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Titanfall game - Page 8

Forum Index > General Games
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karazax
Profile Joined May 2010
United States3737 Posts
February 14 2014 19:23 GMT
#141
Got a beta code, but at work and have plans til late tonight. Looking forward to trying it out though.
Exarl25
Profile Joined November 2010
1887 Posts
February 14 2014 19:41 GMT
#142
After playing for a while, this is such a disappointment. I wasn't too bothered about the 6v6 player count but after playing it feels just awful. The maps are way too large for such a small number, even with the bots running around, the maps just feel barren. I find it so hard to believe that this is what it was intended to be like. More obvious than ever that the player count was scaled back for consoles and the mindless bots are a band-aid fix. Matches are extremely short, the gameplay so repetitive, the gunplay is not fun at all with people pretty much just dying as soon as you look at them. Just running around desperately trying to find the next unsuspecting person to shoot.

The movement with wallrunning and double jumping is admittedly pretty awesome, feels great to bounce from building to building to get a high vantage point, but that's really the only positive thing I can see from this game. And funnily enough it just serves to detract from the main gimmick as controlling a Titan is so dull in comparison.

No player run servers, no modding, that just kills any chance that the community can make something decent out of this stifling mess. And that is such a shame because the potential is there. Looks like CS:GO will remain my go-to FPS for a while to come I think.
FSKi
Profile Blog Joined November 2011
United States901 Posts
February 14 2014 19:48 GMT
#143
--- Nuked ---
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 14 2014 20:09 GMT
#144
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Exarl25
Profile Joined November 2010
1887 Posts
February 14 2014 20:16 GMT
#145
On February 15 2014 05:09 Plansix wrote:
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.


This is not a game that screams "depth". It's not something you have to play hundreds of hours of to really understand. It's simple run and gun and doesn't do it very well.
Daud
Profile Joined February 2014
Germany7 Posts
February 14 2014 20:19 GMT
#146
On February 15 2014 05:09 Plansix wrote:
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.


The game is just terrible. I was bored after 2 Matches. The matches are over too fast and the maps are way way too smal. 6v6 is just a joke. And the worst thing in the Game is the Cannon-Fodder AI. The have absoluty no purpose other than make some console-retards feel good for killing them. They could just remove the AI and replace it with humans and make it like 12v12 or 16v16 and the game would be much better with bigger maps.

User was banned for this post.
Gorsameth
Profile Joined April 2010
Netherlands21950 Posts
February 14 2014 20:20 GMT
#147
What depth are you expecting in an FPS.
I know im having more fun playing this beta then i do with CoD or BF so im happy with it.
It ignores such insignificant forces as time, entropy, and death
Gorsameth
Profile Joined April 2010
Netherlands21950 Posts
February 14 2014 20:23 GMT
#148
On February 15 2014 05:19 Daud wrote:
Show nested quote +
On February 15 2014 05:09 Plansix wrote:
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.


The game is just terrible. I was bored after 2 Matches. The matches are over too fast and the maps are way way too smal. 6v6 is just a joke. And the worst thing in the Game is the Cannon-Fodder AI. The have absoluty no purpose other than make some console-retards feel good for killing them. They could just remove the AI and replace it with humans and make it like 12v12 or 16v16 and the game would be much better with bigger maps.

And thank god this is only 6v6.
Think about it for a moment. The map size is made for 6v6 Titans. The AI is there to make the map not be empty when your on foot and it does that well enough.

The maps with a good amount of buildings also gives you a consideration between going on foot where you can clear buildings or in a titan where you can engage other titans better.
It ignores such insignificant forces as time, entropy, and death
Exarl25
Profile Joined November 2010
1887 Posts
February 14 2014 20:29 GMT
#149
On February 15 2014 05:20 Gorsameth wrote:
What depth are you expecting in an FPS.
I know im having more fun playing this beta then i do with CoD or BF so im happy with it.


