• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:11
CEST 09:11
KST 16:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL19Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30[ASL19] Ro4 Recap : The Peak15
Community News
Weekly Cups (May 19-25): Hindsight is 20/20?0DreamHack Dallas 2025 - Official Replay Pack8[BSL20] RO20 Group Stage2EWC 2025 Regional Qualifiers (May 28-June 1)17Weekly Cups (May 12-18): Clem sweeps WardiTV May3
StarCraft 2
General
Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN Can anyone explain to me why u cant veto a matchup The Memories We Share - Facing the Final(?) GSL Karma, Domino Effect, and how it relates to SC2. Code S RO12 Preview: Cure, Zoun, Solar, Creator
Tourneys
[GSL 2025] Code S:Season 2 - RO12 - Group B EWC 2025 Regional Qualifiers (May 28-June 1) DreamHack Dallas 2025 [GSL 2025] Code S:Season 2 - RO12 - Group A RSL: Revival, a new crowdfunded tournament series
Strategy
Connect with Key Decision-Makers Through Ready Mai Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat
Brood War
General
BGH auto balance -> http://bghmmr.eu/ Will foreigners ever be able to challenge Koreans? Battle.net is not working BW General Discussion Practice Partners (Official)
Tourneys
[ASL19] Grand Finals [BSL20] RO20 Group D - Sunday 20:00 CET [BSL20] RO20 Group B - Saturday 20:00 CET Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Monster Hunter Wilds Beyond All Reason Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread All you football fans (soccer)! European Politico-economics QA Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Customize Sidebar...

Website Feedback

Closed Threads



Active: 20072 users

Go - AlphaGo (Google) vs Lee Sedol (world champ) - Page 5

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2016-03-12 03:03:40
March 12 2016 02:51 GMT
#81
For those questioning the "brute force part" i just checked the wikipedia to get some numbers.

"November 2006 match between Deep Fritz and world chess champion Vladimir Kramnik, the program ran on a personal computer containing two Intel Core 2 Duo CPUs, capable of evaluating only 8 million positions per second, but searching to an average depth of 17 to 18 plies in the middlegame thanks to heuristics"

Deep Fritz, in 2006, was superior to deep blue (from 1996!) and ran in a core duo. 8 million positions per second is already completely out of human reach. Even in chess heuristics was the key step and in Go, more is required. Anyway a potato can evaluate millions of moves while the human is racing against time to check one by one.

I don't even know why people make such a big deal. Its not a fair match, and i don't think its supposed to be. Just don't be fools and swallow the idea that its a battle of "minds" or that Google is actually challenging the man. The computer is not even emulating the human thought process. They know they will win, what is done is to showcase what they are capable of to the general public. But discussing the fairness of a match between a 1202 CPUs computer using cloud computing and a human makes no sense.

Your cellphone can brute force you in a simple arithimetics contest while running youtube, the point is that despite that nobody ever did it with GO before because "the technology just wasn't there yet".You cannot calculate to win at go. Simple calculation is not enough for a human OR computer (at least for now).
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2016-03-12 05:11:38
March 12 2016 05:10 GMT
#82
Almost all of the games that have AI beating humans are information symmetrical. I'll be impressed when AI can beat the best players of all-time heads up at asymmetric information games like poker, magic the gathering, etc. more than 50% of the time.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2016-03-12 05:24:32
March 12 2016 05:24 GMT
#83
people questioning the use of the words "brute force" actually know what "brute force" means in computer science. how alphago got very strong is due to the hyperbolic time chamber ability to train against itself and other AIs/emulated players very quickly in a short amount of time. the computing power that alphago has been given over time isnt sufficient enough to make the program one of the best in the world by simply stupidly calculating all possible moves on the board.
LiquidDota StaffOnly a true king can play the King.
andrewlt
Profile Joined August 2009
United States7702 Posts
March 12 2016 06:26 GMT
#84
On March 12 2016 10:57 Nakama wrote:
Show nested quote +
On March 12 2016 07:29 ZigguratOfUr wrote:
On March 12 2016 06:24 Nakama wrote:
On March 12 2016 05:26 Chocolate wrote:
On March 12 2016 03:47 Nakama wrote:
Funny how some ppl in here think a machine can "play" GO......
But i guess its normal when science and philosophy come close to each other and the scientist tries to be a philosopher or visa verse....

