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Might & Magic X - Legacy - Page 5

Forum Index > General Games
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Prev 1 2 3 4 5 6 Next All
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
January 25 2014 23:54 GMT
#81
On January 26 2014 03:09 MrCon wrote:
Show nested quote +
On January 26 2014 03:02 ujonecro wrote:
I play fullscreen. I don really alt tab when i play. Well I was just testing the game before buying it, because I read about early acces and had a lot of worries so I dont play through steam that means no programdata in c. The folder in my documents contains only some pictures.

That's normal, it means your saves are somewhere else in the steam folder or something.
Now that I think about it the programdata folder is "hidden", search for it (windows search shows hidden folder right ?) or http://www.bleepingcomputer.com/tutorials/show-hidden-files-in-windows-7/


Thanks again, it worked. Unfortunately it happened again after maybe 15minutes. Getting really tired of this game. Forums seemed quite empy altough some people were already reporting things i have encountered.
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
January 26 2014 00:58 GMT
#82
Hmm,, i wonder why the game suddenly started lagging like crazy,,
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2014-01-26 07:09:10
January 26 2014 06:42 GMT
#83
On January 26 2014 06:48 Dfgj wrote:
Show nested quote +
On January 26 2014 01:46 Excalibur_Z wrote:
It's been interesting to read through this thread and collect everyone's impressions. I played through M&M3: Isles of Terra a couple of times, but completed M&M4/5: World of Xeen about 8 times. That game is just that good. I cheesed as much of the game as I could as often as I could. In M&M3 it was being able to double-shoot spells or arrows before the enemy moved a tile if you were fast enough at clicking. In Xeen it was strafing behind a wall or opening a door/gate, then shooting an arrow/spell, then closing the door/gate or strafing behind a wall before the enemy could move.

When I worked at EA they had a resource center where you could borrow from their huge collection of games or movies. I borrowed M&M6 and M&M7 to try them out but I could never get into them. The graphics looked worse to me (primitive 3D) and the three-dimensional free roaming/turning felt weird so I never played more than a few minutes. After deleting these games I eventually went back and played through Xeen a couple more times. The amount of Star Trek references in Xeen were far too many to count and the puzzles, while not very difficult, had charm and were interesting.

I'm gonna do some extra research and check out some gameplay videos of M&MX because it sounds pretty fun.

While World of Xeen is my favorite (hell, I use Xeen as a username for games), MM6 is definitely worth getting into. The engine is different, obviously, but getting used to that is universal to any game. 6 keeps the trend of sci-fi and Star Trek references going even while starting a new storyline.

Well I understand that at first a full 3D M&M looks less, how to say it, "subtil". If you played the MM cell games you'd think the game is less polished. But actually it's not, the maps are full of things that you can discover with jump/water walk/fly and even if ranged skills are abusable, they don't break the game until you're actually powerful enough for it to not matter. And in dungeon it doesn't work anyway (but in some you can abuse the terrian or doors or whatever, but it's a constant of the whole MM anyway :o)
It's 3DO and New World computing who developped MM6-8, like Heroes 3, in short, geniuses =p

On January 26 2014 08:54 ujonecro wrote:
Show nested quote +
On January 26 2014 03:09 MrCon wrote:
On January 26 2014 03:02 ujonecro wrote:
I play fullscreen. I don really alt tab when i play. Well I was just testing the game before buying it, because I read about early acces and had a lot of worries so I dont play through steam that means no programdata in c. The folder in my documents contains only some pictures.

That's normal, it means your saves are somewhere else in the steam folder or something.
Now that I think about it the programdata folder is "hidden", search for it (windows search shows hidden folder right ?) or http://www.bleepingcomputer.com/tutorials/show-hidden-files-in-windows-7/


Thanks again, it worked. Unfortunately it happened again after maybe 15minutes. Getting really tired of this game. Forums seemed quite empy altough some people were already reporting things i have encountered.

