For some reason, creeps give off fireworks when they die? and there are tons of other useless animations for no reason. And why is it that most, if not all the ideas that get created in HoN are just copies from DotA skills and then tweaked in the absolute worst way?
The speed of the game is too fast. Normally faster = better, but I believe HoN's speed has passed the threshold where a great player can separate himself from a good player. I mean just watch all the top10 WE ARE ELECTRIC videos and can you imagine that stuff being done in HoN? Those top 10 videos are WEEKLY, please let me stress that...WEEKLY and its mostly randoms doing these moves. This says 2 things: 1. Dota average skill of comp players has reached a point where they can do ridiculous shit like that and 2. The highest level of players are even more impressive if random Chinese inhousers can do shit like that.
I also watched some HoN casts after I quit playing cuz I have friends who play and/or are interested so I am always down to try out things they enjoy. As I watched, my impressions were that team strategy is not developed enough. HoN is still going through the stages where there is basic to mid level ganking strategies supported by wards. Ultimately, many games are decided by carry role players who specialize in that role well and tri-lanes were still non-existent at that point. Nobody seemed to understand timings of when to put down towers or how to zone an area for farming or even moderate evolution of team fight tactics. Everyone just went into team fights dropped all their shit and hoped for the best. 2-1-2 was all I saw in these honcasts and there was hardly deviation or on the fly adaptation that really influenced the outcome of the game. <---- This may all be outdated but it is my observations from that experience. I am 100% confident strategy has evolved since this point. It is just boring to someone like me who saw all this evolution in dota to watch it all over again in HoN. The fact that Heen's monster post really opened up people's eyes is kinda like a ' oh btw we've been to the moon ' kind of moment.
The speed in HoN lets better players succeed because they can process more information and make more decisions that matter....but the speed also restricts better players from making the very best decision in the split second scenarios that are some of the most famous moments in DotA. Can anyone show me a video comparable to Drow ranger denying herself with an enemy ranged creep [ mid-air ] after buying a helm of dom in the side shop? I'm not saying this shit happens all the time...just that things like that are not allowed because HoN is slightly too fast [ imho ] The nature of DotA/HoN/LoL already relies on quick reaction in less than a second timings...but HoN made that window even smaller, or I'd argue impossible sometimes to hit.
These are all my opinion and I have not played HoN seriously since 2 months after release. I am not looking into starting an argument in which game is better or why, but the overall point is that I hope you can see why dota2 will most likely motivate everyone to try it and unite the communities. I hit 1800 psr and had a bad experience overall in the short time I played so I never touched it again. Some of the things I may have written about are outdated, but it is simply my experience. I am open to HoN being a good game that would even crush DotA but as you can tell by playerbase, and competitive playerbase that is not the case. Dota2 will give us a unique chance like starcraft 2 to see if dota players or hon players [ sorry LoL players ] come in with an advantage.
one of omgirok's friends got an assist in one of the weekly plays (must be on garena) so its not exactly "top skill plays" but more or less "most entertaining plays" and to be honest they arent always good, depends on the week, and sometimes are caused by the other team doing stupid shit (i can think of the time 5 heroes WALKED in exactly the aoe ES+SF needs to roflpwn them)
secondly of course hon doesnt have any history, it hasnt even been out for 3 years yet. im a dota guy, but now figure that i've been playing since 5.61-ish and thats been almost 7 or so years, so of course theres a long history. also, with the argument in the same paragraph, loda did not exactly do well in hon, but i guess the same argument could go back that he was not doing that well in dota at the same time either? also, testie got better.
illogical gameplay has little to do with flashy animations, besides distracting people. at least follow up your statement with a real basis
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# 4 really only happened in the last week or so. When you join a dotacash game in the announcement it says something from the owner along the lines of:
I've contacted the last remaining Blizzard employee in charge of SC1/D2/War3 bnet violations [ LOL ] and will be filing charges to the full extent of the law against those who are attacking our bots and website
And even then it was really only down a day or 2. Other than that just sporadic. #3 I kinda meant stacked teams or competent pubbers so yeah either way. I do like dotacash in that if you make an account and you go to games you left you can pretty much put any excuse for leaving and its ok lol.
