• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:42
CEST 15:42
KST 22:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
Making an Online Broodwar Manager Game ASL22 General Discussion BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS 2v2v2v2 Tournament
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9985 users

Stormgate/Frost Giant Megathread - Page 276

Forum Index > General Games
6532 CommentsPost a Reply
Prev 1 274 275 276 277 278 327 Next
Gorsameth
Profile Joined April 2010
Netherlands22492 Posts
October 07 2025 08:13 GMT
#5501
On October 07 2025 16:29 Bacillus wrote:
Has there been any number on how many CCU they roughly needed to make the game viable? Looking at the numbers now, I don't think even a moderate success would have been sufficient to keep 40 person studio afloat in California over extended period of time.

Obviously the whole monetization thing is way more complex than the CCU, but it's at least some number we have pretty reliable access.
50% of sc2 wol users.
No i am serious. By their own filings they thought 50% of sc2 was a reasonable expectation.

https://tl.net/forum/games/594282-stormgate-frost-giant-megathread?page=99#1973
It ignores such insignificant forces as time, entropy, and death
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
Last Edited: 2025-10-07 09:15:32
October 07 2025 08:30 GMT
#5502
Gescom
Profile Joined February 2010
Canada3513 Posts
October 07 2025 13:00 GMT
#5503
On October 07 2025 16:29 Bacillus wrote:
Has there been any number on how many CCU they roughly needed to make the game viable? Looking at the numbers now, I don't think even a moderate success would have been sufficient to keep 40 person studio afloat in California over extended period of time.

Obviously the whole monetization thing is way more complex than the CCU, but it's at least some number we have pretty reliable access.

Yeah, if you search you can find this napkin math. People were ringing alarm bells like crazy over a year ago. It was something like 20x what they had in EA was needed, and then of course launch had sizably LESS than EA. X_X
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
ChillFlame
Profile Joined August 2024
317 Posts
Last Edited: 2025-10-07 14:08:31
October 07 2025 14:00 GMT
#5504
On October 07 2025 16:29 Bacillus wrote:
Has there been any number on how many CCU they roughly needed to make the game viable? Looking at the numbers now, I don't think even a moderate success would have been sufficient to keep 40 person studio afloat in California over extended period of time.

Obviously the whole monetization thing is way more complex than the CCU, but it's at least some number we have pretty reliable access.

~75k CCU to brake even, assuming they make lots of new content regularly, and people pay for it.

This is my rough evaluation.
The little thing that stop Tim from succeeding is 3 orders of magnitude.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17710 Posts
Last Edited: 2025-10-07 15:39:47
October 07 2025 15:27 GMT
#5505
On October 07 2025 07:50 Gorsameth wrote:
"There are 10k more games on steam now"
The fact your even in the same discussion as the 9k asset flip 0/10 garbo that is most of steam shows how bad Stormgate is.

"so we are making a new game and its going to fun work on stormgate"
really? And here I thought you were bankrupt, and these new investors who will fund you after the epic failure you just had are going to be ok with also funding your old, completely faceplanted flop that needs years more of development work? I highly doubt it

"A strong foundation and experienced team"
The experienced team that all quit and left to find work elsewhere when it became clear you wouldn't be able to pay them going forward?
And the strong foundation of your tremendously invested engine? The same engine that can't handle 2v2 without reduced unit caps?

let's not over complicate game making. Let's not pretend it takes the best electrical engineers and computer scientists on planet earth to make a game these days. i know a guy with zero C# experience who doubled the scope of a UNity developed game called Fire Pro Wrestling WOrld. It was a part time side hobby.

The reason there are 87 bazillion games on Steam is that today's software tools make it super easy to make a game. All kinds of games make all kinds of money where its 2 or fewer guys in their garage.

https://store.steampowered.com/app/1173370/Slapshot_Rebound/
is there even 1 full time guy on this game?

Zealot Hockey in SC2 was made by 1 guy in weeks. The game lasted for years.

Wasn't Hollow Knight made by 2 people?

Retromania Wrestling is made by a group of 4 part timers. 1 of the guys is strictly a business guy. The game just keeps on selling and its been selling for years. The core combat is great.