Well the important part is that you managed to be pretentious without actually elaborating on your point



Yes i have to admit that but hey its the internet and there is no way to discuss this topic in any reasonable way in a forum like this without beeing so simplisitc that it gets wrong... and i was just baffled by the reaction and arguments of some folks in here when some other dude called the mehtod AlphaGO uses "brute force" so i expressed it =)

And for me the best way to show my own opinion on this topic was to give the hint that we are talking about a "machine" and therefore words like "smart" "evaluation" "decision" "thinking" etc.can only be meant metaphorically so in the end AlphaGO uses "brute force" to achieve/mimic what a human beeing does by thinking.

I am sure there are lightyears between trying out all possible options to solve a game or code (what u call brute force) and the method AlphaGO uses and thats why some of u got mad about it but if u think about it there is not much diffrence between those two methods and i think brute force is an accurate way of describing the diffrence between the method alphaGo uses and the one lee sedol is using.


Your definition of "brute force" seems to be so broad as to encompass all of human and machine thinking. When it comes down to it no one understands how humans make decisions. There's no reason to consider AlphaGO's decision making process inferior to the human process if it can obtain better results in this context.



My point is that AlphaGO has no "decision making process" which is even suitable to compare it to what we as humans do... its a machine and if we talk about it like it "makes decisions" "acts" etc. we mean it in a metaphorical way or otherwise our speech about it makes no sense.


And the point you are missing is that it really is pretentious to argue semantics about industry jargon as an outsider. I work in aerospace. We have our own acronyms and jargon and code words like every industry does. There are many terms that have a very specific meaning in the aerospace industry.

If I learned anything in reading 5 pages of this thread, it is that the term "brute force" has a specific meaning in the computer industry, a meaning that the people who sound like they work in the industry or follow it closely all use, a meaning that you are pointlessly trying to argue the semantics of.
betaflame
Profile Joined November 2010
175 Posts
March 12 2016 07:03 GMT
#85
On March 12 2016 15:26 andrewlt wrote:
Show nested quote +
On March 12 2016 10:57 Nakama wrote:
On March 12 2016 07:29 ZigguratOfUr wrote:
On March 12 2016 06:24 Nakama wrote:
On March 12 2016 05:26 Chocolate wrote:
On March 12 2016 03:47 Nakama wrote:
Funny how some ppl in here think a machine can "play" GO......
But i guess its normal when science and philosophy come close to each other and the scientist tries to be a philosopher or visa verse....

Well the important part is that you managed to be pretentious without actually elaborating on your point



Yes i have to admit that but hey its the internet and there is no way to discuss this topic in any reasonable way in a forum like this without beeing so simplisitc that it gets wrong... and i was just baffled by the reaction and arguments of some folks in here when some other dude called the mehtod AlphaGO uses "brute force" so i expressed it =)

And for me the best way to show my own opinion on this topic was to give the hint that we are talking about a "machine" and therefore words like "smart" "evaluation" "decision" "thinking" etc.can only be meant metaphorically so in the end AlphaGO uses "brute force" to achieve/mimic what a human beeing does by thinking.

I am sure there are lightyears between trying out all possible options to solve a game or code (what u call brute force) and the method AlphaGO uses and thats why some of u got mad about it but if u think about it there is not much diffrence between those two methods and i think brute force is an accurate way of describing the diffrence between the method alphaGo uses and the one lee sedol is using.


Your definition of "brute force" seems to be so broad as to encompass all of human and machine thinking. When it comes down to it no one understands how humans make decisions. There's no reason to consider AlphaGO's decision making process inferior to the human process if it can obtain better results in this context.



My point is that AlphaGO has no "decision making process" which is even suitable to compare it to what we as humans do... its a machine and if we talk about it like it "makes decisions" "acts" etc. we mean it in a metaphorical way or otherwise our speech about it makes no sense.


And the point you are missing is that it really is pretentious to argue semantics about industry jargon as an outsider. I work in aerospace. We have our own acronyms and jargon and code words like every industry does. There are many terms that have a very specific meaning in the aerospace industry.

If I learned anything in reading 5 pages of this thread, it is that the term "brute force" has a specific meaning in the computer industry, a meaning that the people who sound like they work in the industry or follow it closely all use, a meaning that you are pointlessly trying to argue the semantics of.


