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Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2018-03-05 06:21:14
March 05 2018 06:20 GMT
#61
On March 05 2018 14:06 Miragee wrote:
Thanks!

This is my control mage: https://www.legends-decks.com/deck-builder#b339b543c359c338a481c621c761c352b373a374c177c201c212c181c590c171c189b183a555a185a698c562b254a239c588c172c477

Still needs some refinement. Thinking about dropping Black Dragon but he kind of served me well because people tend to overreact when he is on the board. As said, 3 Illusionists seem to much. No idea about Indoril yet, he is a recent addition. 2 Penitus might be enough as well. Cast into Time is incredibly strong in my opinion. I added that and Miraak fairly recent and they both won me so many games.

@Manitou: I pretty much lack all the cards except one Bloodlord and the Empress. And I'm always low on crystals.^^

Calm, Evermore Steward, Grisly Gourmet, Penitus Oculatus, and Indoril Archmage are all pretty uncommonly used cards in constructed decks.

The problem with Calm and Grisly Gourmet is if you find them without each other or without an Execute they can be dead cards. It's uncommon to see 3x Execute without 3x Cloudrest Illusionist. 2x is fine.

Evermore Steward is pretty underwhelming in a vacuum, and with Execute still being used fairly often, Sorceror's Negation showing up in most sorceror decks, and Curse-type cards like Curse, Shearpoint Dragon, Drain Vitality, etc being so common in agility decks you're likely to not get much value from it.

Penitus Oculatus Agent just doesn't offer much. If you steal lethal from an archer deck he'll probably just play another lethal and kill you. If you steal guard from something you're left with a 2-3 guard for 3 mana, where you could have just played Camlorn Sentinel to have a 2-4 prophecy guard for 3 mana instead. The greatest value you can expect to get in most situations is to steal a Daggerfall Mage's ward, but that's more of an annoyance than a real victory.

Indoril Archmage isn't awful, especially if you can combine it with Dark Rebirth, but even then you've played 11 mana to probably just do what Dawn's Wrath would've done for 8 mana. The reason the card isn't competitive is whether you play it on curve or later, is it's an 8 cost card that has no immediate impact.

Night to Remember and Dark Rebirth are potentially good cards, but having both of those and Winterhold Illusionist really dilutes the strength of your deck. What happens when you find several of them early or late? You'll be stuck with cards that recycle the effects of creatures you don't have. I'd recommend cutting Winterhold Illusionist as there are better 5 drops for the class, such as Knight of the Hour, Phalanx Exemplar, or even Doppelganger is probably just straight-up better than Winterhold Illusionist in every respect. I'd probably cut Night to Remember too, but that's your call. I think it's at least a stronger card than Winterhold Illusionist because it has nearly the same result for 3 less mana. I think you can probably keep Dark Rebirth since you're running Elusive Schemer.

Do you not have a third Ice Storm or Mantikora? No Dawn's Wrath or Immolating Blast?

Oh I just realized you're at 64/50 cards. It's actually really important to only use 50 cards. Having extra makes your deck really inconsistent. It's tough, but you have to decide which 50 cards best implement the strategy you're aiming for while giving you the most effective options against the most common or most particularly dangerous threats.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Miragee
Profile Joined December 2009
8656 Posts
March 05 2018 08:52 GMT
#62
Calm is never a dead card to be honest. You can use it to safely kill something as well without losing your creature on the board in case you don't have execute or gourmet. Gourmet and execute are rarely dead cards for me, either. The abundance of 2 power creatures is actually pretty high.

You might be right about Evermore. I might drop that one. I got some value out of it and it's especially great against aggro to buy time. I might try to play some games without it an see how it works out.

The problem with Penitus is that I don't really have a great replacement in mind. I'm not playing it so it becomes strong but to take potentially dangerous keywords away. 3 is definitely too much though. Reduced it to 2. Maybe I'm going to scrap him completely.

I don't like Knight of the Hour. Lots of controls played it against me and it did absolutely nothing for them. I can see it's value against aggro but to be honest, I don't have as much trouble against aggro. Night to Remember is really nice to bring Mantikora or Conjuration Scholar to the other side of the board. Definitely saved lots of games for me to have that option available.

I'm running 2 Ice Storms on purpose. I don't need 3. They aren't of as much value in this deck as you might think. I might use one in 1 out of 10 games and I rarely ever think "fuck, if I only had an Ice Storm". Mantikora is a test. I played with one at first, which clearly wasn't enough. Now playing with 2, testing. Might add another one. Don't have Immolating Blast or Dawn's. I don't fancy IB, I hate the randomness. Dawn's might be worth a shot instead of Indoril. Seems much better indeed.

