• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:30
CET 04:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion List of top players active on ShieldBattery HELPls! The old replay video w full HD resolution Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers
Tourneys
Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13096 users

Stormgate/Frost Giant Megathread - Page 158

Forum Index > General Games
6715 CommentsPost a Reply
Prev 1 156 157 158 159 160 336 Next
CicadaSC
Profile Joined January 2018
United States2081 Posts
August 14 2024 00:04 GMT
#3141
Player counts exceeded what I was expecting from the free to play bump, sadly, it is still not enough. I expect it to continue to dwindle until 1.0 in 2025 which will be their last chance.
Remember that we all come from a place of passion!!
CicadaSC
Profile Joined January 2018
United States2081 Posts
August 14 2024 00:33 GMT
#3142
Also, what is with the art style? It feels like for years now people have given feedback they are not happy with the direction, but frost giant seems so adamant this is their vision. I don't think it's a polish issue as much as the general artistic style. What would it take for them to change that? Why are they so stubborn? The game needs more grit. More artistic flair. It looks generic.
Remember that we all come from a place of passion!!
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2024-08-14 00:47:17
August 14 2024 00:38 GMT
#3143
On August 14 2024 09:04 CicadaSC wrote:
Player counts exceeded what I was expecting from the free to play bump, sadly, it is still not enough. I expect it to continue to dwindle until 1.0 in 2025 which will be their last chance.


Sadly the reason that we got a "launch" in this state was because they couldn't afford to continue without microtransaction income. Calls for a delay were loud and clear but met with the response that it was just not on the table because of that.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
August 14 2024 00:55 GMT
#3144
Should be interesting to see what happens over the next few months. I still think they can turn it around, but the big issue is of course their finances.

I'm still having fun 1v1 and co-op - put about 20 hours in the past 2 weeks, whereas I had put 20 hours total since I got into the Chronosphere alpha last Oct.

I find most of my 1v1s are fairly long, usually 18-25 minutes. My SC2 games over the past year were usually over before 15 minutes, most around 8-12 mins.

I like how difficult it is to max out in Stormgate, feels more like BW than SC2 for that. I was watching SC2 the other day and felt a little fatigue watching how quickly a PvZ gets into 200/200 maxed armies with sky toss... It can be exciting in the right environment, but I am hoping SG proves more popular because I truly do enjoying playing and watching the 1v1 (outside of broken strats/cheeses).
WombaT
Profile Blog Joined May 2010
Northern Ireland27480 Posts
August 14 2024 02:04 GMT
#3145
I gotta say, it plays quite nice. I like how they’ve done the QoL hotkeys while also maintaining an old-school setup for times that’s maybe more optimal.

Units actually feel darn nice to control for the most part.

Factions, are more interesting than I think some give some credit. I have no real idea wtf to do with Celestials and I’m finding it quite a fun novelty!

On the negative side it’s super unfinished, we all know this. It brings to mind those posthumous demo releases of artists taken before their time, I mean often they’re rough as fuck, but what could have been eh?

Hopefully they can build on those foundations and push it along a good bit.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
RogerChillingworth
Profile Joined March 2010
Chad3132 Posts
Last Edited: 2024-08-14 02:16:48
August 14 2024 02:14 GMT
#3146
So here are some thoughts I have. I've been playing since October.

I think anyone who enjoys StarCraft 2 pvp will enjoy Stormgate pvp. I personally quite like 1v1 from a StarCraft 2 perspective, even if it doesn't hit the mark for super interesting unit movement and micro. Brood War/Warcraft 3 it is not. Still, I've had a good amount of fun with it so far.

Unfortunately, my [old] computer can't run the newest build on lowest settings without overheating. Bummer.

The campaign could have been really great in the right hands. A really compelling world and story with interesting characters that takes some risks would have made all the difference for the Steam reviews, for the reddit, for the current player count. It isn't a question of time constraints but poor choices, in my opinion. Easier said than done to whip up a satisfying world and story, but it's what I expect from industry veterans and a veteran Blizz writer/NYT best-selling author. As someone with big ideas for story and characters, this all saddens me quite a bit. I have to accept that I'm not the audience for this part of the game, but I'm also not sure who is.

It always felt like the abundant success of old Blizzard games was partially by accident. It was a bunch of poor nerds who wanted to make something cool, inspired by comic books and D&D. Frost Giant employees all seem like very nice and well meaning people, with technical talent up the wazoo, but something is missing. I dno if it's rawness, hunger, intuition or what. Maybe it's the power structure, or the producers, or something more abstract. I have no idea. At any rate, it's no question my expectations are unreasonably high for a Blizz-style RTS made by ex-Blizz employees. I still can't help but have those expectations, otherwise I seek comfort in the old games that made my childhood and end up reminiscing instead of playing the next great thing.

