• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:27
CEST 15:27
KST 22:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes37Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
IP For new Brazil servers for NA Players 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10526 users

General Discussion - Page 27

Forum Index > General Games
Post a Reply
Prev 1 25 26 27 28 29 176 Next
Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

Questions should go in the stickied Q&A thread, screenshots and PotG will go in the PotG sticky, QQ/Rage/Complaints should go in the QQ/Rage thread. If you want to talk about maps or strategies open a new thread.

Any comments or concerns will be logged please forward them to ZeromuS. This new forum is still fluid so we will try this out. General TL rules will still apply to new threads.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
November 21 2014 08:31 GMT
#521
Having access to content that influences gameplay, albeit only slightly, is still a mild form of Pay2Win. Paying gives you more playstyles and more strategic options than what non-paying players have. I don't agree with LoL's model either. Only Dota2's business model, where all paid content is purely cosmetic, is not Pay2Win.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4426 Posts
November 22 2014 14:11 GMT
#522
It actually looks really good, nice to see them bringing out a fresh franchise after 16 years of the same 3.
https://www.youtube.com/watch?v=e7PvoI6gvQs
sharky246
Profile Blog Joined November 2010
1197 Posts
November 22 2014 14:15 GMT
#523
On November 21 2014 17:31 Scorch wrote:
Having access to content that influences gameplay, albeit only slightly, is still a mild form of Pay2Win. Paying gives you more playstyles and more strategic options than what non-paying players have. I don't agree with LoL's model either. Only Dota2's business model, where all paid content is purely cosmetic, is not Pay2Win.

im pretty sure its the same with lol where cosmetic contents are paid by money.
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
November 22 2014 16:56 GMT
#524
On November 22 2014 23:15 sharky246 wrote:
Show nested quote +
On November 21 2014 17:31 Scorch wrote:
Having access to content that influences gameplay, albeit only slightly, is still a mild form of Pay2Win. Paying gives you more playstyles and more strategic options than what non-paying players have. I don't agree with LoL's model either. Only Dota2's business model, where all paid content is purely cosmetic, is not Pay2Win.

im pretty sure its the same with lol where cosmetic contents are paid by money.

yes, it is .
n_n
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
November 25 2014 12:17 GMT
#525
On November 21 2014 09:34 BeMannerDuPenner wrote:
that people are complaining about a completly free game where certain styles have to be unlocked (after what, 8 years of free added content) or bought for a tiny amount is freakin insane. esp when business models like lol are widely accepted.


Speak for yourself. I PAID for that "completely free game" upon release and was totally happy with what was in it for what it cost me at launch. But I did not sign up for them adding microtransactions to add weapons that drastically change playstyles.

The simple fact is that having more options is always going to be better than having fewer options. Hence if you luck out you're in a better position than someone who doesn't.



@sharky246: You also have to pay to unlock characters in LoL. So basically, nothing like DOTA2 at all. In DOTA2 its purely cosmetic stuff. All gameplay options are open to everyone.


Really not optimistic that's the way they'll go with Overwatch. Not after what they've done with Heroes. But I guess we'll see.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2014-11-25 15:05:36
November 25 2014 15:00 GMT
#526
On November 25 2014 21:17 -Celestial- wrote:
Show nested quote +
On November 21 2014 09:34 BeMannerDuPenner wrote:
that people are complaining about a completly free game where certain styles have to be unlocked (after what, 8 years of free added content) or bought for a tiny amount is freakin insane. esp when business models like lol are widely accepted.


Speak for yourself. I PAID for that "completely free game" upon release and was totally happy with what was in it for what it cost me at launch. But I did not sign up for them adding microtransactions to add weapons that drastically change playstyles.

The simple fact is that having more options is always going to be better than having fewer options. Hence if you luck out you're in a better position than someone who doesn't.


i paid for tf2 about 5 weeks before it went f2p. so?

and as said all the weapons can easily be gotten ingame simply by playing the game(!) or bought with like 2$(!).

still we have years of support events and content for a game. if you come in after 8 years and then have to play a bit or pay a tiny amount to unlock evrything is unfair p2win milking then.. what


youre right that more options are better. but we are talking about playing the game for a month and getting evrything. not LoLs "grind 8000hours or pay 2000$" bullshitmodel.


but yeah i agree on the last part. i really dont trust blizzard to pick a reasonable business model. for overwatch.
life of lively to live to life of full life thx to shield battery
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 25 2014 15:40 GMT
#527
On November 25 2014 21:17 -Celestial- wrote:
Show nested quote +
On November 21 2014 09:34 BeMannerDuPenner wrote:
that people are complaining about a completly free game where certain styles have to be unlocked (after what, 8 years of free added content) or bought for a tiny amount is freakin insane. esp when business models like lol are widely accepted.


Really not optimistic that's the way they'll go with Overwatch. Not after what they've done with Heroes. But I guess we'll see.

