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![[image loading]](http://i.imgur.com/Y4gywAX.jpg)
So, it took them some 11 years to get back to the main M&M series and unfortunately it seems like the game isn't linked to previous ones but expands the universe present in Heroes V and VI which isn't as interesting in my opinion but then again, I think the previous games gave more depth to the setting behind the earlier heroes games so it might not be a bad one at all. They also went with the grid based style of the early games, which I expected to be pain in the ass in comparison to the more free movement of VI and onwards, but it works suprisingly well.
Oldstuff: + Show Spoiler +Current build of the early access contains the first part (out of 4) of the story, 4 out of 12 classes and has a big chunk of nasty inconviniences and some straight out bugs, such as stores not really restocking (some of my characters still lack even basic armor from slots and running out of potions is pain especially for casters), the night/day cycle is VERY fast (you can't walk around whole town before it gets dark), weapons breaking seemingly random and very often without options to repair them on the field (somehow my ranger broke his dagger while shooting with bow) and probably decent amount of others I forgot.
I really hope the Open Dev thing they push with this will make them patch it fast since it is still reasonably fun but struggles hard with initial major problems. In its current state it's hard to suggest it to most players, though getting M&M VI free on top of it was pretty nice.
Newstuff: Game has been out for couple of days by now and first impressions and comparisons to early access have been made. I'd say it has seen major improvement in most areas over the early access version with notable changes being such as: smoother movement between tiles, scalable and generally faster enemy movement, item/identification/spell etc. prices and slightly more powerful casters. There are few nitpickings though such as them scaling the early cave cyclop & buddies way harder while apparently leaving the loot the same it was in early access (compared to difficulty, pretty bad stuff). and I guess you could say that moving some of the expert trainers to next town, which makes it way slower to push certain skills further in the game in comparison to some others.
Overall I'd say the game has pretty much met at least my expectations for it and surpassed them in some of the forementioned, there has been a big downer with the amount of bugs past the first act that was included in early access though. Reports of being unable to progress to few different reasons (I think they have workarounds by now though? Not sure.) and probably the biggest one that I personally encountered, the constant crashing which is most likely due very bad optimization of some areas beyond the first act (very likely, since people with way better computers encountering slowdowns in those places and me trying most things imaginable to fix it from temperatures to drivers to reinstall to memory etc.). I just hope they can push out hotfix or the first patch at reasonable pace to remedy the worst issues, since the game is fun and all.
Google doc Trainer List
Lord Kilburn's Quest: + Show Spoiler +tirya bay navea the eye menthil irisus malyn shadow woods wyslin jungle
Quest reward is Relic Shield
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I was planning to get the early access but I'm not sure how long the first part of the story is... and waiting for a few more bug patches.
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These games were sooooo damn huge. I remember playing MM7 literally every day for a year and still only getting like half way through it. I had no idea they were going back to this style, is it too late to get this early access thing?
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Ubisoft has received my last dollar. See the HOMM6 thread on these boards, also read thru this, will rapidly destroy any misplaced confidence that you may have in this crap developer that has essentially murdered one of the best franchises of gaming history.
/end thread
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On August 26 2013 10:21 Maxyim wrote:Ubisoft has received my last dollar. See the HOMM6 thread on these boards, also read thru this, will rapidly destroy any misplaced confidence that you may have in this crap developer that has essentially murdered one of the best franchises of gaming history. /end thread
Hey, to someone who considered it dead when they started doing this "Heroes" of Might and Magic shit in the first place, I'll be glad to play another -actual- might and magic game again.
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On August 26 2013 10:35 Staboteur wrote:Show nested quote +On August 26 2013 10:21 Maxyim wrote:Ubisoft has received my last dollar. See the HOMM6 thread on these boards, also read thru this, will rapidly destroy any misplaced confidence that you may have in this crap developer that has essentially murdered one of the best franchises of gaming history. /end thread Hey, to someone who considered it dead when they started doing this "Heroes" of Might and Magic shit in the first place, I'll be glad to play another -actual- might and magic game again.
No, you really won't be glad. I see that you decided to shoot from the hip instead of doing the research that I recommended. Kindly take a closer look at the link above and then tell me how much fun you will expect to have playing the bug-ridden dumbed-down piece of garbage that Ubisoft has a proven track record of producing. At least you will get yearly patches (that create more bugs) and $40 DLC to milk your wallet. Have fun mang.
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There is no decent public for a game like this made by a major studio. Only hipsters and old gamers are going to buy it and both of them won't like the reboot because it won't correspond to their fantasmed vision of what the old MM games were. There was a similar dungeon crawling one last year by an indie company but I can't remember the name.
@Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill.
