• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:28
CEST 17:28
KST 00:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues17LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time SpeCial on The Tasteless Podcast Team Liquid Map Contest #21 - Presented by Monster Energy What happened to Singapore/Brazil servers?
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A BWCL Season 63 Announcement [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1051 users

[HoN/DotA] Let's Play~!! - Page 1214

Forum Index > General Games
Post a Reply
Prev 1 1212 1213 1214 1215 1216 1664 Next
rabidch
Profile Joined January 2010
United States20289 Posts
March 26 2011 04:07 GMT
#24261
On March 26 2011 11:02 GARO wrote:
Show nested quote +
On March 26 2011 10:55 rabidch wrote:
sun ray + heartstopper aura = roasted centaur


phoenix so fun to fry tanky heroes with


holy shit, I want to play some dota over hon now

we also burnt through a late game spectre w/radiance pretty quickly, he was pretty bad though, although it is kind of hard to move once you're in ray + other slows

point is pheonix is such a zoning hero although i havent really correctly used firebirds so far, they're really hard to use in their current state with all of my concentration on using sun ray correctly
LiquidDota StaffOnly a true king can play the King.
[TYG]Transcend
Profile Joined March 2008
679 Posts
March 26 2011 04:25 GMT
#24262
On March 26 2011 13:07 rabidch wrote:
Show nested quote +
On March 26 2011 11:02 GARO wrote:
On March 26 2011 10:55 rabidch wrote:
sun ray + heartstopper aura = roasted centaur


phoenix so fun to fry tanky heroes with


holy shit, I want to play some dota over hon now

we also burnt through a late game spectre w/radiance pretty quickly, he was pretty bad though, although it is kind of hard to move once you're in ray + other slows

point is pheonix is such a zoning hero although i havent really correctly used firebirds so far, they're really hard to use in their current state with all of my concentration on using sun ray correctly


The most affective way I've seen birds used is a timed dive so the birds hit all at once against a hero.
rabidch
Profile Joined January 2010
United States20289 Posts
March 26 2011 04:46 GMT
#24263
On March 26 2011 13:25 [TYG]Transcend wrote:
Show nested quote +
On March 26 2011 13:07 rabidch wrote:
On March 26 2011 11:02 GARO wrote:
On March 26 2011 10:55 rabidch wrote:
sun ray + heartstopper aura = roasted centaur


phoenix so fun to fry tanky heroes with


holy shit, I want to play some dota over hon now

we also burnt through a late game spectre w/radiance pretty quickly, he was pretty bad though, although it is kind of hard to move once you're in ray + other slows

point is pheonix is such a zoning hero although i havent really correctly used firebirds so far, they're really hard to use in their current state with all of my concentration on using sun ray correctly


The most affective way I've seen birds used is a timed dive so the birds hit all at once against a hero.

i've tried that and it's not really effective* at all, you dont do that much damage and if somebody knows its coming he should stay away from it, also it assumes you've spent a lot of points in dive/birds and mid game like i said this isnt that effective. im gonna keep experimenting but my money is that sun ray is the most important thing about pheonix, you can do a ray -> birds to kill without getting too close, which you should NEVER do with sun ray (always keep your distance). im just trying to try different builds with in dive or birds. item builds are usually arcane boots/soul ring into high hp regen (im liking mek since it gives +4 and armor) then guinsoo late game. i tried treads but unless you're going some silly carry build its not as effective as arcane boots for the mid game roasting
LiquidDota StaffOnly a true king can play the King.
[TYG]Transcend
Profile Joined March 2008
679 Posts
March 26 2011 05:26 GMT
#24264
On March 26 2011 13:46 rabidch wrote:
Show nested quote +
On March 26 2011 13:25 [TYG]Transcend wrote:
On March 26 2011 13:07 rabidch wrote:
On March 26 2011 11:02 GARO wrote:
On March 26 2011 10:55 rabidch wrote:
sun ray + heartstopper aura = roasted centaur


phoenix so fun to fry tanky heroes with


holy shit, I want to play some dota over hon now

we also burnt through a late game spectre w/radiance pretty quickly, he was pretty bad though, although it is kind of hard to move once you're in ray + other slows

point is pheonix is such a zoning hero although i havent really correctly used firebirds so far, they're really hard to use in their current state with all of my concentration on using sun ray correctly


The most affective way I've seen birds used is a timed dive so the birds hit all at once against a hero.

i've tried that and it's not really effective* at all, you dont do that much damage and if somebody knows its coming he should stay away from it, also it assumes you've spent a lot of points in dive/birds and mid game like i said this isnt that effective. im gonna keep experimenting but my money is that sun ray is the most important thing about pheonix, you can do a ray -> birds to kill without getting too close, which you should NEVER do with sun ray (always keep your distance). im just trying to try different builds with in dive or birds. item builds are usually arcane boots/soul ring into high hp regen (im liking mek since it gives +4 and armor) then guinsoo late game. i tried treads but unless you're going some silly carry build its not as effective as arcane boots for the mid game roasting


Well I mean offensively that's the most effective I've seen it used, 300 damage (after innate magic resistance) isn't so bad if it all hits one target. I personally would rather use it to heal. Still though, what's the AoE on the birds, 400 iirc? Cause I imagine it's a bit hard to dodge dive/bird if it's timed just so when you stop it hits.

