• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:54
CEST 06:54
KST 13:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism8Official StarCraft website teases new content ahead of BlizzCon?124Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[D] Brainstorming a balance patch for Brood war Terran or Protoss Practice Partners (Official) BW General Discussion Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL22] Ro16 Group A [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8021 users

Stormgate/Frost Giant Megathread - Page 59

Forum Index > General Games
6603 CommentsPost a Reply
Prev 1 57 58 59 60 61 331 Next
Fleetfeet
Profile Blog Joined May 2014
Canada2832 Posts
December 07 2023 03:24 GMT
#1161
I think that's a fair way to look at it.

One of the biggest companies, Riot, tries to keep the guppies around by letting them pick which pool they swim in. To detach the metaphor, LoL allows you to make new accounts with a 15ish minute barrier to entry before you can play against people. You can smurf with a very low barrier to entry, with Riot even going so far as allowing you to make infinite accounts on the same email address.

Personally, I hope advancements in AI allow for 'fake guppies' a la Fortnite's bots, rather than Riot's method of victimizing its own playerbase to let some guppies feel like sharks.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17793 Posts
Last Edited: 2023-12-07 05:05:37
December 07 2023 05:04 GMT
#1162
the latest Stormgate video includes this wording at the start:
"From Developers Who Contributed To: C&C , WC3, SC2"

So they're being 100% honest and transparent. The Community guy said the wording used in the KickStarter opening page was due to a character/word limit. Anyhow, good to see they are promoting their game in as good a light as possible... without bullshitting.

If people on reddit are going to complain about when an advert can be viewed as somewhat misleading .... then these redditors gotta give Frost Giant credit... when they get it 100% correct.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Harris1st
Profile Blog Joined May 2010
Germany7390 Posts
December 07 2023 08:59 GMT
#1163
On December 07 2023 05:06 Hider wrote:
Having watched plenty of streamer video play, I think I get some sense what Frostgiant is going for;

* Quality of live improvements to 1v1 + slow down the gameplay a bit + increased defenders advantage to make it more forgiving/less apm-demanding while still leaving room for basic micro. The intention is that this will allow former RTS/competitive minded players to get a competitive RTS experience without being as stressed as in Sc2.

* Create a strong coop experience for casuals.

Leaving aside coop because I know nothing about this; can their 1v1 theory become succesful? Regardless of them making the game somewhat easier to play mechanically and more forgiving, there is still a knowledge learning barrier. People do need to spend effort learning.

Usually the way you get people to commit to effort is because they can see a big reward at the end. "If I practice these things then I can maybe one day become X good which will be awesome".

Players can be motivated/hyped when served amazing gameplay/highlights. This is the case in all games, e.g. Fortnide, LOL, Dota, CS:GO, Overwatch etc. When I watch Clem play I get motivated and makes me want to play Starcraft 2 and git gut, even though I don't have time to do so.

The question is - and I think we will get a much better idea on this in the coming days/weeks - does Stormgate have that? Is there anything with Stormgate where you desperately want to master certain aspects of the game - because doing so will be very fulfilling?



I think the Coop and Campaign will ease a lot of players in to the more hardcore experience of laddering. I assume most casuals will stay with the 3v3 ladder though because of the fun with friends experience and if it's anything like SC2 3v3, it's a lot less stressful but still as rewarding as 1v1.

For me, what really motivates me to git gut is the fact that I want to demolish my friends in the most painful way possible and they want to do the same to me. That made me the better SC2 player than anyone I know personally and it will do the same in Stormgate as long as enough of my friends pick it up, too.
Go Serral! GG EZ for Ence. Flashbang dance FTW
Dingodile
Profile Joined December 2011
4139 Posts
December 07 2023 15:10 GMT
#1164
I did read here a few days ago that you can see this game at twitch. When and which streamer?
Grubby | ToD | Moon | Lyn | Sky
_Spartak_
Profile Joined October 2013
Turkey459 Posts
Last Edited: 2023-12-07 15:45:21
December 07 2023 15:44 GMT
#1165
Streaming schedule is here:

https://www.reddit.com/r/Stormgate/s/VW6FR3N1e7

Wardi is currently streaming:

https://www.twitch.tv/wardiii

A quick youtube search will also show VODs from others.
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
December 07 2023 15:49 GMT
#1166
On December 07 2023 17:59 Harris1st wrote:
Show nested quote +
On December 07 2023 05:06 Hider wrote:
Having watched plenty of streamer video play, I think I get some sense what Frostgiant is going for;

* Quality of live improvements to 1v1 + slow down the gameplay a bit + increased defenders advantage to make it more forgiving/less apm-demanding while still leaving room for basic micro. The intention is that this will allow former RTS/competitive minded players to get a competitive RTS experience without being as stressed as in Sc2.

