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Dwarf Fortress - Addiction in ASCII - Page 35

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Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
Last Edited: 2011-06-16 20:51:59
June 16 2011 20:50 GMT
#681
Ohhh.... can his office not also be a dining room? This jerk needs his own everywhere? Sheesh

edit: Ahhhh, yup. Alright now he has a throne room. Much better.

Shame I have to kill him though. He's insisting we make some silver items... but we never found any silver.
I admire your commitment to being *very* oily
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
June 16 2011 20:52 GMT
#682
--- Nuked ---
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 16 2011 21:01 GMT
#683
That's the plan. Just need to make a drowning chamber for him first.

I'm lucky that he's got no close friends. No one will miss this guy hehe
I admire your commitment to being *very* oily
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
June 16 2011 21:02 GMT
#684
you can juts let him rot for a while and import silver or silver items and melt them down btw, you don't have to find ore containing silver yourself
Gold isn't everything in life... you need wood, too!
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 16 2011 21:05 GMT
#685
On June 17 2011 06:02 MisterD wrote:
you can juts let him rot for a while and import silver or silver items and melt them down btw, you don't have to find ore containing silver yourself


Once you get a little settled it's generally a good idea to start requesting resources you don't have from the dwarven caravans so you can round out your stockpiles and keep nobles happy.



or you could just kill them off.
Logo
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 16 2011 22:05 GMT
#686
Ohhhhh shit. In a greedy effort to mine just a tiiiiny bit of adamantine, I seem to have breached a hole to the underworld.

I think this is the end.... ruh roh
I admire your commitment to being *very* oily
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 16 2011 22:24 GMT
#687
Ah, the circus. Nothing like watching the hillarious antics of the clowns.
Savior broke my heart ;_; || twitch.tv/onnings
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 16 2011 22:32 GMT
#688
[image loading]

There were no survivors. 174 Dorfs, all dead. We didn't even injure a single demon. I don't know how you're supposed to mine adamantium. As soon as I even touched the *very top* of the shaft, the horrors below attacked.

They burned everything. The once beautiful surface above our fortress is not nothing but ash. Everyone is dead, lol.

Some goblins even showed up near the end, and were also horribly slaughtered by the numberless demons.
I admire your commitment to being *very* oily
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
Last Edited: 2011-06-17 02:39:10
June 17 2011 02:37 GMT
#689
Brand new fort just founded! Humorously named "LovedTown", hehe

Anyway, it's a fortress already! I settled between two huge rivers which converge on a peninsula. The terrain is all the defense I'll ever need. The plateau allows only one way in, and a huge wall will be erected along the entrance. All other approaches to the fort require flying! Bwahahaha!

*AND* the lake at the bottom of both waterfalls is full of hippos! I'm going to SPPARRTAAA sooo many goblins off that cliff into the hippo lake, omg this is going to be awesome!

[image loading]
What a sick embark site! Kekekeke
I admire your commitment to being *very* oily
tjg92
Profile Joined March 2011
United States100 Posts
June 17 2011 03:44 GMT
#690
One of my dwarves went berserk and I locked him in a room. He's still running around in there.
Also some goblins attacked but they ran away from my militia and got chased out of the map. No fighting lol.
On June 17 2011 11:37 Haemonculus wrote:
Brand new fort just founded! Humorously named "LovedTown", hehe

Anyway, it's a fortress already! I settled between two huge rivers which converge on a peninsula. The terrain is all the defense I'll ever need. The plateau allows only one way in, and a huge wall will be erected along the entrance. All other approaches to the fort require flying! Bwahahaha!

*AND* the lake at the bottom of both waterfalls is full of hippos! I'm going to SPPARRTAAA sooo many goblins off that cliff into the hippo lake, omg this is going to be awesome!

[image loading]
What a sick embark site! Kekekeke
That's awesome.
The Maze Blog: http://mazeblog-tjg92.blogspot.com
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
June 17 2011 03:54 GMT
#691
That is a pretty impressive embark site. It would be cool to dig your fortress into the side of the cliff and have some crazy way to go about entering it.
gg wp
tjg92
Profile Joined March 2011
United States100 Posts
June 17 2011 05:51 GMT
#692
You could have something similar to those sky cells from Game of Thrones. Basically have prison cells in the side of the cliff to give prisoners vertigo.
The Maze Blog: http://mazeblog-tjg92.blogspot.com
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
Last Edited: 2011-06-17 08:25:11
June 17 2011 07:58 GMT
#693
Hey quick question, when there is a siege, how do you bring up the list where it shows all the enemies?

