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Dwarf Fortress - Addiction in ASCII - Page 32

Forum Index > General Games
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Prev 1 30 31 32 33 34 75 Next
Fontong
Profile Blog Joined December 2007
United States6454 Posts
June 14 2011 00:41 GMT
#621
On June 13 2011 23:02 ChinaWhite wrote:
Haha, I wish my dorfs were that brave.

I've been experimenting with training methods lately, particulary for archers / marksdorfs. Originally I would have them set up as a military squad, actively training on targets. Now though I've set them as hunters instead, and it seems they learn faster.

Does anyone know if this is indeed a quicker way to level them up?

Yeah it's really good, until a really strong monster wanders onto the map. Then they end up shooting it three times, which does nothing, and get torn apart. So, if you are going to use this method make sure to not let them hunt in caverns and always keep a watch out for monsters on the unit screen.
[SECRET FONT] "Dragoon bunker"
naonao
Profile Blog Joined November 2008
United States847 Posts
June 14 2011 00:52 GMT
#622
So I started playing after reading this thread, doing well so far, but I'm stumped on how to mine adamantine since its basically in the middle of a magma sea . Any tips on how to get to it?
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 00:53 GMT
#623
^Thanks.

Yeah I imagine that'll be a problem. They dont seem to have any problems tearing Ettins & alike apart, but enemies in numbers, like a bunch of goblins / elves can cause problems if they get close enough.

The biggest issue seems to be drowning, I dont know what it is but they just seem to love standing around on ice in the spring time, very annoying! Think I have the timings right now though so fingers crossed we dont lose anymore....
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 00:55 GMT
#624
On June 14 2011 09:52 naonao wrote:
So I started playing after reading this thread, doing well so far, but I'm stumped on how to mine adamantine since its basically in the middle of a magma sea . Any tips on how to get to it?


It basicly forms columns along the z axis, you need to find the uppermost tip of it and then mine down through the middle, you should be able to get quite a bit of it whilst still avoiding the magma.
naonao
Profile Blog Joined November 2008
United States847 Posts
June 14 2011 01:08 GMT
#625
On June 14 2011 09:55 ChinaWhite wrote:
Show nested quote +
On June 14 2011 09:52 naonao wrote:
So I started playing after reading this thread, doing well so far, but I'm stumped on how to mine adamantine since its basically in the middle of a magma sea . Any tips on how to get to it?


It basicly forms columns along the z axis, you need to find the uppermost tip of it and then mine down through the middle, you should be able to get quite a bit of it whilst still avoiding the magma.

From what I can see of it, it all borders magma but i'll look for the tip and see if i can find some thats not bordering it.
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 01:11 GMT
#626
I guess maybe that's possible and you have just been unlucky, I haven't played for long enough to really know. Perhaps someone esle can shed some light?
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2011-06-14 01:39:04
June 14 2011 01:38 GMT
#627
It usually forms pillars of 4x4 tiles. Is some of it embedded into a wall? If so, dig down into that wall from a level higher up above the magma sea, then into the wall where the pillar is.

After that, prepare to reap the awesomeness that is adamantite!
Savior broke my heart ;_; || twitch.tv/onnings
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-06-14 01:52:53
June 14 2011 01:49 GMT
#628
On June 14 2011 10:38 plated.rawr wrote:
It usually forms pillars of 4x4 tiles. Is some of it embedded into a wall? If so, dig down into that wall from a level higher up above the magma sea, then into the wall where the pillar is.

After that, prepare to reap the awesomeness that is adamantite!


Also if you haven't mined out the area above it you can create a cave in around it put some dirt around it so you can mine freely.

Also I had a child enter a fey mood and create a bone hood with spikes of bone. I fear for the child. On the plus side it's now being worn by my most prominent speardwarf.
Logo
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 11:50 GMT
#629
OOo, i just had a fey mood weaponsmith grab a forge and take gold!

Please a warhammer!
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 11:54 GMT
#630
And he makes a gold shoe, not a pair of shoes, a single gold shoe.... super!
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
June 14 2011 13:26 GMT
#631
one of my clothiers once made me an epic cloth bag. that was pure brilliance as well. It's standing in my hospital now. >.>
Gold isn't everything in life... you need wood, too!
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
June 14 2011 14:10 GMT
#632
One of my dwarves made an epic steel door once. I locked him inside the workshop with it until he died. Teach you to waste my steel.
Chains none
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 14 2011 14:22 GMT
#633
Artifact < place-able items> are always useful though because you can make your dwarves happy with it. It's the stupid stuff like artifact Steel Scepters that deserve retribution.
Logo
iaretehnoob
Profile Joined June 2004
Sweden741 Posts
June 14 2011 14:30 GMT
#634
[image loading]
and then...
[image loading]
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
June 14 2011 14:30 GMT
#635
Definately. Place that door at your main meeting area, and your dwarves will be happy from having had a chance of seeing such a piece of quality craftsdwarfship. If you also make the door internal and as thus a part of the meeting area, it should increase the room value, which makes the room that much more attractive to those using it.
Savior broke my heart ;_; || twitch.tv/onnings
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
June 14 2011 14:38 GMT
#636
Hm, I tried getting into this game several times. Never ever understood it properly though Could anyone help me live on skype or something? Preferably EU..
Terran OP
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-06-14 15:03:51
June 14 2011 14:48 GMT
#637
On June 14 2011 23:30 iaretehnoob wrote:
[image loading]
and then...
[image loading]


Lol at least they depicted the god of trade which is nice given your fort's name of AmusedTrade.

Actually that reminds me of an old fort I had and I still have the image of it. These 4 artifacts were all made in order. Note the names of the first and last artifacts and the dwarves 'laboring' on the last one...

[image loading]
Logo
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
June 14 2011 19:26 GMT
#638
Hmmmm so my current above-ground fortress is coming along nicely. We're putting up the walls for the keep, (which will be the area housing all our starter dorfs, the later rabble will be outside but still within the eventual city walls), but I'm running in to a minor problem.

Since all my dorfs live in houses, they complain of noise when they sleep. I hope that doesn't become a problem eventually... lol
I admire your commitment to being *very* oily
ChinaWhite
Profile Joined March 2011
United Kingdom239 Posts
June 14 2011 19:45 GMT
#639
Haha, i dont think it should so long as you can balance it oput enough with nice stuff like engraved walls and floors, at least thats teh way i understand it.

I've actually taken to leaving idlers outside hanging around at the starting wagon for as long as possible too, they seem to stay really happy!
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 14 2011 19:47 GMT
#640
On June 15 2011 04:45 ChinaWhite wrote:
Haha, i dont think it should so long as you can balance it oput enough with nice stuff like engraved walls and floors, at least thats teh way i understand it.

I've actually taken to leaving idlers outside hanging around at the starting wagon for as long as possible too, they seem to stay really happy!


You can't engrave constructions. Chances are nearby construction is what's causing the bad thoughts and once you build the keep fully your dwarves will stop complaining.
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