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Warcraft III: The Frozen Throne - Page 150

Forum Index > General Games
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Lucumo
Profile Joined January 2010
6850 Posts
February 23 2018 21:21 GMT
#2981
On February 24 2018 06:06 lestye wrote:
Show nested quote +
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

Show nested quote +
On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 23 2018 21:30 GMT
#2982
On February 24 2018 06:21 Lucumo wrote:
Show nested quote +
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"
lestye
Profile Blog Joined August 2010
United States4227 Posts
February 23 2018 21:49 GMT
#2983
On February 24 2018 06:21 Lucumo wrote:
Show nested quote +
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 23 2018 22:01 GMT
#2984
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.
Lucumo
Profile Joined January 2010
6850 Posts
February 23 2018 22:14 GMT
#2985
On February 24 2018 06:30 Mohdoo wrote:
Show nested quote +
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

On February 24 2018 06:49 lestye wrote:
Show nested quote +
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.
lestye
Profile Blog Joined August 2010
United States4227 Posts
Last Edited: 2018-02-23 22:20:47
February 23 2018 22:20 GMT
#2986
Having 4 races doesn't guarantee anything. You can still have dull matchups because of the same heroes and units present in a matchup. Warcraft is exciting when you see different heroes and builds.

On paper you're right, but that certainly wasn't the reality in the last few years. Which is why this patch is a welcome one.

I don't think there are any more platforms in China. They became obsolete because Warcraft 3 went F2P (in China) and Netease added a bunch of awesome features. It's pretty much as direct control as they're going to get. They control the platform + the competitive scene.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
lestye
Profile Blog Joined August 2010
United States4227 Posts
February 23 2018 22:26 GMT
#2987
http://www.twingalaxies.com/article/377/from-the-rooftops-jannes-tjarks-shouts-about-warcraft-iii
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TOIHOIs
Profile Joined February 2018
41 Posts
Last Edited: 2018-02-23 23:37:40
February 23 2018 23:33 GMT
#2988
On February 24 2018 07:14 Lucumo wrote:
Show nested quote +
On February 24 2018 06:30 Mohdoo wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

Show nested quote +
On February 24 2018 06:49 lestye wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

Show nested quote +
On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.

Wrong: Bigger Screen = Smaller Units = Harder to micro. The Starcraft guys complain about it. Bigger screen makes it harder for them. Odd, isnt it?
Lucumo
Profile Joined January 2010
6850 Posts
Last Edited: 2018-02-24 12:27:48
February 24 2018 12:26 GMT
#2989
~double post~

(Site was unresponsive)
Lucumo
Profile Joined January 2010
6850 Posts
February 24 2018 12:26 GMT
#2990
On February 24 2018 07:20 lestye wrote:
Having 4 races doesn't guarantee anything. You can still have dull matchups because of the same heroes and units present in a matchup. Warcraft is exciting when you see different heroes and builds.

On paper you're right, but that certainly wasn't the reality in the last few years. Which is why this patch is a welcome one.

I don't think there are any more platforms in China. They became obsolete because Warcraft 3 went F2P (in China) and Netease added a bunch of awesome features. It's pretty much as direct control as they're going to get. They control the platform + the competitive scene.

That's for each person to decide though, right? And like I said, balancing it is fine, overbuffing/overnerfing on purpose to change tactics forcefully instead of letting the players figure out things, so that the game shifts isn't the way to go. I've been watching Warcraft 3 for over ten years now (back when it was still airing on free-tv, Waaagh!TV to eventually online casts) and it's still fun to see regardless.

A lot of copies were pirated anyway, so F2P didn't really matter. Don't they have direct control over BW:R in China? That would be their end game here as well.

On February 24 2018 08:33 TOIHOIs wrote:
Show nested quote +
On February 24 2018 07:14 Lucumo wrote:
On February 24 2018 06:30 Mohdoo wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
[quote]
Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

On February 24 2018 06:49 lestye wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
[quote]
Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.