What's your skill build with Phoenix btw? Cause' IIRC leveling up dive doesn't increase range or speed, just the duration of the pseudo disable. If you go something like 1 to dive, 4/4 bird/ray, I would imagine that'd be pretty reckage in lane every 10 seconds at level 9/10?

I don't hate playing against Phoenix, but I don't particularly like it either. He's more annoying than a Viper when ganking, and in a team fight ray is kinda annoying, not to mention I find that birds always heal just enough for the opp to live or release another spell, or mebe I'm just unlucky. Nova is definitely like Ravage but on the contrary to what you said earlier, if you fight in the nova it would do more than the ravage no? I haven't played many "good" phoenix players though so it's not that bad. Generally it's the scrubs that misposition the supernova or isn't that great with ray.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2011-03-26 05:46:54
March 26 2011 05:44 GMT
#24265
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum
LiquidDota StaffOnly a true king can play the King.
[TYG]Transcend
Profile Joined March 2008
679 Posts
Last Edited: 2011-03-26 06:18:04
March 26 2011 06:15 GMT
#24266
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?
rabidch
Profile Joined January 2010
United States20289 Posts
March 26 2011 07:26 GMT
#24267
On March 26 2011 15:15 [TYG]Transcend wrote:
Show nested quote +
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?

i think you should type less

nova sucks for initiation 99% of the time. it makes this FUOOOOOOOUUUUUUFOOOOOOOOOOO sound everybody can hear it and it takes 6 seconds to go off.
LiquidDota StaffOnly a true king can play the King.
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
March 26 2011 07:28 GMT
#24268
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


40 second cooldown on phoenix dive <3 FTW
I'm just gonna go ahead and say I revolutionized phoenix playstyle, been running that sun ray first build since hero came out
"Wanna join my [combo] clan?" "We play turret d competitively"
[TYG]Transcend
Profile Joined March 2008
679 Posts
March 26 2011 07:29 GMT
#24269
On March 26 2011 16:26 rabidch wrote:
Show nested quote +
On March 26 2011 15:15 [TYG]Transcend wrote:
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?

i think you should type less

nova sucks for initiation 99% of the time. it makes this FUOOOOOOOUUUUUUFOOOOOOOOOOO sound everybody can hear it and it takes 6 seconds to go off.


I talk a lot in person, so I type a lot on the interwebs! I'm going to disagree, I think it's great in the place I mentioned. If people decide to just run in said places, at least 1 is going to get picked off and then it'll be 4v5.
rabidch
Profile Joined January 2010
United States20289 Posts
March 26 2011 07:35 GMT
#24270
On March 26 2011 16:29 [TYG]Transcend wrote:
Show nested quote +
On March 26 2011 16:26 rabidch wrote:
On March 26 2011 15:15 [TYG]Transcend wrote:
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?

i think you should type less

nova sucks for initiation 99% of the time. it makes this FUOOOOOOOUUUUUUFOOOOOOOOOOO sound everybody can hear it and it takes 6 seconds to go off.


I talk a lot in person, so I type a lot on the interwebs! I'm going to disagree, I think it's great in the place I mentioned. If people decide to just run in said places, at least 1 is going to get picked off and then it'll be 4v5.

or they can tp out. basically anything but this spell would be better
LiquidDota StaffOnly a true king can play the King.
[TYG]Transcend
Profile Joined March 2008
679 Posts
March 26 2011 08:50 GMT
#24271
On March 26 2011 16:35 rabidch wrote:
Show nested quote +
On March 26 2011 16:29 [TYG]Transcend wrote:
On March 26 2011 16:26 rabidch wrote:
On March 26 2011 15:15 [TYG]Transcend wrote:
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?

i think you should type less

nova sucks for initiation 99% of the time. it makes this FUOOOOOOOUUUUUUFOOOOOOOOOOO sound everybody can hear it and it takes 6 seconds to go off.


