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Nintendo Switch Thread - Page 8

Forum Index > General Games
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andrewlt
Profile Joined August 2009
United States7702 Posts
October 21 2016 21:09 GMT
#141
Not in the same vein as Crystal/Emerald/Platinum. It was a follow-up game that is less a carbon copy of the previous games. In any case, there were no remakes in Gen 5 and no follow-up game in Gen 6. All I'm saying is I think Gen 7 will have either a follow-up game or a remake on 3DS before Gen 8 becomes Switch exclusive.
Gahlo
Profile Joined February 2010
United States35162 Posts
October 21 2016 21:31 GMT
#142
There was no followup games for gen6 because followup games sell poorly. BW2 were the best selling followups since Yellow and they still sold poorly. BW2 were different from all the others in an attempt to spice them up to sell better and it wasn't enough. Game Freak noted this and has moved on from them.
Grettin
Profile Joined April 2010
42381 Posts
October 22 2016 11:47 GMT
#143


Woop.
"If I had force-fields in Brood War, I'd never lose." -Bisu
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
October 24 2016 20:48 GMT
#144


Anyone else think that the reason Nintendo is withholding info on the Switch till next year is to protect 3DS sales?
"Smokey, this is not 'Nam, this is bowling. There are rules."
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2016-10-27 02:59:33
October 24 2016 20:52 GMT
#145
Of course, holidays are coming up, and the NS isnt part of their market, so you might as well go all the way with WiiU and 3DS, sell as much as you can, and once the holidays are done, (around mid jan) you throw a direct and start hyping the NS

Pulling all the guns and ammunition right now might end up working against it too, this way you can hype it in january with price and games, do another direct 1 week before the NS launch or something keeping the hype up
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Frolossus
Profile Joined February 2010
United States4779 Posts
October 24 2016 20:54 GMT
#146
On October 25 2016 05:48 {CC}StealthBlue wrote:
https://twitter.com/FDG_Games/status/790495122823733248

Anyone else think that the reason Nintendo is withholding info on the Switch till next year is to protect 3DS sales?

yeah i agree. get the sun/moon money then force the upgrade
Jaedrik
Profile Joined June 2015
113 Posts
Last Edited: 2016-10-24 21:20:28
October 24 2016 21:18 GMT
#147
On October 21 2016 14:02 Gahlo wrote:
Going through this point for point would take way too long. Overall, it's a pretty crappy review.

On October 21 2016 23:06 Frolossus wrote:
this guy completely missed the point. the switch isn't a competitor to sony and microsoft consoles anymore.
it's a successor to the 3ds line
Au contrare, Frolossus, I think he did address it. It's a substitute good regardless of what you think Nintendo is trying to compete with, and he talked about the handheld / portable aspect.

Look, his views ain't mine entirely (for example, it might be the right time to merge the portable and home console, but I'm torn between that and 'it's too early,' who knows what'll happen?), but I find it humorous that nobody actually addressed what ManlySpirit said. C'mon, guys, where're the standards for disagreement? If you've got no actual criticism, what's the use in saying something's bad? Besides the potential to simply shout down opposition without having to engage it.
andrewlt
Profile Joined August 2009
United States7702 Posts
October 24 2016 21:44 GMT
#148
From my vantage point, that link you posted is coming across entirely from the point of view of a console war fanboy. Nintendo's stock dipped when the Switch was announced, but that was entirely due to the market's disappointment that they weren't making the transition to mobile.

Face it, consoles are now a niche market that is going to continue to shrink in the future. The market is moving towards more casual mobile games. Investors don't give a shit about core gamers. Nintendo is trying to combine their shrinking space of the console market with their still large 3DS userbase.
Spyridon
Profile Joined April 2010
United States997 Posts
October 24 2016 21:50 GMT
#149
On October 25 2016 06:44 andrewlt wrote:
From my vantage point, that link you posted is coming across entirely from the point of view of a console war fanboy. Nintendo's stock dipped when the Switch was announced, but that was entirely due to the market's disappointment that they weren't making the transition to mobile.