Wrong: Bigger Screen = Smaller Units = Harder to micro. The Starcraft guys complain about it. Bigger screen makes it harder for them. Odd, isnt it?

You showed two pages ago that you have no clue and now you are doing it again by comparing Warcraft III and "Starcraft" in that regard.
lestye
Profile Blog Joined August 2010
United States4227 Posts
February 24 2018 12:52 GMT
#2991
On February 24 2018 21:26 Lucumo wrote:
Show nested quote +
On February 24 2018 07:20 lestye wrote:
Having 4 races doesn't guarantee anything. You can still have dull matchups because of the same heroes and units present in a matchup. Warcraft is exciting when you see different heroes and builds.

On paper you're right, but that certainly wasn't the reality in the last few years. Which is why this patch is a welcome one.

I don't think there are any more platforms in China. They became obsolete because Warcraft 3 went F2P (in China) and Netease added a bunch of awesome features. It's pretty much as direct control as they're going to get. They control the platform + the competitive scene.

That's for each person to decide though, right? And like I said, balancing it is fine, overbuffing/overnerfing on purpose to change tactics forcefully instead of letting the players figure out things, so that the game shifts isn't the way to go. I've been watching Warcraft 3 for over ten years now (back when it was still airing on free-tv, Waaagh!TV to eventually online casts) and it's still fun to see regardless.

A lot of copies were pirated anyway, so F2P didn't really matter. Don't they have direct control over BW:R in China? That would be their end game here as well.


Right, and it's been 7 years since the last balance patch. I think people have had plenty of time to figure stuff out. A lot of the hero choices have been incredibly stale the last few years. I don't see how it's bad to buff unviable heroes instead of just going with the status quo until the end of time.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Lucumo
Profile Joined January 2010
6850 Posts
February 24 2018 13:11 GMT
#2992
On February 24 2018 21:52 lestye wrote:
Show nested quote +
On February 24 2018 21:26 Lucumo wrote:
On February 24 2018 07:20 lestye wrote:
Having 4 races doesn't guarantee anything. You can still have dull matchups because of the same heroes and units present in a matchup. Warcraft is exciting when you see different heroes and builds.

On paper you're right, but that certainly wasn't the reality in the last few years. Which is why this patch is a welcome one.

I don't think there are any more platforms in China. They became obsolete because Warcraft 3 went F2P (in China) and Netease added a bunch of awesome features. It's pretty much as direct control as they're going to get. They control the platform + the competitive scene.

That's for each person to decide though, right? And like I said, balancing it is fine, overbuffing/overnerfing on purpose to change tactics forcefully instead of letting the players figure out things, so that the game shifts isn't the way to go. I've been watching Warcraft 3 for over ten years now (back when it was still airing on free-tv, Waaagh!TV to eventually online casts) and it's still fun to see regardless.

A lot of copies were pirated anyway, so F2P didn't really matter. Don't they have direct control over BW:R in China? That would be their end game here as well.


Right, and it's been 7 years since the last balance patch. I think people have had plenty of time to figure stuff out. A lot of the hero choices have been incredibly stale the last few years. I don't see how it's bad to buff unviable heroes instead of just going with the status quo until the end of time.

Like I said, I have an issue with overbuffing/overnerfing, not buffing/nerfing. And I'm pretty sure no one would want to argue that Warcraft III was as balanced as BW at any point in time.
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
February 24 2018 18:08 GMT
#2993
Anyone know the fix to this with the PTR? A required file was not found on Battle.net

I can''t play online T_T
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
GoShox
Profile Blog Joined December 2007
United States1845 Posts
Last Edited: 2018-02-24 18:23:58
February 24 2018 18:23 GMT
#2994
On February 24 2018 21:26 Lucumo wrote:
Show nested quote +
On February 24 2018 08:33 TOIHOIs wrote:
On February 24 2018 07:14 Lucumo wrote:
On February 24 2018 06:30 Mohdoo wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
[quote]
I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

On February 24 2018 06:49 lestye wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
[quote]
I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.