Yeah, basically chapter 1 works perfectly, but this was the early access chapter, it was beta tested by thousands. When you arrive in chapter 2, things start to deteriorate for a lot of people it seems. (another post just above about this it seems, on my system when it starts to lag I crash)
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
January 26 2014 11:13 GMT
#84
Did anyone else spot this cool little Retro Pixelation checkbox in the options menu?

I thought it was just a silly gimmick for the first few minutes, but now I can't make myself go back to normal rendering. It looks so freaking awesome!
musai
Profile Joined May 2010
Canada552 Posts
January 26 2014 13:20 GMT
#85
game seems buggy, first I couldn't ride the gryphon after the castle, then I couldn't get across the bridge to the second town.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
January 26 2014 16:04 GMT
#86
Updated the initial post, I should probably add the trainer list links and whatnot at some point.

Still no changes with the crashing, I haven't got much options left for fixing aside from cleaning the dust out of my machine (unlikely changes anything as temperatures don't really rise that much) and waiting for hotfix/patch.

It's pretty silly, I started another party to play it our bit differently and the contrast between the well working act 1 and constantly crashing 2 is huge.
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 26 2014 16:06 GMT
#87
On January 26 2014 22:20 musai wrote:
game seems buggy, first I couldn't ride the gryphon after the castle, then I couldn't get across the bridge to the second town.

Did you find a fix for the bridge ? My bridge is still closed, so I have to use a horse for 166po each time ><
musai
Profile Joined May 2010
Canada552 Posts
January 27 2014 00:20 GMT
#88
I didn't, I just use the horse too...
Taguchi
Profile Joined February 2003
Greece1575 Posts
January 27 2014 02:17 GMT
#89
not touching anything from the company that created uplay and homm 6, not even to pirate the damn thing

if you are surprised about gamebreaking bugs and experiencing general frustration with actually getting the game to work at all, you've not done your homework

it's a damn shame too, I still own the boxes from mm6-8 and played the homm series to death, up until homm5 (mostly homm2-3, obviously )
Great minds might think alike, but fastest hands rule the day~
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
January 27 2014 09:31 GMT
#90
20+ hours in I've completed Act I and II, I'm taking my time and explore every corner of the map.
I've encountered a few minor bugs (mostly sound glitching), but not a single crash so far and nothing game breaking.

I enjoy the game a great deal, but I was pretty obsessive with the previous titles, especially 4 and 5.

Found a few legendary items and after initial worries that my party might be not quite optimal, they do really well now.

Also I have the same problem that I always have with these games... I'm stingy and a money hoarder. I'm sitting on over 100k gold and hardly ever buy anything apart from rations and the occassional potion. I could buy better equipment for some slots, but I always hold off because I think I'll find something later anyways.
I has a flavor
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
January 27 2014 16:29 GMT
#91
Well I just cant play longer then 15 min straight around Seaheaven or I randomly lose my saves so thats it for me. I really doubt any group is gonna release a patch for the crack and I am certainly not gonna pay for this. Altough I had a lot of fun and game has a lot of potential. If only companies would release games that are finished i would be so happy.
Rayeth
Profile Blog Joined April 2010
United States883 Posts
January 27 2014 17:35 GMT
#92
Well contrary to almost all the people in this thread, I haven't had any crashes yet. I'm in the minority on that apparently. I'm well into Act II and that bridge is still closed, which is REALLY annoying.

I am loving it though. A few artifacts (bought some with UPlay points I had because I beat some of the AC games a while back and those points are useless so whatever) are pretty fun, but I'm not digging the two handed stuff. I did find those Sandals someone was mentioning and my wizard has been having a great time with them.

The game definitely has that low budget feel, but I really don't mind. The frame rate diving in some parts of the open world is the worst part by far. I wish that part was optimized a bit better.
The Innocent shall suffer... big time.
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 27 2014 19:13 GMT
#93
I agree, despite the flaws, it's a good game if it works for you.
For me I have to play in windowed mode with the save folder opened, to delete 2 corrupted saves the game makes everytime it does an autosave or I do a normal save >< If I don't do this, the next time the game wants to save/load it'll find those 2 corrupt save files and every save gets corrupted for some reason.
Problem is that combined with crashes (the game only crashes on the worls map or in town, never in dungeons) makes the game really hard as I have to save every minute more or less so I have to do what I mentioned non stop TT

And despite all of that, I keep playing and I enjoy it. It's not as good as previous M&M but it's a good RPG, better than most other RPG on the market imo.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2014-01-27 20:03:07
January 27 2014 19:18 GMT
#94
Yeah, I guess I'm in the super minority. My bridge works and my saves work, the only gripe I have is the sometimes awful performance outdoors.