* Create a strong coop experience for casuals.

Leaving aside coop because I know nothing about this; can their 1v1 theory become succesful? Regardless of them making the game somewhat easier to play mechanically and more forgiving, there is still a knowledge learning barrier. People do need to spend effort learning.

Usually the way you get people to commit to effort is because they can see a big reward at the end. "If I practice these things then I can maybe one day become X good which will be awesome".

Players can be motivated/hyped when served amazing gameplay/highlights. This is the case in all games, e.g. Fortnide, LOL, Dota, CS:GO, Overwatch etc. When I watch Clem play I get motivated and makes me want to play Starcraft 2 and git gut, even though I don't have time to do so.

The question is - and I think we will get a much better idea on this in the coming days/weeks - does Stormgate have that? Is there anything with Stormgate where you desperately want to master certain aspects of the game - because doing so will be very fulfilling?




For me, what really motivates me to git gut is the fact that I want to demolish my friends in the most painful way possible and they want to do the same to me. That made me the better SC2 player than anyone I know personally and it will do the same in Stormgate as long as enough of my friends pick it up, too.


You can do that in other games as well. What would make people want to invest extra resources to do that in Stormgate? Is the mechanics or strategy that much more interesting than in other games?
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
December 07 2023 21:18 GMT
#1167

Tastosis casting Stromgate at Dreamhack Atlanta Dec 17 before SC2 finals, according to Tasteless.
AssyrianKing
Profile Blog Joined August 2011
Australia2118 Posts
December 08 2023 00:45 GMT
#1168
I hope they have figured out the social aspect of the game as well. Would love chat rooms/clans/etc.
John 15:13
Waxangel
Profile Blog Joined September 2002
United States33693 Posts
December 08 2023 04:32 GMT
#1169
New trailer during game awards

AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
JimmyJRaynor
Profile Blog Joined April 2010
Canada17793 Posts
Last Edited: 2023-12-08 05:36:54
December 08 2023 05:36 GMT
#1170
Interesting complaint getting traction on reddit.
I'm a pretty religious Brood War viewer, and I know that it takes a while to understand the meta of a game. However, I can't can tell a thing of what's going on in Stormgate from watching gameplay videos today. All I see is two armies of different sized soldiers line up, and then stand around shooting each other for a while. Everything beyond that is just a mess. There's just nothing characteristic about any of the characters, sounds, or animations. It's just a flurry of particle effects everywhere. Add video encoding on top of that, and it's just one big blah on the screen.

What makes Brood War so great to watch is the spectacle of it all. There's a lot going on, and it's hard to keep track of it all. However, players don't have much of a hard time seeing it all because each unit is so distinct. They have very distinct shapes, attacks, and sounds. There's even distinct differences in just the way units move around. In Stormgate everything just glides around slowly. There's no tension, and it's hard as a viewer to stay engaged.

I'd say Frost Giant could really use a Samwise Didier right now.

Source: https://old.reddit.com/r/Stormgate/comments/18d8ge2/as_a_viewer_i_cant_tell_whats_going_on/
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
Last Edited: 2023-12-08 07:34:06
December 08 2023 07:31 GMT
#1171
Those big "crawler" units look super clucky haha.

I can see some improvements over the previous trailers, and I'm glad to see the cinematic looks good.

Still I don't see anthing super revolutionary or anything, and I fear the sc2 community will end up a little dissapointed as it does look more like other types of RTS not sc2.

