Equilash#2465
Ravencrest - EU
Alliance
Main Warrior and Hunter
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EquilasH
Denmark2142 Posts
Equilash#2465 Ravencrest - EU Alliance Main Warrior and Hunter | ||
Gorsameth
Netherlands21870 Posts
On December 31 2014 01:58 Squat wrote: Show nested quote + So you are going to create content that a very large potion of the WoW population will not run? Namely 2/3h with a pug? I have seen that before. With that reasoning we might just as well do away with Mythic altogether, considering how few people run it. Hell, not too many people do HC either. There is nothing wrong with having content outside the coordinates of mainstream gameplay. As long as it's not needed for character progress, why the heck not. I don't give a shit about pet battles, but I recognise the value of the system for those that do. What do you think takes more time, art&design or numbers? The very reason we have multiple difficulties of a single dungeon/raid over just having different dungeons/raids with varying difficulty is because the effort to change and rebalance some numbers is much lower then it is to design and create a new location. BRD was terrible. 99% of the groups who went there only ever did about 1/3 of the instance. Playing through the entirety of vanilla I killed the last boss (emperor whatshitface) once. No one ever went there because it was to much time and effort. It was either a run through the arena to the tavern or it went the other side and went strait for the 7 dwarfs after which it would end. Its fine you liked the design, your one of the few and you will (fortunately) never see its like in WoW again. | ||
Capped
United Kingdom7236 Posts
On December 31 2014 01:59 Kipsate wrote: Except Highmaul has HC, Normal , LFR and Mythic mode, meaning there is content for everyone inherently where everything can view and experience the same thing. So unless you want raids to become 5 man dungeons its not going to work that way. BRD was split into runs by the players themselves ranging from 15-30 minutes to an hour or more. Not everything has to be handheld like it is nowadays. BRD and vanilla/older expansions had many problems that could have been easily solved (Respawning trash for instance.) but there was so much more good than bad. Honestly at the end of the day it comes down to people wanting a gaming experience vs those who want their time and effort completely optimized for gaining gear and upgrades. Clearly blizzard and the masses (and you) favor the latter approach of optimized grinding over enjoying the game for what it should be - a fun experience and i guess thats completely fine but i and others would much rather have back our wasteful, amazing fun. Its pointless arguing semantics anyway, some liked it, some didnt. Theres a whole load of shit i hate about modern / old WoW but whats the point, the game is what it is. - I dont understand why so many of you are being so cuntish about this discussion though lol, Wow at all the aggressive shittiness. | ||
Gorsameth
Netherlands21870 Posts
On December 31 2014 02:31 Capped wrote: Show nested quote + On December 31 2014 01:59 Kipsate wrote: Except Highmaul has HC, Normal , LFR and Mythic mode, meaning there is content for everyone inherently where everything can view and experience the same thing. So unless you want raids to become 5 man dungeons its not going to work that way. BRD was split into runs by the players themselves ranging from 15-30 minutes to an hour or more. Not everything has to be handheld like it is nowadays. BRD and vanilla/older expansions had many problems that could have been easily solved (Respawning trash for instance.) but there was so much more good than bad. Honestly at the end of the day it comes down to people wanting a gaming experience vs those who want their time and effort completely optimized for gaining gear and upgrades. Clearly blizzard and the masses (and you) favor the latter approach of optimized grinding over enjoying the game for what it should be - a fun experience and i guess thats completely fine but i and others would much rather have back our wasteful, amazing fun. Its pointless arguing semantics anyway, some liked it, some didnt. Theres a whole load of shit i hate about modern / old WoW but whats the point, the game is what it is. - I dont understand why so many of you are being so cuntish about this discussion though lol, Wow at all the aggressive shittiness. because every 5 minutes someone makes a post/thread about how expansion X was the best ever and we should go back to that model. And without fail their arguments are terrible. | ||
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Kipsate