I talk a lot in person, so I type a lot on the interwebs! I'm going to disagree, I think it's great in the place I mentioned. If people decide to just run in said places, at least 1 is going to get picked off and then it'll be 4v5.

or they can tp out. basically anything but this spell would be better


It's a team fight? I'm sure your team mates can take care of one tping hero.
rabidch
Profile Joined January 2010
United States20289 Posts
March 26 2011 09:40 GMT
#24272
On March 26 2011 17:50 [TYG]Transcend wrote:
Show nested quote +
On March 26 2011 16:35 rabidch wrote:
On March 26 2011 16:29 [TYG]Transcend wrote:
On March 26 2011 16:26 rabidch wrote:
On March 26 2011 15:15 [TYG]Transcend wrote:
On March 26 2011 14:44 rabidch wrote:
im still really bad at using nova (or maybe its because i have to rely on crap friends), but

the damage is slightly higher than ravage but its non instantaneous. i think you forget theres a bit of difference between burst and non burst damage. the thing is the 2 heroes are very different, the ults can be compared but that was just my initial thoughts on pheonix

i've been trying 1-4-4-1 and so on, solo lane mid.


edit:
the thing that bothers me about the ult is that its not very useful in teamfights, i feel ray is much more productive and safer form of damage, nova is just there to attempt to bail you out/other team's ultimatum


Yeah I know what you mean, when you're in Nova you need support to make sure you stay alive. Phoenix in a way is very team dependent. I mean, you can't kill anyone on your own, you need a stunner or dps to take someone down; otherwise they'll tp. With Nova if your team mates aren't watching out for you then you're basically dead, at level 3 sure it's 9 hits but by then people attack much faster than 1hit/sec.

Yeah I know what you mean. In the instance where ravage lands and Nova lands, that one burst Ravage does more damage, and depending on the situation that is much more preferred. Depending on the line up though, I think I'd rather have a Phoenix on my team in most situations. I mean, for one thing Phoenix is range. He has an innate escape mech and a pseudo disable. He has a heal/nuke. Generally speaking, the only reason I see getting a TH over Phoenix is if we needed the instantaneous AoE stun. Don't get me wrong, that stun is amazing, great way to initiate, but Phoenix just brings more to the table than a TH does. I can see a roaming Phoenix be as good or better than a roaming TH, but I will admit the armor reduction is nice with Gush. The other situation where I'd get a TH is...I guess against a DB and we really do need a large AoE stun. A doomed Phoenix is so useless. Kraken just laughs at Doom.

I think starting off a team fight with Nova is situational. It depends where you're fighting. If you can position yourself well and land the resulting stun, then start it off with that. Otherwise it's as you say, not as efficient as Ray. The damage output you'll get with ray will be higher than with Nova most of the time in the end. The stun is just too nice to give up if you can land it, plus the damage you get from the nova waves. If it's early-mid and the fight is in mid river for the tier 3 tower, then I'd be a dick with ray for a bit but when the fight actually initiates I'd drop Nova for sure. I think the position is just great in that area. You can do it near tower, up the ramp, up the other ramp, in the sent juke spot, in the scourge juke spot, even in either side's cliff if it meanders a little bit outside. There's a lot of options and you can get to each one with a dive most of the time, then you can get back into the fight with ray. My favorite definitely has to be river team fights when they happen. BOTH sides is a cliff and it's not wide enough to escape the stun just by moving from sde to side. The worst places to initiate with Nova is the open areas of the jungles and the side lanes, it's just too easy to reach you. But then again, you never know. I think Nova needs practice and instincts to do well, cause you're a sitting duck if you don't do it at the right time in the right place.

btw Shinbz uz a fag, go dl some dotacashz.

Edit: Yeah I think 1-4-4-1 is the best build. There's really no reason to level up Dive early cause it's not substantial enough. Granted, I'm thinking going 1 dive, stats/ray until ulti isn't so bad if you do decide to go roam. What do you think?

i think you should type less

nova sucks for initiation 99% of the time. it makes this FUOOOOOOOUUUUUUFOOOOOOOOOOO sound everybody can hear it and it takes 6 seconds to go off.


I talk a lot in person, so I type a lot on the interwebs! I'm going to disagree, I think it's great in the place I mentioned. If people decide to just run in said places, at least 1 is going to get picked off and then it'll be 4v5.

or they can tp out. basically anything but this spell would be better


It's a team fight? I'm sure your team mates can take care of one tping hero.

if its a teamfight you just sunray to initiate. unless you're trapping them with a spell or long ult like fissure or chronosphere with a team initiation (which btw new scaling might make void viable once the imbo bans get nerfed) there isnt a point to it because you're always going to do more damage with sun ray + slow them for the easy pick off rather than being useless for 6 seconds and allowing the other team to react faster. its a measly 2 second stun at level 2, i dont even know what you're smoking with the stun being good, the best thing about supernova is the damage + full hp and mana and being in a magic immune status to dodge shit

seriously how many games of phoenix have you played

A doomed Phoenix is so useless.