Edit:
On December 08 2023 14:36 JimmyJRaynor wrote:
Interesting complaint getting traction on reddit.
Show nested quote +
I'm a pretty religious Brood War viewer, and I know that it takes a while to understand the meta of a game. However, I can't can tell a thing of what's going on in Stormgate from watching gameplay videos today. All I see is two armies of different sized soldiers line up, and then stand around shooting each other for a while. Everything beyond that is just a mess. There's just nothing characteristic about any of the characters, sounds, or animations. It's just a flurry of particle effects everywhere. Add video encoding on top of that, and it's just one big blah on the screen.

What makes Brood War so great to watch is the spectacle of it all. There's a lot going on, and it's hard to keep track of it all. However, players don't have much of a hard time seeing it all because each unit is so distinct. They have very distinct shapes, attacks, and sounds. There's even distinct differences in just the way units move around. In Stormgate everything just glides around slowly. There's no tension, and it's hard as a viewer to stay engaged.

I'd say Frost Giant could really use a Samwise Didier right now.

Source: https://old.reddit.com/r/Stormgate/comments/18d8ge2/as_a_viewer_i_cant_tell_whats_going_on/


Actually, I hadn't seen this, but while I was watching the trailer I thought the same thing. The untis seem "disjointed" like they are from the same faction but they don't really fit? And also a little hard to follow.

There is 1 thing sc2 does very well which is being fun to watch, and most importantly, very understandable to watch.


Although I will say that part of it could be the unfinished animations, as I saw some "marines" shotting nothing. But of course there's tstill the unit look
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
WombaT
Profile Blog Joined May 2010
Northern Ireland27339 Posts
December 08 2023 08:14 GMT
#1172
On December 08 2023 14:36 JimmyJRaynor wrote:
Interesting complaint getting traction on reddit.
Show nested quote +
I'm a pretty religious Brood War viewer, and I know that it takes a while to understand the meta of a game. However, I can't can tell a thing of what's going on in Stormgate from watching gameplay videos today. All I see is two armies of different sized soldiers line up, and then stand around shooting each other for a while. Everything beyond that is just a mess. There's just nothing characteristic about any of the characters, sounds, or animations. It's just a flurry of particle effects everywhere. Add video encoding on top of that, and it's just one big blah on the screen.

What makes Brood War so great to watch is the spectacle of it all. There's a lot going on, and it's hard to keep track of it all. However, players don't have much of a hard time seeing it all because each unit is so distinct. They have very distinct shapes, attacks, and sounds. There's even distinct differences in just the way units move around. In Stormgate everything just glides around slowly. There's no tension, and it's hard as a viewer to stay engaged.

I'd say Frost Giant could really use a Samwise Didier right now.

Source: https://old.reddit.com/r/Stormgate/comments/18d8ge2/as_a_viewer_i_cant_tell_whats_going_on/

Agreed, I found that more pronounced with the human faction than the Infernals, and partly I put that down to not having actually played the game too, but I don’t think they’re distinct enough as an observer.

My kid had a passing interest in SC and gave it a go as I was watching Katowice one time and I could pretty easily go ‘ok the robot spider dudes are called Stalkers, the laser giraffes are Collosus’ and he knew exactly what I was talking about.

With Stormgate it’s like ‘ok the infantry is called x, the slightly bigger infantry is called y, the slightly smaller infantry is called…’

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Dingodile
Profile Joined December 2011
4139 Posts
December 08 2023 09:18 GMT
#1173
I only watched one hour (beastyqt stream) and I have the same critic/complaint like that reddit post. I couldn't see/understand a thing when there is a fight.

his explanation why bw is/was great to watch fits perfectly. same goes for my favourite rts game wc3.
Grubby | ToD | Moon | Lyn | Sky
hgfhgfwsdfa
Profile Joined December 2023
1 Post
Last Edited: 2023-12-08 11:08:18
December 08 2023 10:03 GMT
#1174
--- Nuked ---
Harris1st
Profile Blog Joined May 2010
Germany7390 Posts
Last Edited: 2023-12-08 10:31:04
December 08 2023 10:19 GMT
#1175
On December 08 2023 00:49 Hider wrote:
Show nested quote +
On December 07 2023 17:59 Harris1st wrote:
On December 07 2023 05:06 Hider wrote:
Having watched plenty of streamer video play, I think I get some sense what Frostgiant is going for;

* Quality of live improvements to 1v1 + slow down the gameplay a bit + increased defenders advantage to make it more forgiving/less apm-demanding while still leaving room for basic micro. The intention is that this will allow former RTS/competitive minded players to get a competitive RTS experience without being as stressed as in Sc2.