Netherlands45349 Posts
Also I am not so sure how I am being aggressive in this but if so I apologise. | ||
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Teoita
Italy12246 Posts
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Gorsameth
Netherlands21870 Posts
On December 31 2014 02:46 Teoita wrote: To be fair, apexis is a much worse mechanic than what we've had in the past (badges/valor) to get decent pre raid gear that's a step up from hcs. That said, it's such a small deal with cm's, lfr and all the raid difficulties that i don't think most complaints about content are justified. God I hope they are not going to add item upgrades to Apexis. I hated the weekly valor grind after the first month. I donno wanne do that stuff every single day for the rest of the expansion | ||
Drazerk
United Kingdom31255 Posts
On December 31 2014 02:50 Gorsameth wrote: Show nested quote + On December 31 2014 02:46 Teoita wrote: To be fair, apexis is a much worse mechanic than what we've had in the past (badges/valor) to get decent pre raid gear that's a step up from hcs. That said, it's such a small deal with cm's, lfr and all the raid difficulties that i don't think most complaints about content are justified. God I hope they are not going to add item upgrades to Apexis. I hated the weekly valor grind after the first month. I donno wanne do that stuff every single day for the rest of the expansion Don't worry i'm like 90% sure you'll at least be able to use the looking for premade group feature to avoid doing any sort of apexis grind. Its more than likely Taanan will have some huge quest hub (One would hope) to get gear. | ||
DCRed
Finland435 Posts
On December 31 2014 01:48 Drazerk wrote: Show nested quote + On December 31 2014 01:18 Kipsate wrote: CoP dotweaving is hate love relationship, you mess up quite easily since there are so many fights where you have to move but is quite fun of a rotation compared to other classes. We fucking suck on cleave/multitarget though, our dots hit like wet noodles. I have a friend who just pretty much refuses to attack other targets because its just a dps loss for him. Need a buff to halo / cascade / divine star to kinda make aoe worth while again I think. You can tell your friend he's got some learning to do if attacking more than one target makes his dps lower. SP is very good at the moment, the only fight in Highmaul where we don't deliver 100% is tectus, everything else you can compete for the top spots. And it'll be pretty much like this in BRF too, the 4set is insane coupled with AS. | ||
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Teoita
Italy12246 Posts
On December 31 2014 02:50 Gorsameth wrote: Show nested quote + On December 31 2014 02:46 Teoita wrote: To be fair, apexis is a much worse mechanic than what we've had in the past (badges/valor) to get decent pre raid gear that's a step up from hcs. That said, it's such a small deal with cm's, lfr and all the raid difficulties that i don't think most complaints about content are justified. God I hope they are not going to add item upgrades to Apexis. I hated the weekly valor grind after the first month. I donno wanne do that stuff every single day for the rest of the expansion There's no way they bring back item upgrades. It's probably the single dumbest feature ever introduced in WoW. | ||
Gorsameth
Netherlands21870 Posts
On December 31 2014 02:59 Teoita wrote: Show nested quote + On December 31 2014 02:50 Gorsameth wrote: On December 31 2014 02:46 Teoita wrote: To be fair, apexis is a much worse mechanic than what we've had in the past (badges/valor) to get decent pre raid gear that's a step up from hcs. That said, it's such a small deal with cm's, lfr and all the raid difficulties that i don't think most complaints about content are justified. God I hope they are not going to add item upgrades to Apexis. I hated the weekly valor grind after the first month. I donno wanne do that stuff every single day for the rest of the expansion There's no way they bring back item upgrades. It's probably the single dumbest feature ever introduced in WoW. Im holding out hope since it gos against their "use an item as soon as it drops" but they are going to probably add some way to make raids easier over time other then a simple % nerf | ||
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Teoita
Italy12246 Posts
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KingDime
Canada750 Posts
