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On June 16 2011 07:45 protoge wrote: So I had a goblin ambush, killed 3 of my recruits (I had just drafted a bunch in, they were all dabbling in all fighting skills and I only had steel guantles for them xP)
I managed to capture a few of the goblins. How do I strip them down to train some of my other, nondead, recruits? I tried going and doing what the iwki said, but nothing shows up in the square besdies the filled cage. Is that normal or ?
Have your cages in your stockpile (ie, not built) and press "d-b-d" and mass select all of the cages. This will designate the cages (and everything in them) to be dumped. Then, press "k" (look around) and look at a cage. There should be a "D" in the upper right corner of the menu screen, indicating that it is designated to be dumped . Press "d" and this "D" in the upper right corner should disappear. This will cancel the "dump" on only the cage, but everything within the cage will still be dumped. Do this for every caged prisoner. This will strip the prisoners. You then have to reclaim their equipment for yourself ("d-b-c") if you want it.
Quick Version: d-b-d -> select cages -> k -> look at cage -> d -> look at another cage -> d -> look at another cage -> d ->...
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And give your dwarves training weapons for beating captured (and stripped!) goblins. If your dwarves wear decent armor (is that neccessary?) they should have no problem beating them but it will greatly increase the survivability of the goblins. Sometime though they get knocked unconcious and then die pretty fast, but one speciman managed to survive for 5 days (and gave my dwarf 2000 weapon XP^^). + Show Spoiler [Status of the poor victim] +
For me: At last fun has arrived. Human caravan, ambush, ambush, siege, dwarven caravan, ambush! Only 3 dwarves in the hospital.
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I never understand Dwarf Justice.
Right now the only mandate given out by my crazy mayor is "no exporting of rose gold items". I guess she just wants all rose gold items for herself...? Except we have no rose gold anywhere in the fortress.
My two MASTER blacksmiths were just brutally murdered, and it was apparently part of the justice thing. Wtf??
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Sounds like your mayor mandated some creations earlier that wasn't completed, such as construction of rose gold items. If you didn't have a captain of the guard back then, the "criminals" who failed crafting the mandated items are noted in the mayor's naughty book, and are summarily executed later on when a person takes the mantle of justice.
To avoid it, make sure you have your captain of the guard equipped with a training weapon and ready to uphold your mayor's law. If punishment gets delayed for various reasons, the punishment goes from a rough beating (which will of course be deadly if your captain is equipped with something proper) to death. Or, of course, you could just ignore having a captain of the guard at all.
The sane solution is to make sure your mayor's bedroom has an emergency switch into a hot bubblebath, though. If he or she gets uppity, nothing soothes their worries more than magma.
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On June 16 2011 11:17 plated.rawr wrote: Sounds like your mayor mandated some creations earlier that wasn't completed, such as construction of rose gold items. If you didn't have a captain of the guard back then, the "criminals" who failed crafting the mandated items are noted in the mayor's naughty book, and are summarily executed later on when a person takes the mantle of justice.
To avoid it, make sure you have your captain of the guard equipped with a training weapon and ready to uphold your mayor's law. If punishment gets delayed for various reasons, the punishment goes from a rough beating (which will of course be deadly if your captain is equipped with something proper) to death. Or, of course, you could just ignore having a captain of the guard at all.
The sane solution is to make sure your mayor's bedroom has an emergency switch into a hot bubblebath, though. If he or she gets uppity, nothing soothes their worries more than magma.
Except alternating magma and water for the Hans Solo effect.
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So I tossed a test goblin prisoner down into my shiny new pit-of-no-return. He broke both his legs in several places from the fall, but wasn't dead. His left leg has since magically healed, and he only has a broken right leg. It doesn't seem like he'll be starving to death anytime soon.
I got a little bored and threw some dogs down there with him. They all died shortly after the fall. Miasma fills the entire death pit. Goblin doesn't seem to mind.
My cage traps at the entrance of the fortress just captured like 10 badgers. I figured I'd throw them down the pit too and see what happens. However they just keep on escaping and causing commotion whenever a dorf comes to move them to the pit. Any way to avoid this?
All I asked for was a frickin' pit filled with frickin' badgers with frickin' laser beams attached to their heads. Is that too much to ask? THROW ME A BONE HERE
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Man, this is weird. I put down a farm plot and my farmer won't do anything other than gather plants. I even went into his labors to stop his plant gathering and hauling, but now he won't do anything at all. How am I supposed to get him to build his damned farm plot?