I had to edit a config file to get 16:10 resolutions to work though, the game wouldn't let me select my monitor's native 1680x1050.
Descolada in everything not TL/Starcraft
Oshuy
Profile Joined September 2011
Netherlands529 Posts
Last Edited: 2014-01-28 10:41:11
January 28 2014 10:36 GMT
#95
No crash so far here (just finished Act III). A few bugs from annoying to funny, some likely linked to a corrupted save:
- door to castle portmeyron would not open at one point, had to go the long way through the lost city just to get to the griffin
- one part of lost city lvl3 had respawned and map was no longer marked explored (no treasure respawn though)
- one bug where I ported back to the city after a fight and I was flagged as aggroed when I came back out (took me 15min to run around and find the mobs, got to them weakened and feebleminded)
- portrait of the first caracter disappeared after an identify. Could still be used, just not displayed. When portrait popped back, all the floating combat log that was buffered got through

One bug that I shamelessly exploited: trying to open a secret is counted as a turn action, but turn-based spells such as buffs are not decremented. If there is an earth-based heal over time (or elder druid nurture), it heals after each attempt, allowing "spam until opened".

Edit: Having fun playing though. Not a bad RPG overall.
Coooot
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
January 28 2014 21:08 GMT
#96
Played for about an hour, carefully optimistic so far. The turn-based grid combat works really well for me - I totally hated the real-time grid combat in Grimrock.
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2014-01-29 01:38:13
January 29 2014 01:36 GMT
#97
As I said, it's a good game. I'm mostly criticizing it because I was a huge fan of previous M&M on which I spent way more than a thousand hours, but the game is still better than most current RPGs, if you do'nt have any technical problem you'll enjoy it for sure.

The budget problem is not seen in the average praphics imo but in the lack of a real liberty, basically even if you can go to different zones there is more or less always just one zone you can do at your level, so the game is very linear really.
Reading some reports of people having ifnished it, adventurer mode is very easy (some people never died, I don't know how it's possible in warrior unless you know the game enough to never go where you're not supposed to go) and you always have tons of cash.
musai
Profile Joined May 2010
Canada552 Posts
January 29 2014 03:15 GMT
#98
I've died like a million times, probably because I don't know where I'm going lol.

Although you can say the story is linear there are monsters that if you make a wrong turn you're dead.
Omnishroud
Profile Blog Joined November 2013
1073 Posts
Last Edited: 2014-01-29 03:40:07
January 29 2014 03:37 GMT
#99
Im really uninterested if its that linear. The whole magic of M&M in my childhood was just exploring these weird places and getting the loots, then running from some badass dragon i happen to come across, then somehow killing necromancers and getting more loots. Then eventually i'll do some quests. Shit im playing 7 atm and ive not done anything past harmondale castle in terms of quests with probably 15+ hours.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
Last Edited: 2014-01-29 09:16:47
January 29 2014 09:15 GMT
#100
It has a set path you have to follow in a way, but I don't find it too linear. It has a main story line that you follow, but you still can explore the world and do other quests. After a while you're free to go almost anywhere you want, but will sometimes find blocked paths because you're missing some prerequisites.

I think I've done a lot of stuff out of the intended order, because I often struggled through areas were I was clearly not meant to be, but could make do somehow. As a result I'm way to overleveled and geared for the main story right now.

Also I'm pleased with the play time you can sink into it. It's relatively lengthy, especially compared to today's standards. I doubt it has a lot of replay value though, since there's absolutely no random element to the game. Considering the relatively low price tag on the game that's alright though.
I has a flavor
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