What have they done with Heroes?
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
November 25 2014 16:01 GMT
#528
I'm super looking forward to this

I'm a huge TPS fan, especially ones with longer kill times. It's always been my game of choice as far as shooters go

It will be interesting to see an AAA version of it. I don't really care about the money aspect as long as it's not too parasitic
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
November 25 2014 17:04 GMT
#529
On November 26 2014 00:40 -Archangel- wrote:
Show nested quote +
On November 25 2014 21:17 -Celestial- wrote:
On November 21 2014 09:34 BeMannerDuPenner wrote:
that people are complaining about a completly free game where certain styles have to be unlocked (after what, 8 years of free added content) or bought for a tiny amount is freakin insane. esp when business models like lol are widely accepted.


Really not optimistic that's the way they'll go with Overwatch. Not after what they've done with Heroes. But I guess we'll see.

What have they done with Heroes?


By all accounts the in-game money cost of heroes in that game is prohibitively expensive, necessitating significant grinds (loads of people have been complaining about it). Coupled with the fact that heroes are also quite expensive with real money ($4 for a cheap one up to $10-11 for an expensive one according to a quick google search). Prices in USD.


For comparison the most expensive heroes in LoL are around $7 and there's only two of them. Now I fundamentally disagree with LoL's business model as it is. But everything I've seen of HotS looks like they've taken LoL and turned it up to eleven.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
November 25 2014 17:19 GMT
#530
How much is this significant grind? 10h for 1$? 20h? 30h?
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-11-25 17:38:37
November 25 2014 17:35 GMT
#531
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.


So the maths...assuming 50% winrate that's about 25 gold on average per match. And something like 20 minutes per match from what I've seen. So in 10 hours you can get therefore get about 750 gold. Which is less than half of the cheapest hero available.

I think there are dailies for small boosts as well. So factoring that in you're talking between 20-30 hours for one cheap hero by my reckoning. And five times that for something more expensive. With around 35 heroes in the game at present and most at the upper tiers (I think there are four cheap ones?) that's a substantial amount of time.

Price point per dollar comes at about...$1.50 per ten hours pure from games? Something like that?



Far as I know there are quests that give you bigger boosts. But they're one-time payouts. Compare and contrast with LoL where a handful of games over a few hours can get you a cheap hero.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 25 2014 17:40 GMT
#532
You get gold for like levelling up and stuff so there's a bit of an infusion of gold when you first start playing but it tapers off as ur XP requirements get exponentially higher etc.

The system isn't designed to make new players pay up-front, it's designed to make players with time invested into the game have to pay to try other heroes or especially new heroes. Plus of course cosmetics but I couldn't care less about how they monetize cosmetics.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
xuanzue
Profile Joined October 2010
Colombia1747 Posts
November 25 2014 18:21 GMT
#533
On November 26 2014 02:35 -Celestial- wrote:
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.


I gonna stick with TF2 then
Dominions 4: "Thrones of Ascension".
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 25 2014 18:23 GMT
#534
On November 26 2014 03:21 xuanzue wrote:
Show nested quote +
On November 26 2014 02:35 -Celestial- wrote:
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.

I gonna stick with TF2 then

Keep in mind, we are describing the Heroes model here, not the Overwatch model (which hasn't been announced). So while there's no reason to believe that Blizzard will decide to stop gouging customers at any point in the near future, nothing is confirmed. The game will almost certainly be worth a try whenever it comes out (loooong time away obviously).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2014-11-25 18:47:06
November 25 2014 18:45 GMT
#535
On November 26 2014 02:35 -Celestial- wrote:
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.


So the maths...assuming 50% winrate that's about 25 gold on average per match. And something like 20 minutes per match from what I've seen. So in 10 hours you can get therefore get about 750 gold. Which is less than half of the cheapest hero available.

I think there are dailies for small boosts as well. So factoring that in you're talking between 20-30 hours for one cheap hero by my reckoning. And five times that for something more expensive. With around 35 heroes in the game at present and most at the upper tiers (I think there are four cheap ones?) that's a substantial amount of time.

Price point per dollar comes at about...$1.50 per ten hours pure from games? Something like that?



Far as I know there are quests that give you bigger boosts. But they're one-time payouts. Compare and contrast with LoL where a handful of games over a few hours can get you a cheap hero.

Unless you only start with one hero this might not be bad. Especially if player skill is going to be worth more that hero abilities.

I spent hundreds of hours playing CS 1.6 and you had no classes there.
Sassback
Profile Joined September 2012
United States718 Posts
November 25 2014 19:26 GMT
#536
Anyone know the comp specs you need to play the beta? I signed up for the beta, but i'm doubtful my computer will be able to play it.
Every night I pray for TL to give me my SAD Boys flair, and every morning I wake up disappointed.
Wuster
Profile Joined May 2011
1974 Posts
November 25 2014 19:57 GMT
#537
On November 26 2014 03:45 -Archangel- wrote:
Show nested quote +
On November 26 2014 02:35 -Celestial- wrote:
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.