Face it, consoles are now a niche market that is going to continue to shrink in the future. The market is moving towards more casual mobile games. Investors don't give a shit about core gamers. Nintendo is trying to combine their shrinking space of the console market with their still large 3DS userbase.


Stock doesn't matter at this point.

They will be able to have insane marketing for this thing, as long as they don't make any major mistakes. Biggest place that can happen is either the price point, or if the specs are lower than implied (if it's stronger than the shield tegra processors, it should be fine).

Nintendo already has a huge mobile console market, 3ds user base is incredibly huge. Plus the nintendo fans. Plus the cross promotion from iPhone's games (and the fact that their going to make minigames on the phones to be used alongside switch). Plus being able to offer full mobility on 3rd party games is something other platforms can not offer.

Players who play in public, or who coop together, will even be doing the marketing for Nintendo.

They have so much going for it. It's more about them not doing anything to mess it up, because as long as they don't do any HUGE mistakes, the system will be huge. It has a bigger user base going in to it than any other system has in the last few generations.
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2016-10-27 02:59:55
October 27 2016 02:57 GMT
#150
On October 25 2016 05:52 Faruko wrote:
Of course, holidays are coming up, and the NS isnt part of their market, so you might as well go all the way with WiiU and 3DS, sell as much as you can, and once the holidays are done, (around mid jan) you throw a direct and start hyping the NS

Pulling all the guns and ammunition right now might end up working against it too, this way you can hype it in january with price and games, do another direct 1 week before the NS launch or something keeping the hype up


http://www.nintendolife.com/news/2016/10/nintendo_switch_presentation_dated_for_12th_january

Pricing, games and release date on Jan21

See ? I should be an analyst hehehe
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
October 27 2016 08:57 GMT
#151
So Nintendo direct is dead?

"Smokey, this is not 'Nam, this is bowling. There are rules."
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 27 2016 13:42 GMT
#152
On October 27 2016 17:57 {CC}StealthBlue wrote:
So Nintendo direct is dead?

https://twitter.com/NintendoAmerica/status/791455799302246400

But how will we know we have 3 seconds to pre order the special edition of a fire emblem game with shitter story telling than twlight?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
October 27 2016 19:54 GMT
#153
It's been a week since NX became Nintendo Switch and we finally learned all about Nintendo's next home console - except, actually we didn't learn all there is to it.

Last week's slick trailer gave a solid overview of Switch's core mechanics, but Eurogamer has learned about other features which were not shown or talked about.

A number of sources, including those who informed me of the Switch's design and detachable controllers back in July, have all confirmed other capabilities which Nintendo is currently keeping quiet.

Let's start with the Nintendo Switch's screen. It is 6.2" in size, 720p and - for the first time in any Nintendo device - boasts a capacitive multi-touch screen.

(Both 3DS and Wii U featured resistive touchscreens, reliant on pressure and less precise. They were also single-touch only.)

As is standard for capacitive devices such as most modern smartphones, Switch's screen is a 10-point multitouch display, meaning multi-finger gestures are supported.

Why not mention the touchscreen in the trailer, or show users playing with it? Perhaps Nintendo did not want to confuse its messaging of Switch being able to play standard home console games on the go.

Switch does not carry the DS or Wii U branding, for example, and both of those were defined - for better and worse - by their tablet-esque stylus controls. Demonstrating touchscreen on Switch now might suggest a continuation of both those brands rather than a brand new device.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
October 30 2016 11:15 GMT
#154
"Smokey, this is not 'Nam, this is bowling. There are rules."
DickMcFanny
Profile Blog Joined September 2015
Ireland1076 Posts
October 30 2016 19:54 GMT
#155
On October 28 2016 04:54 {CC}StealthBlue wrote:
Show nested quote +
It's been a week since NX became Nintendo Switch and we finally learned all about Nintendo's next home console - except, actually we didn't learn all there is to it.

Last week's slick trailer gave a solid overview of Switch's core mechanics, but Eurogamer has learned about other features which were not shown or talked about.