I know it makes me less consistent, however, I found it works here because it doesn't really matter what cards I draw in the beginning to buy time but in the long run it gives me more versatility. I don't want to stay at 64 (down to 62 now actually) but I'm not aiming for 50 necessarily. If I can get down there over time that's nice but I'm not unhappy if I don't because I generally like where I'm at with the deck. It definitely needs some refinement but it has come a long way already.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
March 06 2018 09:21 GMT
#63
Aww I love Immolating Blast. It never fails me! It's basically my win condition against ramp decks: those are some nice Swamp Leviathans you have, it'd be a shame if they all died to a 6 mana spell! Although 3x Reverbererating Strike can do the same thing, I've never pulled that off yet. I usually can't ever keep creatures on the board anyway, so I have nothing to lose from it. It's also really strong against Divine Fervor / Resolute Ally decks since those buffs often make creatures safe from Ice Storm.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
Last Edited: 2018-03-06 16:50:00
March 06 2018 16:47 GMT
#64
On March 05 2018 17:52 Miragee wrote:
Calm is never a dead card to be honest. You can use it to safely kill something as well without losing your creature on the board in case you don't have execute or gourmet. Gourmet and execute are rarely dead cards for me, either. The abundance of 2 power creatures is actually pretty high.

You might be right about Evermore. I might drop that one. I got some value out of it and it's especially great against aggro to buy time. I might try to play some games without it an see how it works out.

The problem with Penitus is that I don't really have a great replacement in mind. I'm not playing it so it becomes strong but to take potentially dangerous keywords away. 3 is definitely too much though. Reduced it to 2. Maybe I'm going to scrap him completely.

I don't like Knight of the Hour. Lots of controls played it against me and it did absolutely nothing for them. I can see it's value against aggro but to be honest, I don't have as much trouble against aggro. Night to Remember is really nice to bring Mantikora or Conjuration Scholar to the other side of the board. Definitely saved lots of games for me to have that option available.

I'm running 2 Ice Storms on purpose. I don't need 3. They aren't of as much value in this deck as you might think. I might use one in 1 out of 10 games and I rarely ever think "fuck, if I only had an Ice Storm". Mantikora is a test. I played with one at first, which clearly wasn't enough. Now playing with 2, testing. Might add another one. Don't have Immolating Blast or Dawn's. I don't fancy IB, I hate the randomness. Dawn's might be worth a shot instead of Indoril. Seems much better indeed.

I know it makes me less consistent, however, I found it works here because it doesn't really matter what cards I draw in the beginning to buy time but in the long run it gives me more versatility. I don't want to stay at 64 (down to 62 now actually) but I'm not aiming for 50 necessarily. If I can get down there over time that's nice but I'm not unhappy if I don't because I generally like where I'm at with the deck. It definitely needs some refinement but it has come a long way already.


Calm: it's not a matter if it's a dead card or not. It just isn't efficient in a control deck. Works nicely when paired with execute or Gourmet but that's just about it. It's better to use Cloudrest for that, same effect but attached to a 4/3 body and a prophecy. In general 0 cost cards are pretty crap in control mage since you're aiming for the late game and drawing Calm at a key moment can ruin your plans. Hell, I don't even run executes or firebolts any more (the only things they're useful against are goblin skulk and daggerfall, but I stopped caring if they draw all of their curses/blooms and daggerfall isn't that much of a threat. Drawing execute or firebolt lategame is just sad.)

Evermore Steward: this card does nothing. All you can accomplish with it is stave off some ultra aggro deck for a moment, and even then there are better cards to play. Kvatach Soldier, Cleric of Kyne, Priest of the Moons or Ravenous Hunger come to mind.

Grisly Gourmet: paying 3 mana to get rid of a 2-power creature is not really worth it in my opinion. It's nice if you manage to pull it off against alchemist or dark guardian but usually you can spend your mana in something more efficient (and something that gives you more than 2/1 body). There are much better 3 drops: Camlorn Sentinel, Daggerfall Mage, Cunning Ally (if heavy on blue), Dawnstar Healer, Thieves Guild Shadowfoot.

Penitus Oculatus Agent: totally not worth it, see better drops above.

Knight of the Hour: prophecy, guard, gives you health. What's there not to like? It's super useful lategame in even fights when you want to stay out of double lightning bolt range when going for the kill.

