Guardians of Atlas - Page 16
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Development ended, game appears to be dead. https://forums.artillery.com/discussion/911/end-of-development -Jinro | ||
ZenithM
France15952 Posts
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zeo
Serbia6275 Posts
On August 12 2016 16:09 Harris1st wrote: This has been in development at least for 4 years... ded gaem? I still don't understand the logic behind the NDA on this game. Not even an ingame screenshot all this time, just some people who may or may not be in the beta saying 'good'. At least they didn't take money from people for this. | ||
Rehio
United States1718 Posts
Any idea what's going on? | ||
Hider
Denmark9359 Posts
Not even an ingame screenshot all this time If the graphics are bad you probably don't want other people to see it and get a bad first impression. Makes more sense to release pictures to the public after the graphics are improved. just some people who may or may not be in the beta saying 'good'. Well as I explained previously the game is like a mix up between WC3 and LOL in terms of overall philosophy. In terms of execution it's obviously a different story. I still cant' figure out much one is allowed to say under the NDA, but since some people are allowed to say they thought it was good, I guess I can always say that it definitely wasn't my cup of tea. I disagreed w/ key design choices that are very important to me. Some of the reasons Day9 used to explain certain design choices were imo nonsense and heavily flawed, but I guess can't be more specific. I am however, interested, to see what will happen to the game without Day9. But it is true that alot of the playtesters are relatively positive on some parts of the game so maybe I am in the minority. | ||
zeo
Serbia6275 Posts
It doesn't even have to be from the ingame engine, just show us what it would look like, show the ingame map layout, show us something. Yooka-Laylee could show off pretty much the basic concept and feel of the game a month or something after Playtonic was formed as a studio. I can see why a game would be under such a strict NDA in pre alpha, but after three years one screenshot is not too much to ask. Maybe it will be a decade before the first trailer. | ||
Hider
Denmark9359 Posts
If they can't even show a screenshot when the game is in beta because of graphics shouldn't you think something is seriously wrong? Why is it even in beta? It's in alpha? I can see why a game would be under such a strict NDA in pre alpha, but after three years one screenshot is not too much to ask. Maybe it will be a decade before the first trailer. As I said the graphics are still placeholders. Some things just take time. No good would come out of showing a game that looked like it was from year 2000. | ||
JimmyJRaynor
Canada16611 Posts
its the middle of August of 2016 and we don't even have a screen shot for a game that is supposed to be released in 2016. my guess is the prez is begging the investors for more cash and an extension. | ||
Hider
Denmark9359 Posts
They said it would be released in 2013, then 2015, and now 2016. No they didn't. Are you just making shit up? | ||
JimmyJRaynor
Canada16611 Posts
beta was supposed to be 2013. beta implies a title release in less than a year in the video game industry. sometimes even just weeks away. | ||
sabas123
Netherlands3122 Posts
I remember something similar as well. | ||
JimmyJRaynor
Canada16611 Posts
sift through my comments in this thread and see how much i am "making shit up". if any one is "making shit up" its Artillery Games. like i said, Artillery is probably begging for money and an extension. They promised the game in 2016 and we're in the middle of August.... This is John Galt Speaking... ![]() ![]() you want to see what "making shit up" looks like.. here you go "Our browser-based platform will be transformative for the industry," , September 2013. http://www.polygon.com/2013/9/19/4746690/artillery-shows-html5-browser-game-platform that is what "making shit up" looks like. And i must say.. during their big 2013 press tour Artillery Games was really good at it. | ||
TokO
Norway577 Posts
Here's the problem with releasing any footage or anything. It's a game that footage will create indication of certain game mechanics. Those game mechanics are subject to change. It's a small team, they don't want to have to explain the mechanics that might not even be there by the time they get questioned about them. It's a waste of time. Even though you yourself think that you won't cause an unwanted reaction to alpha footage, the same can't necessarily be said for the whole community\public. As to creating hype. Please don't. Put any hype or expectation you have on the shelf until you see the product. A lot of development studios are pressured to gain hype because their investors and publishers put pressure on them, hence they are more likely to release early footage. Artillery doesn't function in the same way. They will take as much time as they need to create the best game that they can. Promises to the public does not equate promises between developer and investor. Artillery wouldn't take on investors that wouldn't give them the freedom to work without a deadline. This is my opinion, I might be wrong, and you can debate however you want about it being BS, I'm not going to say much more. So my recommendation is to just walk away, don't hold your breath waiting for this game. Don't have any hype or expectations. When it comes out, it comes out. | ||
JimmyJRaynor
Canada16611 Posts