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ack1027, i agree hon's competitive scene wont ever be what dota is. fact of the matter is the skill ceiling both individually and as a team is lower than what dota is and if icefrog keeps the same mechanics for dota 2, which he will most likely, it will just eclipse both hon and LoL. i mean hon's competitive scene?? hon's competitive scene i heard is like the size of brazil's dota scene
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Seeing what Valve has done to TF2, DotA2 will succumb to stupid shit like hats and poor balance. I am nearly convinced their balance team consists of two monkeys simulating class interactions, a three-year old child with a TI-89, and a magic eight-ball.
(2 PTS FOR HUNTSMAN HEADSHOT? DIRECT HIT ONE-SHOTS SCOUTS? SPAMMABLE AIRBLAST NULLS ENTIRE MINUTE OF STAYING ALIVE FOR MEDIC? 300 MB PATCH FOR TWO NEW MODELS?)
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On March 30 2011 22:04 [TYG]Transcend wrote:Show nested quote +On March 30 2011 21:17 alia wrote:On March 30 2011 13:02 paper wrote: alia: How do you play in windowed mode? (Do you just -window in the .exe properties? How do you deal with the pointer and the edge of the window?) http://www.dota-utilities.com/2008/11/downloads-warcraft-iiiwindows-mouse.htmlHave to use it to stream. Can't stream in full screen mode. Just records a black screen if I try without window mode. For window mode, I use -window in the shortcut and to keep the mouse in the window I use the above link. Do you play in DotAcash? Yes. My friends pretty much only have time for casual games now.
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On March 31 2011 06:15 paper wrote: Seeing what Valve has done to TF2, DotA2 will succumb to stupid shit like hats and poor balance. I am nearly convinced their balance team consists of two monkeys simulating class interactions, a three-year old child with a TI-89, and a magic eight-ball.
(2 PTS FOR HUNTSMAN HEADSHOT? DIRECT HIT ONE-SHOTS SCOUTS? SPAMMABLE AIRBLAST NULLS ENTIRE MINUTE OF STAYING ALIVE FOR MEDIC? 300 MB PATCH FOR TWO NEW MODELS?) I for one look forward to trade in a thriving Dota market. Balance won't be an issue as long as they nerf the keeper block your own acients strat. + Show Spoiler +wts 3x headress + circlet, wtb helm of the dominator
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@ack1027 While I def. agree with your qqing on game speed, retarded creeps and towers and ganking strategies evolving more slowly than one would have expected from a game that is essentially a clone of an already existant one, competitive hon right now isn't all that bad. Good teams will play adaptive lanes, and while tower management isn't too much of a focus in terms of strategies HoN as a game hasn't gone through all the devastating patches that DotA has. By devastating I don't necessarily mean bad, but dota has gone through so many metagames so different from one another because of how long it's been existant and because it's gone through the hands of tons of people with clashing ideas. HoN is a corporate-owned game and dota2 will be one aswell, so it's easier for the dev teams to stick with what works and customize the game through dlc.
LoL should be left out of any moba discussion imo. LoL right now does not have the slightest intention to challenge dota, not even because of fear of losing the competition but because riot is just making it grow into a game of its own. LoL mechanics are easier to compare to monday night combat than to HoN or dota, and funny enough LoL games are easier to watch than HoN games because of game speed and because of its graphic style which actually makes teamfights watchable.
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Got HoN awhile ago but never really had time to get into it.
Should I focus more on Matchmaking or Public games? I've played a bit and it seems like I have better teams in matchmaking.
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+ Show Spoiler +On March 31 2011 05:33 Ack1027 wrote: I don't want to start up a debacle of a discussion here but lets be honest... If dota2 comes out without any glaring holes, which is unlikely since its Valve, and gets patched and supported as it should...Won't competitive dota/hon/lol be diminished greatly? Did anyone here honestly play HoN and go, wow the balance and meta-game management of S2 sure beats Icefrog!
The main 3 reasons I can't play HoN are: 1. It is created, managed, and played by a retard like Maliken and his co. This includes all business decisions, hero creation, dumb customizable shit like coins and a huge emphasis on psr matchmaking.
