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For Honor: Swordsmanship "Shooter" - Page 8

Forum Index > General Games
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 20 2017 14:39 GMT
#141
I would also point out that a lot of 2v2s have just been two sets of 1v1 duels. I would say about 50% of my games have my opponents not teaming up against me, but just waiting for the duel to end and then jumping in after that. Of course some people gang up, but the game has a system that makes going 2v1 high risk if they can get their revenge meter filled. There is also “friendly fire” in the game where you can stagger your team mates.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
February 20 2017 15:38 GMT
#142
Got the game, but it keeps crashing on me... Fuck.
Life?
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
February 20 2017 15:46 GMT
#143
For people wondering about the game there is quite a lot of value to be had just spending time learning the different characters. I think the gameplay is deep enough that learning the different characters will improve your game and is fun in its own right.
Yoav
Profile Joined March 2011
United States1874 Posts
February 20 2017 17:12 GMT
#144
On February 21 2017 00:46 CobaltBlu wrote:
For people wondering about the game there is quite a lot of value to be had just spending time learning the different characters. I think the gameplay is deep enough that learning the different characters will improve your game and is fun in its own right.


Seconded. Practicing the many matchups against bots is a really good excercise that will make you a lot better in the real game.
Velr
Profile Blog Joined July 2008
Switzerland10872 Posts
February 20 2017 17:38 GMT
#145
Also got it.

Fun stuff but the tutorial is not telling you shit and the stuff it tells you, it tells you twice....
I also would like a bit more "combofreedom", combos feel really "hardwritten" but i'm still absolute trash so i shouldn't even comment on that
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
February 20 2017 18:48 GMT
#146
On February 21 2017 02:38 Velr wrote:
Also got it.

Fun stuff but the tutorial is not telling you shit and the stuff it tells you, it tells you twice....
I also would like a bit more "combofreedom", combos feel really "hardwritten" but i'm still absolute trash so i shouldn't even comment on that


I don't think the tutorial properly teaches you how to parry or feint which are pretty important things.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 20 2017 18:53 GMT
#147
The advance tutorial teaches you how to parry, not feint.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Foxxan
Profile Joined October 2004
Sweden3427 Posts
February 20 2017 20:15 GMT
#148
Anyone have a good clue about the dismantle gear thing? When i quit the game and goes back in, my gear says 0/60, does that mean my gear got automatically dismantled?
Anyone know if you can dismantle manually several items at a time?
KingDime
Profile Blog Joined September 2010
Canada750 Posts
February 20 2017 22:41 GMT
#149
I really enjoy for honor when it's against the classes that have ways to open you up with their offensive tools. Warden vs Peacekeeper is an incredibly fun matchup.
Doom Guy
Velr
Profile Blog Joined July 2008
Switzerland10872 Posts
Last Edited: 2017-02-22 16:29:32
February 21 2017 22:25 GMT
#150
Still having a blast..

Playing Halberdguy only... Its so awesome if you duel someone, have no clue what their char can do and get trashed...1-2 losses later you figure it out and make them ragequit 3-4 games later because they are actually totally terrible and you just kick their asses 3 times in a row :D

But i'm still totally terrible, because... They say parrying is important, i'm still happy if i can just dodge/block in time
DannyJ
Profile Joined March 2010
United States5110 Posts
February 21 2017 23:00 GMT
#151
7 2v2s in a row where people went 2v1 or used revenge

Very VERY dishonororbru...
Foxxan
Profile Joined October 2004
Sweden3427 Posts
February 21 2017 23:29 GMT
#152
Playing berseker in 4v4 elimination mode, slaughtering noobs here and there, making a blood bath feels nice i admit.
Iam also one of those none-honor fucks. I will kill you if i get the opportunity.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 22 2017 15:22 GMT
#153
They need a spectator challenge mode where 8 people can be in a match and you step into the ring of battle, 1v1. No interference. Or maybe you can push people if they get to close to the edge.

I would also settle for a tag team mode, pro wrestling style. You heal slowly when out of the ring.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
February 22 2017 20:44 GMT
#154
It would be nice if they could do something about orochi that just run away forever.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 22 2017 20:54 GMT
#155
On February 23 2017 05:44 CobaltBlu wrote:
It would be nice if they could do something about orochi that just run away forever.

I am glad I am not the only one experiencing that class running around and trying to dump a single hit into you, follow by them running away to do it again.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-02-22 21:23:33
February 22 2017 21:23 GMT
#156
I can see this game become a great esport game.
I can see this game be my best game i have ever played. On top of that, a game i actually considder very good to.

But its all in ubisofts hands. Can they do it? Will they do it? I have no freaking idea. These 3-4 months from now will determine what track they do, if there are fail patches then its best to uninstall, they will most likely never change their direction after those months :S
DannyJ
Profile Joined March 2010
United States5110 Posts
February 22 2017 21:35 GMT
#157
On February 23 2017 00:22 Plansix wrote:
They need a spectator challenge mode where 8 people can be in a match and you step into the ring of battle, 1v1. No interference. Or maybe you can push people if they get to close to the edge.

I would also settle for a tag team mode, pro wrestling style. You heal slowly when out of the ring.


Yeah I really wish the game had some sort of team tournament style mode where it whittles down the amount of people playing until it's just 1v1 for all the marbles with everyone watching.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 22 2017 21:47 GMT
#158
On February 23 2017 06:35 DannyJ wrote:
Show nested quote +
On February 23 2017 00:22 Plansix wrote:
They need a spectator challenge mode where 8 people can be in a match and you step into the ring of battle, 1v1. No interference. Or maybe you can push people if they get to close to the edge.

I would also settle for a tag team mode, pro wrestling style. You heal slowly when out of the ring.


Yeah I really wish the game had some sort of team tournament style mode where it whittles down the amount of people playing until it's just 1v1 for all the marbles with everyone watching.

I would like to see that in engine, because it would be awesome. But I don’t know what the game is capable and if they can have 16 character models in the same game space.

I think there are a lot of fun, cool things they could do if they lean into the social aspect. Even Darksouls has people who love to duel.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Foxxan
Profile Joined October 2004
Sweden3427 Posts
February 22 2017 22:14 GMT
#159
That wrestling idea sounds cool, didnt understand it until now.
Also something i really would like myself is that mode from tekken and also bw, sc2 had it.

4v4 for example, and then two players start. Winner stands.
Could be 2v2,3v3,4v4, ye you get it for this game.

Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 22 2017 22:40 GMT
#160
Just not ending the session between matches would be awesome. There was this really cool mode in Killzone 3(?) that kept everyone on the same map and just rotated/shuffled game types on that map. It even shuffled teams between rounds.

Just keep me out of those menus.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
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