* Create a strong coop experience for casuals.

Leaving aside coop because I know nothing about this; can their 1v1 theory become succesful? Regardless of them making the game somewhat easier to play mechanically and more forgiving, there is still a knowledge learning barrier. People do need to spend effort learning.

Usually the way you get people to commit to effort is because they can see a big reward at the end. "If I practice these things then I can maybe one day become X good which will be awesome".

Players can be motivated/hyped when served amazing gameplay/highlights. This is the case in all games, e.g. Fortnide, LOL, Dota, CS:GO, Overwatch etc. When I watch Clem play I get motivated and makes me want to play Starcraft 2 and git gut, even though I don't have time to do so.

The question is - and I think we will get a much better idea on this in the coming days/weeks - does Stormgate have that? Is there anything with Stormgate where you desperately want to master certain aspects of the game - because doing so will be very fulfilling?




For me, what really motivates me to git gut is the fact that I want to demolish my friends in the most painful way possible and they want to do the same to me. That made me the better SC2 player than anyone I know personally and it will do the same in Stormgate as long as enough of my friends pick it up, too.


You can do that in other games as well. What would make people want to invest extra resources to do that in Stormgate? Is the mechanics or strategy that much more interesting than in other games?


Obviously. Like I mentioned it depends on the general traction of the game if we (friends and me) pick it up. I was just posting to your point of "what motivates to git gut". We are are pretty game diverse group but it's only ever one game per genre, so it'll be either Stormgate, Zerospace or we stick with SC2

EDIT: I just saw the YT of Lowko playing and he mentioned a bunch of noob friendly mechanics which gives you a lot more room to micro instead of marco and more time to make plays for the highlight reels
Go Serral! GG EZ for Ence. Flashbang dance FTW
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
December 08 2023 21:04 GMT
#1176
I haven't followed Stormgate in the alpha and so on but I've watched a couple of YT videos and boy, that game looks clunky, messy and I have no freaking idea on whats going on. Seems like the micro part/APM is non existant here.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
JimmyJRaynor
Profile Blog Joined April 2010
Canada17793 Posts
December 09 2023 00:36 GMT
#1177
Frost Giant responded in the reddit thread i posted.

Gerald Villoria - Communications Director
Just popping in here to let you all know we’re reading this feedback and discussing it internally—we see it too and agree that this is an area that needs attention. Please keep sharing your thoughts as it’s been helpful in our discussions.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
depressed1
Profile Blog Joined May 2021
53 Posts
December 09 2023 06:25 GMT
#1178
i played for 30 min more or less and didn't have any "desire" to play more. Fully agree with opinion on here from reddit. Very accurate feedback. Plus you can't change hotkeys (still). But anyways, finger crossed for SG.
depressed_marauder (yt: DepressingStarcraft) done and gone.
namkraft
Profile Blog Joined December 2021
585 Posts
Last Edited: 2023-12-10 02:34:42
December 09 2023 15:27 GMT
#1179
I played co-op campaign 3 times and was so confused lol.
For the longest time I couldn't figure out what/where was the gas and supply T_T
Broodwar Forever
Nirli
Profile Joined February 2023
Bulgaria387 Posts
December 09 2023 17:43 GMT
#1180
Imagine them launching the Kickstarter after all these events.
Whew.
_Spartak_ on suicide watch.
Prev 1 57 58 59 60 61 331 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2392
GuemChi 1418
Hyuk 764
NaDa 28
Noble 27
Icarus 4
Dota 2
NeuroSwarm213
Counter-Strike
taco 421
Other Games
summit1g10566
C9.Mang0318
PiGStarcraft189
Organizations
Other Games
BasetradeTV101
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH363
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
League of Legends
• Lourlo947
• Stunt241
Other Games
• Scarra1502
Upcoming Events
Escore
5h 6m
IntoTheTV X SOOP
6h 6m
CranKy Ducklings
1d 5h
WardiTV Invitational
1d 6h
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
OSC
1d 15h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
2 days
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
3 days
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Afreeca Starleague
4 days
GSL
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
KCM Race Survival
6 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.