• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:48
CEST 06:48
KST 13:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou20Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Lost Recovery Master -Bitcoin Recovery Experts Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
OGN to release AI-upscaled StarLeague from Feb 24 BGH Auto Balance -> http://bghmmr.eu/ Is there anyway to get a private coach? SnOw's Awful Building Placements vs barracks BW General Discussion
Tourneys
ASL final tickets help [Megathread] Daily Proleagues [ASL20] Semifinal B 300$ 3D!Community Brood War Super Cup #4
Strategy
[I] TvP Marine Usage Current Meta Roaring Currents ASL final BW - ajfirecracker Strategy & Training
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Korean Music Discussion Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1666 users

Stormgate/Frost Giant Megathread - Page 179

Forum Index > General Games
5614 CommentsPost a Reply
Prev 1 177 178 179 180 181 281 Next
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
September 06 2024 09:49 GMT
#3561
Less than 300 people online now.... Well...... This is unfortunate, I thought this had so much potential.... Just needed so many changes.... T_T
AKA: TelecoM[WHITE] Protoss fighting
Fango
Profile Joined July 2016
United Kingdom8987 Posts
September 06 2024 13:46 GMT
#3562
On September 06 2024 11:50 ETisME wrote:
Show nested quote +
On September 06 2024 08:59 Fango wrote:
On September 05 2024 18:09 ETisME wrote:
On September 05 2024 17:47 kAra wrote:
aom numbers look alot better right now, and they even have competition in aoe4 i guess?

[image loading]






Yup the RTS player base is here. They just aren't into stormgate

To be honest these reactions are telling that people don't realise the popularity of AOM. The original sold copies in the millions.

Not to mention the game just released, it's on the front page of steam and top 5 in sales today, it's not gonna stay higher than AOE 2/4 in a month.

Stormgate released in early access with only 6 missions a month ago, and they aren't exactly great or finished. Anyone interested have played it and left to come back when it improves.

There's more than enough successful EA/Beta to know content isn't an issue.
Even a fairly decent one in subgenre like cataclismo in tower defence got a decent launch and it's a full priced game.
Another sign is there's hardly any content creator making any content for stormgate, outside the starcraft usual creators.
Look at how many made Homeworld3, sins of solar Empire 2 beta etc even if they aren't RTS specific channels

Idk, content is certainly an issue. The 6 missions in stormgate aren't exactly long (or that good). And the characters/lore aren't pulling anyone in to talk about that, so the only content you can really make is 1v1 stuff.

It's a shame the numbers are so low but you can't exactly be surprised. The game is barebones even for an EA release. There's only 1 gamemode worth playing, no social features, terrible optimisation (you need a top 30% PC to realistically play). It was the same during the closed betas, after a few weeks numbers drop as people wait for the next version to release.

Every content creator who played pretty much said "there's good and bad, the game needs a lot longer to cook".
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
WombaT
Profile Blog Joined May 2010
Northern Ireland25927 Posts
September 06 2024 14:10 GMT
#3563
On September 06 2024 22:46 Fango wrote:
Show nested quote +
On September 06 2024 11:50 ETisME wrote:
On September 06 2024 08:59 Fango wrote:
On September 05 2024 18:09 ETisME wrote:
On September 05 2024 17:47 kAra wrote:
aom numbers look alot better right now, and they even have competition in aoe4 i guess?

[image loading]






Yup the RTS player base is here. They just aren't into stormgate

To be honest these reactions are telling that people don't realise the popularity of AOM. The original sold copies in the millions.

Not to mention the game just released, it's on the front page of steam and top 5 in sales today, it's not gonna stay higher than AOE 2/4 in a month.

Stormgate released in early access with only 6 missions a month ago, and they aren't exactly great or finished. Anyone interested have played it and left to come back when it improves.

There's more than enough successful EA/Beta to know content isn't an issue.
Even a fairly decent one in subgenre like cataclismo in tower defence got a decent launch and it's a full priced game.
Another sign is there's hardly any content creator making any content for stormgate, outside the starcraft usual creators.
Look at how many made Homeworld3, sins of solar Empire 2 beta etc even if they aren't RTS specific channels

Idk, content is certainly an issue. The 6 missions in stormgate aren't exactly long (or that good). And the characters/lore aren't pulling anyone in to talk about that, so the only content you can really make is 1v1 stuff.