The most fulfilling way to build the foundation of a software development studio is by strategically spending the money made from the software you make. Once you get investors involved your vision and decisions are compromised. Building a development studio from the ground up is best done by a few starving 22 year olds who are willing to live in the office to push out their first few projects. Guys Tim's age with their accumulated wealth do not have the killer instinct required to make that happen.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ChillFlame
Profile Joined August 2024
317 Posts
Last Edited: 2025-10-07 17:03:50
October 07 2025 15:30 GMT
#5506
The most fulfilling way to build the foundation of a software development studio is by strategically spending the money made from the software you make. Once you get investors involved your vision and decisions are compromised.

Exactly, what's the point of calling yourselves an indie studio, if your decisions are dictated by investors? (except for using "indie" term as a marketing buzzword).
JimmyJRaynor
Profile Blog Joined April 2010
Canada17710 Posts
Last Edited: 2025-10-07 15:44:05
October 07 2025 15:42 GMT
#5507
https://steamdb.info/app/1173370/charts/

Slapshot: Rebound looks like it was made by 1 guy in a matter of weeks using Unity. Peak of 365 concurrents today. The game is 2.5 years old it continues to get updates. it lives on a steady diet of microtransactions and it looks like the guy working on it is doing so part time.

If Mr. Morten is the game design genius who was going to pioneer the next generation of the RTS genre...surely he can crank out a game that makes money. Surely, he can start bringing in more cash than a game like Slapshot: Rebound before the summer of 2026.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
THIRD_DEGREE_
Profile Joined July 2025
United States20 Posts
Last Edited: 2025-10-08 01:47:41
October 08 2025 01:42 GMT
#5508
https://www.reddit.com/r/Stormgate/comments/1o0vjdm/exchanges_between_tim_morten_and_his_detractors/

Tim calling out people for fake accounts is the funniest thing.

Getting perma banned from the Stormgate reddit, probably by the Turkey leg, for "witchhunting" with the voidlegacy speculation turned out to be great value. I'm glad to see an astroturfer get egg on their face.

Timmy calling out people for fake accounts is peak irony. After everything, watching this unfold feels like comedy in karma.

ChillFlame
Profile Joined August 2024
317 Posts
October 08 2025 05:14 GMT
#5509
On October 08 2025 10:42 THIRD_DEGREE_ wrote:
https://www.reddit.com/r/Stormgate/comments/1o0vjdm/exchanges_between_tim_morten_and_his_detractors/

Tim calling out people for fake accounts is the funniest thing.

Getting perma banned from the Stormgate reddit, probably by the Turkey leg, for "witchhunting" with the voidlegacy speculation turned out to be great value. I'm glad to see an astroturfer get egg on their face.

Timmy calling out people for fake accounts is peak irony. After everything, watching this unfold feels like comedy in karma.


I'll just copy my comment: "Don't want to be too negative, but this guy is like a corporate two-faced hypocrite snake from the Plato heaven."
Harris1st
Profile Blog Joined May 2010
Germany7347 Posts
October 08 2025 08:42 GMT
#5510
On October 07 2025 23:00 ChillFlame wrote:
Show nested quote +
On October 07 2025 16:29 Bacillus wrote:
Has there been any number on how many CCU they roughly needed to make the game viable? Looking at the numbers now, I don't think even a moderate success would have been sufficient to keep 40 person studio afloat in California over extended period of time.

Obviously the whole monetization thing is way more complex than the CCU, but it's at least some number we have pretty reliable access.

~75k CCU to brake even, assuming they make lots of new content regularly, and people pay for it.

This is my rough evaluation.
The little thing that stop Tim from succeeding is 3 orders of magnitude.


75K concurrent users? That is like a top 5 Steam game and utterly ridiculous.
5-10k should be more than enough
Go Serral! GG EZ for Ence. Flashbang dance FTW
Mizconout
Profile Joined August 2016
52 Posts
October 08 2025 08:53 GMT
#5511
On October 08 2025 10:42 THIRD_DEGREE_ wrote:
https://www.reddit.com/r/Stormgate/comments/1o0vjdm/exchanges_between_tim_morten_and_his_detractors/

Tim calling out people for fake accounts is the funniest thing.