Wrong: Bigger Screen = Smaller Units = Harder to micro. The Starcraft guys complain about it. Bigger screen makes it harder for them. Odd, isnt it?

You showed two pages ago that you have no clue and now you are doing it again by comparing Warcraft III and "Starcraft" in that regard.


That guy you're replying to is pretty clearly Heyjoray, who's gotten banned before for flaming people/arguing over things he has no knowledge about. I'd just ignore him, not worth the time
Dingodile
Profile Joined December 2011
4139 Posts
February 24 2018 19:17 GMT
#2995
i think they zoomed out because of 24 player maps? That zoom needs to go. I want to play/see a fight in front of my view, not with a binoculars.
Grubby | ToD | Moon | Lyn | Sky
Lucumo
Profile Joined January 2010
6850 Posts
February 24 2018 19:23 GMT
#2996
On February 25 2018 03:23 GoShox wrote:
Show nested quote +
On February 24 2018 21:26 Lucumo wrote:
On February 24 2018 08:33 TOIHOIs wrote:
On February 24 2018 07:14 Lucumo wrote:
On February 24 2018 06:30 Mohdoo wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
[quote]
Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
[quote]
The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

On February 24 2018 06:49 lestye wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
[quote]
Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
[quote]
The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.

Wrong: Bigger Screen = Smaller Units = Harder to micro. The Starcraft guys complain about it. Bigger screen makes it harder for them. Odd, isnt it?

You showed two pages ago that you have no clue and now you are doing it again by comparing Warcraft III and "Starcraft" in that regard.


That guy you're replying to is pretty clearly Heyjoray, who's gotten banned before for flaming people/arguing over things he has no knowledge about. I'd just ignore him, not worth the time

Thanks for the heads-up. I figured something like that (looking at the date of registry) but since lestye dealt with him the first time around, I actually didn't expect him to be back.
TOIHOIs
Profile Joined February 2018
41 Posts
February 24 2018 19:43 GMT
#2997
On February 24 2018 21:26 Lucumo wrote:
Show nested quote +
On February 24 2018 07:20 lestye wrote:
Having 4 races doesn't guarantee anything. You can still have dull matchups because of the same heroes and units present in a matchup. Warcraft is exciting when you see different heroes and builds.

On paper you're right, but that certainly wasn't the reality in the last few years. Which is why this patch is a welcome one.

I don't think there are any more platforms in China. They became obsolete because Warcraft 3 went F2P (in China) and Netease added a bunch of awesome features. It's pretty much as direct control as they're going to get. They control the platform + the competitive scene.

That's for each person to decide though, right? And like I said, balancing it is fine, overbuffing/overnerfing on purpose to change tactics forcefully instead of letting the players figure out things, so that the game shifts isn't the way to go. I've been watching Warcraft 3 for over ten years now (back when it was still airing on free-tv, Waaagh!TV to eventually online casts) and it's still fun to see regardless.

A lot of copies were pirated anyway, so F2P didn't really matter. Don't they have direct control over BW:R in China? That would be their end game here as well.

Show nested quote +
On February 24 2018 08:33 TOIHOIs wrote:
On February 24 2018 07:14 Lucumo wrote:
On February 24 2018 06:30 Mohdoo wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
[quote]
I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...


I have no idea what you're even saying here. What server do you expect to not use the new patch? I will tell you right now Netease will 100% adopt the new patch. Same with W3A. So many people are so hyped for this patch that there's simply no way any server will survive being like "lol #resist"

That's why I said I "hope". There is a saying here that translates to something like: "Hope dies last".

On February 24 2018 06:49 lestye wrote:
On February 24 2018 06:21 Lucumo wrote:
On February 24 2018 06:06 lestye wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
On February 23 2018 20:36 Lucumo wrote:
On February 22 2018 23:47 lestye wrote:
Yeah I saw a complaint on the /r/wc3 subreddit saying they're way too generous w/ how much you can see on the PTR.

Rightfully so. No idea why they increase minimum movement speed drastically either.