That might be true that it is "industry specific" term but it is still frustrating to see people calling Alphago bruteforce when that is just simply not doing it justice because it is just not "brute force" in a computer science context (which this is, since we're talking about AI/ML).

In a sense, AlphaGo does have a "decision making process" since it is deciding that some moves will give a higher probability of victory than others. Alphago is basically doing what Lee Sedol's brain is doing but on a far more precise level, but not to the point of brute force, since that would mean all possible variations which it just isn't doing, so Alphago's algorithm is far more intelligent than a simple "brute force" mechanism.
Taosu
Profile Joined August 2010
Ukraine1074 Posts
March 12 2016 07:44 GMT
#86
Lee Sedol should work on improving his APM
Also fan of Hyuk, Pure, free, Action, Stats, Leta, Horang2, Snow, Flying, Shuttle, Movie, Paralyze
strongwind
Profile Joined July 2007
United States862 Posts
March 12 2016 08:18 GMT
#87
Crazy 3-0. The pained look on Sedol's face...no shame though, losing to 1200 CPUs is nothing to hang your head about
Taek Bang Fighting!
JazVM
Profile Joined October 2012
Germany1196 Posts
March 12 2016 08:26 GMT
#88
Frankly, I have no clue about go but I wonder if go engines will revolutionize the way the game is played the same way it did with chess.
mind mind mind mind mind mind
b0lt
Profile Joined March 2009
United States790 Posts
March 12 2016 09:24 GMT
#89
On March 12 2016 14:10 Wegandi wrote:
Almost all of the games that have AI beating humans are information symmetrical. I'll be impressed when AI can beat the best players of all-time heads up at asymmetric information games like poker, magic the gathering, etc. more than 50% of the time.


Heads up limit poker is solved.
Makro
Profile Joined March 2011
France16890 Posts
March 12 2016 10:04 GMT
#90
lee sedol went full foreigner
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
March 12 2016 11:13 GMT
#91
On March 12 2016 10:57 Nakama wrote:
Show nested quote +
On March 12 2016 07:29 ZigguratOfUr wrote:
On March 12 2016 06:24 Nakama wrote:
On March 12 2016 05:26 Chocolate wrote:
On March 12 2016 03:47 Nakama wrote:
Funny how some ppl in here think a machine can "play" GO......
But i guess its normal when science and philosophy come close to each other and the scientist tries to be a philosopher or visa verse....

Well the important part is that you managed to be pretentious without actually elaborating on your point



Yes i have to admit that but hey its the internet and there is no way to discuss this topic in any reasonable way in a forum like this without beeing so simplisitc that it gets wrong... and i was just baffled by the reaction and arguments of some folks in here when some other dude called the mehtod AlphaGO uses "brute force" so i expressed it =)

And for me the best way to show my own opinion on this topic was to give the hint that we are talking about a "machine" and therefore words like "smart" "evaluation" "decision" "thinking" etc.can only be meant metaphorically so in the end AlphaGO uses "brute force" to achieve/mimic what a human beeing does by thinking.

I am sure there are lightyears between trying out all possible options to solve a game or code (what u call brute force) and the method AlphaGO uses and thats why some of u got mad about it but if u think about it there is not much diffrence between those two methods and i think brute force is an accurate way of describing the diffrence between the method alphaGo uses and the one lee sedol is using.


Your definition of "brute force" seems to be so broad as to encompass all of human and machine thinking. When it comes down to it no one understands how humans make decisions. There's no reason to consider AlphaGO's decision making process inferior to the human process if it can obtain better results in this context.



My point is that AlphaGO has no "decision making process" which is even suitable to compare it to what we as humans do... its a machine and if we talk about it like it "makes decisions" "acts" etc. we mean it in a metaphorical way or otherwise our speech about it makes no sense.

What makes the proccess of AlphaGO so diffrent from humans?
The harder it becomes, the more you should focus on the basics.
Gorsameth
Profile Joined April 2010
Netherlands21563 Posts
March 12 2016 11:21 GMT
#92
On March 12 2016 14:10 Wegandi wrote:
Almost all of the games that have AI beating humans are information symmetrical. I'll be impressed when AI can beat the best players of all-time heads up at asymmetric information games like poker, magic the gathering, etc. more than 50% of the time.