Getting perma banned from the Stormgate reddit, probably by the Turkey leg, for "witchhunting" with the voidlegacy speculation turned out to be great value. I'm glad to see an astroturfer get egg on their face.

Timmy calling out people for fake accounts is peak irony. After everything, watching this unfold feels like comedy in karma.



can we remove the accounts that are clearly meant as alts just to spread hate? I mean it just isn't cool. SG is a burning ship that won't be saved. We know this but like literally just to make an account to infest TL isn't cool man.
THIRD_DEGREE_
Profile Joined July 2025
United States20 Posts
October 08 2025 12:10 GMT
#5512
On October 08 2025 17:53 Mizconout wrote:

can we remove the accounts that are clearly meant as alts just to spread hate? I mean it just isn't cool. SG is a burning ship that won't be saved. We know this but like literally just to make an account to infest TL isn't cool man.


I would love to use my forum of choice, but alas.

Also, this isn't an alt; this is my first tl.net account and can tone the rhetoric back if it bothers the admins.

One, it's relevant.

Two, I'm not spreading misinformation.

Three, I think it's all connected to the larger conversation about how previous content creators, pros, and other alpha/beta testers alluded to FGS's ability/inability to act on feedback. There seemed to have been a shift in early 2025 with the arrival of Allen Dilling.

Four, as far as official communication from FGS is concerned, they're still cooking something new and unique. I may check out Felhog Farmer or Celestial Dew Valley or Fort Nokitoff once it's out of the air fryer. I don't think expressing negative sentiment is "infesting" the forum with "hate." In fact, this suppression and lack of acknowledgement towards negative sentiment may have been an ongoing theme that led to this game crumbling...
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
Last Edited: 2025-10-08 21:26:23
October 08 2025 13:41 GMT
#5513
I went a little far in my last post. Went too far in a few places. But something more constructive to say is that, judging by the comments in all these threads, and in response to SG's failure, you can really tell that people care and are starving for something. Lots of smart, articulate people too. And my thought is, why on god's green earth would you not make your game specifically for these people. Like if they love your game, many more people will join in. If they don't love it, you're deader than a black dude in a 90s horror movie. Like you just can't tell me Warz and rizzy kitty and the billy crystal monsters inc monster is for this audience. 'This audience', like the people who gave the game more than a brief look and are still here scratching their heads. That's the one, dude. Not someone who briefly saw the very bad game poster on steam (is it even a game poster anymore, an avatar????) and didn't give a shit for a second.
Not even going to get into Tim's terrible linkedin posts, there are already a thousand darts in that board. But the failing of taking your core, passionate base for granted is the meme of the century.
Every time I think of anything about this game I just see that scene from Ice Age when the bird spikes the last melon.

edit: my black dude horror movie joke sounded bad, sorry. it's alluding to the racism in those movies, not to sound racist myself. apologies if this isn't clear. my bad. im an idiot.
WombaT
Profile Blog Joined May 2010
Northern Ireland27236 Posts
October 08 2025 13:41 GMT
#5514
On October 08 2025 17:53 Mizconout wrote:
Show nested quote +
On October 08 2025 10:42 THIRD_DEGREE_ wrote:
https://www.reddit.com/r/Stormgate/comments/1o0vjdm/exchanges_between_tim_morten_and_his_detractors/

Tim calling out people for fake accounts is the funniest thing.

Getting perma banned from the Stormgate reddit, probably by the Turkey leg, for "witchhunting" with the voidlegacy speculation turned out to be great value. I'm glad to see an astroturfer get egg on their face.

Timmy calling out people for fake accounts is peak irony. After everything, watching this unfold feels like comedy in karma.



can we remove the accounts that are clearly meant as alts just to spread hate? I mean it just isn't cool. SG is a burning ship that won't be saved. We know this but like literally just to make an account to infest TL isn't cool man.

I recognise the name from the subreddit and they made a load of good posts.

Migrating to TL seems fair enough if they got banned from there
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ChillFlame
Profile Joined August 2024
317 Posts
Last Edited: 2025-10-08 14:18:58
October 08 2025 14:02 GMT
#5515
On October 08 2025 17:42 Harris1st wrote:
Show nested quote +
On October 07 2025 23:00 ChillFlame wrote:
On October 07 2025 16:29 Bacillus wrote:
Has there been any number on how many CCU they roughly needed to make the game viable? Looking at the numbers now, I don't think even a moderate success would have been sufficient to keep 40 person studio afloat in California over extended period of time.