On December 31 2014 01:56 EquilasH wrote: I know I'm a bit late to the party but my favourite raids were (Haven't played Highmaul; didn't play in MoP and in TBC I didn't progress very far compared to Vanilla and Wotlk): 1. Karazhan (not that surpising) 2. Ulduar 3. Zul'Gurub 4. Ruins of Ahn'Qiraj (aq20 was awesome but aq40 was never very appealing to me) 5. Naxxramas (never played Vanilla Naxx) 6. Gruul's Lair 7. Molten Core 8. Zul'Aman 9. Trial of the Crusader (I actually enjoyed this raid a lot. I can see why a lot of people despise it though). 10. Onyxia (Vanilla version) youll have to give highmaul a shot, its really damn good imo. | ||
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Kipsate
Netherlands45349 Posts
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Nimix
France1809 Posts
Nimix #2514 Horde, Archimonde, EU - FR | ||
Drazerk
United Kingdom31255 Posts
On December 31 2014 04:11 Kipsate wrote: Highmaul is average, its not good but its not bad, the highlight is definitely the last boss as I find that to be a significant step above the others both in difficulty and design. For a first raid its oke, although Kargath is extremely dissapointing as a Warlord of Draenor. Yeah kargath was extremely disappointing even on mythic. Should have been a much later boss :/ | ||
Squat
Sweden7978 Posts
On December 31 2014 02:39 Gorsameth wrote: Show nested quote + On December 31 2014 02:31 Capped wrote: On December 31 2014 01:59 Kipsate wrote: Except Highmaul has HC, Normal , LFR and Mythic mode, meaning there is content for everyone inherently where everything can view and experience the same thing. So unless you want raids to become 5 man dungeons its not going to work that way. BRD was split into runs by the players themselves ranging from 15-30 minutes to an hour or more. Not everything has to be handheld like it is nowadays. BRD and vanilla/older expansions had many problems that could have been easily solved (Respawning trash for instance.) but there was so much more good than bad. Honestly at the end of the day it comes down to people wanting a gaming experience vs those who want their time and effort completely optimized for gaining gear and upgrades. Clearly blizzard and the masses (and you) favor the latter approach of optimized grinding over enjoying the game for what it should be - a fun experience and i guess thats completely fine but i and others would much rather have back our wasteful, amazing fun. Its pointless arguing semantics anyway, some liked it, some didnt. Theres a whole load of shit i hate about modern / old WoW but whats the point, the game is what it is. - I dont understand why so many of you are being so cuntish about this discussion though lol, Wow at all the aggressive shittiness. because every 5 minutes someone makes a post/thread about how expansion X was the best ever and we should go back to that model. And without fail their arguments are terrible. That is no reason to act like a condescending prick. Get over yourself. You're being a complete ass over what is essentially just a subjective discussion about taste. I'm completely open to other views on the game, you're just being spiteful and rude whenever someone disagrees with you. | ||
KingDime
Canada750 Posts
On December 31 2014 04:11 Kipsate wrote: Highmaul is average, its not good but its not bad, the highlight is definitely the last boss as I find that to be a significant step above the others both in difficulty and design. For a first raid its oke, although Kargath is extremely dissapointing as a Warlord of Draenor. maybe its partially because of how long ive been away from wow. during the kargath fight i spent more time focusing on the sounds of the gladiatorial arena than on kargath. the setting of the fight got me hyped up for raiding again but ya i had a similar feeling with nerzhul and orgrim doomhammer that they were killed off too quickly. | ||
Drazerk
United Kingdom31255 Posts
On December 31 2014 06:26 KingDime wrote: Show nested quote + On December 31 2014 04:11 Kipsate wrote: Highmaul is average, its not good but its not bad, the highlight is definitely the last boss as I find that to be a significant step above the others both in difficulty and design. For a first raid its oke, although Kargath is extremely dissapointing as a Warlord of Draenor. maybe its partially because of how long ive been away from wow. during the kargath fight i spent more time focusing on the sounds of the gladiatorial arena than on kargath. the setting of the fight got me hyped up for raiding again but ya i had a similar feeling with nerzhul and orgrim doomhammer that they were killed off too quickly. Like Terrongor I am very much expecting the origins of Death Knight / Lich King to come up at some point in regards to Nerzhul. Orgrim just went out waaaaaay too quickly. | ||
Targe
United Kingdom14103 Posts
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