EDIT: Never mind, farmer's just lazy.
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On June 16 2011 11:17 plated.rawr wrote: Sounds like your mayor mandated some creations earlier that wasn't completed, such as construction of rose gold items. If you didn't have a captain of the guard back then, the "criminals" who failed crafting the mandated items are noted in the mayor's naughty book, and are summarily executed later on when a person takes the mantle of justice.
To avoid it, make sure you have your captain of the guard equipped with a training weapon and ready to uphold your mayor's law. If punishment gets delayed for various reasons, the punishment goes from a rough beating (which will of course be deadly if your captain is equipped with something proper) to death. Or, of course, you could just ignore having a captain of the guard at all.
The sane solution is to make sure your mayor's bedroom has an emergency switch into a hot bubblebath, though. If he or she gets uppity, nothing soothes their worries more than magma.
Haha, this is certainly the best way.
I notice that when I create a squad and select uniform -> archer everyone defaults to leather armour (which makes sense). What happens if I equip my marksdorfs in full steel? Do they suffer accuracy penalties?
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On June 16 2011 20:58 ChinaWhite wrote:Show nested quote +On June 16 2011 11:17 plated.rawr wrote: Sounds like your mayor mandated some creations earlier that wasn't completed, such as construction of rose gold items. If you didn't have a captain of the guard back then, the "criminals" who failed crafting the mandated items are noted in the mayor's naughty book, and are summarily executed later on when a person takes the mantle of justice.
To avoid it, make sure you have your captain of the guard equipped with a training weapon and ready to uphold your mayor's law. If punishment gets delayed for various reasons, the punishment goes from a rough beating (which will of course be deadly if your captain is equipped with something proper) to death. Or, of course, you could just ignore having a captain of the guard at all.
The sane solution is to make sure your mayor's bedroom has an emergency switch into a hot bubblebath, though. If he or she gets uppity, nothing soothes their worries more than magma. Haha, this is certainly the best way. I notice that when I create a squad and select uniform -> archer everyone defaults to leather armour (which makes sense). What happens if I equip my marksdorfs in full steel? Do they suffer accuracy penalties?
They'll move/shoot slower until their armor skills get higher. Once they are more skilled you can use heavier armor with less penalty.
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How big is a DF install? Would it be impossible for the game to be played on a mobile device?
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The game takes about 15megs raw, and each world save takes about 15megs more.
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On June 16 2011 23:29 sob3k wrote: How big is a DF install? Would it be impossible for the game to be played on a mobile device?
euh i think df is really processor intensive. At least it is in the later stages when you have many moving objects. Also ram usage is pretty high(currently in my game 120mb)
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I would imagine control would be next to impossible too?
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Oh god, massive tantrum spiral. i held off a rather big goblin siege with only three losses, but all 3 of those dorfs were connected to others it seems. An angry spouse has just killed my mayor and is now beelining for the hospital.......
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He murdered all six of my hospitalised dorfs, along with the chief medical dorf.
80 dorfs left, 70 or which are angry.....
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My bone doctor is now insane, anyone coming to the hospital is immediately attacked.
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45 dorfs left, all angry / beserk except for one child who is ecstatic, running around the hospital watching the 'surgery'.....
The children are our future
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lol China that must be insane to watch that spiral. I have heard many horror stories but have never seen one take place.
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Ha, finally have my badger room set up.
Now I just need some goblins to throw in....
edit: And my mayor is proving impossible to please... His office wasn't good enough. So I made him a new one. It's massive, with marble floors and walls. Only the best furniture, including 2 legendary constructions! It's even got gem windows. All the walls have been engraved to boot.
Still only counts as a default level office. What the shit lol
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On June 17 2011 04:30 Haemonculus wrote: Ha, finally have my badger room set up.
Now I just need some goblins to throw in....
edit: And my mayor is proving impossible to please... His office wasn't good enough. So I made him a new one. It's massive, with marble floors and walls. Only the best furniture, including 2 legendary constructions! It's even got gem windows. All the walls have been engraved to boot.
Still only counts as a default level office. What the shit lol
Odd... make sure...
1. It's not 2 building designations overlapping (this negatively affects the quality of the room). 2. He isn't assigned to another office as well. 3. The room size is appropriately filling the entire room.
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