Stormgate/Frost Giant Megathread - Page 91
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[sc1f]eonzerg
Belgium6592 Posts
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Waxangel
United States33389 Posts
On March 05 2024 03:14 _Spartak_ wrote: Frost Giant posted an FAQ on their website clarifying some points regarding their funding: https://playstormgate.com/news/frost-giant-business-faq "Per that understanding, Stormgate will release in Q3 of this year. This is our Early Access milestone, and we expect to spend at least another year polishing the game and expanding the scope for the next milestone, the “1.0” release, and then another year after that for the next major release... ...If Stormgate is unexpectedly not profitable at the outset, Frost Giant is fortunate to have additional runway in the form of cash reserves. These reserves provide stability in the event of revenue shortfalls, and combined with revenue from Early Access release, are expected to carry Stormgate to a “1.0” launch." The word "expected" is doing some heavy fucking lifting here, but maybe we don't have to worry about the utter disaster scenario where sales are poor and its dead 3 months after release. | ||
Acrofales
Spain17992 Posts
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_Spartak_
Turkey397 Posts
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Harris1st
Germany6929 Posts
Campaign Chapter ~ 10,- $ (3-4 missions, ~ 3-5 hours playtime average per Chapter) Hero ~ 5,- $ Cosmetics (Pets, Colors, Skins) starting with 1$ going up There is also supposed to be some sort of Intro/ Tutorial campaign F2P EDIT: Yeah 3 free tutorial missions as stated in the FAQ | ||
Gorsameth
Netherlands21687 Posts
On March 05 2024 08:55 Waxangel wrote: Yeah, if they had the money to make it to 1.0 they wouldn't have had to dance around the "funded until early access". They would have just come and said they are fully funded until 1.0 and this entire issue would have died instantly."Per that understanding, Stormgate will release in Q3 of this year. This is our Early Access milestone, and we expect to spend at least another year polishing the game and expanding the scope for the next milestone, the “1.0” release, and then another year after that for the next major release... ...If Stormgate is unexpectedly not profitable at the outset, Frost Giant is fortunate to have additional runway in the form of cash reserves. These reserves provide stability in the event of revenue shortfalls, and combined with revenue from Early Access release, are expected to carry Stormgate to a “1.0” launch." The word "expected" is doing some heavy fucking lifting here, but maybe we don't have to worry about the utter disaster scenario where sales are poor and its dead 3 months after release. | ||
MegaBuster
167 Posts
This is like an RTS was being directed by Ed Wood There's even a character coming named Gorgona like Vampira from Plan 9 From Outer Space. I'm ecstatic, glad I tuned back in — thank you. | ||
Nirli
Bulgaria370 Posts
On March 06 2024 06:05 MegaBuster wrote: They are now bread crumbing a romance-thriller Ebook prequel that's written by a Hollywood screenwriter in near total dialogue. It features mostly a tale of interpersonal longing in YA fiction-style dialect with the occasional puking of meaningless lore words - its exactly what the StarCraft fan DESIRES. This is like an RTS was being directed by Ed Wood There's even a character coming named Gorgona like Vampira from Plan 9 From Outer Space. I'm ecstatic, glad I tuned back in — thank you. Man, you gotta wonder - who's the target audience of this drivel and who's the target audience of the game | ||
MeSaber
Sweden1235 Posts
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WombaT
Northern Ireland25342 Posts
On March 06 2024 16:14 MeSaber wrote: So they gonna charge for SP play? Sounds nuts. Seems pretty sensible to me, provided the other cogs are in place. I imagine if all ye olde Activision-influenced churn hadn’t happened and Blizz had an intact RTS division and had eventually got round to working on SC3 or WC4 they probably would lead with the eventual F2P + paid campaigns they ended up in late days LoTV. I was watching a video Grubby was commenting on earlier, some interesting numbers out of it. By the numbers that video was pulling from various sources, a consistent 80% or so of an RTS game’s player base literally never touch ranked ladder or equivalents. So if the product is compelling, folks will just buy the campaign version anyway, functionally not that much different from the retail purchase model. I’ll see if I can dig it out it’s quite interesting. Then it’s about monetising the F2P element and getting a bit of money off that remaining 20% to offset an upfront purchase. Plus there’s always the possibility you get more players through the door because that initial barrier of entry is slightly reduced. I think it can work well but you need a compelling product and you need effective ways to generate money from the F2P cohort too. | ||
MeSaber
Sweden1235 Posts
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Harris1st
Germany6929 Posts
On March 06 2024 17:29 MeSaber wrote: The most realistic approach would be a free campaign of each faction then addons for $. So no money at all? Yeah I don't think a business can work like that (without some crazy background funding like some MOBAs had) The model they follow currently seems pretty reasonable to me. If they chose the right pricing is yet to be determined though. | ||
[sc1f]eonzerg
Belgium6592 Posts
On March 06 2024 17:29 MeSaber wrote: The most realistic approach would be a free campaign of each faction then addons for $. I honestly dont know a single game that offers an entire free campaign. You are buggin so hard. They already risking big by offering the first acts for free. There will be many people that will try it and losing interestest lol. | ||
Miragee
8509 Posts