really now tygs i think you're a genius
LiquidDota StaffOnly a true king can play the King.
Melancholia
Profile Joined March 2010
United States717 Posts
March 26 2011 10:09 GMT
#24273
I really can't believe how many people are in favor of the removal of the zero minute rune. As soon as mids realize that ganking them is the only damn thing we can do at the start of the game and hang back till we're seen in lane a very fun part of the game is utterly ruined. I frankly don't give a shit about the professional scene, they should play by different rules if they want but I'm playing to have FUN. Ruining the game is a shitty way to develop it.
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
March 26 2011 10:16 GMT
#24274
I think removal of the 00:00 rune isn't a bad change, but maybe they could've made it only for tournament mode
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
March 26 2011 10:23 GMT
#24275
On March 26 2011 19:09 Melancholia wrote:
I really can't believe how many people are in favor of the removal of the zero minute rune. As soon as mids realize that ganking them is the only damn thing we can do at the start of the game and hang back till we're seen in lane a very fun part of the game is utterly ruined. I frankly don't give a shit about the professional scene, they should play by different rules if they want but I'm playing to have FUN. Ruining the game is a shitty way to develop it.


This is why I tried to write in caps.. the game is _not_ ruined, and like many have reasoned on the pages before, it is overall a good change. Fun != luck.
Theres a fine line between fishing and just standing on the shore like an idiot.
Whalecore
Profile Joined March 2009
Norway1110 Posts
March 26 2011 12:49 GMT
#24276
On March 26 2011 19:09 Melancholia wrote:
I really can't believe how many people are in favor of the removal of the zero minute rune. As soon as mids realize that ganking them is the only damn thing we can do at the start of the game and hang back till we're seen in lane a very fun part of the game is utterly ruined. I frankly don't give a shit about the professional scene, they should play by different rules if they want but I'm playing to have FUN. Ruining the game is a shitty way to develop it.

What? So you prefer to lose mid thanks to the opponent getting DD/illu rune at 00:00?
Playgu
Judicator
Profile Blog Joined August 2004
United States7270 Posts
March 26 2011 13:28 GMT
#24277
Phoenix's Nova as initiate is ONLY good if you have Blink Dagger cover and I mean like something vicious to warrant them to pull off of focusing you. That said, you'd also need some shitty spacing on their part. I would imagine setting up a zone trap, using nova as a follow up after/if you catch someone important to fuck with their rotations in, is better. That hero punishes poor rotations, like coming in one or two at a time, severely.
Get it by your hands...
InteGrated
Profile Joined November 2010
United States259 Posts
March 26 2011 22:33 GMT
#24278
team Russia vs USA stream up

USA up 1-0

http://www.own3d.tv/live/19674/MYM.tv
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
March 26 2011 22:49 GMT
#24279
Iron Curtain -> Red carpet lolol
Stuck.
jaymik
Profile Joined November 2009
Korea (South)425 Posts
March 26 2011 23:12 GMT
#24280
JIZZNIGMA

ty for the stream
jaymik kr/na
Prev 1 1212 1213 1214 1215 1216 1664 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 127
mouzHeroMarine 4
StarCraft: Brood War
Calm 5457
Rain 3041
BeSt 1709
Shuttle 1559
EffOrt 990
Mini 446
firebathero 421
Larva 327
Hyuk 276
Snow 268
[ Show more ]
ggaemo 240
actioN 220
sSak 164
JYJ159
TY 107
hero 91
Mind 86
Leta 78
PianO 77
Killer 76
Sharp 63
Soma 59
Hyun 53
Aegong 38
ToSsGirL 36
soO 31
sas.Sziky 27
Sacsri 19
Movie 18
scan(afreeca) 16
Terrorterran 15
yabsab 13
HiyA 9
Shine 7
Dota 2
Gorgc7986
qojqva3524
Dendi1850
resolut1ontv 258
XcaliburYe178
League of Legends
Reynor161
Other Games
singsing1767
B2W.Neo893
hiko846
FrodaN500
Lowko335
byalli157
ArmadaUGS73
QueenE45
SortOf1
Organizations
Other Games
gamesdonequick756
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH131
• poizon28 21
• iHatsuTV 17
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis6736
• TFBlade542
Other Games
• WagamamaTV450
• Shiphtur138
Upcoming Events
PiGosaur Monday
8h 32m
Kung Fu Cup
20h 32m
ByuN vs HeRoMaRinE
OSC
1d
OSC
1d 8h
RSL Revival
1d 18h
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
1d 20h
The PondCast
1d 21h
RSL Revival
2 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
2 days
Kung Fu Cup
2 days
[ Show More ]
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
BSL Team Wars
3 days
RSL Revival
3 days
Maestros of the Game
3 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
4 days
RSL Revival
4 days
Maestros of the Game
5 days
BSL Team Wars
5 days
Afreeca Starleague
5 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Light vs Speed
Larva vs Soma
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.