So the maths...assuming 50% winrate that's about 25 gold on average per match. And something like 20 minutes per match from what I've seen. So in 10 hours you can get therefore get about 750 gold. Which is less than half of the cheapest hero available.

I think there are dailies for small boosts as well. So factoring that in you're talking between 20-30 hours for one cheap hero by my reckoning. And five times that for something more expensive. With around 35 heroes in the game at present and most at the upper tiers (I think there are four cheap ones?) that's a substantial amount of time.

Price point per dollar comes at about...$1.50 per ten hours pure from games? Something like that?



Far as I know there are quests that give you bigger boosts. But they're one-time payouts. Compare and contrast with LoL where a handful of games over a few hours can get you a cheap hero.

Unless you only start with one hero this might not be bad. Especially if player skill is going to be worth more that hero abilities.

I spent hundreds of hours playing CS 1.6 and you had no classes there.


There's also the weekly rotation of 5 (or is it 6) heroes you can play for free.

I'm actually not sure if you start with a free hero not (because you can always use the rotated free ones).
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
November 25 2014 23:15 GMT
#538
On November 26 2014 04:57 Wuster wrote:
Show nested quote +
On November 26 2014 03:45 -Archangel- wrote:
On November 26 2014 02:35 -Celestial- wrote:
From my reading its 30 gold per win, 20 per loss. Hero price tiers are 2000 gold, 5,500 gold and 10,000 gold.


So the maths...assuming 50% winrate that's about 25 gold on average per match. And something like 20 minutes per match from what I've seen. So in 10 hours you can get therefore get about 750 gold. Which is less than half of the cheapest hero available.

I think there are dailies for small boosts as well. So factoring that in you're talking between 20-30 hours for one cheap hero by my reckoning. And five times that for something more expensive. With around 35 heroes in the game at present and most at the upper tiers (I think there are four cheap ones?) that's a substantial amount of time.

Price point per dollar comes at about...$1.50 per ten hours pure from games? Something like that?



Far as I know there are quests that give you bigger boosts. But they're one-time payouts. Compare and contrast with LoL where a handful of games over a few hours can get you a cheap hero.

Unless you only start with one hero this might not be bad. Especially if player skill is going to be worth more that hero abilities.

I spent hundreds of hours playing CS 1.6 and you had no classes there.


There's also the weekly rotation of 5 (or is it 6) heroes you can play for free.

I'm actually not sure if you start with a free hero not (because you can always use the rotated free ones).


Five heroes, plus two additional ones that you unlock at player level 12 and 15 for seven total.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
November 26 2014 00:15 GMT
#539
HotS is already 150$ (more or less?) to buy all heroes, and it's not even past beta. I wonder how much it's gonna be for Overwatch and if they're gonna actually offer a fair deal to buy a full game.
Bora Pain minha porra!
ETisME
Profile Blog Joined April 2011
12758 Posts
November 26 2014 00:36 GMT
#540
On November 26 2014 04:26 Sassback wrote:
Anyone know the comp specs you need to play the beta? I signed up for the beta, but i'm doubtful my computer will be able to play it.

Blizzard games are generally not too demanding, I think the minimal spec for the lowest settings should be playable by mass
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Prev 1 25 26 27 28 29 176 Next
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV3299
TaKeSeN 409
SteadfastSC360
IndyStarCraft 251
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 360
Ryung 339
IndyStarCraft 251
Rex 127
SHIN 17
StarCraft: Brood War
Shuttle 1814
EffOrt 1310
Hyuk 1131
Soma 660
firebathero 383
actioN 280
ZerO 253
Last 192
Mong 136
hero 127
[ Show more ]
Pusan 89
Sharp 59
JYJ 57
ToSsGirL 54
sorry 47
Aegong 41
[sc1f]eonzerg 41
Yoon 29
yabsab 22
Barracks 22
NaDa 19
Noble 18
GoRush 16
Bale 13
JulyZerg 13
Rock 12
IntoTheRainbow 12
Terrorterran 9
Icarus 5
Dota 2
Dendi1537
XaKoH 432
XcaliburYe399
420jenkins92
LuMiX1
Counter-Strike
pashabiceps1628
byalli474
kRYSTAL_30
Other Games
singsing2244
B2W.Neo1244
DeMusliM355
Hui .191
ToD157
Livibee105
QueenE67
ZerO(Twitch)14
Organizations
StarCraft 2
IntoTheiNu 983
ComeBackTV 874
Dota 2
PGL Dota 2 - Main Stream202
Other Games
BasetradeTV157
StarCraft: Brood War
UltimateBattle 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• 3DClanTV 127
• Adnapsc2 5
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki8
• HerbMon 8
• Pr0nogo 7
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• lizZardDota2157
Upcoming Events
Replay Cast
10h 33m
HomeStory Cup
21h 33m
OSC
23h 33m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.