Winterhold Illusionist: Swap for Doppelganger or Memory Wraith, much better use of your magicka.

Conjuration Scholar: It's ok but a bit meh.

Indoril Archmage: It's ok but also meh. It's expensive and doesn't do anything when it comes on the board. After that it's vulnerable to silence, shield breaker etc.

Ice Storm: You should run 3 not because you use it often but to have a greater chance of having it in your hand when you really, really need it.

What I'd do with your deck to make it more effective immediately:
+3 Daggerfall Mage/Thieves Guild Shadowfoot
+2 Doppelganger
+3 Knight of the Hour
+1 Ice Storm
+1 Mantikora

-2 Calm
-2 A Night To Remember
-1 Execute
-1 Dark Rebirth
-3 Evermore Steward
-3 High Rock Summoner
-2 Grisly Gourmet
-3 Penitus Oculatus Agent
-2 Vicious Dreugh
-1 The Black Dragon
-3 Winterhold Illusionist
-1 Indoril Archmage

Bam! 50 cards, more consistency.

Next step would be to start replacing Conjuration Scholars with something more useful, like the Undying Dragons or Pillaging Tribunes for some comback potential

Edit:
Also, get Ayrenn. ASAP
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
March 08 2018 05:27 GMT
#65
Thanks for your input! I dropped Penitus, Black Dragon and Evermore almost immediately after my last post. Dropped an Illusionist as well and I think I will drop the other two for 2 Doppelgangers as you suggested. There are some cases where Illusionist is better but I dig the option to copy a card to the other side of the board.

I don't like Knight of the Hour because he is only a good card when drawn as a prophecy and that's rare. On other occasions you get a 3/3 guard and 3 hp for 5 mana, wow.

I also think I will drop 1 Rebirth and 1 Night to Remember to lessen their occurrence.

Ice Storm already ends up being a dead card way more often than it is useful so I don't want to run a third one. I think the thought of "if I only had an ice storm now"-thought occurred about 2 times in the past few hundred games... I think I would rather lose those two games instead of ending up with it as a dead card even more often.

Grizzly will probably stay. It did too good of a job for me so far. Thinking about dropping High Rock Summoner, will see.

Ayrenn is on my list. Getting it as soon as I got the crystals.

Indoril will probably be dropped as well.

Miragee
Profile Joined December 2009
8656 Posts
March 15 2018 04:51 GMT
#66
Is the "Brawl at the Inn" quest bugged? I don't get any progress by winning games in the versus arena.
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
March 16 2018 07:05 GMT
#67
On March 15 2018 13:51 Miragee wrote:
Is the "Brawl at the Inn" quest bugged? I don't get any progress by winning games in the versus arena.


This is for ranked and casual only I think.
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
March 16 2018 07:14 GMT
#68
On March 16 2018 16:05 Manit0u wrote:
Show nested quote +
On March 15 2018 13:51 Miragee wrote:
Is the "Brawl at the Inn" quest bugged? I don't get any progress by winning games in the versus arena.


This is for ranked and casual only I think.


And I thought it was a quest specifically for the Versus Arena...
Miragee
Profile Joined December 2009
8656 Posts
March 18 2018 04:42 GMT
#69
I tried Chaos Arena today. Probably the worst game mode ever.
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
March 19 2018 14:15 GMT
#70
Haha, Chaos Arena is for the people who love RNG

I'm not a fan of it either.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
March 22 2018 23:32 GMT
#71
Curious situation...

[image loading]
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
March 22 2018 23:48 GMT
#72
That's an un-losable situation.^^ I had a game with 3 Miraak's on my side a week ago as well. :D

About the RNG: I hate RNG. It reminded me a bit of the MtG community I went to years ago and after a while all they did was playing commander in big groups... 100 card decks, only one of each card...and then in a group of 8 FFA. And all I wanted was playing constructed and maybe a draft here and there. But Chaos Arena is RNG on steroids. Commander is nothing against that.
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
Last Edited: 2018-03-23 17:05:00
March 23 2018 00:17 GMT
#73
Miraak is nice and all (best card in the game in my opinion), but what is better than beating a dragon deck with his own dragons?

[image loading]

Edit:

And what is better than 3 Miraaks? 4 Miraaks!