Poker is a game of percentages. It is trivial for a computer to calculate its chance of winning at any single point in the game and react "perfectly" to the information available.
Over a large enough sample size to even out the element of chance a computer will win, no doubt about it.
It ignores such insignificant forces as time, entropy, and death
rabidch
Profile Joined January 2010
United States20289 Posts
March 12 2016 11:41 GMT
#93
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3

Show nested quote +


"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???
LiquidDota StaffOnly a true king can play the King.
Grettin
Profile Joined April 2010
42381 Posts
March 12 2016 12:11 GMT
#94
On March 12 2016 20:41 rabidch wrote:
Show nested quote +
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough
"If I had force-fields in Brood War, I'd never lose." -Bisu
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2016-03-12 12:17:04
March 12 2016 12:16 GMT
#95
On March 12 2016 21:11 Grettin wrote:
Show nested quote +
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI
LiquidDota StaffOnly a true king can play the King.
Grettin
Profile Joined April 2010
42381 Posts
March 12 2016 12:28 GMT
#96
On March 12 2016 21:16 rabidch wrote:
Show nested quote +
On March 12 2016 21:11 Grettin wrote:
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI


Very true. Always reminds me of the Automaton2000 videos about the marine split micro. Regardless, i think it would be entertaining to see what would happen.

"If I had force-fields in Brood War, I'd never lose." -Bisu
rabidch
Profile Joined January 2010
United States20289 Posts
March 12 2016 12:35 GMT
#97
On March 12 2016 21:28 Grettin wrote:
Show nested quote +
On March 12 2016 21:16 rabidch wrote:
On March 12 2016 21:11 Grettin wrote:
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI


Very true. Always reminds me of the Automaton2000 videos about the marine split micro. Regardless, i think it would be entertaining to see what would happen.

https://www.youtube.com/watch?v=DXUOWXidcY0

what i'd love to see is if the AI can find different build orders to try and create new strategies, ie like the fast corsair strategies in pvz
LiquidDota StaffOnly a true king can play the King.
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2016-03-12 12:48:48
March 12 2016 12:47 GMT
#98
On March 12 2016 21:35 rabidch wrote:
Show nested quote +
On March 12 2016 21:28 Grettin wrote:
On March 12 2016 21:16 rabidch wrote:
On March 12 2016 21:11 Grettin wrote:
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI


Very true. Always reminds me of the Automaton2000 videos about the marine split micro. Regardless, i think it would be entertaining to see what would happen.

https://www.youtube.com/watch?v=DXUOWXidcY0

what i'd love to see is if the AI can find different build orders to try and create new strategies, ie like the fast corsair strategies in pvz


Definitely, and this would probably end up happening too. Noticed a comment on the Reddit thread about AlphaGo's 3rd victory, that sums this up well i think.

Just remember, this is not the end of Go. As it was in chess, computers will gradually go from our nemesis to part of Go culture, assisting us and enhancing the game for human play.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
March 12 2016 13:34 GMT
#99
On March 12 2016 21:16 rabidch wrote:
Show nested quote +
On March 12 2016 21:11 Grettin wrote:
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI


The one problem with the DeepMind vs SC pro thought is that DeepMind should be required to be limited to the input speed of the keyboard and mouse. It's incredibly dishonest to allow the computer to perform tasks that a Player simply isn't allowed to because of the interface. That's not really a competition at that point, it's simply allowing the computer to abuse parts of the game engine the human player doesn't have access to.

But there'd also be some fairly serious technical issues to work through. It's one thing to have access to the direct API of SC:BW, it's wholly another thing to find a way to be able to play a match instantly. That's what would be required for it to constantly run simulations it would need to "learn" the game.

Lastly, on the Go matches, considering they're throwing a parallelized super-computer at the problem, even if Moore's Law holds for the next decade, thus making the processing power available to the home user, there's still the issue of 10s of millions in programming money that went into the code to make this work. That's never going to be common.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2016-03-12 15:35:25
March 12 2016 15:27 GMT
#100
On March 12 2016 22:34 Taf the Ghost wrote:
Show nested quote +
On March 12 2016 21:16 rabidch wrote:
On March 12 2016 21:11 Grettin wrote:
On March 12 2016 20:41 rabidch wrote:
On March 12 2016 11:49 PhoenixVoid wrote:
A relevant read for the site.

http://uk.businessinsider.com/google-deepmind-could-play-starcraft-2016-3



"'StarCraft,' I think, is our likely next target," Google Senior Fellow Jeff Dean said at today's Structure Data event in San Francisco.

