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On April 28 2014 08:25 unteqair wrote: What is the best sight for the hemlock with starburst?
Maybe it was in my head, but it felt like it kicked differently with different sights - or at least I had trouble controlling it more with the HCOG than with the Holosight, which you'd think would be the other way around.
I don't notice that difference, so I think HCOG or Holosight personal preference. The AOG zoom is unnecessary and slow, and the ironsight has terrible view obstruction. I use HCOG, cause I feel like I have the best control & vision combination with it.
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China6326 Posts
Have been using the Spitfire for my Gen 6 challenge, with the HCOG it's surprisingly good in close/mid range, since the HCOG reduces its ADS time by 0.5 seconds I can acquire targets really really fast, and equipped Slammer it's ripping every Titan apart, if it's not at full health I can even bring it down before the smoke kills me.
Also on R101C: it's weird that R101C is the only weapon in the game that don't have its unique mod, like the Starburst to Hemlok or Slammer to Spitfire, maybe they can add a special mod to it while nerfing it's versatility. Something like Heavy Barrel?
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started using G2A4 rifle for Gen 7 challenge
definitely pales in comparison to Carbine
playing more Attrition so I can complete the challenge and get back to Carbine faster
noticed there are players out there that still try to camp in TF. guessing they'll eventually go back to playing CoD or BF
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On April 29 2014 12:45 udgnim wrote: started using G2A4 rifle for Gen 7 challenge
definitely pales in comparison to Carbine
playing more Attrition so I can complete the challenge and get back to Carbine faster
noticed there are players out there that still try to camp in TF. guessing they'll eventually go back to playing CoD or BF Active radar is pretty effective for nullifying camping.
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On April 29 2014 13:03 URfavHO wrote:Show nested quote +On April 29 2014 12:45 udgnim wrote: started using G2A4 rifle for Gen 7 challenge
definitely pales in comparison to Carbine
playing more Attrition so I can complete the challenge and get back to Carbine faster
noticed there are players out there that still try to camp in TF. guessing they'll eventually go back to playing CoD or BF Active radar is pretty effective for nullifying camping.
Think he meant they'll die a ton, usually to that, get frustrated, and leave, lol. You're absolutely right about Radar, though.
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On April 29 2014 13:03 URfavHO wrote:Show nested quote +On April 29 2014 12:45 udgnim wrote: started using G2A4 rifle for Gen 7 challenge
definitely pales in comparison to Carbine
playing more Attrition so I can complete the challenge and get back to Carbine faster
noticed there are players out there that still try to camp in TF. guessing they'll eventually go back to playing CoD or BF Active radar is pretty effective for nullifying camping.
can't deal with the visual overload of Active Radar when it's in use
I don't really care if I get killed by a camper because more than likely, they'll be a bottom 3 player
I do care that people try it though because it's a very poor strategy in TF. 6v6 matches, maps designed for parkour movement & Titans, more Titanfalls due to actively seeking out Pilot / AI kills
only time camping might be appreciated is that if they can't play run & gun at all and camping will at least reduce their death count. it's still not playing to get better in a game like TF though.
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I hear you on that one udgnim. I can't use AR either, it just fucks with me too badly.
Only time I camp myself is when I gots a DMR and want to go for some headshots, because I feel like a lazy douche :D. (Only do it when I know my team will crush, though!)
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In hardpoint and pilot hunter power cell active radar yo
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China6326 Posts
On April 30 2014 15:48 ZapRoffo wrote: In hardpoint and pilot hunter power cell active radar yo And Shotgun yo.
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On April 30 2014 16:40 digmouse wrote:Show nested quote +On April 30 2014 15:48 ZapRoffo wrote: In hardpoint and pilot hunter power cell active radar yo And Shotgun yo.
I actually think the R-97 might be better with that setup (if it is in any). With the pre-knowledge that lets you set your aim, it just kills lightning fast, and lets you stay at its ideal range (and lets you outrange people rushing around the corner with a shotgun themselves). But you can also reach further than with the shotgun, so you can take advantage of knowing more positions, and it's just more versatile (but harder to use) in general. Shotgun is better for reaction and fighting from positions that are not good, but its ability to take advantage of the information is more limited and I think loses a lot of its beastliness without stim.
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completed the Fresh Squeezed challenge which requires Stryder execution kills
went back to using Atlas and it feels so awkward now not having the movement abilities of the Stryder
used my core ability and was mashing dash, but nothing was happening and realized I was using Atlas. went back to Stryder next game.
going to have to use Atlas for Gen 8 challenge though
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On May 04 2014 12:04 udgnim wrote: completed the Fresh Squeezed challenge which requires Stryder execution kills
went back to using Atlas and it feels so awkward now not having the movement abilities of the Stryder
used my core ability and was mashing dash, but nothing was happening and realized I was using Atlas. went back to Stryder next game.
going to have to use Atlas for Gen 8 challenge though
It's so addicting, isn't it?! X-D It may not be the best Titan overall, but it's so much fun to play in.