[image loading]
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
March 29 2018 23:57 GMT
#74
lol, just saw it now :D

Just read through the Houses of Morrowind announcement. Rally looks pretty OP for aggro decks. I fear it already. Betray seem pretty cool. I haven't read anything about a new story campaign. Do releases such as this always go with a 3-part campaign? If yes, I'm going to save up to 3k (I'm at 2,2k atm.).
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
March 31 2018 11:50 GMT
#75
On March 30 2018 08:57 Miragee wrote:
lol, just saw it now :D

Just read through the Houses of Morrowind announcement. Rally looks pretty OP for aggro decks. I fear it already. Betray seem pretty cool. I haven't read anything about a new story campaign. Do releases such as this always go with a 3-part campaign? If yes, I'm going to save up to 3k (I'm at 2,2k atm.).


No idea if there will be a campaign but there will be extra challenges to buy for $ or in-game gold (1500g each). Similar to memory stars in Clockwork City.
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
Last Edited: 2018-04-03 06:51:51
April 02 2018 07:23 GMT
#76
On March 31 2018 20:50 Manit0u wrote:
Show nested quote +
On March 30 2018 08:57 Miragee wrote:
lol, just saw it now :D

Just read through the Houses of Morrowind announcement. Rally looks pretty OP for aggro decks. I fear it already. Betray seem pretty cool. I haven't read anything about a new story campaign. Do releases such as this always go with a 3-part campaign? If yes, I'm going to save up to 3k (I'm at 2,2k atm.).


No idea if there will be a campaign but there will be extra challenges to buy for $ or in-game gold (1500g each). Similar to memory stars in Clockwork City.


You mean those "one way to win" missions that were included in the Clockwork City campaign? Should be quite a few for 1500g then.

//Ok, just read the news. So it's 3 sets of 10 puzzles each. One of them is free and the other two can be bought for 1500g each. Seems alright.

I just played someone who played with the wabbajack. He used it on my Mantikora and turned it into a Merric which in turn turned my whole line into fucking monsters. His item he got equiped with was Dragon Priest Mask so he triggered twice, lol. Would have loved to see their face when that happened. :D Should teach them a lesson about using that rng shit.^^
Miragee
Profile Joined December 2009
8656 Posts
April 06 2018 16:12 GMT
#77
Ok, I think I really like the new expansion. Lots of cool stuff here. Played the first set of puzzles. It was quick (only Dagoth gave me headache because I was being stupid) but fun. Got a 7-2 on my first arena run and learned that only 1 out of 3 packs is from Morrowind. I thought it would be all 3. Oh well. I'm a little bit frustrated with ranked atm. I was on the brink of ranking up so many times lately but I just can't make it and lose to some random shit in the deciding game, followed by a win-lose-win-lose streak...
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 07 2018 08:58 GMT
#78
https://www.legends-decks.com/deck/37643/sun-ramp
Telvanni deck I threw together. It's been doing pretty well in ranked so far.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Manit0u
Profile Blog Joined August 2004
Poland17714 Posts
Last Edited: 2018-04-07 11:30:15
April 07 2018 11:28 GMT
#79
On April 07 2018 17:58 Nightmarjoo wrote:
https://www.legends-decks.com/deck/37643/sun-ramp
Telvanni deck I threw together. It's been doing pretty well in ranked so far.


Not a fan of 1x Fire Storm. Same with CoW, I find it rather underwhelming outside of support decks. Pure Blood Elder never did anything for me.

What I'd suggest:
-1 Fire Storm
-1 College of Winterhold
-1 Reverberating Strike
-2 Pure Blood Elder

+1 Leaflurker
+1 Orb of Vaermina (much better support than CoW in my opinion)
+3 Sanctuary Pet (rarely disappoints) if dropped Reverberating Strike
OR
+2 Blood Magic Lord (always nice) if didn't drop RS
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8656 Posts
April 12 2018 00:30 GMT
#80
I really like the Shrine Guardian for Blue/White Control. I just don't know what I should drop because I feel like it's going to destroy my mana curve. Well, I still have some time to think about it until I have enough crystals to get 3.

Ranked continues to be frustrating. I created a silly Imperial Aggro Deck to get rid of my frustration. Ended up on a winning streak until I hit the rank-up game. Obviously got a loss, than win-lose-win-lose-win-lose into a losing streak. That worked out well getting rid of my frustration, lol. I then just started games and played random shit, alt-tabbing after every turn and pretty much neglecting what my opponent did in between my turns. Still managed to win a few games. -.-' I feel like I'm in the wrong mindset for ranked atm.

Versus Arena is much more fun on the other hand. Did 2 runs now that Morrowind is out and went 7-0 and 7-2. The deck in the second one even included a lot of red, which I don't know how to play. I feel like my card picks have become a lot more solid over the past month.
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