Well, I hope China will do their own thing and stick to the old version.

I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.

The community cares about the most well supported servers, and the money attracts the top tier talent to Netease.

I think even the offical ladder feeds into GCS.

On February 24 2018 03:11 Lucumo wrote:
On February 24 2018 02:38 Weavel wrote:
On February 24 2018 02:10 Lucumo wrote:
On February 24 2018 00:03 lestye wrote:
[quote]
I doubt Netease would spit in Blizzards face like that. And the community wont follow because that's where the money is.

The community at large doesn't care about money though.
What is your problem with PTR? Most people seem thrilled that blizzard is updating wc3.

As I said above, the field of vision with the camera is pretty ridiculous now, as is the change to the basic movement speed. Apart from those two large things, there is the Far Seer change with Far Sight costing no mana (wtf?) and smaller stuff like 3-second invulnerability when casting Tranquility for Keeper as well as Firelord buffs (way too many) etc.

Ignoring all that stuff, I have a general problem with Blizzard having a more "hands-on" approach. That begins with them suing Kespa and helping kill the professional scene over them being generally not competent at games anymore/having terrible business practices to what happened to BW after they released BWR. With their modus operandi, they would patch Warcraft 3 a bit, generate interest, announce remaster eventually to suck up as much money as possible while trying to control as much as possible which will split the community (again).


I don't understand your problem at all. Those are incredibly weak heroes that should be buffed to spice up the game. 3 seconds of invulnerability for an ult that was otherwise useless seems like a great start.

They already have all the control they could ever want with War3.

They care about supported servers. One doesn't need "the most well supported" ones.

"Spice up the game"? Patches are supposed to make a game more balanced, not "spice it up". If things are balanced, players are able to tinker with their strategies and timings etc. It's an awful approach to deliberately overbuff/overnerf stuff.

A chunk of the player base isn't using their servers, so...

It can do both. If a game is figured enough, it can get stale but still balanced if its the same strategies over and over with no variation.

And what chunk? There's like only a few hundred people playing on W3A, theres no fresh blood because they've mismanaged it. Netease is by far going to be the bulk of the community, especially competitive players.

Nah, if you have seen BW, you would know better. Warcraft 3 in its essence is already more diverse since it has four races and not just three (though, it having limited supply in comparison + general speed limits it for sure).

While Netease is official, it's not really direct control. And even apart from that, there should still be alternative servers for Warcraft 3 in China, unless those got closed down (granted, it's not the majority anymore but still).

On February 24 2018 07:01 Mohdoo wrote:
This zoom has got to go. It is just too zoomed out. Everything else is great, but WC3 is not the kind of game that benefits from being zoomed out.

Definitely. Warcraft 3 is a micro game, so one has to be somewhat up close. Being closer also makes larger fights harder which is a positive as it raises the skill ceiling.

Wrong: Bigger Screen = Smaller Units = Harder to micro. The Starcraft guys complain about it. Bigger screen makes it harder for them. Odd, isnt it?

You showed two pages ago that you have no clue and now you are doing it again by comparing Warcraft III and "Starcraft" in that regard.

Try to argue against it. Or is your only argument: "SKILLCAP!!!"
Musicus
Profile Joined August 2011
Germany23579 Posts
February 25 2018 11:05 GMT
#2998
Maybe we will finally get a WC3 sub-section on TL .
Maru and Serral are probably top 5.
Musicus
Profile Joined August 2011
Germany23579 Posts
February 25 2018 12:00 GMT
#2999
Does anybody get "A required file was not found on Battle.net" on the PTR too? I don't get into bnet.
Maru and Serral are probably top 5.
Qikz
Profile Blog Joined November 2009
United Kingdom12043 Posts
February 25 2018 12:31 GMT
#3000
On February 25 2018 21:00 Musicus wrote:
Does anybody get "A required file was not found on Battle.net" on the PTR too? I don't get into bnet.


Me too and lots of people on the Blizzard forums. I can''t figure it out.
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