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China6326 Posts
On May 02 2014 12:42 ZapRoffo wrote:Show nested quote +On April 30 2014 16:40 digmouse wrote:On April 30 2014 15:48 ZapRoffo wrote: In hardpoint and pilot hunter power cell active radar yo And Shotgun yo. I actually think the R-97 might be better with that setup (if it is in any). With the pre-knowledge that lets you set your aim, it just kills lightning fast, and lets you stay at its ideal range (and lets you outrange people rushing around the corner with a shotgun themselves). But you can also reach further than with the shotgun, so you can take advantage of knowing more positions, and it's just more versatile (but harder to use) in general. Shotgun is better for reaction and fighting from positions that are not good, but its ability to take advantage of the information is more limited and I think loses a lot of its beastliness without stim. An Arc Grenade and a shotgun blast feels better.
On May 04 2014 14:51 cLAN.Anax wrote:Show nested quote +On May 04 2014 12:04 udgnim wrote: completed the Fresh Squeezed challenge which requires Stryder execution kills
went back to using Atlas and it feels so awkward now not having the movement abilities of the Stryder
used my core ability and was mashing dash, but nothing was happening and realized I was using Atlas. went back to Stryder next game.
going to have to use Atlas for Gen 8 challenge though It's so addicting, isn't it?! X-D It may not be the best Titan overall, but it's so much fun to play in. No, STRYDER IS THE BEST.
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I hear people talk about the Arc Cannon being good from time to time, but in my experience its the weakest of the titan weapons. Is there a trick to using it effectively? When I experimented with it I tried waiting for max charge before firing, spam firing with no charging at all, and charging about half way, none of it seemed particularly effective compared to the other weapons.
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On May 06 2014 11:31 imJealous wrote: I hear people talk about the Arc Cannon being good from time to time, but in my experience its the weakest of the titan weapons. Is there a trick to using it effectively? When I experimented with it I tried waiting for max charge before firing, spam firing with no charging at all, and charging about half way, none of it seemed particularly effective compared to the other weapons.
Arc Cannon + Capacitor
try to always pre-charge Capacitor
Arc Cannon is good for Attrition since arc does significant AoE damage on hit confirm
Arc Cannon can be used for Titan dueling but requires good consistent aim otherwise 40mm is the better choice imo
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I tried playing some MW3 today. Couldn't do shit, because I was too used to Titanfall 
Back to the awesome wallrunning and double-jumping it is!
Edit: Just played the most wicked game. Got thrown into a game of Attrition against a party of 5 (was at least 5 because that was the number rocking clantags and similar faggotry) whilst it was going on. The score is close as hell the entire time, I can't even count how many times I heard "We're in the lead, Pilot, you're doing well!".
Ends 300-298 in our favor. Holy hell, was it close, though. Really thought we were done for when I died and left my titan in no-mans-land, but managed to get back in and score the winning termination! Now THAT was a good game.
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On May 06 2014 11:31 imJealous wrote: I hear people talk about the Arc Cannon being good from time to time, but in my experience its the weakest of the titan weapons. Is there a trick to using it effectively? When I experimented with it I tried waiting for max charge before firing, spam firing with no charging at all, and charging about half way, none of it seemed particularly effective compared to the other weapons.
For titan fighting you want capacitor, and keep the charge almost full (by alternating holding and letting it go without letting it get full), then let it make it to full when you want to make your shot on a titan. Combine this with ducking behind cover and/or particle wall (the best tactical for the weapon) while waiting for charge. It's pretty effective, but if you just straight up fight (aka take shots while you are charging up) you lose to other weapons. You have to only be taking shots when you are ready to release yours.
For infantry/pilot fighting you want no capacitor so you can let go right when you have your shot (you should be constantly charging and releasing). It's very good for attrition, getting your core, and for killing pilots cause the aim doesn't have to be as precise as other weapons.
It also has the bonus of the auto-titan actually being quite deadly with it vs. pilots (even without guardian chip) and npcs.
The problem is that capacitor really compromises your pilot fighting and farming ability, and non-capacitor really compromises your titan fighting ability, so you are going to be specialized and just making do the best you can in other areas.
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Yeah, when I believe the enemy team is going to have a lot of titans up and I need to take them down, my Capacitator Arc Cannon Titan class is my go-to choice for that game.
But I agree, before I knew just what the capacitator could do, I thought the weapon was REALLY lackluster, nd just not good enough compared to other weapons. However, I've wizened up since 
To be honest, most of the game's weapons are balanced pretty well. However, with Amped Titan weapon cards entering the scene, all hell's gonna break loose, I can almost feel it.
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China6326 Posts
On May 10 2014 05:21 Zvenn3n wrote:Yeah, when I believe the enemy team is going to have a lot of titans up and I need to take them down, my Capacitator Arc Cannon Titan class is my go-to choice for that game. But I agree, before I knew just what the capacitator could do, I thought the weapon was REALLY lackluster, nd just not good enough compared to other weapons. However, I've wizened up since  To be honest, most of the game's weapons are balanced pretty well. However, with Amped Titan weapon cards entering the scene, all hell's gonna break loose, I can almost feel it. The amped Mag launcher is the weakest Anti titan weapon card imo, the only good thing is you can fire it from cover but it still can't kill titans fast enough, on the other hand, oh boy the amped Archer packs a big punch, takes down a full health Stryder in like 2 shots, 3 tops.
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Amped Archer's mid-air speed is incredibly slow. Yes, it'll knock out tons of a Titan's health, but it will take forever to get there.
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