On March 06 2024 18:26 [sc1f]eonzerg wrote: I honestly dont know a single game that offers an entire free campaign. You are buggin so hard. They already risking big by offering the first acts for free. There will be many people that will try it and losing interesting lol. Well, there are a lot of free to play games which offer entire campaigns for free? Not in the RTS genre maybe but, for example, Path of Exile is completely f2p and Guild Wars 2 offers its entire base game for free. That being said, I don't think charging for Single Player is "nuts" at all. To the contrary, the fact that some people are of this opinion is in itself baffling. Charging money upfront for a single player game is not a new idea... | ||
jghdertdff
1 Post
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[sc1f]eonzerg
Belgium6592 Posts
On March 06 2024 18:41 Miragee wrote: Well, there are a lot of free to play games which offer entire campaigns for free? Not in the RTS genre maybe but, for example, Path of Exile is completely f2p and Guild Wars 2 offers its entire base game for free. That being said, I don't think charging for Single Player is "nuts" at all. To the contrary, the fact that some people are of this opinion is in itself baffling. Charging money upfront for a single player game is not a new idea... TBF POE being free is very interesting. I wouldnt mind at all paying for the game. But at the same time i feel like when it comes to story and the lack of cinematics and the dialogues sometimes are tedious and repetitive over the acts is not really a super campaign. That said the game is great. Mechanics are great. It is really inmersive and like i said i wouldnt mind at all paying for the game . But they also sell a lot of content if you wanna make your character look good etc. Paying for the campaigns in my opinion is a good thing cuz the Dev is forced to deliver a great product. You are specifically selling something. Is not like Starcraft II or Call of Duty where is a whole package you are getting. There is a chance very few people will buy CoD for the campaign but they will play a lot of multiplayer or zombies. | ||
Miragee
8509 Posts
On March 06 2024 20:48 [sc1f]eonzerg wrote: TBF POE being free is very interesting. I wouldnt mind at all paying for the game. But at the same time i feel like when it comes to story and the lack of cinematics and the dialogues sometimes are tedious and repetitive over the acts is not really a super campaign. That said the game is great. Mechanics are great. It is really inmersive and like i said i wouldnt mind at all paying for the game . But they also sell a lot of content if you wanna make your character look good etc. Paying for the campaigns in my opinion is a good thing cuz the Dev is forced to deliver a great product. You are specifically selling something. Is not like Starcraft II or Call of Duty where is a whole package you are getting. There is a chance very few people will buy CoD for the campaign but they will play a lot of multiplayer or zombies. Yeah, PoE's story is very lackluster. GW2's as well for that matter. PoE2 will follow the same model and I expect the story to be much better than in the original but not great, either. However, I don't think this has anything to do with being a paid model or not. Most triple A games deliver garbage campaigns, yet companies charge 70 bucks for it and have been successful. The part of GW2, which is now free, was b2p originally. The quality of that content has gone up since then. In the case of PoE I would argue the most important reason for the campaign being bad is that it is a patchwork rug tied together over the early years by a bunch of people in a garage. They delivered a game with fantastic systems, but a good story needs a somewhat clear vision from the start. In case of SG, maybe they got a clear vision, I don't know. If they do, it seems to be very generic though. | ||
KingzTig
155 Posts
On March 06 2024 20:45 jghdertdff wrote: By the way: The targeted RTS audience is not up for this f2p puzzle the game together garbage. Most of them just want to buy the game and play the game. The masses wont play the game I have to agree. It’s gonna be quite a gamble. How many players are gonna get the campaign if it’s only released in parts and would they be long and interesting enough to wait who knows how long for the next one. It’s bad for let’s play video as well, not great for any surprise hit when some streamers stream the game | ||
WGT-Baal
France3372 Posts
On March 06 2024 21:28 KingzTig wrote: I have to agree. It’s gonna be quite a gamble. How many players are gonna get the campaign if it’s only released in parts and would they be long and interesting enough to wait who knows how long for the next one. It’s bad for let’s play video as well, not great for any surprise hit when some streamers stream the game also if it s on steam, a lot of people will probably wait for a bundle of campaigns in a sale if they go with chapter release. If you re gonna wait for the next chapters anyway, might as well do that. | ||
Harris1st
Germany6929 Posts
On March 06 2024 18:41 Miragee wrote: Well, there are a lot of free to play games which offer entire campaigns for free? Not in the RTS genre maybe but, for example, Path of Exile is completely f2p and Guild Wars 2 offers its entire base game for free. That being said, I don't think charging for Single Player is "nuts" at all. To the contrary, the fact that some people are of this opinion is in itself baffling. Charging money upfront for a single player game is not a new idea... GW2 became F2P years after launch. Originally it was B2P base game and every expansion after that. So not to different a model from Stormgate. Also games like PoE, GW or others you have few characters where customization (and bling bling effects) matter. No sure if that can be the case in an RTS with armies on the screen | ||
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