Obsidian games are notoriously buggy at release, even compared to the low standards that we have today. I usually enjoy their games and am planning one more run of PoE. That said, looking at my games calendar, I'm not going to have time for this one until late next year.
Tyranny by Obsidian Entertainment - Page 2
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andrewlt
United States7702 Posts
Obsidian games are notoriously buggy at release, even compared to the low standards that we have today. I usually enjoy their games and am planning one more run of PoE. That said, looking at my games calendar, I'm not going to have time for this one until late next year. | ||
Latham
9560 Posts
On October 18 2016 00:10 Yurie wrote: I do live in Europe so I can say your assertion isn't true for the entirety of it. None of my friends are buying physical copies of PC games any longer. General stores that used to have a lot of games have slimmed down to just a few top titles for gifting. Game stores themselves only have a shelf of PC content with consoles being their main business and taking up the rest of the space. As for your graphics opinion. That is up to you, I can simply state that I don't agree since it is a personal opinion. ![]() When I buy games I buy physical copies at a store. Why? Because games nowadays being big sized (upwards of 20GBs) I don't want to blow my whole monthly limit on downloading 1 game. Not to mention the time it would take to download that many GBs on my connection. Annnd while downloading I wouldn't be able to do literally anything else related to the internet on the PC for the duration of the download. Reinstalling is also a much smaller pain in the ass down the road. You just have to download patches, not the whole game. I can't possibly fathom downloading huge games like Witcher 3, GTA V or an any kind of MMO. | ||
LaNague
Germany9118 Posts
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Lucumo
6850 Posts
On October 18 2016 00:10 Yurie wrote: I do live in Europe so I can say your assertion isn't true for the entirety of it. None of my friends are buying physical copies of PC games any longer. General stores that used to have a lot of games have slimmed down to just a few top titles for gifting. Game stores themselves only have a shelf of PC content with consoles being their main business and taking up the rest of the space. Well, here, the shelves are full of games at least. The platform doesn't matter at all. As for friends...none made the transition to digital. Most either dropped gaming or play an MMO or something like that occasionally. On October 18 2016 00:23 andrewlt wrote: I don't think PC games were ever alive in Japan, physical or otherwise, with the exception of hentai games. I'm planning to buy a new PC next year and am actually wondering if it's feasible to drop a dvd drive altogether. They used to be alive in the 80s and 90s. After that, it's mostly been VNs which aren't necessarily hentai games. On October 18 2016 00:24 Latham wrote: When I buy games I buy physical copies at a store. Why? Because games nowadays being big sized (upwards of 20GBs) I don't want to blow my whole monthly limit on downloading 1 game. Not to mention the time it would take to download that many GBs on my connection. Annnd while downloading I wouldn't be able to do literally anything else related to the internet on the PC for the duration of the download. Reinstalling is also a much smaller pain in the ass down the road. You just have to download patches, not the whole game. I can't possibly fathom downloading huge games like Witcher 3, GTA V or an any kind of MMO. Here, the available download speed increased from 88 KB/s to 2 MB/s (unstable thanks to hybrid) just last year. On October 18 2016 00:25 LaNague wrote: the game world is handdrawn, does the engine even matter? With an engine with such a distinct look? Definitely. | ||
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
that aside I really enjoyed pillars and I like that obsidian is doing this, won't pre-order but will get it fairly soon after release. | ||
Lucumo
6850 Posts
On October 18 2016 00:41 BLinD-RawR wrote: engine affects performance not look. Pff, that stealth edit. Still got the old one though. From the screenshot in the OP I was able to name the engine. So tell me again how it only affects performance ![]() | ||
Yurie
11836 Posts
On October 18 2016 00:24 Latham wrote: When I buy games I buy physical copies at a store. Why? Because games nowadays being big sized (upwards of 20GBs) I don't want to blow my whole monthly limit on downloading 1 game. Not to mention the time it would take to download that many GBs on my connection. Annnd while downloading I wouldn't be able to do literally anything else related to the internet on the PC for the duration of the download. Reinstalling is also a much smaller pain in the ass down the road. You just have to download patches, not the whole game. I can't possibly fathom downloading huge games like Witcher 3, GTA V or an any kind of MMO. They are just 40-60 GB. That is 1-2h when leaving enough room for normal computer usage (2MB/s free for other stuff). Which you then have on your HDD recovering 10 minutes or something similar in faster installation time. Unless it is steam where the unpacking for small stuff can take longer than downloading it. So the major difference we see here is in connection speed. I can't get anything below 10/10 in speed where I live without going back to ADSL. 100/10 isn't that much more expensive so most people have that. As for unity, of course it effects looks. How shadows works is often tied to the engine in one way or another. | ||