2. At the highest level, many HoN players have competitive dota experience yet none of them succeeded consistently at the highest level. Players like Chu were one...maybe two time wonders and correct me if I'm wrong but isn't he one of the best in the history of HoN? The competition in HoN is not anywhere near, nor will be near in the foreseeable future to what DotA has achieved. Of course HoN hasn't had much time or player base interest [ speaks for itself ] but HoN will not have anything like IHCS level players/replays in the consistency they had and the ABSOLUTELY LONG list of ridiculous players who impacted and changed the game. coL era, Virtus Pro era, Ukrainians, Croatians, Chinese, Malay, Singaporeans, the annual SMM showdowns. HoN will not have something like Pride nations, a huge tourney followed by all and have multiple nations field ridiculous teams each with the ability to outplay others on a given day.
It doesn't have players like: LightOfHeaven, Fear, Maelk, Travka, FocusIRE, Admir, Puppey, Kuroky, Babyknight, NS, Say_what, Pusher, Mania, Slahser, Lacoste, all the Q players, Merlini, Hitomi really the list goes on and on and onnnn....and these are players of the highest quality who have consistently played well. I realize some switched over to HoN, but the success that they had in dota first is what translates to HoN not the other way around. And I'm not too sure the majority of those who switched over would agree that the competition in HoN is harder or more fun to play against. My point is, there is no motivation for me to watch/play/follow competitive HoN when the top players got trashed on regularly in dota. This is not to take away from top HoN players in HoN, more power to you if you can topple these giants but you almost never see a top HoN player who comes to DotA and demolishes it. Even our resident HoN hero Testie was never at the very top of NA, let alone the international scene yet he is widely regarded as a top HoN player no?
3. People will deny this all they want, and they will say it does not impact the game but HoN and Dota are very similar games and because of that the little details that HoN decided to add or remove are really irritating. The tower and creep AI are different, and less logical than what happens in the old ass war3 engine. For some reason, creeps give off fireworks when they die? and there are tons of other useless animations for no reason. And why is it that most, if not all the ideas that get created in HoN are just copies from DotA skills and then tweaked in the absolute worst way?
The speed of the game is too fast. Normally faster = better, but I believe HoN's speed has passed the threshold where a great player can separate himself from a good player. I mean just watch all the top10 WE ARE ELECTRIC videos and can you imagine that stuff being done in HoN? Those top 10 videos are WEEKLY, please let me stress that...WEEKLY and its mostly randoms doing these moves. This says 2 things: 1. Dota average skill of comp players has reached a point where they can do ridiculous shit like that and 2. The highest level of players are even more impressive if random Chinese inhousers can do shit like that.
I also watched some HoN casts after I quit playing cuz I have friends who play and/or are interested so I am always down to try out things they enjoy. As I watched, my impressions were that team strategy is not developed enough. HoN is still going through the stages where there is basic to mid level ganking strategies supported by wards. Ultimately, many games are decided by carry role players who specialize in that role well and tri-lanes were still non-existent at that point. Nobody seemed to understand timings of when to put down towers or how to zone an area for farming or even moderate evolution of team fight tactics. Everyone just went into team fights dropped all their shit and hoped for the best. 2-1-2 was all I saw in these honcasts and there was hardly deviation or on the fly adaptation that really influenced the outcome of the game. <---- This may all be outdated but it is my observations from that experience. I am 100% confident strategy has evolved since this point. It is just boring to someone like me who saw all this evolution in dota to watch it all over again in HoN. The fact that Heen's monster post really opened up people's eyes is kinda like a ' oh btw we've been to the moon ' kind of moment.
The speed in HoN lets better players succeed because they can process more information and make more decisions that matter....but the speed also restricts better players from making the very best decision in the split second scenarios that are some of the most famous moments in DotA. Can anyone show me a video comparable to Drow ranger denying herself with an enemy ranged creep [ mid-air ] after buying a helm of dom in the side shop? I'm not saying this shit happens all the time...just that things like that are not allowed because HoN is slightly too fast [ imho ] The nature of DotA/HoN/LoL already relies on quick reaction in less than a second timings...but HoN made that window even smaller, or I'd argue impossible sometimes to hit.