It's a shame the numbers are so low but you can't exactly be surprised. The game is barebones even for an EA release. There's only 1 gamemode worth playing, no social features, terrible optimisation (you need a top 30% PC to realistically play). It was the same during the closed betas, after a few weeks numbers drop as people wait for the next version to release.

Every content creator who played pretty much said "there's good and bad, the game needs a lot longer to cook".

I don’t think it’s necessarily catastrophic, nor do I think the now daily ‘look how low the player count is today!’ is particularly productive past a point.

If you came from the campaign, and you’re a good RTS player, you’ve have that done in an afternoon thru evening session.

Some are enjoying co-op, but it’s a limited roster and mission set so far. And that’s not factoring in performance issues which is blighting the mode, especially come late game.

1v1 still isn’t 100%, although it’s much further along. It’s got some pretty frustrating metas

Of course player count is going to drop after a few weeks of being out there, it’s effectively a teaser at this stage.

The more pertinent question is how many have dipped who don’t enjoy the game at its core, versus how many enjoyed that taster but have dipped until there’s more meat on the bones?

I’m also curious why the Steam wish list count was orders of magnitude larger than the initial player counts. Perhaps this is always a pretty low conversion rate, it’s not a number I’ve really ever looked at with other games, so maybe this isn’t atypical at all
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Velr
Profile Blog Joined July 2008
Switzerland10794 Posts
September 06 2024 14:26 GMT
#3564
On September 06 2024 23:10 WombaT wrote:

I’m also curious why the Steam wish list count was orders of magnitude larger than the initial player counts. Perhaps this is always a pretty low conversion rate, it’s not a number I’ve really ever looked at with other games, so maybe this isn’t atypical at all


I liked the very early previews.
The more I saw the more bland it looked to me.
Maybe there are plenty of people like me?
ETisME
Profile Blog Joined April 2011
12493 Posts
September 06 2024 14:50 GMT
#3565
On September 06 2024 23:10 WombaT wrote:
Show nested quote +
On September 06 2024 22:46 Fango wrote:
On September 06 2024 11:50 ETisME wrote:
On September 06 2024 08:59 Fango wrote:
On September 05 2024 18:09 ETisME wrote:
On September 05 2024 17:47 kAra wrote:
aom numbers look alot better right now, and they even have competition in aoe4 i guess?

[image loading]






Yup the RTS player base is here. They just aren't into stormgate

To be honest these reactions are telling that people don't realise the popularity of AOM. The original sold copies in the millions.

Not to mention the game just released, it's on the front page of steam and top 5 in sales today, it's not gonna stay higher than AOE 2/4 in a month.

Stormgate released in early access with only 6 missions a month ago, and they aren't exactly great or finished. Anyone interested have played it and left to come back when it improves.

There's more than enough successful EA/Beta to know content isn't an issue.
Even a fairly decent one in subgenre like cataclismo in tower defence got a decent launch and it's a full priced game.
Another sign is there's hardly any content creator making any content for stormgate, outside the starcraft usual creators.
Look at how many made Homeworld3, sins of solar Empire 2 beta etc even if they aren't RTS specific channels

Idk, content is certainly an issue. The 6 missions in stormgate aren't exactly long (or that good). And the characters/lore aren't pulling anyone in to talk about that, so the only content you can really make is 1v1 stuff.

It's a shame the numbers are so low but you can't exactly be surprised. The game is barebones even for an EA release. There's only 1 gamemode worth playing, no social features, terrible optimisation (you need a top 30% PC to realistically play). It was the same during the closed betas, after a few weeks numbers drop as people wait for the next version to release.

Every content creator who played pretty much said "there's good and bad, the game needs a lot longer to cook".

I don’t think it’s necessarily catastrophic, nor do I think the now daily ‘look how low the player count is today!’ is particularly productive past a point.