Logo
United States7542 Posts
On October 18 2016 01:03 Lucumo wrote: Pff, that stealth edit. Still got the old one though. From the screenshot in the OP I was able to name the engine. So tell me again how it only affects performance ![]() Because you were arbitrarily lucky on a guess when there's like 3-4 major engines that probably make up the vast majority of games (Unity, Unreal, Source, CryEngine)? Anyways I'm curious what the structure of this game would be, I'm hoping with some of the replay promises being made, the game length is actually of a reasonable length that you can get through rather than a 50-100 hour slog. | ||
Yurie
11836 Posts
On October 18 2016 01:13 Logo wrote: Because you were arbitrarily lucky on a guess when there's like 3-4 major engines that probably make up the vast majority of games (Unity, Unreal, Source, CryEngine)? Anyways I'm curious what the structure of this game would be, I'm hoping with some of the replay promises being made, the game length is actually of a reasonable length that you can get through rather than a 50-100 hour slog. RPG Maker and Ren'py probably has 10x as many games as the mentioned engines but has very distinct styles so could be excluded in guesses here. ![]() I would also like a shorter game if replay is the main feature. Around 15 hours is probably the longest if they want many replays. 100h means a maximum of one replay if the game is great and has a ton of different ways to approach combat so you want to replay with a different class or alignment. Likely a second replay will stop before finishing at that length. | ||
LaNague
Germany9118 Posts
Im normally not a person that feels a game is too long, but pillars just went on and on. And the frequent "balance" patches didnt help that completely redid classes or mechanics. 15 is too short for an RPG for me, 30-50 would be welcome, i would replay that. With 15 its over before you even get used to the world. | ||
Yurie
11836 Posts
On October 18 2016 03:01 LaNague wrote: pillars with expansions was too long for me, i dont think i ever finished that, might have to give that another go at some point. Im normally not a person that feels a game is too long, but pillars just went on and on. And the frequent "balance" patches didnt help that completely redid classes or mechanics. 15 is too short for an RPG for me, 30-50 would be welcome, i would replay that. With 15 its over before you even get used to the world. I never got the expansions since I played enough with three times on the first game. Mechanics were played out for me by that time. I would probably like the expansions as well if I ever get them but I doubt I will. ![]() That took me 73 hours. So I guess 30-50 is something I do replay. Since the first time is always the longest due to learning combat system and having sub-optimal builds slowing it down. One was even a semi speed run to fit in three in those hours. | ||
andrewlt
United States7702 Posts
Pillars has the same problem Baldur's Gate had. During the big city segments, or anything that needed constant going back and forth, I think I spent just as much time playing the game versus staring at loading screens and waiting for my party to walk the length of the map. Some of the "hours" I logged playing Pillars were me playing Pokemon while waiting for something in Pillars. | ||
-Archangel-
Croatia7457 Posts
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Psyonic_Reaver
United States4336 Posts
I gotta say. While I don't find his way of streaming my style, the game looks FANTASTIC. He was very through in looking at/reading everything which was great. I'm torn how I want to design my first character. | ||
jalstar
United States8198 Posts
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LaNague
Germany9118 Posts
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No Swear
51 Posts
On October 18 2016 20:49 LaNague wrote: and its free of 1000 mary sue backer NPCs, so thats good. This, I kept reading all these "Oh-My-God-I'm-Being-So-Fucking-Literary" style gold-name-NPC "stories" thinking there must be something to this, after I couldn't take another one I looked it up........yeah... PoE was a dissapointment imo, I tuned my hopes for Numenara waaay down since. Still buying Tyranny though, they got us all by the balls :[ | ||
Dangermousecatdog
United Kingdom7084 Posts
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Logo
United States7542 Posts
On October 19 2016 01:39 Dangermousecatdog wrote: Ok, I am interested; I don't play RPGs so what is this "1000 mary sue backer NPCs" and "Oh-My-God-I'm-Being-So-Fucking-Literary" style gold-name-NPC "stories"" you guys are referring to? It was a kickstarter backer reward where you got to write up a story/vision that an NPC would recite to the players in the game. | ||
Askelad
France20 Posts
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