I had a forgotten beast and a siege at the same time... 120 Z levels apart...

They killed my cougar and my black bear

My 1 handed female axedwarf now has 45 kills after entering a martial trance and slaughter 2 whole squads of crossbow wielding gobbos.
gg wp
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2011-06-17 12:43:42
June 17 2011 12:43 GMT
#694
Hey, reading this thread and the succession game thread made me want to try to start playing Dwarf Fortress a bit :D So this brings me a few questions :

- Do you guys recommend to use a tilset? or just the default ascii like real men?

- Which utilities would you recommend? I downloaded the lazy newb thing but it seems a bit overkill with sooooo many things in it. The wiki seems to suggest that dwarf therapist is pretty much mandatory, and maybe StoneSense to take pretty pictures. Anything else? Using too much external
tools kinda breaks the magic

Anyways all this looks like lots of FUN :D
Romanes eunt domus
shackes
Profile Joined August 2010
Germany148 Posts
June 17 2011 13:01 GMT
#695
On June 17 2011 16:58 Ulfsark wrote:
Hey quick question, when there is a siege, how do you bring up the list where it shows all the enemies?


U for units and scroll down a bunch.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 17 2011 13:50 GMT
#696
On June 17 2011 14:51 tjg92 wrote:
You could have something similar to those sky cells from Game of Thrones. Basically have prison cells in the side of the cliff to give prisoners vertigo.

Oh my god that's perfect. Lock them in the room with only a cliff for an exit, and see if they ever get crazy enough to jump!
I admire your commitment to being *very* oily
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 17 2011 14:11 GMT
#697
On June 17 2011 21:43 BobMcJohnson wrote:
Hey, reading this thread and the succession game thread made me want to try to start playing Dwarf Fortress a bit :D So this brings me a few questions :

- Do you guys recommend to use a tilset? or just the default ascii like real men?

- Which utilities would you recommend? I downloaded the lazy newb thing but it seems a bit overkill with sooooo many things in it. The wiki seems to suggest that dwarf therapist is pretty much mandatory, and maybe StoneSense to take pretty pictures. Anything else? Using too much external
tools kinda breaks the magic

Anyways all this looks like lots of FUN :D


Just use Therapist, Stonesense, and possibly prospector. I'd still use it all via the lazy newb pack though.
Logo
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 17 2011 15:15 GMT
#698
Prospector is worth using on embark your first few goes to make sure you have most of the minerals you need, it just makes things easier until you get the hang of it.

I recommend the Ironhand tileset that comes with the LNP
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-06-17 15:29:54
June 17 2011 15:20 GMT
#699
For people that have played Fortress Defense 2 mod I have a question...

How much do the additional sieges interfere with trading? Also how much clutter do the sieges generate. I'm looking to get a mod to have a few more enemy races, but I'm not really on board with having all my trade disrupted all the time. Likewise with the clutter, it's super annoying how long it takes to clear the battlefield after a goblin siege and if that's happening twice a month or something it's gonna be super annoying.

Then again for the 2nd part maybe I'll just design a bridge based entryway where I can drop clothes (possibly still attached to the attackers) down a pit for easy collection.

Are there any other mods that are clutter free that you'd recommend? I don't want to play something like Genesis because it just adds like 50 more things I don't want to deal with. I remember someone referring to some mod (or part of a mod) that helps to even out archers and melee units which could be interesting.

EDIT:

Also what about forgotten beasts? I still want to be able to enjoy them (even if most are cut down almost immediately).


Prospector is worth using on embark your first few goes to make sure you have most of the minerals you need, it just makes things easier until you get the hang of it.

I recommend the Ironhand tileset that comes with the LNP


Also in general it's pretty useful. It's a pain in the ass when shallow metals + deep metals collectively mean nothing more than "A bunch of different types of silver and 1/2 of the materials needed to make bronze".
Logo
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
June 17 2011 15:26 GMT
#700
Oh god. Can anyone help me on how to correctly assign burrows while i set an alert. I thought i nailed it but now whenever i get attacked the dwarf are running like headless chickens around the map
Battle.net 2.0 is a waiter and he's a dick
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