It's terrible what CoD has done to the genre if people honestly think that an FPS can't have depth... Go play some CS:GO or Quake Live.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 14 2014 20:29 GMT
#150
Yeah, all the videos I have seen make the game look likes lot of fun. It's going to take some time before people figure out everything and how best to use the moment and titans. I going to form my own opinion, rather than assume that the AI controled units are for "counsal kiddies".

Also, removing the AI units won't magically make it so they can up the player count. I think everyone being able to have a giant robot at once is the real limiting factor more than AI units.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Nachtwind
Profile Joined June 2011
Germany1130 Posts
February 14 2014 20:35 GMT
#151
On February 15 2014 03:32 Judicator wrote:
Show nested quote +
On February 15 2014 03:10 Derez wrote:
On February 15 2014 02:22 Judicator wrote:
On February 15 2014 02:08 teapot wrote:
So, let us remind ourselves that EA is publishing this, and ask: "What is the catch?"


It's not a catch with them at this point. It's more like a Bengali Tiger Trap which is to say, how am I going to get superfucked by them if I do buy into this game?

2 weeks after launch there'll be a 15-20 dollar DLC that you either buy or you can only play with the remaining 20% of players that didn't upgrade. 2 months later, one more and continue that for about a year. If you refuse to buy them you end up with a game where there's barely any fun in playing left because everyone else has left.


Then if you even remotely consider buying the DLCs, there will be some kind of DRM installed on top of Origin (which acts like a digital HIV at this point) where EA will "remind" you to purchase said DLCs.

Jokes aside, the game is looking interesting.


"Kotick takes notes"
invisible tetris level master
semantics
Profile Blog Joined November 2009
10040 Posts
February 14 2014 21:39 GMT
#152
On February 15 2014 05:29 Exarl25 wrote:
Show nested quote +
On February 15 2014 05:20 Gorsameth wrote:
What depth are you expecting in an FPS.
I know im having more fun playing this beta then i do with CoD or BF so im happy with it.


It's terrible what CoD has done to the genre if people honestly think that an FPS can't have depth... Go play some CS:GO or Quake Live.

Just out of curiosity what is "depth" being defined as here...
Pretty sure all games have deeper levels and techniques to be developed that you wont find with in 2 hours of playing the game, even relatively initially shallow looking fps games.
semantics
Profile Blog Joined November 2009
10040 Posts
February 14 2014 21:42 GMT
#153
On February 15 2014 05:29 Plansix wrote:
Yeah, all the videos I have seen make the game look likes lot of fun. It's going to take some time before people figure out everything and how best to use the moment and titans. I going to form my own opinion, rather than assume that the AI controled units are for "counsal kiddies".

Also, removing the AI units won't magically make it so they can up the player count. I think everyone being able to have a giant robot at once is the real limiting factor more than AI units.

Well it's that design philosophy that probably limits it due to balance fuck ups with too many players. Bots are fine i don't get why now of days games with bots means no no, it's not like it's uneven team stacked with bots, they are like automated turrets etc in games.

You remove everyone can be in a titan at one philosophy you turn the game more and more into BF2142, a game i loved btw titan assault was a great game type. But that just makes the game a copy not it's own thing.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
Last Edited: 2014-02-14 21:45:47
February 14 2014 21:42 GMT
#154
Having tons of fun with the game. Quake and UT runs in my veins, but I also played a lot of Call of Duty 1, 2, and 4, so I feel right at home with this game. I'm having fun figuring out some trick jumps and I noticed some little nuances with the movement that are probably left over remnants from the Source engine.

6v6 is fine; I have no trouble finding other players and I average like ~15 player kills a match. If you somehow have a hard time, you could play Hardpoint where PvP is inevitable if you do the objective.