If you came from the campaign, and you’re a good RTS player, you’ve have that done in an afternoon thru evening session.

Some are enjoying co-op, but it’s a limited roster and mission set so far. And that’s not factoring in performance issues which is blighting the mode, especially come late game.

1v1 still isn’t 100%, although it’s much further along. It’s got some pretty frustrating metas

Of course player count is going to drop after a few weeks of being out there, it’s effectively a teaser at this stage.

The more pertinent question is how many have dipped who don’t enjoy the game at its core, versus how many enjoyed that taster but have dipped until there’s more meat on the bones?

I’m also curious why the Steam wish list count was orders of magnitude larger than the initial player counts. Perhaps this is always a pretty low conversion rate, it’s not a number I’ve really ever looked at with other games, so maybe this isn’t atypical at all

Yup the key really is what happened to all the people wishlisted.

The peak concurrent player should have been very high given the wishlist.
The hype died post KS, and you could already see the numbers in the open beta, far from what was expected.

It's very different than most successful EA titles where the hype starts at the EA launch. all the content creators would try to catch the ride and word of mouth does its job.

And going back to content, a lot of early access including cataclismo also has very limited content. And players have dropped to very low. But with that rating, it has all the chances to bounce back once there's a big content update.

SG on the other hand is f2p with very expensive development cost, and a large number of core players would have backed on KS already, with this rating, has an insane uphill battle.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Gorsameth
Profile Joined April 2010
Netherlands21922 Posts
September 06 2024 15:40 GMT
#3566
I would imagine a low wishlist conversion rate is very normal.

"Hm this game looks mildly interesting, I could possibly want to check it out at some point *press wishlist* ".

Wishlist isn't about "I will buy this", its a 'hm mildly interesting'.
My current steam wishlist has 100+ games on it. 80% of which I will most likely not end up buying.
It ignores such insignificant forces as time, entropy, and death
JimmyJRaynor
Profile Blog Joined April 2010
Canada16875 Posts
Last Edited: 2024-09-06 15:45:16
September 06 2024 15:42 GMT
#3567
I wishlist in order to be notified of sales.

I wonder when their most productive and proactive employees will start leaving? Mike Morhaime got outta dodge early ... So did Joel Blackburn from Bungie.

To quote noted 20th Century philosopher Yogi Berra: "it gets late real early around here"
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SoleSteeler
Profile Joined April 2003
Canada5448 Posts
September 06 2024 16:21 GMT
#3568
As someone mentioned, this is what happened each alpha/beta phase too. Players play a lot in the beginning, and then it tapers off. I'm not saying this is "good", but it's the same pattern as before.

The game is probably like 20% finished when you factor in 3 campaigns and such. Add in unfavourable metas and it's not too surprising. Game needs to have a big content drop that people mostly like, and then we'll see what kind of traction they get.
gingerfluffmuffnr2
Profile Joined February 2024
107 Posts
Last Edited: 2024-09-06 19:31:08
September 06 2024 19:25 GMT
#3569
The bland, mobile style art style killed the game imo. People saw that and all that nextgen RTS blizzard hype just died. As mentioned, there should have been a big F2P spike with at least 20k or so.

All the scummy behaviour of FGS didnt exactly help, but that played only a minor role in the lack of players.

On September 07 2024 00:42 JimmyJRaynor wrote:
I wishlist in order to be notified of sales.

I wonder when their most productive and proactive employees will start leaving? Mike Morhaime got outta dodge early ... So did Joel Blackburn from Bungie.

To quote noted 20th Century philosopher Yogi Berra: "it gets late real early around here"

I bet that all their most talented people started looking when they noticed, that A tier esports people like Artosis didnt touch it. Another indicator would have been reading about your game online (not discord and the sg reddit)
WombaT
Profile Blog Joined May 2010
Northern Ireland25927 Posts
September 06 2024 20:09 GMT
#3570
On September 07 2024 04:25 gingerfluffmuffnr2 wrote:
The bland, mobile style art style killed the game imo. People saw that and all that nextgen RTS blizzard hype just died. As mentioned, there should have been a big F2P spike with at least 20k or so.