These are all my opinion and I have not played HoN seriously since 2 months after release. I am not looking into starting an argument in which game is better or why, but the overall point is that I hope you can see why dota2 will most likely motivate everyone to try it and unite the communities. I hit 1800 psr and had a bad experience overall in the short time I played so I never touched it again. Some of the things I may have written about are outdated, but it is simply my experience. I am open to HoN being a good game that would even crush DotA but as you can tell by playerbase, and competitive playerbase that is not the case. Dota2 will give us a unique chance like starcraft 2 to see if dota players or hon players [ sorry LoL players ] come in with an advantage.
i just think it's ironic that you closed hoping dota2 would be more like sc2
when the parallels of hon to sc2 and dota to bw are exactly the same as the ones you used in your argument
every top sc2 player either didn't play BW, or wasn't a top player in BW (with the exception of nada, boxer, and julyzerg, correct me if I missed another but I'm pretty sure those are the only 3) tons of top sc2 players were relatively weak in BW compared to the top BW players
the pathing is in my opinion worse in sc2 as well
I apologize because I could probably explain myself a lot better but I'll close saying I enjoy dota, hon, scbw, and sc2 all just so no one gets the wrong idea
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I play HoN as "Eziar", (1700+) feel free to add me. Oh and tremble is OP as hell, there should be a poll on that
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On March 31 2011 07:18 GGTeMpLaR wrote:+ Show Spoiler +On March 31 2011 05:33 Ack1027 wrote: I don't want to start up a debacle of a discussion here but lets be honest... If dota2 comes out without any glaring holes, which is unlikely since its Valve, and gets patched and supported as it should...Won't competitive dota/hon/lol be diminished greatly? Did anyone here honestly play HoN and go, wow the balance and meta-game management of S2 sure beats Icefrog!
The main 3 reasons I can't play HoN are: 1. It is created, managed, and played by a retard like Maliken and his co. This includes all business decisions, hero creation, dumb customizable shit like coins and a huge emphasis on psr matchmaking.
2. At the highest level, many HoN players have competitive dota experience yet none of them succeeded consistently at the highest level. Players like Chu were one...maybe two time wonders and correct me if I'm wrong but isn't he one of the best in the history of HoN? The competition in HoN is not anywhere near, nor will be near in the foreseeable future to what DotA has achieved. Of course HoN hasn't had much time or player base interest [ speaks for itself ] but HoN will not have anything like IHCS level players/replays in the consistency they had and the ABSOLUTELY LONG list of ridiculous players who impacted and changed the game. coL era, Virtus Pro era, Ukrainians, Croatians, Chinese, Malay, Singaporeans, the annual SMM showdowns. HoN will not have something like Pride nations, a huge tourney followed by all and have multiple nations field ridiculous teams each with the ability to outplay others on a given day.
It doesn't have players like: LightOfHeaven, Fear, Maelk, Travka, FocusIRE, Admir, Puppey, Kuroky, Babyknight, NS, Say_what, Pusher, Mania, Slahser, Lacoste, all the Q players, Merlini, Hitomi really the list goes on and on and onnnn....and these are players of the highest quality who have consistently played well. I realize some switched over to HoN, but the success that they had in dota first is what translates to HoN not the other way around. And I'm not too sure the majority of those who switched over would agree that the competition in HoN is harder or more fun to play against. My point is, there is no motivation for me to watch/play/follow competitive HoN when the top players got trashed on regularly in dota. This is not to take away from top HoN players in HoN, more power to you if you can topple these giants but you almost never see a top HoN player who comes to DotA and demolishes it. Even our resident HoN hero Testie was never at the very top of NA, let alone the international scene yet he is widely regarded as a top HoN player no?
3. People will deny this all they want, and they will say it does not impact the game but HoN and Dota are very similar games and because of that the little details that HoN decided to add or remove are really irritating. The tower and creep AI are different, and less logical than what happens in the old ass war3 engine. For some reason, creeps give off fireworks when they die? and there are tons of other useless animations for no reason. And why is it that most, if not all the ideas that get created in HoN are just copies from DotA skills and then tweaked in the absolute worst way?
The speed of the game is too fast. Normally faster = better, but I believe HoN's speed has passed the threshold where a great player can separate himself from a good player. I mean just watch all the top10 WE ARE ELECTRIC videos and can you imagine that stuff being done in HoN? Those top 10 videos are WEEKLY, please let me stress that...WEEKLY and its mostly randoms doing these moves. This says 2 things: 1. Dota average skill of comp players has reached a point where they can do ridiculous shit like that and 2. The highest level of players are even more impressive if random Chinese inhousers can do shit like that.