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Apparently I'm alone in my judgement, but the old school M&M: World of Xeen was one of the most epic games of all time. I can applaud their desire to rebuild that level personally. The newer M&M games were somewhat disappointing, but I personally loved the grid style.
I will still withhold my cash though, as I hear there are many problems yet to be worked through.
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On August 26 2013 22:18 Obsidian wrote: Apparently I'm alone in my judgement, but the old school M&M: World of Xeen was one of the most epic games of all time. I can applaud their desire to rebuild that level personally. The newer M&M games were somewhat disappointing, but I personally loved the grid style.
I will still withhold my cash though, as I hear there are many problems yet to be worked through.
You are note alone in your judgement I think that i had more fun with M&M3, but M&M 4/5 were far better
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Well, some of the stuff from OpenDev blog sound promising like this one. Discovered decent chunk of homages while playing, but waiting for the first patch to play more. If they manage to pull it in timely manner and actually listen to feedback I'd be impressed.
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On August 26 2013 21:54 Otolia wrote: There is no decent public for a game like this made by a major studio. Only hipsters and old gamers are going to buy it and both of them won't like the reboot because it won't correspond to their fantasmed vision of what the old MM games were. There was a similar dungeon crawling one last year by an indie company but I can't remember the name.
@Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill. There was Legend of Grimrock last year which sold extremely well. Actually it is mentioned as one of the reasons why this game is being financed. Also Legend of Grimrock 2 is in development.
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Well after watching some youtube vids I'm not so impressed. It looks like they're really trying to streamline things for the Skyrim generation. I'll withhold judgement until the full product is actually released, I really hope they do this way.
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On August 26 2013 21:54 Otolia wrote: @Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill.
Sup bro, I think that you may be getting your facts misaligned. HoMM IV was solid, just not as strong as its predecessors. The proverbial shit hit the fan with the dumbed-down-by-Ubi 3D generation (V, VI).
My overall point remains that Ubisoft is not capable of producing a game that does not have endless bugs that only multiply with patches. They view the franchise as a cash cow, and will continue milking it with mediocre games and DLC as long as you people keep buying.
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On August 27 2013 06:35 Maxyim wrote:Show nested quote +On August 26 2013 21:54 Otolia wrote: @Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill. Sup bro, I think that you may be getting your facts misaligned. HoMM IV was solid, just not as strong as its predecessors. The proverbial shit hit the fan with the dumbed-down-by-Ubi 3D generation (V, VI). My overall point remains that Ubisoft is not capable of producing a game that does not have endless bugs that only multiply with patches. They view the franchise as a cash cow, and will continue milking it with mediocre games and DLC as long as you people keep buying.
I'm laughing at you having played those (imo) shit HoMM games and then criticizing "you people" such as me for possibly buying a game from the "franchise" again for the first time in... oh god, 10 years?
I've played HoMM games in passing at friends' houses. I appreciate that people like them, but they represent nothing of the M&M of my childhood. While I can respect reviews that might warn potential consumers that the game is trash, you come across as a kid who's mad because he spent 30 bucks on a game he didn't actually like, and is now out to cut into Ubisoft's sales so those jackasses know not to MESS WITH MAXYIM.
Basically, I ignored your opinion the second it came across as biased. Thanks though <3
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I gave up trying to play HoMM6. I still get crashes everywhere, even with all the addons and latest patches and whatnot. Happily I wasn't dumb enough to buy the game before looking at reviews, so I haven't lost any money :p
I love Might&Magic to death. I still have the boxes from VI, VII, VIII sitting in my bookcase, as well as Heroes1-4. I won't be holding my breath for this one though. Not even for the free versions of it. It'll probably turn out to be a waste of a download. Sad as that may be, it is what it is at this point, with this company and their outsourcing to weird dev studios that can't even manage to deliver a functional game.
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On August 27 2013 06:35 Maxyim wrote:Show nested quote +On August 26 2013 21:54 Otolia wrote: @Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill. Sup bro, I think that you may be getting your facts misaligned. HoMM IV was solid, just not as strong as its predecessors. The proverbial shit hit the fan with the dumbed-down-by-Ubi 3D generation (V, VI). My overall point remains that Ubisoft is not capable of producing a game that does not have endless bugs that only multiply with patches. They view the franchise as a cash cow, and will continue milking it with mediocre games and DLC as long as you people keep buying.
HOMM IV was pretty bad. The story/universe was still interesting and inviting even though the gameplay took some steps back. Overall I think it's a wash or only slightly better than 5. The soundtrack was also very nice.
HOMM V had the opposite problem. Good/okay gameplay, but just abysmally stupid story/world, and for a turn based strategy rpg game where the campaign is the main focus this is a pretty bad combo to have.