All the scummy behaviour of FGS didnt exactly help, but that played only a minor role in the lack of players.

Show nested quote +
On September 07 2024 00:42 JimmyJRaynor wrote:
I wishlist in order to be notified of sales.

I wonder when their most productive and proactive employees will start leaving? Mike Morhaime got outta dodge early ... So did Joel Blackburn from Bungie.

To quote noted 20th Century philosopher Yogi Berra: "it gets late real early around here"

I bet that all their most talented people started looking when they noticed, that A tier esports people like Artosis didnt touch it. Another indicator would have been reading about your game online (not discord and the sg reddit)

Artosis did quite a lot of SG content no?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland25927 Posts
September 06 2024 20:12 GMT
#3571
On September 06 2024 23:26 Velr wrote:
Show nested quote +
On September 06 2024 23:10 WombaT wrote:

I’m also curious why the Steam wish list count was orders of magnitude larger than the initial player counts. Perhaps this is always a pretty low conversion rate, it’s not a number I’ve really ever looked at with other games, so maybe this isn’t atypical at all


I liked the very early previews.
The more I saw the more bland it looked to me.
Maybe there are plenty of people like me?

Almost certainly.

Personally if a game underwhelms me I just take it off the wishlist or I’m tortured with updates

Equally I imagine many don’t frequently prune the wishlist
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
gingerfluffmuffnr2
Profile Joined February 2024
107 Posts
September 06 2024 20:18 GMT
#3572
On September 07 2024 05:09 WombaT wrote:
Show nested quote +
On September 07 2024 04:25 gingerfluffmuffnr2 wrote:
The bland, mobile style art style killed the game imo. People saw that and all that nextgen RTS blizzard hype just died. As mentioned, there should have been a big F2P spike with at least 20k or so.

All the scummy behaviour of FGS didnt exactly help, but that played only a minor role in the lack of players.

On September 07 2024 00:42 JimmyJRaynor wrote:
I wishlist in order to be notified of sales.

I wonder when their most productive and proactive employees will start leaving? Mike Morhaime got outta dodge early ... So did Joel Blackburn from Bungie.

To quote noted 20th Century philosopher Yogi Berra: "it gets late real early around here"

I bet that all their most talented people started looking when they noticed, that A tier esports people like Artosis didnt touch it. Another indicator would have been reading about your game online (not discord and the sg reddit)

Artosis did quite a lot of SG content no?

Imo in the context that Tastosis had the best connections to FGS via Cara the coverage was kinda weak
CicadaSC
Profile Joined January 2018
United States1813 Posts
September 06 2024 23:26 GMT
#3573
is the regional esports leagues and world championship for 2025 still planned? anyone know?
Remember that we all come from a place of passion!!
RvB
Profile Blog Joined December 2010
Netherlands6244 Posts
Last Edited: 2024-09-07 06:20:40
September 07 2024 06:19 GMT
#3574
On September 07 2024 05:12 WombaT wrote:
Show nested quote +
On September 06 2024 23:26 Velr wrote:
On September 06 2024 23:10 WombaT wrote:

I’m also curious why the Steam wish list count was orders of magnitude larger than the initial player counts. Perhaps this is always a pretty low conversion rate, it’s not a number I’ve really ever looked at with other games, so maybe this isn’t atypical at all


I liked the very early previews.
The more I saw the more bland it looked to me.
Maybe there are plenty of people like me?

Almost certainly.

Personally if a game underwhelms me I just take it off the wishlist or I’m tortured with updates