A number of sources, including those who informed me of the Switch's design and detachable controllers back in July, have all confirmed other capabilities which Nintendo is currently keeping quiet.

Let's start with the Nintendo Switch's screen. It is 6.2" in size, 720p and - for the first time in any Nintendo device - boasts a capacitive multi-touch screen.

(Both 3DS and Wii U featured resistive touchscreens, reliant on pressure and less precise. They were also single-touch only.)

As is standard for capacitive devices such as most modern smartphones, Switch's screen is a 10-point multitouch display, meaning multi-finger gestures are supported.

Why not mention the touchscreen in the trailer, or show users playing with it? Perhaps Nintendo did not want to confuse its messaging of Switch being able to play standard home console games on the go.

Switch does not carry the DS or Wii U branding, for example, and both of those were defined - for better and worse - by their tablet-esque stylus controls. Demonstrating touchscreen on Switch now might suggest a continuation of both those brands rather than a brand new device.


Source


Ugh, I had hoped, perhaps stupidly, that it wouldn't have a touch screen at all.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
October 31 2016 19:49 GMT
#156
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 03 2016 13:06 GMT
#157
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 17 2016 13:06 GMT
#158
More comments from NVIDIA CEO Jen-Hsun Huang have come in, who spoke about Switch during the company’s latest financial call last week.

Huang indicated to callers that the system’s Tegra processor is similar to what’s found within Sony and Microsoft consoles plus most gaming PCs. Thanks to that, developers should be able to port games over to Switch fairly easily.

Huang said:

“The quality of games has grown significantly. And one of the factors of production value of games that has been possible is because the PC and the two game consoles, Xbox and PlayStation, and — in the near-future — the Nintendo Switch, all of these architectures are common in the sense that they all use modern GPUs, they all use programmable shading, and they all have basically similar features.”

Huang did say that there will be differences between the chips of Switch, PCs, and other consoles. But while the processors vary in design/capabilities, they all feature a common architectural language.

“As a result of that, game developers can target a much larger installed base with one common code base and, as a result, they can increase the production quality, production value of the games,” Huang noted.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2016-11-17 14:16:43
November 17 2016 14:16 GMT
#159
On October 31 2016 04:54 DickMcFanny wrote:
Show nested quote +
On October 28 2016 04:54 {CC}StealthBlue wrote:
It's been a week since NX became Nintendo Switch and we finally learned all about Nintendo's next home console - except, actually we didn't learn all there is to it.

Last week's slick trailer gave a solid overview of Switch's core mechanics, but Eurogamer has learned about other features which were not shown or talked about.

A number of sources, including those who informed me of the Switch's design and detachable controllers back in July, have all confirmed other capabilities which Nintendo is currently keeping quiet.

Let's start with the Nintendo Switch's screen. It is 6.2" in size, 720p and - for the first time in any Nintendo device - boasts a capacitive multi-touch screen.

(Both 3DS and Wii U featured resistive touchscreens, reliant on pressure and less precise. They were also single-touch only.)

As is standard for capacitive devices such as most modern smartphones, Switch's screen is a 10-point multitouch display, meaning multi-finger gestures are supported.

Why not mention the touchscreen in the trailer, or show users playing with it? Perhaps Nintendo did not want to confuse its messaging of Switch being able to play standard home console games on the go.

Switch does not carry the DS or Wii U branding, for example, and both of those were defined - for better and worse - by their tablet-esque stylus controls. Demonstrating touchscreen on Switch now might suggest a continuation of both those brands rather than a brand new device.


Source


Ugh, I had hoped, perhaps stupidly, that it wouldn't have a touch screen at all.

You probably can't afford to have any small screen without it being touch nowadays. Especially if you target younger audiences. Some of the core target market of the Switch will be people who have known nothing but touchscreens all their (short) lives.
When they see a small screen, their first instinct is to touch it.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 17 2016 23:43 GMT
#160
"Smokey, this is not 'Nam, this is bowling. There are rules."
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