Obviously the whole monetization thing is way more complex than the CCU, but it's at least some number we have pretty reliable access.

~75k CCU to brake even, assuming they make lots of new content regularly, and people pay for it.

This is my rough evaluation.
The little thing that stop Tim from succeeding is 3 orders of magnitude.


75K concurrent users? That is like a top 5 Steam game and utterly ridiculous.
5-10k should be more than enough

I talk of CCU peaks during releases of expansions. That's when people buy stuff.
The last sentence
The little thing that stop Tim from succeeding is 3 orders of magnitude.
is a joke.

If they manage to get stable 5-10k CCU for years, yes.
Might still be hard with their monetisation model.

Acrofales
Profile Joined August 2010
Spain18400 Posts
October 08 2025 14:31 GMT
#5516
On October 08 2025 17:53 Mizconout wrote:
Show nested quote +
On October 08 2025 10:42 THIRD_DEGREE_ wrote:
https://www.reddit.com/r/Stormgate/comments/1o0vjdm/exchanges_between_tim_morten_and_his_detractors/

Tim calling out people for fake accounts is the funniest thing.

Getting perma banned from the Stormgate reddit, probably by the Turkey leg, for "witchhunting" with the voidlegacy speculation turned out to be great value. I'm glad to see an astroturfer get egg on their face.

Timmy calling out people for fake accounts is peak irony. After everything, watching this unfold feels like comedy in karma.



can we remove the accounts that are clearly meant as alts just to spread hate? I mean it just isn't cool. SG is a burning ship that won't be saved. We know this but like literally just to make an account to infest TL isn't cool man.

Bit rich of a 52-post account to accuse a 4-post account of being an alt. By all the same reasoning you applied, I could also accuse you of being an alt. I don't, because I simply don't have all the info. If you suspect someone of being an alt, you can report them, as it's against forum policies, and mods, who can see things like IP addresses and locations, can make an informed decision.
Jeremy Reimer
Profile Blog Joined August 2010
Canada1197 Posts
October 08 2025 19:38 GMT
#5517
On October 08 2025 22:41 RogerChillingworth wrote:
I went a little far in my last post. Went too far in a few places. But something more constructive to say is that, judging by the comments in all these threads, and in response to SG's failure, you can really tell that people care and are starving for something. Lots of smart, articulate people too. And my thought is, why on god's green earth would you not make your game specifically for these people. Like if they love your game, many more people will join in. If they don't love it, you're deader than a black dude in a 90s horror movie. Like you just can't tell me Warz and rizzy kitty and the billy crystal monsters inc monster is for this audience.


That's because Tim Morten only cared about the dedicated RTS audience when it was time for fundraising.

His real plan for the game was to make it the Next Big Thing, like Fortnite, or League of Legends at the very least.

That's why he abandoned everything that the core RTS fanbase cared about, in order to double-down on the toy-like art style and the Monsters Inc demons and the "Rizzy Kitty". It was all in a vain hope to chase a mass audience who would never care about Stormgate. Very much a "How do you do, fellow kids?" moment.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
317 Posts
Last Edited: 2025-10-08 19:52:45
October 08 2025 19:52 GMT
#5518
On October 09 2025 04:38 Jeremy Reimer wrote:
Show nested quote +
On October 08 2025 22:41 RogerChillingworth wrote:
I went a little far in my last post. Went too far in a few places. But something more constructive to say is that, judging by the comments in all these threads, and in response to SG's failure, you can really tell that people care and are starving for something. Lots of smart, articulate people too. And my thought is, why on god's green earth would you not make your game specifically for these people. Like if they love your game, many more people will join in. If they don't love it, you're deader than a black dude in a 90s horror movie. Like you just can't tell me Warz and rizzy kitty and the billy crystal monsters inc monster is for this audience.


That's because Tim Morten only cared about the dedicated RTS audience when it was time for fundraising.

His real plan for the game was to make it the Next Big Thing, like Fortnite, or League of Legends at the very least.