HOMM VI just sucked in both respects, was super dumbed down, and was retardedly buggy to boot. It really didn't have any redeeming feature like its 2 declining predecessors.
For a Might and Magic game, setting/lore is going to be really fucking important and UBI will surely drop the ball on this.
I think the golden era of HOMM II-III and MM 3-7 is over, fellas. This franchise is bad now and it really doesn't look like MM X will resurrect it. I guess we'll find out when it actually launched though, a guy can hope.
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On August 28 2013 10:36 Staboteur wrote:Show nested quote +On August 27 2013 06:35 Maxyim wrote:On August 26 2013 21:54 Otolia wrote: @Maxyim : You are either a troll or oblivious to the disaster that HoMM IV was. Either way, take a chill pill. Sup bro, I think that you may be getting your facts misaligned. HoMM IV was solid, just not as strong as its predecessors. The proverbial shit hit the fan with the dumbed-down-by-Ubi 3D generation (V, VI). My overall point remains that Ubisoft is not capable of producing a game that does not have endless bugs that only multiply with patches. They view the franchise as a cash cow, and will continue milking it with mediocre games and DLC as long as you people keep buying. I'm laughing at you having played those (imo) shit HoMM games and then criticizing "you people" such as me for possibly buying a game from the "franchise" again for the first time in... oh god, 10 years? I've played HoMM games in passing at friends' houses. I appreciate that people like them, but they represent nothing of the M&M of my childhood. While I can respect reviews that might warn potential consumers that the game is trash, you come across as a kid who's mad because he spent 30 bucks on a game he didn't actually like, and is now out to cut into Ubisoft's sales so those jackasses know not to MESS WITH MAXYIM. Basically, I ignored your opinion the second it came across as biased. Thanks though <3
Right, that's exactly how that went. The Internet is fortunate to have talented sleuths like you to get to to bottom of things. Please by all means throw your money at Ubisoft, I am sure that MMX will be a world first exception to the clause "history repeats itself." Enjoy.
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I don't even know how much say Ubisoft has in this one, as with most games they're simply the publisher.
The game is actually developed by Limbic Entertainment, who also took part in the development of HoMM6. Not sure to what degree though. Apart from that their resumee doesn't look to impressive though.
Having sunk quite a lot of hours into MM4 and MM5 as a kid, I still took a look at the Early Access of MMX-Legacy. So to add something to the actual topic of the thread, instead the annoying quarrel going on:
Graphically it's nice, but not too impressive. Backgrounds could use a bit of work.
The gameplay is very similar to the old games, even though to today's standards the system seems very outdated. I still think it's nice, that they stuck to the grid based movement sytem, just for nostalgia reasons.
Some core mechanics have changed, such as learning new skills for your characters. In the old games you had to visit the respective trainer to learn new skills. Now you can just put a skill point in there any time. You still have to go to trainers to master skills though.
Not very unexpected for an early access version, I've encountered quite a few bugs and annoyances already, though nothing game breaking (yet).
Some examples are - Character portraits/status effects not updating, fixed by save/reload. - Enemies don't appear to be where they are indicated (they move in the minimap but not in the actual world), this happened twice - Once got stuck, because it was the enemies turn and they just didn't move, fixed bei reloading - If you click skills in the hotbar, only the slightest mouse movement may result in pulling the skill off the hotbar (pretty annoying) - The in-fight voice acting can get pretty annoying, especially if the same lines get repeated in a matter of seconds (Great, now they're shooting at us.... Great, now they're shooting at us... ) - Repairing equipment/buying supplies costs the same every time, no matter how much equip is broken/supplies are left - Currently no indicators on the minimap, so you have to memorize where specific shops are located (seems to be a bug) - Sometimes skills are still highlighted as usable, even though you don't meet the requirements to actually use them anymore (i.e. out of mana) - Equipment breaks too regularly for my taste
If they fix all the bugs and give it some more overall polish, I still think it will be an interesting game for MM-fans. I wouldn't really recommend it to newcomers though. It's no AAA title for sure though.
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It is still in Alpha. Of course they will fix bugs and implement everything.
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Recent update: seems like the site is down/broken/being update, I'll try to post the link if they get it up and running, mostly had to do with the initial bugfixes and feedback.
Now if they only get the patch rolling it should be in playable state.
Regarding heroes, I don't see why they didn't keep milking the series with the more iconic creatures and setting, but tried to take it onwards while mostly managing to backpedal. V and VI had some good ideas, but the absurd amount of bugs and mediocre setting accompanied by horrible storytelling and voice acting were big turnoffs. Even though it's unlikely, I hope this one manages to salvage the series.
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