If I could wave a magic wand, once Frost Giant is ready to make their next game, I'd break them up into 4 small studios, each with its own tight crew and diehard leadership, that just goes for it. No bullshit, no compromising, all vision. I'd wager we'd get some pretty cool stuff.
MegaBuster
Profile Blog Joined May 2011
167 Posts
August 14 2024 02:33 GMT
#3147
What you have to understand ultimately is that these are people who would rather fail their own way than succeed in a compromise.
Topin
Profile Blog Joined December 2010
Peru10131 Posts
August 14 2024 02:48 GMT
#3148
On August 13 2024 06:52 Waxangel wrote:
Another offline showmatch at the Esports World Cup




couldnt find the original vods, stormgate twitch is empty
i would define my style between a mix of ByuN, Maru and MKP
KingzTig
Profile Joined February 2024
155 Posts
August 14 2024 05:31 GMT
#3149
Ouch this is a terrible number. Ironically they probably did the right thing financial wise to do paid access for early access to early access haha
Tal
Profile Blog Joined May 2004
United Kingdom1018 Posts
August 14 2024 05:53 GMT
#3150
I don't understand how the player number can be so low. Don't people at least want to try it out for free?

Or are people trying and then giving up instantly?
It is what you read when you don't have to that determines what you will be when you can't help it.
MJG
Profile Joined May 2018
United Kingdom1451 Posts
Last Edited: 2024-08-14 07:19:14
August 14 2024 06:24 GMT
#3151
On August 14 2024 14:53 Tal wrote:
I don't understand how the player number can be so low. Don't people at least want to try it out for free?

Or are people trying and then giving up instantly?

I've watched some of my favourite streamers playing it, and it doesn't look as fun to me as SC2 does, so I don't need to waste my time trying it for myself.

It wouldn't surprise me if a lot of other people are using the same logic.
puking up frothing vitriolic sarcastic spittle
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2024-08-14 06:31:30
August 14 2024 06:30 GMT
#3152
On August 14 2024 14:53 Tal wrote:
I don't understand how the player number can be so low. Don't people at least want to try it out for free?

Or are people trying and then giving up instantly?


Who do you expect will actually play it? Right now the potential target group is limited to current or former competitive RTS players. And a lot of those people - like myself, will look over some gameplay footage, and not be too excited. And because of the big time investment to learn a new game, not even bother. Combine it with the bad reviews and I don't know why numbers would be so much higher.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2024-08-14 07:24:17
August 14 2024 07:08 GMT
#3153
On August 14 2024 14:53 Tal wrote:
I don't understand how the player number can be so low. Don't people at least want to try it out for free?

Or are people trying and then giving up instantly?


Most people (around 90%) play campaign / co-op / custom primarily, or even exclusively. Those modes are not fun and working at the moment.

Campaign is a wreck, Co-op has performance issues that require a top end PC and then often break the game and stop it from progressing. Custom doesn't exist.

There's also very limited free content - in the campaign you get 3 missions, while in co-op you can only play Blockade past early levels. When you have to buy something, it costs about 2.5x more than SC2 did (on per-mission cost, and on a commander being £10 up from £4).

It also doesn't help that you have to install a rootkit to launch the game (which is now advertised on the steam page) and that there are a lot of issues with the UI such as very limited hotkey customisation and drag scroll sensitivity being tied to the framerate.

The content is not completely unfun but it's just buggy and WIP enough that it feels like they should be paying you to playtest it, not the other way around. Nobody wants to play a game where they have a gamebreaking issue and they have to alt f4 and relaunch the game every 45 minutes.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
KingzTig
Profile Joined February 2024
155 Posts
Last Edited: 2024-08-14 07:20:30
August 14 2024 07:11 GMT
#3154
Well apparently their EBITA ran a few scenario, where they used 50% of WOL monthly active users, 12months after EA, as part of the valuation model.
Their reason is SG "closely" resembles SC2 and many of the team is the same.
That's VERY ambitious and good luck to that

to use that on star engine is just extremely predatory to less savvy investors.
MegaBuster
Profile Blog Joined May 2011
167 Posts
Last Edited: 2024-08-14 07:28:12
August 14 2024 07:17 GMT
#3155
congrats to RTS legend Tim Morten for shipping his first RTS
Harris1st
Profile Blog Joined May 2010
Germany7460 Posts
Last Edited: 2024-08-14 07:25:00
August 14 2024 07:23 GMT
#3156
On August 14 2024 11:48 Topin wrote:
Show nested quote +
On August 13 2024 06:52 Waxangel wrote:
Another offline showmatch at the Esports World Cup