I also watched some HoN casts after I quit playing cuz I have friends who play and/or are interested so I am always down to try out things they enjoy. As I watched, my impressions were that team strategy is not developed enough. HoN is still going through the stages where there is basic to mid level ganking strategies supported by wards. Ultimately, many games are decided by carry role players who specialize in that role well and tri-lanes were still non-existent at that point. Nobody seemed to understand timings of when to put down towers or how to zone an area for farming or even moderate evolution of team fight tactics. Everyone just went into team fights dropped all their shit and hoped for the best. 2-1-2 was all I saw in these honcasts and there was hardly deviation or on the fly adaptation that really influenced the outcome of the game. <---- This may all be outdated but it is my observations from that experience. I am 100% confident strategy has evolved since this point. It is just boring to someone like me who saw all this evolution in dota to watch it all over again in HoN. The fact that Heen's monster post really opened up people's eyes is kinda like a ' oh btw we've been to the moon ' kind of moment.
The speed in HoN lets better players succeed because they can process more information and make more decisions that matter....but the speed also restricts better players from making the very best decision in the split second scenarios that are some of the most famous moments in DotA. Can anyone show me a video comparable to Drow ranger denying herself with an enemy ranged creep [ mid-air ] after buying a helm of dom in the side shop? I'm not saying this shit happens all the time...just that things like that are not allowed because HoN is slightly too fast [ imho ] The nature of DotA/HoN/LoL already relies on quick reaction in less than a second timings...but HoN made that window even smaller, or I'd argue impossible sometimes to hit.
These are all my opinion and I have not played HoN seriously since 2 months after release. I am not looking into starting an argument in which game is better or why, but the overall point is that I hope you can see why dota2 will most likely motivate everyone to try it and unite the communities. I hit 1800 psr and had a bad experience overall in the short time I played so I never touched it again. Some of the things I may have written about are outdated, but it is simply my experience. I am open to HoN being a good game that would even crush DotA but as you can tell by playerbase, and competitive playerbase that is not the case. Dota2 will give us a unique chance like starcraft 2 to see if dota players or hon players [ sorry LoL players ] come in with an advantage.
i just think it's ironic that you closed hoping dota2 would be more like sc2 when the parallels of hon to sc2 and dota to bw are exactly the same as the ones you used in your argument every top sc2 player either didn't play BW, or wasn't a top player in BW (with the exception of nada, boxer, and julyzerg, correct me if I missed another but I'm pretty sure those are the only 3) tons of top sc2 players were relatively weak in BW compared to the top BW players the pathing is in my opinion worse in sc2 as well I apologize because I could probably explain myself a lot better but I'll close saying I enjoy dota, hon, scbw, and sc2 all just so no one gets the wrong idea
Is English your first language? I am just curious because I don't think you understood my post well.
I did not close anywhere saying I hope dota2 is like sc2. I said that dota2 will give us a unique chance like sc2. That's it. Please re-read.
And to amuse your analogy, most top sc2 players did have some experience with bw or another good rts like war 3. You are wildly, wildly ignorant if you didn't know that MC, MVP, FruitDealer, Rainbow and every other GSL champ has been a BW player, and a BW reject at that in terms of progaming. Even foreigners like Jinro and Idra were BW worshippers and B team member respectively. Following this logic, I enjoy watching BW more. To make this clear I am saying the players you listed are right, and what you presented is right, its just that you misunderstood my logic which I am simply following....
Top players in HoN = I want to watch less than DotA pros Top players in sc2 = I want to watch less than BW Pros
Also rabid I expected a better reply than that =/
There's no point in coding in stupid animations and tower/creep AI that doesn't work [ what was wrong about war 3 targeting AI ] and not concentrating on things that matter. Multiple times I stated they were little things...and that's pretty much all you responded to..
I am not complaining about lack of history, I even admit HoN has not had the same amount of time to establish that. I analyzed HoN in terms of playability/watchability/enjoyability and I simply do not want to watch HoN when I remember things like SMM, Pride Nations, IHCS leak replays etc...HoN has had plenty of time to establish things like this.
Edit: @Ryu, I agree but aren't TF2 developers largely their own team? I thought out of all the major valve games that TF2 had the most control...I always felt this way but I agree that hats and all the new weps made it so stupid to play.