Equally I imagine many don’t frequently prune the wishlist

FGS actively asked people to wishlist the game which I did even though I don't really use the wishlist. I'm happy if I can spend an hour or two a week gaming so I'll try out a game months after release if at all. With reviews like Stormgate's I'm never going to try it at all. The reality is that I'm the type of consumer they're targeting and we don't have the time to play tens of games to see what we like. They've had one shot and they're blowing it.
Cyro
Profile Blog Joined June 2011
United Kingdom20318 Posts
Last Edited: 2024-09-07 06:34:09
September 07 2024 06:32 GMT
#3575
Yeah i got like 10 people to wishlist the game to help it on the steam metrics. Out of that i think 2 of us played it in a test phase and we didn't install it when EA started because of the rootkit. The rest are checking if the game is well recieved and worth their time to learn it, or asking me if i want them to come and play it with me and the answer is just no.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
September 07 2024 06:46 GMT
#3576
A crazy thing to me in nearly 2025 is there no chat feature aside from in game, even in game lobby in custom games, no chat feature....No way to add / friend add people aside from on steam... I can't help but think that this is not really a structurally difficult thing to add in a game lol
AKA: TelecoM[WHITE] Protoss fighting
Cyro
Profile Blog Joined June 2011
United Kingdom20318 Posts
Last Edited: 2024-09-07 07:17:17
September 07 2024 07:12 GMT
#3577
On September 07 2024 15:46 TelecoM wrote:
A crazy thing to me in nearly 2025 is there no chat feature aside from in game, even in game lobby in custom games, no chat feature....No way to add / friend add people aside from on steam... I can't help but think that this is not really a structurally difficult thing to add in a game lol


The first truly social RTS - you can choose between the discord server or the subreddit that staff and investors run
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Weavel
Profile Joined January 2010
Finland9221 Posts
September 07 2024 07:35 GMT
#3578
On September 07 2024 15:46 TelecoM wrote:
A crazy thing to me in nearly 2025 is there no chat feature aside from in game, even in game lobby in custom games, no chat feature....No way to add / friend add people aside from on steam... I can't help but think that this is not really a structurally difficult thing to add in a game lol
I hate this in new age of empire games/remakes. Game feels dead even if 10000+ people are playing it.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2024-09-07 11:07:48
September 07 2024 11:04 GMT
#3579
Stormgate is over. Games with a few flaws can still do well if the core game is fun and addictive.

But this game is flawed in almost every aspect. Gamplay is meh, graphics are generic, sound is bad, faction design uninspired. And they need money from early access to get to a 1.0 release.

The game will be closed down within 4 months.
Yurie
Profile Blog Joined August 2010
11908 Posts
Last Edited: 2024-09-07 11:23:08
September 07 2024 11:22 GMT
#3580
On September 07 2024 16:35 Weavel wrote:
Show nested quote +
On September 07 2024 15:46 TelecoM wrote:
A crazy thing to me in nearly 2025 is there no chat feature aside from in game, even in game lobby in custom games, no chat feature....No way to add / friend add people aside from on steam... I can't help but think that this is not really a structurally difficult thing to add in a game lol
I hate this in new age of empire games/remakes. Game feels dead even if 10000+ people are playing it.


To be honest I think the age of chat channels in game mattering is over. A game like Dota 2 has tons of way to chat outside the game. I have not seen it be used in a relevant way for years apart from chatting after the game in the game lobby. Over time it usually just devolves into spam and racism since nobody moderates it or gets ignored since Discord and other tools are just better.
Prev 1 177 178 179 180 181 281 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 119
StarCraft: Brood War
Sea 2512
Noble 58
KwarK 19
Purpose 15
Icarus 7
NotJumperer 0
Dota 2
NeuroSwarm54
League of Legends
JimRising 752
Counter-Strike
Stewie2K696
Other Games
summit1g7621
C9.Mang0164
ViBE143
Tasteless47
Trikslyr35
Organizations
Other Games
gamesdonequick811
Counter-Strike
PGL167
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH151
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1034
• Stunt401
• HappyZerGling100
Other Games
• Scarra778
Upcoming Events
WardiTV Invitational
6h 12m
Online Event
11h 12m
RSL Revival
21h 12m
RSL Revival
1d 5h
WardiTV Invitational
1d 6h
OSC
1d 10h
SKillous vs goblin
Spirit vs GgMaChine
ByuN vs MaxPax
Afreeca Starleague
2 days
Snow vs Soma
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
CrankTV Team League
2 days
[ Show More ]
RSL Revival
2 days
Wardi Open
3 days
CrankTV Team League
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
5 days
The PondCast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.