https://twitter.com/PlayStormgate/status/1823106019569893388


couldnt find the original vods, stormgate twitch is empty


Should be this one

https://www.youtube.com/live/QA2ODAYrpZ4?si=txiaaxXOVFe1Ws7n
Go Serral! GG EZ for Ence. Flashbang dance FTW
MegaBuster
Profile Blog Joined May 2011
167 Posts
August 14 2024 07:33 GMT
#3157
this is gruesome

what possessed these people to enact such pain on everyone

User was banned for this post.
uummpaa
Profile Joined July 2018
238 Posts
Last Edited: 2024-08-14 07:50:00
August 14 2024 07:37 GMT
#3158
On August 14 2024 16:11 KingzTig wrote:
Well apparently their EBITA ran a few scenario, where they used 50% of WOL monthly active users, 12months after EA, as part of the valuation model.
Their reason is SG "closely" resembles SC2 and many of the team is the same.
That's VERY ambitious and good luck to that

to use that on star engine is just extremely predatory to less savvy investors.


not that it would have reached those numbers anyway, but how they could say that and go so thin on everything that isnt 1v1 (with 1v1 beeing the least important thing that made it this huge sucess) is truly baffling considering they worked at blizz and knew what was bringing in the cash

such a waste of talent and resources

edit: clarified some stuff
AmericanUmlaut
Profile Blog Joined November 2010
Germany2599 Posts
August 14 2024 07:45 GMT
#3159
On August 14 2024 16:37 uummpaa wrote:
Show nested quote +
On August 14 2024 16:11 KingzTig wrote:
Well apparently their EBITA ran a few scenario, where they used 50% of WOL monthly active users, 12months after EA, as part of the valuation model.
Their reason is SG "closely" resembles SC2 and many of the team is the same.
That's VERY ambitious and good luck to that

to use that on star engine is just extremely predatory to less savvy investors.


not that it would have reached those numbers anyway, but how they could say that and go so thin on everything that isnt 1v1 (i.e. what most players interacted with in WOL and made it this huge sucess) is truly baffling considering they worked at blizz and knew what was bringing in the cash

such a waste of talent and resources

1v1 was not what "most players interacted with in WOL". I am not finding the interview right now, but I remember reading that the great majority of players literally never go on ladder even a single time. 1v1 is a niche. It's important to the long-term success of the game, but a great campaign is what brings most players to an RTS title.
The frumious Bandersnatch
uummpaa
Profile Joined July 2018
238 Posts
August 14 2024 07:48 GMT
#3160
On August 14 2024 16:45 AmericanUmlaut wrote:
Show nested quote +
On August 14 2024 16:37 uummpaa wrote:
On August 14 2024 16:11 KingzTig wrote:
Well apparently their EBITA ran a few scenario, where they used 50% of WOL monthly active users, 12months after EA, as part of the valuation model.
Their reason is SG "closely" resembles SC2 and many of the team is the same.
That's VERY ambitious and good luck to that

to use that on star engine is just extremely predatory to less savvy investors.


not that it would have reached those numbers anyway, but how they could say that and go so thin on everything that isnt 1v1 (i.e. what most players interacted with in WOL and made it this huge sucess) is truly baffling considering they worked at blizz and knew what was bringing in the cash

such a waste of talent and resources

1v1 was not what "most players interacted with in WOL". I am not finding the interview right now, but I remember reading that the great majority of players literally never go on ladder even a single time. 1v1 is a niche. It's important to the long-term success of the game, but a great campaign is what brings most players to an RTS title.


thats how i meant it, sorry its writen that one can read it either way, but i 100 % agree with you there
Prev 1 156 157 158 159 160 336 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
09:00
FSL s12 week2: POG vs PTB
Liquipedia
OSC
08:30
Masters Cup #151: Playoffs
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
davetesta30
Liquipedia
The PiG Daily
07:00
Best Games of SC
Clem vs MaxPax
herO vs Solar
SHIN vs MaxPax
herO vs SHIN
PiGStarcraft477
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft477
RuFF_SC2 187
ProTech30
StarCraft: Brood War
sSak 121
NaDa 28
Icarus 7
League of Legends
JimRising 645
Super Smash Bros
amsayoshi69
Other Games
summit1g10425
tarik_tv5602
C9.Mang0259
ToD154
NeuroSwarm149
ViBE93
WinterStarcraft17
EnDerr1
Organizations
Other Games
BasetradeTV165
[ Show 10 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
CranKy Ducklings
6h 30m
WardiTV Invitational
8h 30m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
13h 30m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
16h 30m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 8h
IPSL
1d 13h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 16h
Artosis vs Dewalt
Ret vs Tech
SOOP
2 days
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
3 days
PiGosaur Cup
3 days
The PondCast
4 days
GSL
5 days
Replay Cast
5 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.