On August 13 2016 00:42 TokO wrote: Just popping in to confirm that there is a game. Being a tester I don't really have any indication of the stuff you're talking about JJR. any indication? i provided you with links and direct quotes from Artillery Founders, Co-Founders, and Game Designers. if you choose not to read them... well.. that's not my issue. They are linked right on the Artillery Games web site. https://www.artillery.com/press On August 13 2016 00:42 TokO wrote: Here's the problem with releasing any footage or anything.....So my recommendation is to just walk away, don't hold your breath waiting for this game. Don't have any hype or expectations. When it comes out, it comes out. so we've gone from "Spiritual Successor to Starcraft" and to "Transformative To the Industry" in the big 2013 Press Tour... to now in 2016 "dont have any hype of expectation". if you are indeed speaking for Artillery Games with your "dont have any hype or expectation" comment then the drastic change gives the company credibility problem. | ||
TokO
Norway577 Posts
EDIT: The only value my opinion has is that I do observe the internal testing schedule and the tester-developer dialogue. And that is the basis for my opinions. Apologies, I meant from a tester perspective in the last month. Not that you were wrong. | ||
Hondelul
1999 Posts
On August 12 2016 23:46 JimmyJRaynor wrote: sift through my comments in this thread and see how much i am "making shit up". if any one is "making shit up" its Artillery Games. like i said, Artillery is probably begging for money and an extension. They promised the game in 2016 and we're in the middle of August.... This is John Galt Speaking... ![]() ![]() you want to see what "making shit up" looks like.. here you go "Our browser-based platform will be transformative for the industry," , September 2013. http://www.polygon.com/2013/9/19/4746690/artillery-shows-html5-browser-game-platform that is what "making shit up" looks like. And i must say.. during their big 2013 press tour Artillery Games was really good at it. Could you point out from your link where they say the game will be released in 2013, 2015 or 2016? I can't find it ![]() It even says in the video "technical pre-alpha December 2015 and open beta 2016". Perhaps the guys in testing it could say when they got invited, might give a hint how much they are behind. | ||
JimmyJRaynor
Canada16611 Posts
On August 13 2016 01:06 Hondelul wrote: Could you point out from your link where they say the game will be released in 2013, 2015 or 2016? I can't find it ![]() It even says in the video "technical pre-alpha December 2015 and open beta 2016". Perhaps the guys in testing it could say when they got invited, might give a hint how much they are behind. use the wayback machine and you'll see all the info i'm talking about. here is a quote and a link though "Private beta testing is scheduled to begin in winter 2013" http://www.dailydot.com/esports/project-atlas-artillery-games-day-nine-esports-ankur-pansari/ the video came out after their beta in 2013 announcement... and then it was subsequently edited. use the "way back machine". and try September 2013 on http://www.ArtilleryGames.com and again , their latest is that the game comes out in 2016. Its August 12th and we don't have a screen shot. Hands up all those who think the game is out in 2016? Has Artillery been stringing along a group of "volunteer testers" for 3 years now? | ||
zeo
Serbia6275 Posts
On August 13 2016 00:42 TokO wrote: Just popping in to confirm that there is a game. Being a tester I don't really have any indication of the stuff you're talking about JJR. Here's the problem with releasing any footage or anything. It's a game that footage will create indication of certain game mechanics. Those game mechanics are subject to change. It's a small team, they don't want to have to explain the mechanics that might not even be there by the time they get questioned about them. It's a waste of time. Even though you yourself think that you won't cause an unwanted reaction to alpha footage, the same can't necessarily be said for the whole community\public. As to creating hype. Please don't. Put any hype or expectation you have on the shelf until you see the product. A lot of development studios are pressured to gain hype because their investors and publishers put pressure on them, hence they are more likely to release early footage. Artillery doesn't function in the same way. They will take as much time as they need to create the best game that they can. Promises to the public does not equate promises between developer and investor. Artillery wouldn't take on investors that wouldn't give them the freedom to work without a deadline. This is my opinion, I might be wrong, and you can debate however you want about it being BS, I'm not going to say much more. So my recommendation is to just walk away, don't hold your breath waiting for this game. Don't have any hype or expectations. When it comes out, it comes out. They are still changing the fundamental game mechanics three years after they started development? O.o You would think one of them would have started working on the graphics by now. You say they don't want to answer questions about changing mechanics but they aren't talking about anything anyway. Who invested in this game anyway? Or is that a secret too? | ||
JimmyJRaynor
Canada16611 Posts
https://web.archive.org/web/20131006085227/https://artillery.com/ "The Browser Is The Console" "Full Release of Game Announced for Early 2014" Source: https://techcrunch.com/2013/09/19/artillery/ maybe Artillery Games is lousy at making games.. who knows... but they are good at raising money. | ||
TokO
Norway577 Posts
There's a list of investors down there. There's also this blog post: (http://blog.artillery.com/2015/10/tencent-investment-announcement.html) announcing tencent as an investor. http://blog.artillery.com/2016/04/atlas-test-weekend-3.html Here's their stance on the NDA. http://blog.artillery.com/2015/09/artillery-native-game-client.html Here's a blogpost explaining their switch to a native client. | ||
JimmyJRaynor
Canada16611 Posts
Artillery Games should've made an announcement of a delay to the game that was as vocal as the September 2013 press tour. They never did. I have zero expectation that the game will be released in 2016. if they never do release a game then i feel bad for the group of volunteer testers. | ||
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