...

"The thing about Go is obviously you can see everything on the board, so that makes it slightly easier for computers," Google DeepMind founder Demis Hassabis told The Verge recently.

Meanwhile, games like "StarCraft" and its sequel keep your opponents' moves largely secret, at least until you come in to conflict — skilled players watch closely for clues as to their opponents' strategy and try to anticipate their next move.

"You have to keep track of things happening off the screen," Dean says.

It means that Google's DeepMind would have a brand-new challenge of trying to outguess their opponent, and react if and when they come up with something totally crazy. It would test a new set of skills for artificial intelligence.


Though I wouldn't take it as an absolute promise until we get confirmation.

very amazed that jeff dean of all people is talking about starcraft as the next target.

google trying to destroy korean esports???


Give Flash couple of months to get back to form and BO5 against AlphaGo. Yes please.

+ Show Spoiler +
Who am i kidding. Even EffOrt or Bisu would be enough

to be serious though, once deepmind gets over the initial hurdle of limited information and studying build orders it wont even be fair in either SC2 or BW because of the perfect micro aspect. theyd have to give a lot of handicaps to the AI


The one problem with the DeepMind vs SC pro thought is that DeepMind should be required to be limited to the input speed of the keyboard and mouse. It's incredibly dishonest to allow the computer to perform tasks that a Player simply isn't allowed to because of the interface. That's not really a competition at that point, it's simply allowing the computer to abuse parts of the game engine the human player doesn't have access to.

But there'd also be some fairly serious technical issues to work through. It's one thing to have access to the direct API of SC:BW, it's wholly another thing to find a way to be able to play a match instantly. That's what would be required for it to constantly run simulations it would need to "learn" the game.

Lastly, on the Go matches, considering they're throwing a parallelized super-computer at the problem, even if Moore's Law holds for the next decade, thus making the processing power available to the home user, there's still the issue of 10s of millions in programming money that went into the code to make this work. That's never going to be common.

google would have to work something out with blizzard to do it legally anyway, but if they really wanted to crack open BW to suit their needs they could certainly do it.

and lastly, google is making a huge advertisement for the power of cloud computing. moore's law will not hold up, at least for now. however, companies have found it lucrative to sell processing power through cloud computing. perhaps one day having big enough server farms and more efficient parallelism will enable alphago's improvements to be available to the average person.
LiquidDota StaffOnly a true king can play the King.
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
ToSsGirL 131
Mind 76
Aegong 62
Shinee 20
SilentControl 18
Noble 17
ajuk12(nOOB) 9
JulyZerg 9
Dota 2
XaKoH 224
League of Legends
JimRising 680
Counter-Strike
Stewie2K1432
shoxiejesuss14
Super Smash Bros
Mew2King98
Heroes of the Storm
Khaldor138
Other Games
summit1g6117
C9.Mang0419
Organizations
Other Games
gamesdonequick705
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 90
• LUISG 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota254
League of Legends
• Stunt483
• HappyZerGling119
Upcoming Events
Road to EWC
1h 50m
Road to EWC
2h 50m
Road to EWC
14h 50m
Road to EWC
1d 1h
Road to EWC
1d 8h
BSL Season 20
1d 10h
Sziky vs Razz
Sziky vs StRyKeR
Sziky vs DragOn
Sziky vs Tech
Razz vs StRyKeR
Razz vs DragOn
Razz vs Tech
DragOn vs Tech
Online Event
1d 20h
Clem vs ShoWTimE
herO vs MaxPax
Road to EWC
2 days
BSL Season 20
2 days
Bonyth vs Doodle
Bonyth vs izu
Bonyth vs MadiNho
Bonyth vs TerrOr
MadiNho vs TerrOr
Doodle vs izu
Doodle vs MadiNho
Doodle vs TerrOr
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
4 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-28
DreamHack Dallas 2025
Calamity Stars S2

Ongoing

JPL Season 2
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 1
2025 GSL S2
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL Season 17: Qualifier 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.