I think something like 12v12 No Titans would be fine though. They should throw in 12v12 with Titans just to show people how terrible it would be just to get them to shut the fuck up about how terrible they think 6v6 is.
semantics
Profile Blog Joined November 2009
10040 Posts
February 14 2014 21:47 GMT
#155
There is a small problem associated when introducing more modes, some people stick to one mode no matter what, so you end up splitting communities and unpopular modes and those associated players tend to dissipate over time. I think they should add a rotating "For Fun" mode that can have silly formats such as 12 v 12 no titans or 12 v 12 all titans etc or 6 v 12 bots etc and just rotate those out every 3 days or a week.
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
February 15 2014 00:36 GMT
#156
On February 15 2014 06:47 semantics wrote:
There is a small problem associated when introducing more modes, some people stick to one mode no matter what, so you end up splitting communities and unpopular modes and those associated players tend to dissipate over time. I think they should add a rotating "For Fun" mode that can have silly formats such as 12 v 12 no titans or 12 v 12 all titans etc or 6 v 12 bots etc and just rotate those out every 3 days or a week.


I agree. There were few people playing the more eccentric modes of MW3 during the summer after it came out. People stick to Dom, TDM, and Hardcore, with a couple parties of CTF and Demo. Infected seemed to stick, though, if I remember correctly....

On the other hand, they can just sit there and be unused; the people that do want that just form up a party (assuming they have friends online) and select rarely-used mode they enjoy.


Also, guys, do remember that this is still only a beta. Nothing's technically final. Stuff can be fixed. Be constructive with Respawn so that your fears may be put to rest.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
NTTemplar
Profile Joined August 2011
609 Posts
February 15 2014 02:21 GMT
#157
Got to play a couple games and have to say it has both increased my hopes for this game and also put fears in my mind.

I feel pilot play can turn out to be amazing, and it alleready has been fun, but my very very first bad impressions from playing are that killing a person is a bit easy and that there was a lack of places to jump.

The latter one is of course very volatile as with only a few games played I don't know the maps at all and just the extent of what a pilot can be capable of, but so far I found myself not discovering as many ways situations to utilize the jet pack on the one map I've played.

I also think players should be tankier, killing a player should be a fight, not quite gears of wars style but not CoD either, in my opinion.
"Between Tomorrow's dream and yesterday's regret, is today's opportunity"
karazax
Profile Joined May 2010
United States3737 Posts
February 15 2014 02:41 GMT
#158
Finally got home and downloaded the client, but the beta servers are down now while they fix some bugs
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
February 15 2014 02:48 GMT
#159
On February 15 2014 05:19 Daud wrote:
Show nested quote +
On February 15 2014 05:09 Plansix wrote:
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.


The game is just terrible. I was bored after 2 Matches. The matches are over too fast and the maps are way way too smal. 6v6 is just a joke. And the worst thing in the Game is the Cannon-Fodder AI. The have absoluty no purpose other than make some console-retards feel good for killing them. They could just remove the AI and replace it with humans and make it like 12v12 or 16v16 and the game would be much better with bigger maps.

User was banned for this post.



:/
knuckle
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
February 15 2014 03:21 GMT
#160
On February 15 2014 11:48 HeatEXTEND wrote:
Show nested quote +
On February 15 2014 05:19 Daud wrote:
On February 15 2014 05:09 Plansix wrote:
I love the people who have played a couple of matches and declare the game is a mess that can't be saved and bemoan the all of community servers. I respect the guy on he last page who just said "this is not for me" and, rather then list off a buckhorn of stuff on one could know wih a game this new.

Just got my beta code and I'll give it a shot this weekend.


The game is just terrible. I was bored after 2 Matches. The matches are over too fast and the maps are way way too smal. 6v6 is just a joke. And the worst thing in the Game is the Cannon-Fodder AI. The have absoluty no purpose other than make some console-retards feel good for killing them. They could just remove the AI and replace it with humans and make it like 12v12 or 16v16 and the game would be much better with bigger maps.

User was banned for this post.



:/


Oh, just to make this clear, we banned this person because he was a PBU (Previously banned user), his post was okay otherwise. Except for the retards part which is a little stupid.

Move on!
AdministratorLaws change depending on who's making them, but justice is justice
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