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On March 31 2011 07:28 Ack1027 wrote:Show nested quote +On March 31 2011 07:18 GGTeMpLaR wrote:+ Show Spoiler +On March 31 2011 05:33 Ack1027 wrote: I don't want to start up a debacle of a discussion here but lets be honest... If dota2 comes out without any glaring holes, which is unlikely since its Valve, and gets patched and supported as it should...Won't competitive dota/hon/lol be diminished greatly? Did anyone here honestly play HoN and go, wow the balance and meta-game management of S2 sure beats Icefrog!
The main 3 reasons I can't play HoN are: 1. It is created, managed, and played by a retard like Maliken and his co. This includes all business decisions, hero creation, dumb customizable shit like coins and a huge emphasis on psr matchmaking.
2. At the highest level, many HoN players have competitive dota experience yet none of them succeeded consistently at the highest level. Players like Chu were one...maybe two time wonders and correct me if I'm wrong but isn't he one of the best in the history of HoN? The competition in HoN is not anywhere near, nor will be near in the foreseeable future to what DotA has achieved. Of course HoN hasn't had much time or player base interest [ speaks for itself ] but HoN will not have anything like IHCS level players/replays in the consistency they had and the ABSOLUTELY LONG list of ridiculous players who impacted and changed the game. coL era, Virtus Pro era, Ukrainians, Croatians, Chinese, Malay, Singaporeans, the annual SMM showdowns. HoN will not have something like Pride nations, a huge tourney followed by all and have multiple nations field ridiculous teams each with the ability to outplay others on a given day.
It doesn't have players like: LightOfHeaven, Fear, Maelk, Travka, FocusIRE, Admir, Puppey, Kuroky, Babyknight, NS, Say_what, Pusher, Mania, Slahser, Lacoste, all the Q players, Merlini, Hitomi really the list goes on and on and onnnn....and these are players of the highest quality who have consistently played well. I realize some switched over to HoN, but the success that they had in dota first is what translates to HoN not the other way around. And I'm not too sure the majority of those who switched over would agree that the competition in HoN is harder or more fun to play against. My point is, there is no motivation for me to watch/play/follow competitive HoN when the top players got trashed on regularly in dota. This is not to take away from top HoN players in HoN, more power to you if you can topple these giants but you almost never see a top HoN player who comes to DotA and demolishes it. Even our resident HoN hero Testie was never at the very top of NA, let alone the international scene yet he is widely regarded as a top HoN player no?
3. People will deny this all they want, and they will say it does not impact the game but HoN and Dota are very similar games and because of that the little details that HoN decided to add or remove are really irritating. The tower and creep AI are different, and less logical than what happens in the old ass war3 engine. For some reason, creeps give off fireworks when they die? and there are tons of other useless animations for no reason. And why is it that most, if not all the ideas that get created in HoN are just copies from DotA skills and then tweaked in the absolute worst way?
The speed of the game is too fast. Normally faster = better, but I believe HoN's speed has passed the threshold where a great player can separate himself from a good player. I mean just watch all the top10 WE ARE ELECTRIC videos and can you imagine that stuff being done in HoN? Those top 10 videos are WEEKLY, please let me stress that...WEEKLY and its mostly randoms doing these moves. This says 2 things: 1. Dota average skill of comp players has reached a point where they can do ridiculous shit like that and 2. The highest level of players are even more impressive if random Chinese inhousers can do shit like that.
I also watched some HoN casts after I quit playing cuz I have friends who play and/or are interested so I am always down to try out things they enjoy. As I watched, my impressions were that team strategy is not developed enough. HoN is still going through the stages where there is basic to mid level ganking strategies supported by wards. Ultimately, many games are decided by carry role players who specialize in that role well and tri-lanes were still non-existent at that point. Nobody seemed to understand timings of when to put down towers or how to zone an area for farming or even moderate evolution of team fight tactics. Everyone just went into team fights dropped all their shit and hoped for the best. 2-1-2 was all I saw in these honcasts and there was hardly deviation or on the fly adaptation that really influenced the outcome of the game. <---- This may all be outdated but it is my observations from that experience. I am 100% confident strategy has evolved since this point. It is just boring to someone like me who saw all this evolution in dota to watch it all over again in HoN. The fact that Heen's monster post really opened up people's eyes is kinda like a ' oh btw we've been to the moon ' kind of moment.