That's why he abandoned everything that the core RTS fanbase cared about, in order to double-down on the toy-like art style and the Monsters Inc demons and the "Rizzy Kitty". It was all in a vain hope to chase a mass audience who would never care about Stormgate. Very much a "How do you do, fellow kids?" moment.

Would you stop mentioning Rizzy Kitty if I ask nicely? =D
I think Tim created a remote cringe bomb.
I mean, I also like to make fun of Warz, but Rizzy Kitty is too far.
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
October 08 2025 21:12 GMT
#5519
On October 09 2025 04:38 Jeremy Reimer wrote:
Show nested quote +
On October 08 2025 22:41 RogerChillingworth wrote:
I went a little far in my last post. Went too far in a few places. But something more constructive to say is that, judging by the comments in all these threads, and in response to SG's failure, you can really tell that people care and are starving for something. Lots of smart, articulate people too. And my thought is, why on god's green earth would you not make your game specifically for these people. Like if they love your game, many more people will join in. If they don't love it, you're deader than a black dude in a 90s horror movie. Like you just can't tell me Warz and rizzy kitty and the billy crystal monsters inc monster is for this audience.


That's because Tim Morten only cared about the dedicated RTS audience when it was time for fundraising.

His real plan for the game was to make it the Next Big Thing, like Fortnite, or League of Legends at the very least.

That's why he abandoned everything that the core RTS fanbase cared about, in order to double-down on the toy-like art style and the Monsters Inc demons and the "Rizzy Kitty". It was all in a vain hope to chase a mass audience who would never care about Stormgate. Very much a "How do you do, fellow kids?" moment.



I strongly feel that there are many different directions you could take the core RTS audience and they would be happy and into it, just as long as you're a huge believer in it yourself. Frost Giant never seemed into their own journey at all.
It's a bit of a tangent but I personally don't think you have to cater all that hard to people's comfort zones. You just have to show the answer to a math problem and the work that brought you there that proves your answer is legit. People only start projecting the game they would want when they see that you have nothing. I really don't think you can ask for a better community than this one to receive your project. You just need to actually have something.
I'll probably expand on this stuff in the other thread at some point because it's about looking forward while FG and SG feel very much in the past already.
Gescom
Profile Joined February 2010
Canada3513 Posts
Last Edited: 2025-10-09 00:56:53
October 09 2025 00:55 GMT
#5520
People so fed up by now with the disingenuousness that Tim getting bodied on his LinkedIn safespace is hilarious.

>This guy could run over a pedestrian texting and driving and blame the changing traffic patterns and competing messaging apps
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Prev 1 274 275 276 277 278 327 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Summer Cup Playoffs
WardiTV942
IntoTheiNu 923
TKL 343
TaKeTV 265
Rex154
EmSc2Tv 51
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 325
Rex 144
EmSc Tv 54
BRAT_OK 47
MindelVK 15
StarCraft: Brood War
Britney 41458
Calm 7347
firebathero 898
Mini 804
EffOrt 769
Soma 483
Larva 423
BeSt 356
Rush 273
Stork 247
[ Show more ]
ggaemo 159
hero 139
Last 133
Hyun 112
Pusan 93
Sharp 77
ToSsGirL 59
sorry 39
Sexy 36
IntoTheRainbow 12
Rock 10
Dewaltoss 9
Icarus 3
Dota 2
Gorgc11757
Dendi799
canceldota71
XcaliburYe19
febbydoto12
Counter-Strike
fl0m3895
byalli419
Other Games
singsing1832
B2W.Neo1192
FrodaN700
Beastyqt551
crisheroes276
Fuzer 152
ToD111
DeMusliM80
Liquid`VortiX61
QueenE33
Organizations
StarCraft 2
EmSc Tv 54
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH378
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV557
League of Legends
• Jankos1693
• Nemesis1006
Upcoming Events
PiG Sty Festival
10h 18m
Afreeca Starleague
14h 18m
RSL Revival
19h 18m
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
22h 18m
WardiTV Weekly
1d 21h
Sparkling Tuna Cup
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
Replay Cast
5 days
IntoTheTV X SOOP
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W5
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #1
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
CSLAN 4
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.