The speed in HoN lets better players succeed because they can process more information and make more decisions that matter....but the speed also restricts better players from making the very best decision in the split second scenarios that are some of the most famous moments in DotA. Can anyone show me a video comparable to Drow ranger denying herself with an enemy ranged creep [ mid-air ] after buying a helm of dom in the side shop? I'm not saying this shit happens all the time...just that things like that are not allowed because HoN is slightly too fast [ imho ] The nature of DotA/HoN/LoL already relies on quick reaction in less than a second timings...but HoN made that window even smaller, or I'd argue impossible sometimes to hit.
These are all my opinion and I have not played HoN seriously since 2 months after release. I am not looking into starting an argument in which game is better or why, but the overall point is that I hope you can see why dota2 will most likely motivate everyone to try it and unite the communities. I hit 1800 psr and had a bad experience overall in the short time I played so I never touched it again. Some of the things I may have written about are outdated, but it is simply my experience. I am open to HoN being a good game that would even crush DotA but as you can tell by playerbase, and competitive playerbase that is not the case. Dota2 will give us a unique chance like starcraft 2 to see if dota players or hon players [ sorry LoL players ] come in with an advantage.
i just think it's ironic that you closed hoping dota2 would be more like sc2 when the parallels of hon to sc2 and dota to bw are exactly the same as the ones you used in your argument every top sc2 player either didn't play BW, or wasn't a top player in BW (with the exception of nada, boxer, and julyzerg, correct me if I missed another but I'm pretty sure those are the only 3) tons of top sc2 players were relatively weak in BW compared to the top BW players the pathing is in my opinion worse in sc2 as well I apologize because I could probably explain myself a lot better but I'll close saying I enjoy dota, hon, scbw, and sc2 all just so no one gets the wrong idea Is English your first language? I am just curious because I don't think you understood my post well. I did not close anywhere saying I hope dota2 is like sc2. I said that dota2 will give us a unique chance like sc2. That's it. Please re-read. And to amuse your analogy, most top sc2 players did have some experience with bw or another good rts like war 3. You are wildly, wildly ignorant if you didn't know that MC, MVP, FruitDealer, Rainbow and every other GSL champ has been a BW player, and a BW reject at that in terms of progaming. Even foreigners like Jinro and Idra were BW worshippers and B team member respectively. Following this logic, I enjoy watching BW more. To make this clear I am saying the players you listed are right, and what you presented is right, its just that you misunderstood my logic which I am simply following.... Top players in HoN = I want to watch less than DotA pros Top players in sc2 = I want to watch less than BW Pros Also rabid I expected a better reply than that =/ There's no point in coding in stupid animations and tower/creep AI that doesn't work [ what was wrong about war 3 targeting AI ] and not concentrating on things that matter. Multiple times I stated they were little things...and that's pretty much all you responded to.. I am not complaining about lack of history, I even admit HoN has not had the same amount of time to establish that. I analyzed HoN in terms of playability/watchability/enjoyability and I simply do not want to watch HoN when I remember things like SMM, Pride Nations, IHCS leak replays etc...HoN has had plenty of time to establish things like this. Edit: @Ryu, I agree but aren't TF2 developers largely their own team? I thought out of all the major valve games that TF2 had the most control...I always felt this way but I agree that hats and all the new weps made it so stupid to play.
you do realize that if you hope it will give a chance like sc2, then it "IS" like sc2 in that regard at the very least (in that it is like sc2 because it too presents a unique chance) so I think it's a bit unfair you mock my understanding of english when you go and pull that
and I know that all of those listed had experience in bw, but they were not top players like nada, boxer, and julyzerg were. sure you could consider them professional, but none of them were on the same level as those three, and being pro in wc3 doesn't compare to being pro in bw (at least in my opinion, but that's an entirely different argument neither here nor there, and not the point anyways). I honestly don't think you're understanding my post but I didn't put as much effort into it as I should have to be fair.
it's funny because you keep mentioning top sc2 players who were "good" in bw like idra, but relatively nothing compared to the top bw players, just as top hon players were probably good in dota, but, as you mentioned, were not top hon players.
I got the first logical point you made but it seemed like you preferred spectating sc2 pros more than bw pros which I found ironic given the reasons you gave for the first, but that was an assumption I made that turned out to be wrong
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